aussiestig 681 Posted March 1, 2013 (edited) I see hehe.What i ment is, i want a prelude. I can make my own story with a prelude easily :) Just a quick view of event, with you ending up on the beach and MP starting.But if its possible to incorporate more RP in MP im all for it :DI can make my own story any day, i want to hear Rockets story tbh :)But that's what the books/diaries are for. They will tell you things about what it was like before the apocalypse, what happened, and what it was like before we got there, while still leaving your imagination to run wild about what exactly it was like. That sounds brilliant in my opinion. Edited March 1, 2013 by AussieStig Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 (edited) But that's what the books/diaries are for. They will tell you things about what it was like before the apocalypse, what happened, and what it was like before we got there, while still leaving your imagination to run wild about what exactly it was like. That sounds brilliant in my opinion.True, i wasnt aware they were confirmed, but if they do it right it could eliminate the need for SP story. :)Maybe im just a big sucker for lore, or perhaps i just want to see what Rockets vision of DayZ beginnings are heh, i still think a small SP prelude/campaign would be great heh.But it has to be seperate and it has to be something that doesnt have a huge impact on the story.So in other words, i want a story with out affecting the story haha, tricky :) yeh i know -_-Just imagine playing a random russian waking up in his home and getting ready for work, then spotting z's running in the streets. Then possibly a small "get away" story ending with you being eaten by 100's of z's :) Would be epic haha Edited March 1, 2013 by Byrgesen Share this post Link to post Share on other sites
aussiestig 681 Posted March 1, 2013 True, i wasnt aware they were confirmed, but if they do it right it could eliminate the need for SP story. :)Maybe im just a big sucker for lore, or perhaps i just want to see what Rockets vision of DayZ beginnings are heh, i still think a small SP prelude/campaign would be great heh.Well not too long ago Matt and Dean were asking for a whole load of writers to write some stories. Unless everyone who plays DayZ is shit at writing, I think they'll have a lot of stories to pick from Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted March 1, 2013 yes story or no story this game will be great but i just wonder if it would make you feel different every time you go to a city or town the topic seems to be quieting down now Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 (edited) Well not too long ago Matt and Dean were asking for a whole load of writers to write some stories. Unless everyone who plays DayZ is shit at writing, I think they'll have a lot of stories to pick fromSounds very very interesting :)yes story or no story this game will be great but i just wonder if it would make you feel different every time you go to a city or town the topic seems to be quieting down nowTrue if they make a strong SP you would feel forced to RP that story, its really a difficult subject hehe.Like i said, we need a story that doesnt affect YOUR story ;) Get cracking haha Edited March 1, 2013 by Byrgesen Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted March 1, 2013 Sounds very very interesting :)True if they make a strong SP you would feel forced to RP that story, its really a difficult subject hehe.Like i said, we need a story that doesnt affect YOUR story ;) Get cracking hahayou understand everything i say :)do you go on australian servers? 1 Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 you understand everything i say :)do you go on australian servers?Well im all over tbh, dont have a "home" atm :)Was part of the community admin team over at Pl@net DayZ, but it faded out when the hype went away/bugs got to people heh. I guess most people are waiting for SA or for the mod to introduce somthing game changing. Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted March 1, 2013 Well im all over tbh, dont have a "home" atm :)Was part of the community admin team over at Pl@net DayZ, but it faded out when the hype went away/bugs got to people heh. I guess most people are waiting for SA or for the mod to introduce somthing game changing.yeah i dont know why the hype went down i saw dayz on the hype and wanted it i got it but i have a shit cpu and i thought it couldnt run it at all but it can on VERY LOW graphics but who gives a shit i still love the game even with my shiity graphics(i have been playing for two one week now and every character has died from bandits :( people that have just turned on me behind my back when i was on a team with them oh well thats the game though Share this post Link to post Share on other sites
Never 237 Posted March 1, 2013 DayZ doesn't need a single player. Theres plenty of games that give the solo-player gun-n-drama storymodes. DayZ simply isn't that kind of game.I do think some 'backstory' would be good, but presented in an abstract way. The best fit i can think of from ay other game is the kind of thing Fallout 3 had, i.e small titbits of information and other peoples storys/struggles delivered piecemeal from notebooks, files, orders on bodies etc. No main plot as such but just things to flesh out the theme a little.That way you give little buds of ideas and the community can go wild and construct their own theories on whats going on. Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 yeah i dont know why the hype went down i saw dayz on the hype and wanted it i got it but i have a shit cpu and i thought it couldnt run it at all but it can on VERY LOW graphics but who gives a shit i still love the game even with my shiity graphics(i have been playing for two one week now and every character has died from bandits :( people that have just turned on me behind my back when i was on a team with them oh well thats the game thoughWell, been there lol :)Find a good private hive is the best advise i can give you :) Lern to know the players and you will figure out who is friendly and who isnt very very fast heh.Its so muchmore fun to play on 1 server with the same people, then jumping around and never trusting anyone.Just think about it, you actually come to hate some of the other players and since most private hives become a community, people tend to stick around and alot of rivalry emmerges .) Thats what DayZ is about, player interaction and how to deal with friendlies/hostile, not just shooting people like crazy hehe.DayZ doesn't need a single player. Theres plenty of games that give the solo-player gun-n-drama storymodes. DayZ simply isn't