Jump to content
Sign in to follow this  
Megasdta

Heli Crash Sites help

Recommended Posts

Hey guys I have a question regarding Heli Crash sites recently, 3 months ago me and a few friends had a server with Vilayer and heli crash sites were common, it was a great server but we decided to take a break from dayz.

10 days ago we got another server but this time from Multiplay again we cannot complain about the server itself great speed and battle eye has been improved alot, but we have yet to see 1 crash site within the 10 days of running the server, we are also quite chatting with some of the more regular players on our server and they too have not seen any crash sites.

While playing tonight we were using the Ural/UAZ and 2 ATV's scouring the map for any site, while close to stary sober the we saw 2 other players close by and used direct chat to have a chat with them, they came on our ts3 and turns out they had the helicopter repaired in the north they let one of us jump on board while they scanned the map while 3 of us used the cars to do what we could, after 3 hours of searching the most common spots and pretty much every open field we found nothing, it also turned out that the 2 players who had repaired the heli had been using it at least 2 days and found nothing, so we came to the conclusion there not spawning on our server.

We opened a ticket with Multiplay and they said if a can of beans spawn the heli crash sites should spawn, and there’s nothing they can do.

I was wondering has anyone else had an experience like this or possibly offer any advice on this issue.

Any information would be great.

Share this post


Link to post
Share on other sites

they changed spawning mechanics to do with helicopter crashes in the last few patches I think there now is only a maximum of 3 now but each helicopter crash has a certain percentage of spawning,

also in the next update 1.7.5 they will spawn as the server progresses, example 1 helicopter crash spawns in the first 20 minutes another after an hour or two,

[uPDATED] - UH1 Crash sites no longer all spawn on server start but thoughtout the game.

Share this post


Link to post
Share on other sites

Have you tried logging onto another server hosted by Multiplay and asked on side/global chat if they have the same issues? It's a vague answer, and I apologize for that, but it would be the best thing to do in this situation. As far as I know, helicrash sites are not controlled by the admin, it's a static variable, changing from 2-6 sites with each reset and being everywhere on the map that's open fielded, and some even in the forests. If the other servers don't share the same issue, then it's just gotta be a case of very bad luck and few spawns in very remote parts of Chernarus.

Share this post


Link to post
Share on other sites

Thanks for the replies guys.

Ive read in the path notes that the crash sites will be shown on the map in 1.7.5 which i dislike but atleast it will confirm crashes spawning on the server.

Myself and another team mate did jump between a few multiplay servers but very few had side chat enabled and when they did it went ignored, we found 1 on a Vilayer server within 20 minutes of logging on between stary and the NW airfield but we didnt take the loot as we considered it server hopping and undeserved.

I guess we have been very unlucky and we will continue to search, even if its already been looted i'd just like to see one to be sure they spawn.

Multiplay have offered to contact the dev team to reset the instance but it means loosing everything we have worked for and also the players who use the server, i think that would be last resort if crash sites do not show in 1.7.5

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×