walrus2517 27 Posted December 20, 2012 What? I'd rather see it trigger your combat timer so that you cant disconnect.That is a fantastic idea although I'd still prefer a longer warning period before the EVR. i.e. the initial boom triggers your combat timer for the duration of the effect but the actual burst doesn't come until maybe 45 seconds later. Share this post Link to post Share on other sites
Fajeth 32 Posted December 20, 2012 Because of the EVR there is even more action around the hospital, and IMO it pushes more people to coop, IF you want to survive you need that blood.The only problem I have with the EVR is that I rarely play Namalsk alone now. Share this post Link to post Share on other sites
S1ippery Jim 139 Posted December 21, 2012 it doesn't fit into the DayZ story There's a story? Share this post Link to post Share on other sites
S1ippery Jim 139 Posted December 21, 2012 The weapon sweps are amazing, and through countless searching, I have finally debunked the Makarov SD!I found a Makarov SD in the store at Vorkuta...so I can confirm they exist.I'm enjoying the Bloodsucker/EVR event but I think they should add a ton more animals to carve up and cook as playing solo it is nearly impossible to keep replacing blood loss at the rate you lose it in Namalsk (without blood transfusion availability) Share this post Link to post Share on other sites
jdz (DayZ) 238 Posted December 21, 2012 The bloodsuckers are awesome, I came across 7 whilst my friends only came across two haha. As for the EVR, I don't mind it at all. DayZ was become ridiculously easy anyway and these two features bring back that old school DayZ feel Share this post Link to post Share on other sites
a_typical_noob 651 Posted December 21, 2012 Had my first Bloodsucker encounter last night. Yikes! Share this post Link to post Share on other sites
sonicrainbrony 136 Posted December 21, 2012 Just more stuff from S.T.A.L.K.E.R., without giving credit anywhere. Share this post Link to post Share on other sites
Parasprite 35 Posted December 21, 2012 The weapon sweps are amazing, and through countless searching, I have finally debunked the Makarov SD!The Makarov SD is in Namalsk. Although I've never found a natural spawn, I've found several on bodies and it's listed as being added in the .72 changelog. Share this post Link to post Share on other sites
a_typical_noob 651 Posted December 21, 2012 The Makarov SD is in Namalsk. Although I've never found a natural spawn, I've found several on bodies and it's listed as being added in the .72 changelog.My buddy picked one up in the school/office at Old Hospital last night. So, I too, can confirm that the Makarov SD is in. Share this post Link to post Share on other sites
jdz (DayZ) 238 Posted December 21, 2012 as for the blood suckers just have a weapon and they are mainly around the barracks and other high value military lootI've stumbled upon more in the forest than military areas, I've had one at the Seraja army base and 5-6 in random forests Share this post Link to post Share on other sites
daze23 549 Posted December 21, 2012 Just more stuff from S.T.A.L.K.E.R., without giving credit anywhere.that's not really fairit never denied it's STALKER influencehttp://www.armaholic.com/page.php?id=14194 Share this post Link to post Share on other sites
thelonewarrior 886 Posted December 22, 2012 (edited) I think the bloodsuckers have ruined the namalsk map, sure we need harder zombies but making invisible zombies has just made it seem ridiculous.Why anyone thought having invisible zombies would be fun must be insane, making the bloodsuckers visible, run faster than the player and tougher to kill would have made more sense and been lore friendly to a zombie apocalypse, I didnt know they were invisible and tried this map today after coming back after some time off the game, this totally put me off playing this map for good.Why dont we just give zombies telekenetic powers or guns while were at itAnd before you flame me, im not complaining because they are difficult, my argument is that they are just even more annoying than ordinary zombies and they complelety remove the feel of a zombie apocalyse for me Edited December 22, 2012 by Regulator Lone Warrior Share this post Link to post Share on other sites
jdz (DayZ) 238 Posted December 22, 2012 I do think the frequency of them needs to be dropped, I'm coming across them every 5 minutes and it is quite frustrating. Share this post Link to post Share on other sites
-Guardian- 206 Posted December 22, 2012 Yeah the bloodsuckers are a pain, and the blowouts are brutal when you are low on blood. But I'm enjoying the extra challenge. All the new weapons are great as well.Anyone else?i love it so far man. killed a guy who had the infamous white warm clothes, only to find a white ghillie suit in his pack! plus ive just liked the G36 variants more than the other choices. Share this post Link to post Share on other sites
Skurkanas 27 Posted December 22, 2012 DayZ is a Zombie Survival Game, Stalker is about fighting Mutants. Shouldn't mix the twoI can see a Virus outbreak happening, I can see a nuclear catastrophe happen as well, but both at once (plus aliens) is just way over the top.There would have been many many ways to make zombies and survival in general harder, but making them invisible and adding an event that punishes you for travelling in the open simply feels gamey Share this post Link to post Share on other sites
Maxgor 2314 Posted December 22, 2012 (edited) This is a pretty sweet idea for STALKER fans. I've been wanting to see what STALKER would be like with an open world lol It shouldn totally bring in more mutants, or just go and and be it's own separate mod, running Namalsk, but with all the STALKER elements. I think it adds to the map, though how does the EVR work? In STALKER, it pretty much killed you, so does it just make you bleed or take down your health if you get caught outside?Also, don't know if this was recent, but I liked the added guns that were put in like the G36C and such. Not sure how new they are, since I haven't played on a Nam server in a week or two, but never found guns like this before. Totally running with a G36CSD that has a holo sight on it which is pretty sweet. Alittle bulky, but neat. Edited December 22, 2012 by Maxgor Share this post Link to post Share on other sites
daze23 549 Posted December 22, 2012 one thing I've noticed is all these extra guns just means there's that many more different clips to sift through Share this post Link to post Share on other sites
gardiner83@hotmail.co.uk 14 Posted December 22, 2012 SWEET!Don't have much time these & was wondering what game i was gna play for the xmas week. DayZ Namalsk it is then! Share this post Link to post Share on other sites
jdz (DayZ) 238 Posted December 22, 2012 one thing I've noticed is all these extra guns just means there's that many more different clips to sift throughMagazines. But the G36 and STANAG magazines can be used in both gun variants. Example, STANAG mags can be used in G36s and G36 mags can be used in M4s and M16s 1 Share this post Link to post Share on other sites
daze23 549 Posted December 22, 2012 Magazines.But the G36 and STANAG magazines can be used in both gun variants. Example, STANAG mags can be used in G36s and G36 mags can be used in M4s and M16sgood to know :thumbsup:do they need to be converted, or do they just work? Share this post Link to post Share on other sites
Maxgor 2314 Posted December 23, 2012 Well got hit with my first blowout. Yeah, that shit needs to be patched pretty quick. With it doing apparently half your health, your dead if your below 6000 health and there isn't any warning to it. In STALKER it worked cause there was a warning. You get the air raid siren, then you had a couple minutes to get somewhere. In this, it's just a BAM, and then in less than a minute, your either dead or severely wounded. That is dumb.I'm cool with Bloodsuckers, only having come across one so far, though their roar needs to be more common and making breathing noises like it does in STALKER when they run so you can actually find the fucker, especially since it's pretty much completely invisible. They are stealthy, but not THAT stealthy lol Share this post Link to post Share on other sites