that kind of game.I do think some 'backstory' would be good, but presented in an abstract way. The best fit i can think of from ay other game is the kind of thing Fallout 3 had, i.e small titbits of information and other peoples storys/struggles delivered piecemeal from notebooks, files, orders on bodies etc. No main plot as such but just things to flesh out the theme a little.That way you give little buds of ideas and the community can go wild and construct their own theories on whats going on.True that would be alot better then a fixed SP storyline :) Love that idea actually heh Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted March 1, 2013 yes i can see why people are against it but i think people are thinking of a long story that you have missions on, maybe the short flashback could be you tutorial on how to play helping new comers, looking at all the posts a flashback/campaign/tutorial has its negatives and positives i dont think matt or rocket will read any of this but if you do please consider what everyone has said everyone keep your opinions comming i might start a poll on this depending on how popular it is Share this post Link to post Share on other sites
Never 237 Posted March 1, 2013 maybe the short flashback could be you tutorial on how to play helping new comers, Nah, the worlds just ended. Sink or swim. The controls may be streamlined in the standalone anyhow, plus the learning the controls is part of the way you adapt to a new challenge. To me that kind of fits in a survival game. 1 Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 Nah, the worlds just ended. Sink or swim.Thats a strong argument :) love it hahaAnd your proberly right about the controls, its not arma XD Share this post Link to post Share on other sites
beatSTV 631 Posted March 1, 2013 fuck new comers i had to learn so should everyone else 1 Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 fuck new comers i had to learn so should everyone elseAs long as we dont stop ourselves from getting more players, you are so right in that sentence heh. It took a while to get a hang of it all, but you felt good once it all came together, because you figured it out and the game didnt help you :)We deff dont want a WarZ "helpmeimanoob" blue loot crap system, to "help" players lol. In that sense, to much hints/clues as to what has happened could make people feel like BI doesnt want them to think themselves. Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted March 1, 2013 lol im still learning thankyou for youre kindness to bambies Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 (edited) lol im still learning thankyou for youre kindness to bambiesThink he means, its ment to be hard, if you want easy theres plentyof other zombie games :)Can only agree, but it still needs to be attractive to new players and not to difficult to start with.But hey, thats what arma toturials are for XD they are gold btw, a really good way to learn the game. Edited March 1, 2013 by Byrgesen Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted March 1, 2013 this is a very hard topic there are so many people that are against it and everyone who is against it has lagitamint reasons to be against it 1 Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 (edited) this is a very hard topic there are so many people that are against it and everyone who is against it has lagitamint reasons to be against itEspecially when it says right on the front page "This is your story" hehe.But i guess theres so many ways to implement RP and clues about the past and what really happened, the dev team seem to be pretty creative with some of the ideas, so i dont think a standard SP campaign is even on the table tbh :)Still want my lore haha, at least a awsome splash sequense with clues and hints :) Edited March 1, 2013 by Byrgesen Share this post Link to post Share on other sites
beatSTV 631 Posted March 1, 2013 Think he means, its ment to be hard, if you want easy theres plentyof other zombie games :)Can only agree, but it still needs to be attractive to new players and not to difficult to start with.But hey, thats what arma toturials are for XD they are gold btw, a really good way to learn the game.yeah thats what i meant 1 Share this post Link to post Share on other sites
PuRe DAYZ 39 Posted March 1, 2013 Think he means, its ment to be hard, if you want easy theres plentyof other zombie games :)Can only agree, but it still needs to be attractive to new players and not to difficult to start with.But hey, thats what arma toturials are for XD they are gold btw, a really good way to learn the game.yes i did the arma 2 tutorial lots of people go into dayz not playing the game at all thinking that dayz is easy.off subject but nessasary people always go on about this game having a tirrable inventory system but it is way more easy then -eg, dead islands inventory system im not sure if i picked it up quick also i hate bolata buddies no offence i know they put alot of time and effort into makeing sure theyre servers are good but there is no thirst or hunger and stary does not have any tents any way i know where you are comming from with the controlls and i just really need some sleed so ill talk bout this in the morning Share this post Link to post Share on other sites
byrgesen 1341 Posted March 1, 2013 (edited) yes i did the arma 2 tutorial lots of people go into dayz not playing the game at all thinking that dayz is easy.off subject but nessasary people always go on about this game having a tirrable inventory system but it is way more easy then -eg, dead islands inventory system im not sure if i picked it up quick also i hate bolata buddies no offence i know they put alot of time and effort into makeing sure theyre servers are good but there is no thirst or hunger and stary does not have any tents any way i know where you are comming from with the controlls and i just really need some sleed so ill talk bout this in the morningWell the arma toturials arent everything, just a small start hehe. I to love the inventory system, except when the server lags up and shit starts dupping or "glithes" away -_- Love tha fact that you need to stop and open your bag for everything, very immersive and forces you to think twice about going into the bag, but it could use some work to polish it heh.As for balota buddies, they have a very clear idea of where they want theyre servers to go, some like it some dont :) But theres so many other private whitelisted hives out there, pretty much 1 for every different kind of player in DayZ, with all kinds of additions or mods.Sleep tight :) Edited March 1, 2013 by Byrgesen Share this post Link to post Share on other sites