soLch 1 Posted January 5, 2013 Just curious, in the stand alone, are zombie movements going to be smoothed out instead of the weird sketchy sprinting movements? Share this post Link to post Share on other sites
MANPOSSUM 2 Posted January 5, 2013 I would like it if they had a slower, shuffling sort of movement. Share this post Link to post Share on other sites
soLch 1 Posted January 5, 2013 I don't mind that they are fast adds suspense (hopefully there are some slow + some fast) but the way they turn sharply has been a problem since like alpha or whatever of this game =/ Share this post Link to post Share on other sites
Charb 298 Posted January 5, 2013 Day Z zombies are based off ARMA AI which has coding designed to have enemy troops try to flank you, which is why they do the spazoid animations. Various other issues with them, the delayed death events etc...It has been mentioned it is being addressed in a few game conventions by rocket. Share this post Link to post Share on other sites
soLch 1 Posted January 5, 2013 Day Z zombies are based off ARMA AI which has coding designed to have enemy troops try to flank you, which is why they do the spazoid animations. Various other issues with them, the delayed death events etc...It has been mentioned it is being addressed in a few game conventions by rocket.Thank you charb Share this post Link to post Share on other sites
wolfstriked 143 Posted January 5, 2013 I hope that the life cycle thing brings on well fed terminator type infected! Share this post Link to post Share on other sites
scoffield77@gmail.com 192 Posted January 5, 2013 he says here it's one of the priorities for DayZ Share this post Link to post Share on other sites
barrett_killz 229 Posted January 5, 2013 If ragdoll gets implemented, I think they wouldn't use a constant animation, they'll just do something with the ragdoll functions. This could be a solution for making custom animations. Share this post Link to post Share on other sites