FuzzyLogic (DayZ) 1 Posted June 18, 2012 Thought it might be cool to help new spawners and tempt people back to the coast for a nose around if there was loot spawns along the coast as if loot had been washed up. Keep the ratio high for these just to be empty cans and stuff, but maybe the odd tin of tuna or the odd car part (yeah I've seen loads of stuff like that on beaches) might be cool.Just an idea, I searched for other threads "loot washed" and "loot shore" (minus the speach marks) and nothing came up. 1 Share this post Link to post Share on other sites
Techercizer 82 Posted June 18, 2012 I feel like we already have enough loot on the coasts with Cherno and Elektro. Short of military grade weapons (Balota airstrip, though? Anyone?), there really isn't anything you can't find in plentiful supply down south as it is. Share this post Link to post Share on other sites
FuzzyLogic (DayZ) 1 Posted June 18, 2012 Thanks for the replies, I'm thinking loot spawning pretty much on the shore line.Gives new spawners a chance to find some beans etc.. before having to deal with zombies inside buildings. I would keep this chance low of anything decent, but even a few empty cans could be useful to move zeds out of the way.Also the possibility of getting a car part might tempt well ventured players to check the coast. At the moment the shore line is open prey and nothing to tempt seasoned players back to the waters edge unless for a player kill. It might address the balance of the shore line if well stocked player friendly survivors come for a quick snoop.Nothing revolutionary but a reasonable idea to consider. Share this post Link to post Share on other sites
pengs 8 Posted June 18, 2012 I feel like we already have enough loot on the coasts with Cherno and Elektro.That's kinda how I feel.Though it would be fun to find a can of beans or sardines wash onto shore, but very rarely.Of course anything with weight would drop to the bottom of the ocean like guns and high grade mags. It would only make sense that maybe a sealed can of food would float or possibly a mag or watch that is sealed in a pouch.I like the idea but I also think that the loot should stay very low grade along with very rare spawning. Share this post Link to post Share on other sites
Laniakea 1 Posted June 18, 2012 Actually, if you have items like the medical boxes spawn on the beach, that could simulate the debris left by a sea evacuation. You would be amazed at what can actually float in saltwater. Just have the boxes randomly spawn with possible medical supplies and food. That might provide some relief for all the new spawns having difficulty obtaining said items. Share this post Link to post Share on other sites
fundan@gmx.de 82 Posted June 18, 2012 Nice idea...great potentials. Share this post Link to post Share on other sites
islipaway 1 Posted June 18, 2012 I like it, it's atmospheric. Share this post Link to post Share on other sites
Staminatic 1 Posted June 18, 2012 I think there are some really cool spots along the shore lines that could have loot, under the small boat ramps/docks the light houses etc. When i first started playing, those were the original places i checked, not wanting to head in to the city.If debris were to float ashore, it wouldn't/shouldn't be weapons (maybe a .01% chance a pistol, or some ammo) but maybe raw essentials, like a canteen and some bandages. Share this post Link to post Share on other sites
FuzzyLogic (DayZ) 1 Posted June 22, 2012 If medical items could wash up, then it could ease the tension over finding Morphine at the Hospitals. Soggy bandage anyone :PPredominantly I think it would give a little hope to the new spawns and with people talking about randomised gear, we'll this is an option but of course you've got to find it, it shouldn't be at the feet of each spawn.The ratio should lean heavily towards it just being trash but I think the loot table should contain more variety generic houses do, except for guns and ammo, they probably shouldn't wash up. Share this post Link to post Share on other sites
Reinofragin 1 Posted June 22, 2012 Good idea, this would give people incentive not to just respawn spam until the hit cherno. Share this post Link to post Share on other sites
Sarissofoi 40 Posted June 26, 2012 Some low gear and trash - why not. So Okay for empty bottles, empty soda cans and other trash maybe some stick for melee weapon or rocks. Share this post Link to post Share on other sites
