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Penny Sue

More Emote Animations Please!

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Idea: Would love to see more emote animations with acompanying descriptive text and sounds over direct comm channel!

Purpose: Emotes are a great tool used in sandbox gaming. They help imerse players into the game world and build imersion for other players they are interacting with. There are LOTS more I'd love to see but I think these are the essentials.

Emote Suggestions:

Custom Emote: Basically use custom text associated with a pre-defined emote animation. For example you would type /fistpump pumps fist into the air and farts! Which would make your character do the fist pump animation but your custom text of "pumps fist into the air and farts!" would be displayed instead of the default text.

Rudge Gesture

  • Animation: Make some sort of rudge geusture like flip'n the bird or turning, bending over, and slapping your ass.
  • Text: <name> makes a rudge guesture at you!
  • Sound: None

Yawn

  • Animation: Raise one hand upto their mouth and kinda stretch their back.
  • Text: <name> yawns deeply.
  • Sound: Yawning sound.

Laugh

  • Animation: Head tilts back and bobs slithly with mouth open. Maybe they grab their belly?
  • Text: <name> laughs out loud!
  • Sound: Male / Female laughter based on player's gender.

Stand at Ease

  • Animation: Lowers whatever is in hand. Leans more on one leg. Maybe a hand on one hip.
  • Text: <name> relaxes and stands at ease.
  • Sound: None or maybe a soft sigh.

Clap

  • Animation: Claps their hands together a few times.
  • Text: <name> claps gleefuly.
  • Sound: Well.. a clapping sound... =)

Crazy

  • Animation: Raise arm, points at head, and makes circles. You know when you say someone is crazy and you do that?
  • Text: <name> thinks that's crazy.
  • Sound: None. Maybe whistle like a coocoo clock?

Fist Pump

  • Animation: Thrust arm into the air with hand in a fist.
  • Text: <name> enthusiastically pumps their fist into the air!
  • Sound: None

Cough

  • Animation: Puts hand upto mouth and bends forward a couple of times
  • Text: <name> coughs.
  • Sound: Coughing noise.

Cry

  • Animation: Puts both hands upto face, head tilts forward, and maybe slight movements.
  • Text: <name> cries.
  • Sound: Male / Female crying based on gender.

Cut Throat

  • Animation: Points to one side of their neck and moves horizontal to the other side
  • Text: <name> slides their finger over their neck in a threatening maner!
  • Sound:

Groan

  • Animation: Hangs their head forward and makbe shakes it slightly.
  • Text: <name> groans in dissatisfaction.
  • Sound: A groan or maon.

Raise Hand

  • Animation: Stretch one arm up into the air with hand open.
  • Text: <name> raises their hand.
  • Sound: None

Shiver

  • Animation: Knees bend, arms wrap around crosed, and body shivvers.
  • Text: <name> shivers.
  • Sound: None.

Shrug

  • Animation: Arms half raised, elbows bent, hands open pointing out away from them.
  • Text: <name> shrugs.
  • Sound: None or maybe say "Meh..."

Tap Foot

  • Animation: Folds arms, leans on one leg, and taps foot of the other leg.
  • Text: <name> taps their foot impatiently.
  • Sound: Tapping noise.

Dance

  • Animation: Breaks out in the electric slide! Or... whatever...
  • Text: <name> breaks out dancing!
  • Sound: None.

Sit

  • Animation: Would be awesome if you could sit down in chairs and stuff. Otherwise just have them sit on the ground.
  • Text: <name> sits down.
  • Sound: None.

Bow

  • Animation: Self explanitory.
  • Text: <name> bows.
  • Sound: None

Fruastrated

  • Animation: Makes a fruastrating guesture. For example raises both fists and shakes them in the air.
  • Text: <name> expresses their fruastration.
  • Sound: Maybe an "Ugh!" or "Arrgh!" sound.

Agony / Pain

  • Animation: Stumbles forward with one hand on their chest and the other out front as if trying to reach for something.
  • Text: <name> is in agonizing pain!
  • Sound: A scream or cry out in pain.

Nod Head

  • Animation: Raise head up and down a couple of times.
  • Text: <name> nods in agreement.
  • Sound: None

Shake Head

  • Animation: Move head left to right a couple of times.
  • Text: <name> shakes their head in disagreement.
  • Sound: None

Taunt

  • Animation: Head titls back with chin up, stretches out one arm, open handed, then folds hand up and level a couple of times; motioning them to come at them.
  • Text: <name> taunts you!
  • Sound: Gender specific voice saying "Come at me BRO!" =)

Thanks

  • Animation: Head nods once.
  • Text: <name> thanks you.
  • Sound: Gender specific voice saying "Thanks!"

Belch

  • Animation: Head tilts back with mouth open.
  • Text: <name> belches loud enough to wake the dead!
  • Sound: Belch sound. Prferably the one from the movie Elf where he drinks that whole 2litre of Coke and lets out this mega belch. =)

Chicken

  • Animation: Squat down, fold arms like wings, and flap them.
  • Text: <name> mocks you!
  • Sound: Gender specific voice making chicken noises or saying something like "Chikeeeeeen! BAWK BAWK!"

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I hope you really didnt type all that out.

