uJhitePanda 3 Posted December 5, 2012 maybe you can add a system where you can melee with guns or that you have to find a bayonet to attach it to the gun or that you can only melee with gun like the Simonov SKS. Share this post Link to post Share on other sites
DemonGroover 8836 Posted December 5, 2012 Didn't you know - the hatchet IS a gun! 2 Share this post Link to post Share on other sites
Sonicdahedgie 31 Posted December 5, 2012 Didn't you know - the hatchet IS a gun!This response is proof that out of the countless versions of reality in the multiverse, we live in the best one. Share this post Link to post Share on other sites
seddrik 44 Posted December 5, 2012 (edited) I would love to be able to smack things with a pistol or rifle... maybe have it as scroll menu option to switch between melee or firing normally, like when you change mag types.ALSO I think allowing the hatchet to be equiped in the SECONDARY gun position is a must for melee. Edited December 5, 2012 by Seddrik Share this post Link to post Share on other sites
DiazWaffleCrabstro 39 Posted December 5, 2012 I dont see why CQC should not be implemented, the game is trying to be realistic, and went out of its way to add hatchet as a "reloadable" melee weapon. Share this post Link to post Share on other sites
major.skrewup@gmail.com 177 Posted December 5, 2012 Share this post Link to post Share on other sites
Doenerboy 4 Posted December 5, 2012 (edited) I would like to kill Zombies quietly with my Buttstock, so i do not have to change to the hatchet to kill 1 zed without noise. Maybe switch it like the fire Mode of the Weapon. So you can switch between Full, Semi and Melee. Edited December 5, 2012 by Doenerboy 1 Share this post Link to post Share on other sites
Sutinen 635 Posted December 5, 2012 (edited) Didn't you know - the hatchet IS a gun!Hatchet is chambered in "hack" and uses an invisible belt of 10000 rounds.I would like to kill Zombies quietly with my Buttstock, so i do not have to change to the hatchet to kill 1 zed without noise. Maybe switch it like the fire Mode of the Weapon. So you can switch between Full, Semi and Melee."Killing zombies quietly with your buttstock?"There's no such thing as killing zombies "quietly" with your buttstock. You would have to beat the living shit out of the zombie and that wont be quiet. Edited December 5, 2012 by Sutinen Share this post Link to post Share on other sites
DiazWaffleCrabstro 39 Posted December 5, 2012 I want a fully automatic hatchet, atleast 10 shots a second. Share this post Link to post Share on other sites
colekern 1364 Posted December 6, 2012 I dont see why CQC should not be implemented, the game is trying to be realistic, and went out of its way to add hatchet as a "reloadable" melee weapon.They didn't go out of their way to make the hatchet "reloadable" weapon, they had to make it that. They had to modify a pistol because Arma doesn't support Melee. Share this post Link to post Share on other sites
DiazWaffleCrabstro 39 Posted December 6, 2012 They didn't go out of their way to make the hatchet "reloadable" weapon, they had to make it that. They had to modify a pistol because Arma doesn't support Melee.neither did hl2 to begin with, crowbar is a melee weapon, that shoots a short projectile, you dont have to reload it though :S Share this post Link to post Share on other sites
colekern 1364 Posted December 6, 2012 neither did hl2 to begin with, crowbar is a melee weapon, that shoots a short projectile, you dont have to reload it though :SYeah, but the half life 2 actually supports unlimited ammo weapons, and weapons that don't have to be reloaded when you pick them up, along with the ability to hide the HUD ammo element. Arma 2 doesn't support any of that.That's an amazing game by the way. Share this post Link to post Share on other sites
Roshi (DayZ) 397 Posted December 6, 2012 Been discussed before, but would love to see pistol-whipping and striking with a rifle butt, or with a bayonet... Share this post Link to post Share on other sites