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Xianyu

Standalone - private hives?

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Yes, I used the search function. It didn't give me much of anything that was relevant.

Is there any news on this front yet? I'm rather fond of private hives.

At present, the news we have points at zombies and items being spawned at the start of the game. No more loot cycling. That is GREAT NEWS because it'll mean that not everyone has a military grade weapon from their magically refilling deer stand. They won't have tons of ammo, or tons of supplies. GOOD ALL AROUND.

But there are two issues with the main hive that almost always force me to go to private hives.

Loot hoppers and ghosters.

Holy f- me sideways do loot hoppers piss me off. Nothing beats scoping out an area for players, making sure the coast is clear, running up, and then running into some stupid little prick who's loot hopping in the barracks with a .50 cal and kills you in one shot. It's happened to me.

Another time, (at the barracks again), me and a friend were hiding in there because we heard footsteps. They offered to let us leave if we just walked out (totally legit we won't shoot you we swear on our dead grandmother's grave and cross our hearts /sarcasm). I told them to kindly come in the doorway if they wished. So we could kill them.

Of course, they did the sensible thing. They logged off, went to a different servers, entered the barracks far room, and then re-entered the server.

After I saw the guy leave the server, I was all like 'hell naw', ran to the end room, and put about ten rounds of my M14 into the guy as he was spawning in. Take THAT Mr. Ghoster.

But case in point, that story isn't uncommon. Except it's usually the guy playing by the rules that gets fucked over by the ghoster. I've seen clans use this tactic to hunt other players. It's ridiculous.

Private hives just make DayZ, DayZ as it was meant to be played. Loot is taken by people who pass by: not by five people who logged in there, looted the place, and walked off. You don't have to worry about someone popping into existence right behind you, and generally speaking, the players you encounter are armed based on their ability to play the game rather than their ability to server-hop. AS50's are rarer because they're not found on dead bandits at Cherno. NVG's are non-existant because there's no server-hopper to find them. Vehicles are easier to keep hidden because there's a static group of people who play as opposed to an ever-changing roster of people logging in all over the damn place.

Plus, people don't Alt+F4 as often in private hives. Why? You can't run to a new server is why. You log right back in there at that same spot.

Private hives are just better in my opinion.

So someone please tell me we're getting private hives. I don't like the magical Ender-men with teleporting powers and meta-gamed loot.

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I don't know if we will have private hives, I hope we do however I also hope that the official hives have a 'cooldown' upon leaving a server, forcing you to wait about 10 minutes before you can join another. Although this may cause some issues for non-cheaters who just want to meet their friends.

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Your choice of Topic title is misleading, as for your questions about logging off, loot farming and all, I do not know how it will be handled at this time.

.................................................................

Will we be able to host private (hive) servers? (Christian Haschek)

Private servers will be supported. The issue of private hives (central servers) is still an open question. Initially the answer is definitely no, as we need to concentrate the database centrally so we can continue development and change it regularly........

http://dayzdev.tumblr.com/

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OP does raise an important issue though.

Public hive military areas are often picked clean by vultures

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Your choice of Topic title is misleading, as for your questions about logging off, loot farming and all, I do not know how it will be handled at this time.

I don't think it's misleading at all. The topic is asking about private hives. The post is asking about private hives. I just included my reasoning behind liking private hives way way WAY more than public hives.

Thanks for answering my question though.

Sucks that there won't be any private hives at the start. Ghosting and loot hopping will be rampant.

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I don't think it's misleading at all. The topic is asking about private hives. The post is asking about private hives. I just included my reasoning behind liking private hives way way WAY more than public hives.

Thanks for answering my question though.

Sucks that there won't be any private hives at the start. Ghosting and loot hopping will be rampant.

There are just as many cons on private hives as public ones,if not more

Badmin,madmins,clan dominated,pay for weapons private hives just to name a few .

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There are just as many cons on private hives as public ones,if not more

Badmin,madmins,clan dominated,pay for weapons private hives just to name a few .

Badmin, madmin, those can be avoided. Clan dominated: Can be just as bad on the public hive except that the clan can pop in and out of existance at will. As for pay for weapons, those can be avoided too. All problems with private hives you've listed can be fixed by finding a private hive that doesn't have a shite admin or a large clan running it.

All of the problems with the public hive are endemic to every single hive on it.

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Yes, I used the search function. It didn't give me much of anything that was relevant.

Is there any news on this front yet? I'm rather fond of private hives.

At present, the news we have points at zombies and items being spawned at the start of the game. No more loot cycling. That is GREAT NEWS because it'll mean that not everyone has a military grade weapon from their magically refilling deer stand. They won't have tons of ammo, or tons of supplies. GOOD ALL AROUND.

But there are two issues with the main hive that almost always force me to go to private hives.

Loot hoppers and ghosters.

Holy f- me sideways do loot hoppers piss me off. Nothing beats scoping out an area for players, making sure the coast is clear, running up, and then running into some stupid little prick who's loot hopping in the barracks with a .50 cal and kills you in one shot. It's happened to me.

