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Multiple Characters

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I would like to see a multiple characters feature so that you can play on many different servers with personal equipment on each of them

I Think that i'm not the only one that wants this added...

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Not gonna happen. It's not intended like this. You've got manymany private hive servers. Go ahead and play on those, as it's the best thing you can do at the moment anyhow. That way you can have as many characters as there are private servers.

BUT: You are one person. This is no MMORPG, you are a survivor in a cruel, nonforgiving game. Unless you've got more than one personality, you can only play one person.

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Having multiple characters would make it easy to survive. You can have many different characters if you play on private hives, one character per private hive.

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This can actually be done by using another CD-key. Your character is tied via your GUID/Key. So all you have to do is find another key and swap the keys whenever you wanna use the character tied to it.

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One of the main points of DayZ was the fact you had one life, and once it was gone you started again.

With all the private servers floating about you suddenly find yourself with multiple characters. So for me i have a different character for each map.

But i think for the Standalone it will be back to one character only again, at least i hope so, multiple characters on the same map/server just cheapens death and lessens the effect of starting over.

My opinion only though.

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I think we will see multiple characters but only one character per Server setup/difficulty.

This will keep player's from hoping to one server to easily loot or get some advantage and then hop to a different server to make use of this loot.

I don't know how much freedom Private Servers will get in the DayZ SA since this is an alpha and we need to test mechanics, loot tables, balancing, etc.

And having 20 different setups would make it impossible for DayZ SA to get the proper data to balance these topics for the final game release.

I think private Servers (assuming there will be) will need to be able to choose a setup/difficulty but there might be small non game design choices in setup that will not affect the balancing of the game.

These could be weather, Day cycles, and Future- seasons. I don't see Private Servers being able to decide starting gear, loot setups, bring in guns that are not in the SA official.

But back to the main topic of multiple characters, yes we will see them but not on the same server setup/difficulty.

Ideally if Dayz ever set things up like EVE Online does,..then we will see one character but again the rules would have to be universal.

Ideally I would love for no or some mechanic to delay the character to server hop.

Server hopping destroys the server's community and any hope to have a player driven economy.

But yes, i see some form of multiple characters but there should be a limit you can create. (to keep servers from keeping data on player characters which have been left on the waste side and they don't plan to use again.

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I prefer just one character. Also I'd like to see your game name permanently tied to your CD-key, so as to be able to recognize players.

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Unless all the servers have all the same setup, we are going to have multiple characters

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I am happy with my 1 hero handsome, understanding, calm, collective and can diffuse satchels with his hands tied behind his back

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Multiple characters on public servers is a bad idea, as demonstrated by WarZ. It opens up so many potential exploits that it's just not worth it. People camping in one place and placing their other characters on counter sniping positions so when you kill them they just come back immediately knowing where you are etc.

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Want to find the chopper ? Wait for a server restart , then log in each of your characters , all of which are parked next to potential choppers spawns , until you find where it is .

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Multiple characters on public servers is a bad idea, as demonstrated by WarZ. It opens up so many potential exploits that it's just not worth it. People camping in one place and placing their other characters on counter sniping positions so when you kill them they just come back immediately knowing where you are etc.

Wow I didn't realize WarZ had this, every time i hear something new about that game, it's ALWAYS something bad....really bad.

Want to find the chopper ? Wait for a server restart , then log in each of your characters , all of which are parked next to potential choppers spawns , until you find where it is .

And that is exactly what will happen, you're totally right.

Multiple chars is a bad idea IMO, it's just not in the 'spirit' of DayZ.

Edited by Rooneye

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I think we can all agree on this idea-

ServerA = Option A Setup/difficulty = only 1 character can be made

ServerB =Option B setup/difficulty = only 1 character can be made

Character from ServerA/optionA can not go to ServerB/optionB and vise verse.

This keeps to the one player setup as we see in DayZ.

With this , no players can make use of their other character in order to get an advantage since neither can visit the same servers.

Also to add- Character from ServerA can not trade or give items to Character from ServerB,....There shouldn't be a Global Inventory.

If this is TRUE, then we might only have 2-4 actual player characters but none can ever go on servers that the other can go onto.

I think this will solve what the discussion above is

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