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The_Falconer

Rules of Engagment

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What of your Rules of Engagement?

Mine:

Kill

-Bandits

-Armed players that have seen me

-Anyone north of Dolina

Rob

-Armed players that have not seen me

Leave be

-Unarmed

-Some lucky guy

-Friends

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killed

Dont listen to my drop your gun commands shot

Tell me your friendly then miss with your only shot

constantly try to get me to come see something in a corner or just act complety shady while you have a gun

shoot at me

Have an incredible stupid name or a clan i hate (very rare)

spare

bambi

low powered gun

beg for life (if i feel bad)

droped gun and listened

helped me before

at a total disadvantege so i let you go

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Rule #1 for engagement - If they are a threat, engage before they can.

Rule #2 for engagement - Dont mess up on Rule #1.

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ROE 1: Kill those who may cause harm.

ROE 2: Spare those who cannot cause harm.

ROE 3: If in doubt, throw a grenade and shoot whatever moves.

ROE 4: When bored, repeat ROE 3 multiple times in the midst of groups.

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I avoid most people, mostly because I love finding bases and giving out coordinates in side chat :D

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Anyone unarmed or with a pistol/double barrel/hatchet, I always let go. I'll even talk em up, maybe help them out a bit.

If they are armed, and I have a clear shot, I'll put em down for the sake of self preservation.

If I need food, water, or anything you might have, chances are you are going down regardless of what you have. Although this is a very rare situation, and typically only happens on maps like Taviana.

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Guest

1. Do not engage unless you need to

2. Make sure they stay down if you fire.

3. Put 1 more in just to be safe

4. Leave an arrow so they know who killed them (personal)

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ROE #1 - Destroy anyone who stalks/does not respond to any direct communication

ROE #2 - Ignore any other characters travelling as groups

ROE #3 - Hatchet the hell out of anyone knocked out/supposedly dead.

Bar those, I take it all on the scenario I'm presented with.

If I survive, I survive. If I don't, I don't.

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Rule #1 : Engage on all bandits .

Rule #2 : Engage on Players who don't respond or act suspiciously .

Rule #3 : Engage if seen as a threat .

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my RoE are

#1 kill any and all threats to me and my friends

#2 do not kill any one that is not a threat

#3 if in a veichle 10 points per unarmed survivor i hit

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1. Fire only if they fire first.

2. Try to makes friends if they haven't seen me.

3. Shoot MOST bandits on sight.

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1. If I can tell you are a bandit I will kill.

2. Only fire if fired upon.

3. Avoid people.

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1. If I can tell you are a bandit I will kill.

2. Only fire if fired upon.

3. Avoid people.

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It's funny how many of you have contradicting rules. Honestly my ROE are the same as solipsist. And since I'm almost always in a group of some sort I rarely worry about being backstabbed if I try and be friendly. You kill me, somebody else kills you and I still get my stuff back.

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Most you guys talk shit!...It is extremely rare for me to find someone who does not shoot on site. Even hatchetmen attack these dayz! Everybody KOS...

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Usually, I just shoot the ones with guns.

But if I'm in a trusting mood, then I consult the vague chart of Surviving Survivors.

>Do they have a gun?

-If yes, continue to next step.

-If no, leave them alone.

>Are they bandit skinned?

-If yes, aim for their penis.

-If no, attempt to communicate.

>Do they respond?(Sidechat is rarely an acceptable form of communication.)

-If yes, continue to next step.

-If no, show them your boomstick.

>Are they twelve, and/or belligerent/annoying?

-If yes, show no mercy, rob and rape them.

-If no, and they are "cooldoods" then the brood grows.

>???

-Profit.

Edited by Nerd
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