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k0nna

DayZ MMO

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Dunno if suggested before,

Wish thinking, i know.. But still do-able

So, We have dozens of maps for Dayz MOD right now, Right?.. What if..

You Could switch maps by Traveling at the border of map?.. so all the maps would be combined into one huge world

discuss..

Edited by k0nna

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Not possible. :)

Yeah, completely impossible on the ARMA 2 engine, but there was some talk about that(instanced maps) for the standalone.

I personally don't think it -will- ever happen, but if Rocket is able to get powerful enough servers and wanted to do it, it could probably be possible.

Edited by Dancing.Russian.Man

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I actually asked Matt Lightfoot about this in our Q&A and he said that it could be potentially possible although it's not something they're even close to considering yet. I love the idea of instanced maps and think it would truly turn DayZ into an epic game but it may be just a pipe dream due to the sheer amount of time it would take to create such a thing.

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everyone saying its not possible....

Have you ever actually played a full blown MMO?!

They manage very well indeed. I play LOTRO and middle earth is HUGE!

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everyone saying its not possible....

Have you ever actually played a full blown MMO?!

They manage very well indeed. I play LOTRO and middle earth is HUGE!

Have you ever checked the engine where dayz is based on?

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eve online has a server hive for their universe and it works quite well, maybe one of the devs should talk to CCP and get some input on this.

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Not possible. :)

At least give more than just "Not possible". Anything is possible and the world is a magical land of possibility so please, open your mind.

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everyone saying its not possible....

Have you ever actually played a full blown MMO?!

They manage very well indeed. I play LOTRO and middle earth is HUGE!

Let's compare Gran Turismo 5 to World of Warcraft while we are at it.

You compare an MMORG game to a simple MMO game? Yeah, no.. I think you should look your games up.

Talking about impossible, I don't think so. And isn't said by Rocket that they will not use Arma 2 Engine in the Standalone so I'm wondering why people always bringing it up everywhere. If I'm correct I read something Rocket had said, they are making a new engine or atleast modify it, modifying it will make it a new engine anyway so. But yeah, not impossible, maybe impossible for the Mod, but not the Standalone. Then again we have to think about what kind of budget they are working with, will they be able to afford servers that can carry it all? I think that's the question.

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Not impossible, but highly improbable...

...at this time.

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You compare an MMORG game to a simple MMO game? Yeah, no.. I think you should look your games up.

This has nothing to do with the 'complexity' of the game itself. This is purely about the ability of the engine to instance maps.

You also appear to contradict yourself by describing DayZ Standalone as a 'simple MMO' in the same sentence as comparing it to a MMORPG.. Well if the highly complex MMORPG engines can do it (including the Crysis engine for Aeon) then I really dont see any technical challenge either in the engine or server hosting for DayZ SA to be able to accomplish the same things (if the devs want to pursue this avenue)

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This has nothing to do with the 'complexity' of the game itself. This is purely about the ability of the engine to instance maps.

You also appear to contradict yourself by describing DayZ Standalone as a 'simple MMO' in the same sentence as comparing it to a MMORPG.. Well if the highly complex MMORPG engines can do it (including the Crysis engine for Aeon) then I really dont see any technical challenge either in the engine or server hosting for DayZ SA to be able to accomplish the same things (if the devs want to pursue this avenue)

Simple MMO might have been a bad example, but let's call it a Survival simulator MMO for what it is. And I'm not comparing it to an MMORPG which LOTR is. At the moment the only game that can be compared to DayZ is, I'm sorry to say this and regret that I'll.. WarZ, WarZ beeing as bad as burned old eggs.(Judging by it's reputation).

Like I said, it's not impossible to do, far from it but maybe they are restricted to a budget. You mentioned CryEngine, which is a great engine. This could be a very nice suggestion. Then again, they are working on an engine already so we'll see how it all turn out. I wouldn't mind them using CryEngine though, it seem to be a fairly cheap engine though, seeing as a few smaller game companies are using it. XLGames, ArcheAge for example is using it(NOT to be compared with DayZ now) if you have heard of that game, if not look it up. South Korean MMORPG which have a lot of potential.

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