Another time, (at the barracks again), me and a friend were hiding in there because we heard footsteps. They offered to let us leave if we just walked out (totally legit we won't shoot you we swear on our dead grandmother's grave and cross our hearts /sarcasm). I told them to kindly come in the doorway if they wished. So we could kill them.

Of course, they did the sensible thing. They logged off, went to a different servers, entered the barracks far room, and then re-entered the server.

After I saw the guy leave the server, I was all like 'hell naw', ran to the end room, and put about ten rounds of my M14 into the guy as he was spawning in. Take THAT Mr. Ghoster.

But case in point, that story isn't uncommon. Except it's usually the guy playing by the rules that gets fucked over by the ghoster. I've seen clans use this tactic to hunt other players. It's ridiculous.

Private hives just make DayZ, DayZ as it was meant to be played. Loot is taken by people who pass by: not by five people who logged in there, looted the place, and walked off. You don't have to worry about someone popping into existence right behind you, and generally speaking, the players you encounter are armed based on their ability to play the game rather than their ability to server-hop. AS50's are rarer because they're not found on dead bandits at Cherno. NVG's are non-existant because there's no server-hopper to find them. Vehicles are easier to keep hidden because there's a static group of people who play as opposed to an ever-changing roster of people logging in all over the damn place.

Plus, people don't Alt+F4 as often in private hives. Why? You can't run to a new server is why. You log right back in there at that same spot.

Private hives are just better in my opinion.

So someone please tell me we're getting private hives. I don't like the magical Ender-men with teleporting powers and meta-gamed loot.

I have read way to many QQ's, as this new generation has put it, and this is far from that. You sir put the points in that matter! You said so in a decent understanding way, with out sounding like you were just here to complain. If I could give you all my beans for the day I would. Im an old man, but I could not have put that better myself. I dont know why you dont have more cookies for this post, other than its been attempted, but never perfected. Simple, straight to the point, with out it being a little kid bitch fest....good work

Dren

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sorry biggest thing in standalone to do with private hives is admins abusing power to basically do anything and not be touched " because we are private"

i sent a pm to matt lightfoot but no response from him on it yet which makes me believe nothing is going to be done and admins will continue to just do whatever the want and cause they are private nothing will be done

so this will probably end up as

public hives fine at first until hackers take over as normal

private hives not so many cheaters but admins abusing power and just doing as they like as they do now

worst thing about private hives it that the admins basically have same powers as a hacker on thre own server but arnt punished or governed by anyone. very stupid process and a big fault in dayz.

Edited by dgeesio

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Not private servers. Private HIVES. These DayZ servers are 'private DayZ servers' not 'private hives'. This distinction allows direct control and punishment of rogue admins on private hives.

Since it's a standalone, if you abuse your admin powers and say 'well this is a private server' Rocket say 'well fuck you' and delist them from the server list, thereby making their server invite-only, or maybe even not accessible AT ALL to normal DayZ gamers.

Private hives do NOT have to = Private servers.

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just stop admins from having the power to do it .

why ban hackers when admins can do the exact same it makes no sense? :o

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just stop admins from having the power to do it .

why ban hackers when admins can do the exact same it makes no sense? :o

What and go back to what we have now where public hives are nothing more than script kiddies playgrounds where admins can't do shit to stop them. And your generalisation about private hives is also wrong. Not all private hive admins abuse their powers like you claim above.

Get off your hate train for private hives and stop spreading bullshit

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I've been on some good private hives, and then I've been on some shite ones.

I was crawling through Cherno, didn't even have a hatchet. Was quietly making my way towards a zombie-killing weapon because it was broad daylight in the patch that made zombies ridiculously hard (and much more fun).

A guy rocked up on a motorbike. He was wearing a ghillie suit. He dropped me a silenced MP5, and a silenced M9. And then he ran off, leaving me the motorbike.

It turned me off the server entirely. Same as these 'donate for weapons' servers. I can handle donations for things like tins of beans and warm clothes, as a taviana server I play on does that. It doesn't unbalance the game at all. But when they start handing out weapons? No. Just ugh.

That being said, I think Rocket will keep a much tighter reign on private hives in the standalone, mainly because it's no a mod any more. It's a GAME. The servers have to be running the STANDALONE version of the GAME. Not the mod. The game. So unlisting the server from the server browser would effectively kill it, no matter what the admins did. This way, the private hives will be much more regulated than the current ones.

And even though I enjoy getting from A to B quicker, I am really sick of '500+ vehicles' private hives...

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What and go back to what we have now where public hives are nothing more than script kiddies playgrounds where admins can't do shit to stop them. And your generalisation about private hives is also wrong. Not all private hive admins abuse their powers like you claim above.

Get off your hate train for private hives and stop spreading bullshit

Admins abuse their power. You can't say no.

Whether or not you say you don't, admins always spawn in this little thing, repair that little thing, look at an innocent admin map.

I know admins. They do this.

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