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J0hnm13

Kumbayah

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So for all anyone needs to care, the "Blood" in DayZ doubles as both Blood and Health. I got to thinking, and I suppose in a few hours I'll find this idea silly, but for the sake of the game if you make a fire and then chill by it, your blood will slowly regenerate. This could simulate the "rest" you get from camping out by the warm fire. I suppose yeah it'd need to be a bit more complicated than that, but I think the campfire should provide a bunch of bonuses, like maybe the shakeyness of pain will eventually fade away, blood will SLOWLY regenerate, you wont lose blood if you're sick (you wont gain any, the gain/loss ratio will balance out to nothing), food heals you slightly more, etc... I think the aspect of camping should be important, as it would be important in real life. Of course this would also add to the "walking through the woods and come across some survivors out camping" and then if you had a team you'd need to have someone allocated to do watch and such. Possibly add something where if paired with a tent the bonuses are even more, but a tent alone wont do anything.

Burn barrels in town wouldn't give the same regen bonus sine it doesn't need to be fueled and you could find an empty server in cherno and just afk in the construction site.

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i think this will take away the need for injured people to take risks entering town or finding animals or friends to heal up so resting shouldn't regen your HP anywhere past 4000 HP (only enough to eliminate the black and white). However I do agree that "resting" near campfire for a certain period of time should alleviate pain, stop bleeding, and warm your body (I find it strange that in namalsk the campfires cant even warm you up enough)

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If rumors are true blood and health will be seperated.

If that would really work in a realistic environment we would only need a torch if someone is badly injured instead of a bloodbag. talking about realism...Bloodloss can be deadly i don't think you would be in the condition to make a fireplace. Of course having to regenerate blood can be a pain in the *** and since it's a game you have to warp reality a bit. Bit imo you should not be able to regain full blood with a bandage and a blood bag. It should also need time to recuperate.

Edited by Enforcer

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Nighttime should be colder, even if it's not raining. Wearing a heavy coat should help, but ultimately everyone should have to start a campfire at least once during the night.

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I sure hope there is a stamina system similar to A.C.E. where you have to rest a while after hiking a long way with heavy gear or else you drop.

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I sure hope there is a stamina system similar to A.C.E. where you have to rest a while after hiking a long way with heavy gear or else you drop.

If we have a stamina bar, please make the zombies have them too...

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If we have a stamina bar, please make the zombies have them too...

Ha ha and why would a brainless, hungry 'zombie' ever rest?

Having stamina would be an evil addition, but an authentic one.

It would make things very interesting.

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Ha ha and why would a brainless, hungry 'zombie' ever rest?

Having stamina would be an evil addition, but an authentic one.

It would make things very interesting.

They would rather just drop deap instead of wanting to take a break over a pefectly fine meal ( survivor ).

The game is supposed to be hard, the way it is now with all the private hive shove it in your *** servers it's a wasteland with zombies.

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