Dalton (DayZ) 5 Posted July 16, 2012 Was thinking of this today, Glad to see others have beat me to the punch. I like this idea Share this post Link to post Share on other sites
Jgut90 71 Posted July 16, 2012 A very good idea! Maybe a little of tools like a watch or a compass. Share this post Link to post Share on other sites
duddbudda 33 Posted July 16, 2012 (edited) seawater is salty, sandy and fully of all sorts of shiiieeeeetany mechanical part that requires any kind of lubrication (guns and car parts) is gonna demand a heck of a lot of effort to be made servicable - a gas-operated rifle that's been in the drink is gonna be a liability without hours of maintenanceso yeah, I like the idea of some flotsam beans, but any weapons or car parts coming out the sea will be DOA Edited July 16, 2012 by Sandy Share this post Link to post Share on other sites
Dalton (DayZ) 5 Posted July 18, 2012 maybe even a washed ashore boat Share this post Link to post Share on other sites
L0G!N (DayZ) 149 Posted July 18, 2012 I'dd be all for this given players start out with nothing, i actually suggested compensating the spawning with nothing with loot piles on the beach. Feel free to check my list of ideas for more details on spawning with nothing... Share this post Link to post Share on other sites
SneakyZombie 2 Posted July 18, 2012 Or maybe a washed up bike?This just gave me an idea. Rocket should include a random shipwreck spawn much like the helicopter crash site and there will be loot washed shore near the shipwreck. This will coincide with the reason why survivors spawn on shore. And of course the loot will be of more of civilian quality, like medical boxes with morphine, antibiotics and bandages, maybe an occasional makarov or revolver in a safebox. Share this post Link to post Share on other sites
The_Cake_Is_a_Spy109 9 Posted July 18, 2012 +1 a good idea Share this post Link to post Share on other sites
Evan858 3 Posted July 18, 2012 I like it, and to make it more realistic, Cherno and Electro are both trade cities so its plausible for a cargo ship to have gone down and the supplies wash up Share this post Link to post Share on other sites
YourStepDad 6 Posted July 18, 2012 I do not like the idea.Seeing as how the coast is the starting zone, it would only mean more threat for the newbies.Loot is painfully easy to obtain as it is, food meters are unrealistic and food is bloody everywhere, among countless other things.In other words - ABSOLUTELY NOT.It gives you a stupid reason to stick to the shore, and players should be encouraged to leave it, and take some risks if they want a reward. Besides, people that despawn near the coast look like stranded corpses, which is a nice touch :P Share this post Link to post Share on other sites
vision1776 42 Posted July 18, 2012 I feel like we already have enough loot on the coasts with Cherno and Elektro. Short of military grade weapons (Balota airstrip, though? Anyone?), there really isn't anything you can't find in plentiful supply down south as it is.Although you make a good point I feel that realism is why I like this idea. It is realistic to find things washed up on the shore. Probably not guns and ammo but crates full of food, empty bottles, water, car parts, etc... Share this post Link to post Share on other sites
vision1776 42 Posted July 18, 2012 I do not like the idea.Seeing as how the coast is the starting zone, it would only mean more threat for the newbies.Loot is painfully easy to obtain as it is, food meters are unrealistic and food is bloody everywhere, among countless other things.In other words - ABSOLUTELY NOT.It gives you a stupid reason to stick to the shore, and players should be encouraged to leave it, and take some risks if they want a reward. Besides, people that despawn near the coast look like stranded corpses, which is a nice touch :PThe reason to leave the shore is because it is a wide open area where players can see you easily. Adding some items on the shores would be pretty realistic. We arent talking about high end military weapons or weapons of any kind. But what about random food or soda and car parts? Share this post Link to post Share on other sites
mrwwa 2 Posted July 18, 2012 It's a decent idea, but you have to keep in mind the fairness in the game. It wouldn't be fair if you had people camping a zombie-free, spawned on beach for items while others are having to face zombies in close quarters just to find cans of food and small items that could possibly be washed ashore. Share this post Link to post Share on other sites