Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Saethkept

Celle 1.9 Weapons

Recommended Posts

I've been experimenting with Celle 1.9/1.7.6.1 on my private server, and the selection of new weaponry is staggering. At any rate, I have a few questions about the new weapons and ammo. Does anyone have the foggiest idea what ammo the Masterkey shotgun - mounted beneath the barrel of the Masterkey ACOG or Iron Sights version - uses? I have tried 2 round and 8 round pellets and slugs, and even the 15 round slugs for the Winchester and nothing seems to work in the Masterkey.

Second question. Has anyone figured out all of the new ammo conversions? There's MP5 pistol ammo, Uzi ammo - which supposedly is for the MP5, and just so many other new pistol, SMG and rifle ammo that I have little idea what bullets go with what gun.

At any rate, I am loving the 33 round Glock magazines, and I found a .357 magnum revolver which is really cool.

Share this post


Link to post
Share on other sites

No the master key ammo is not yet functional I will be in contact with Graz in a few days.

Second, the ammo like p90 mags or micro/Uzi just say mp5 are just the description but they belong to respective weapon.

Also if your enjoying the .357 wait until you get a desert eagle or a tarus .44 raging bull, its insane.

On a side note I can link you to a page with the change log if you wish.

Share this post


Link to post
Share on other sites

1.9 notes: http://www.ausarma.o...v19-dayz-celle/

1.8 notes: http://www.ausarma.o...dated-28012013/

The 1.8 notes show a bulk of the new weapons, features and other cool jazz,

Also You may or may not know that a Merlin hc3 helicopter spawns at fallingbostel outside the military camp wall, but this may just be ausarma.

Nope this was due to it being shot down, it spawns at both airfields occasionally and apparently Hademstorf.

Edited by burritoman259
  • Like 1

Share this post


Link to post
Share on other sites

For all of the new guns, are the damage values pretty much the same? I picked up an M4A1 S.I.D CCO in Celle and it seemed like it took quite a few shots to down a player, but I'm normally not a bandit so I could be wrong. Anyone know?

Share this post


Link to post
Share on other sites

I'm not completely sure on the damage tables for the new M4A1 variants because I haven't killed anyone with any of them but I'd suggest getting yourself a mk43 or a MK48.

I'll try and figure out the damage for it the next time my friend gets on.

Share this post


Link to post
Share on other sites

After tinkering with this map in the editor and trying some of the weapons (Holy F*** there are some good guns on this map) Ive decided this is the next map for my server.

Share this post


Link to post
Share on other sites

Is there a back pack glitch on celle 1.9 atm? Swopping bewteen guns seems to prang one of them.

Share this post


Link to post
Share on other sites

The new weapons are amazing. If you get an ACOG variant of the M4A1's and you hit / on your numberpad you switch from the ACOG to a Red dot.

Share this post


Link to post
Share on other sites

So I've been playing on Grazs' Celle for about a week now and I've noticed that the large 3 story military spawns at the North airfield and South of Everson no longer spawn loot. Is that part of his balancing weapon spawns or is this a glitch? I always hit these buildings first when looting since they almost always promised some sort of sniper or higher tier weapon.

Edited by HisnamewasTED

Share this post


Link to post
Share on other sites

So I've been playing on Grazs' Celle for about a week now and I've noticed that the large 3 story military spawns at the North airfield and South of Everson no longer spawn loot. Is that part of his balancing weapon spawns or is this a glitch? I always hit these buildings first when looting since they almost always promised some sort of sniper or higher tier weapon.

Broken as far as I know atm, I'd try fire stations and any other buildings like super markets and what not.

You can still find yourself desert eagle silvers in the regular supermarkets you see on chernarus.

Share this post


Link to post
Share on other sites

×