Jump to content

Parasprite

Members
  • Content Count

    159
  • Joined

  • Last visited

Community Reputation

35 Good

About Parasprite

  • Rank
    Survivor

Profile Information

  • Gender
    Not Telling
  1. Parasprite

    DayZ Is Officially Ruined(Player Wise)

    No cities up north? I wouldn't say that just yet...
  2. Parasprite

    800m headshot (helmet protection works) ?

    If ballistics are anything like Arma 2's ballistics, and that was indeed 800m+, the bullet may have lost a lot of its power (IIRC Arma 2's 7.62x51 rifles lose almost half of their raw damage at around the 800m mark, and if it's a similar deal with the Mosin then I'm guessing it will be considerably less powerful than a close range FNX. This is on the assumption that a helmet can bounce a .45 bullet, which I've seen mixed evidence for; it's probably also range related for .45 rounds). On the other hand bullets can't penetrate characters in Arma 2 (unless Dean & co seriously changed things), so I would put it down to desync.
  3. If we must have 3rd person because of babbies, seperate hives is fine with me I guess.
  4. Parasprite

    The game needs nametags

    No thanks. I avoided nameplate servers like the plague for a reason (and the few times I did play them ranked pretty highly on my list of absurd/stupid DayZ experiences).
  5. Parasprite

    Weapon-Damage way too high!

    Weapon damage is great, huge improvement over the peashooter guns of the mod. If you want a small degree of protection, get a ballistic vest when it's implemented.
  6. Parasprite

    Statue in wilderness

    Looks like a soviet officer to me.
  7. Parasprite

    Missing features in SA?

    I think he means the Guy Fawkes mask.
  8. The weighty movement is one of the main things I like about Arma 2. I can't stand the snappy movement of most mainstream shooters.
  9. Parasprite

    is this game still glitchy?

    Things are pretty much the same. Same bugs, same exploits. No harm in giving it a go, but I would wait for standalone to get some polishing and content then buy that rather than invest a significant amount of time into the mod.
  10. Parasprite

    I ate a rotten kiwi, help!

    Dean Hall's revenge.
  11. Haven't bought standalone yet (waiting for it to get some more content and the most game breaking bugs worked out), but I don't see myself playing DayZ mod again. Non-vanilla versions have been nice as content additions (the feature additions have always been tacked on and half working, with few exceptions), but they're not the standalone killers some people trumpet them as. DayZ mod reached its limits a long time ago, and the standalone is just getting started. As far as Arma 3 DayZ goes... blech. I've wanted to love Arma 3 like Arma 2, bought it back in Alpha, but I can't. The gun mechanics and animations don't feel right, the only thing I really enjoy in Arma 3 is the vehicles because of the huge amount of care and detail they have.
  12. Eugh, no "real names", please. Personal issues aside, the only thing that could work for this would be a whitelist - which would either be absolutely enormous to cover various nationalities or too damn small. On the other hand, I would just drop any form of identification immediately and start calling myself whatever I wanted.
  13. Parasprite

    Daily Events on PvE server.

    It's the zombies, man! They're the real bandits!
  14. No artifical balancing, please. This is Arma, not Battlefield. If something is too powerful, then either a mechanic should be introduced (one which makes sense from a realism standpoint) or the weapon should have its rarity increased. Or removed entirely (which would make zero sense in this case, regardless of balance).
  15. Parasprite

    sneaking past a bandit is like shaving

    I suggest a human sacrificial offering.
×