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Xianyu

SA: Server difficulty locks first person

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In Arma 3 HeadBob has been smooth a lot, and fps are more smooth and stable, hopefully people won't get that first person sickness people had in arma 2.

I'm actually playing at Arma 3 First Person only servers and there are enough servers for now.

Hopefully people will keep playing first person only servers in Arma 3 and then in Dayz S.A.

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When I first started DayZ I liked the idea that there are beginner-servers, regular servers and veteran servers. Veteran-servers going for max-realism, 1st person only, highest difficulty, with beginner server set most things to easy, showing your position on the map, giving peripheral vision and 3rd person view.

Over the time, with server-admins changing it to how they liked it, that has become more and more unclear.

I definitely would like to see something like that in SA.

Let a serveradmin choose to set his server to "beginner" - "standard" - "veteran" and "custom"

So if a player looks for veteran-settings, he gets veteran settings and only those looking for a custom setup, get that.

i suppose that's why they cancelled the next COD. dumbass.

*sarcasm*

Probably because all the COD kiddies want to be able to loot other players now and they didn't include that in their design. there just aren't any people willing to play COD to get killed over and over again so now they have to make a single-player Shooter where the AI brags first but whines over side-chat when it's killed, so that the typical COD-kiddie can get his trollboner...

Also a spawn-weapon menu is included by default, to make it even easier for the COD-Kiddie to get his kill. Vehicles aren't invincible, but can be insta-repaired by one button, just to give the cod-kiddie the impression of power. AI usually misses, if it attacks at all, but goes down with epic bloody animations, spraying blood all over the map.

*/sarcasm*

Edited by liquidmind

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