k0nna 1 Posted January 21, 2013 (edited) Dunno if suggested before,Wish thinking, i know.. But still do-ableSo, We have dozens of maps for Dayz MOD right now, Right?.. What if..You Could switch maps by Traveling at the border of map?.. so all the maps would be combined into one huge worlddiscuss.. Edited January 21, 2013 by k0nna Share this post Link to post Share on other sites
ziellos2k 35 Posted January 21, 2013 Not possible. :) Share this post Link to post Share on other sites
Dancing.Russian.Man 1631 Posted January 21, 2013 (edited) Not possible. :)Yeah, completely impossible on the ARMA 2 engine, but there was some talk about that(instanced maps) for the standalone.I personally don't think it -will- ever happen, but if Rocket is able to get powerful enough servers and wanted to do it, it could probably be possible. Edited January 21, 2013 by Dancing.Russian.Man Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted January 21, 2013 I actually asked Matt Lightfoot about this in our Q&A and he said that it could be potentially possible although it's not something they're even close to considering yet. I love the idea of instanced maps and think it would truly turn DayZ into an epic game but it may be just a pipe dream due to the sheer amount of time it would take to create such a thing. Share this post Link to post Share on other sites
bofs@bredband.net 0 Posted January 21, 2013 (edited) Deleted Edited January 1, 2017 by bofs@bredband.net Share this post Link to post Share on other sites
guyver1 70 Posted January 21, 2013 everyone saying its not possible....Have you ever actually played a full blown MMO?!They manage very well indeed. I play LOTRO and middle earth is HUGE! 1 Share this post Link to post Share on other sites
ziellos2k 35 Posted January 21, 2013 everyone saying its not possible....Have you ever actually played a full blown MMO?!They manage very well indeed. I play LOTRO and middle earth is HUGE!Have you ever checked the engine where dayz is based on? Share this post Link to post Share on other sites
Hoj0 (DayZ) 31 Posted January 21, 2013 eve online has a server hive for their universe and it works quite well, maybe one of the devs should talk to CCP and get some input on this. Share this post Link to post Share on other sites
PracticalTactical 164 Posted January 21, 2013 Not possible. :)At least give more than just "Not possible". Anything is possible and the world is a magical land of possibility so please, open your mind. 1 Share this post Link to post Share on other sites
Snilex 40 Posted January 21, 2013 everyone saying its not possible....Have you ever actually played a full blown MMO?!They manage very well indeed. I play LOTRO and middle earth is HUGE!Let's compare Gran Turismo 5 to World of Warcraft while we are at it.You compare an MMORG game to a simple MMO game? Yeah, no.. I think you should look your games up.Talking about impossible, I don't think so. And isn't said by Rocket that they will not use Arma 2 Engine in the Standalone so I'm wondering why people always bringing it up everywhere. If I'm correct I read something Rocket had said, they are making a new engine or atleast modify it, modifying it will make it a new engine anyway so. But yeah, not impossible, maybe impossible for the Mod, but not the Standalone. Then again we have to think about what kind of budget they are working with, will they be able to afford servers that can carry it all? I think that's the question. Share this post Link to post Share on other sites
OrLoK 16187 Posted January 21, 2013 Not impossible, but highly improbable......at this time. 1 Share this post Link to post Share on other sites
guyver1 70 Posted January 21, 2013 You compare an MMORG game to a simple MMO game? Yeah, no.. I think you should look your games up.This has nothing to do with the 'complexity' of the game itself. This is purely about the ability of the engine to instance maps. You also appear to contradict yourself by describing DayZ Standalone as a 'simple MMO' in the same sentence as comparing it to a MMORPG.. Well if the highly complex MMORPG engines can do it (including the Crysis engine for Aeon) then I really dont see any technical challenge either in the engine or server hosting for DayZ SA to be able to accomplish the same things (if the devs want to pursue this avenue) Share this post Link to post Share on other sites
Snilex 40 Posted January 21, 2013 This has nothing to do with the 'complexity' of the game itself. This is purely about the ability of the engine to instance maps.You also appear to contradict yourself by describing DayZ Standalone as a 'simple MMO' in the same sentence as comparing it to a MMORPG.. Well if the highly complex MMORPG engines can do it (including the Crysis engine for Aeon) then I really dont see any technical challenge either in the engine or server hosting for DayZ SA to be able to accomplish the same things (if the devs want to pursue this avenue)Simple MMO might have been a bad example, but let's call it a Survival simulator MMO for what it is. And I'm not comparing it to an MMORPG which LOTR is. At the moment the only game that can be compared to DayZ is, I'm sorry to say this and regret that I'll.. WarZ, WarZ beeing as bad as burned old eggs.(Judging by it's reputation).Like I said, it's not impossible to do, far from it but maybe they are restricted to a budget. You mentioned CryEngine, which is a great engine. This could be a very nice suggestion. Then again, they are working on an engine already so we'll see how it all turn out. I wouldn't mind them using CryEngine though, it seem to be a fairly cheap engine though, seeing as a few smaller game companies are using it. XLGames, ArcheAge for example is using it(NOT to be compared with DayZ now) if you have heard of that game, if not look it up. South Korean MMORPG which have a lot of potential. Share this post Link to post Share on other sites