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Botelho31

Stealth,Zombies and Trash

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Today by the bugs of the mod it's hard to be stealthy withouth zombies giving away your position entirely to the snipers so this modes are a suggestion on how we could improve on zombies and stealth.

Zombie Research Mode:

Today when zombies hear your gunshot or sound they just go straight running at you like they know EXACTLY where you are so instead of this zombies should go in research mode where they search the area by walking near the gunshot sound or footsteps and when they do find you then all the zombies searching go running at you.

Ways to flank zombies:

Now that we have talked about reasearch mode why not talk about distracting zombies this could be done by throwing tins of cans,rocks,bottles that make sound and would put nearby zombies in research mode then you can use that as a distraction so you can get where you want(of course players can make the difference between tins of cans hitting the ground and footsteps but however zombies can't because they are dumber)

This shouldn't be so hard to code it would be like throwing granades or chemlights but instead of the explosion or light it would only make a noise that would distract the zombies long enought so you could get to your objective.

Trash is usefull:

Those empty tin cans could be used as a distraction or either could be refilled with food,water or even petrol!Places like the broken down castles or hospitals would have trash such as broken glass,rocks,bricks,broken syringes,etc infinit possibilities!

Hope you liked my ideas and if you have a input or criticism i will be happy to hear it

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sorry to break it to you, but both of those ideas are already in the game...

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Cans and bottles should already distract zombies but i haven't tried it out myself. Having more distractions is a good idea - raw meat, a live bandit you have captured - little things like that.

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like filling jars with someones blood and throwing it at a player so every zombie on town goes into him.(id lol at that)

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Cans and bottles should already distract zombies but i haven't tried it out myself. Having more distractions is a good idea - raw meat, a live bandit you have captured - little things like that.

man i really have never seen anyione use such features but idk why do you have a idea?

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Cans and bottles are amazing to use its three hit kill on pretty much everything,

Also has anyone snapped someone's legs with chemlights? I really wanna try that.

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Do cans and bottles smash hospital windows? Strangely i have never tried this.

Edited by DemonGroover

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Do cans and bottles smash hospital windows? Strangely i have never tried this.

I think they may I'll try this out in a bit.

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Cans and bottles should already distract zombies but i haven't tried it out myself. Having more distractions is a good idea - raw meat, a live bandit you have captured - little things like that.

Imagine tying a bandit's arms around his back, and keeping him around just to turn him into zombie-bait when you need it most.

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i think i heard rocket planning about pretty much that idea.

but nonetheless a very supportable feature hopefully making it initially to the standalone.

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