Im firmly against this and dont believe they have any place in this game...

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Why do they have no place in this game?

I thought the idea here was sandbox gaming at it's finest... not just counter strike with zombies?

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Adding extra text and sounds to the side chat would become incredibly annoying. Its not that the idea is poor. Its that people would just spam them.

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Shake Head
  • Animation: Move head left to right a couple of times.
  • Text: <name> shakes their head in disagreement.
  • Sound: None

Hold left alt, move mouse?

Sit
  • Animation: Would be awesome if you could sit down in chairs and stuff. Otherwise just have them sit on the ground.
  • Text: <name> sits down.
  • Sound: None.

Already in game (sit on ground)

And no surrender? (Hands at the back of your head, also in game btw)

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Adding extra text and sounds to the side chat would become incredibly annoying. Its not that the idea is poor. Its that people would just spam them.

Thank you for clarifying.

You make a valid point; the text could be used as a tool to spam and otherwise grief other players.

Would you support this idea with out the text?

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Hold left alt, move mouse?

Already in game (sit on ground)

And no surrender? (Hands at the back of your head, also in game btw)

I did not know about sitting, thanks!

I didn't suggest surrender because I did know it was already available.

What do you think about having MORE features like these?

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I would rather see useful poses and actions than the "purely for looks" ones that are mostly in the first post.

Thumbs up, thumbs down, waving and pointing. "emotes" which could serve a purpose for team play/player interaction.

Threatening actions for bandit players would probably never be used, because most would shoot you before thinking.

Selection of these actions should be accomplished by replacing the single button "salute" (#?) with a menu pop-up controlled by the mousewheel.

Anything that tries to make me stop and type gets a "NO" automatically. If I wouldn't like it, I imagine many others wouldn't either.

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Emotes rock, also you need the basic army ones like move up, flank left, flank right, hold position. And what about a stick you combine with your underwear to surrender with.

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Adding extra text and sounds to the side chat would become incredibly annoying. Its not that the idea is poor. Its that people would just spam them.

The side chat will be removed. At least on proper (good) servers.

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Selection of these actions should be accomplished by replacing the single button "salute" (#?) with a menu pop-up controlled by the mousewheel.

Anything that tries to make me stop and type gets a "NO" automatically. If I wouldn't like it, I imagine many others wouldn't either.

Totally agree dude, you wouldn't have to stop and type. You would bind a key to it. So you would bind a key (or key combo) to /rude and just hit that key.

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Totally support this except perhaps the /cry and /dance emote which would only be used for silliness. I really miss being able to quickly do a plain wave motion.

Many players get killed because they don't know the standard dayz way to show friendly, which is: kneel, stand, kneel, prone, roll left, roll right, stand, surrender, surrender, surrender, salute.

Edited by platecloak

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I think you have toooooo much time on your hands. if anything give suggestions that will enhance the gameplay. i like the effort anywho

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QEQE wiggle is always good, especially if done while saluting. I also endorse the whisper kick. The surrender animation is nice for freshies, but it doesn't stick with a weapon, so sitting down is a much more effective gesture of submission. I'd like a wave animation, so I can get a guy's attention or reveal my position from far away. I'd also like voice transmissions on direct chat to add a visual indication of the speaker's position, in case the listener can't pinpoint the source of the sound.

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Chat, especially sidechat, is an immersion breaker at its base.

And you think adding emotes will make the game more immersive?

Say what again!

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Take out the text play-by-play of emotes, and you'll be closer to the mark, I'd say. I don't know about you guys, but when I'm with people, at work or at play, my body language is varied and expressive, and accounts for a lot of the communication. Just last night, my elite sniper team (consisting of a casino dealer, an honest-to-goodness soldier, a college co-ed and some kind of contractor) finished killing all three of the other dudes on our low-pop server just five minutes before a scheduled restart. We immediately reported to the middle of the road and took turns strutting up and down the yellow line, using hilarious combinations of posture and pace to either drag our noses along the highway, carry our rifles like flags, fellate ourselves or flap our arms like chickens. We had a great time (and a few more drinks) and accused one another of sexual deviance over VoIP. It was no more ridiculous than an officially sanctioned "Masturbate Furiously" animation. Adding them in would allow doofuses to spam them, but they already spam vaults and surrenders and log rolls, so that kind of dickery would be neither enabled nor impeded. I say go crazy, let us do all kinds of semi-useful things with our bodies.

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This isn't WOW mate

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the only thing i think can be implimented in another way has already been sugested. that is that you can have options to interact with a enemy when behind them or near them. for instance, if snuck behind a sniper you can cut his throght or choke him so he will be uncontious for a min while u teabag him or brake his legs and take his stuff.

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hi,

It could be a good idea if it was usefull gestures like military handsignal which are allready in the game then it would not need a lot of extra animation work. Dance, cry and stuff like that have no place in the game. It take at least one week to make a proper animation in ArmA2 then it will waste resources where it is really needed.

Adding extra text and sounds to the side chat would become incredibly annoying. Its not that the idea is poor. Its that people would just spam them.

This could be avoided by using the say or say3D scripting command: http://community.bistudio.com/wiki/say and http://community.bis....com/wiki/say3D

cya.

Nikiller.

Edited by Nikiller

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