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Showing results for 'Vehicles'.
Found 41868 results
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After a Friendly Aussie or World wide server with spawning gear and Friends
Forceh replied to nankura's topic in DayZ Mod General Discussion
We run a whitelisted private hive based in the UK, we are looking to get a few more players on the server. Even if you are just starting out I'm sure that a lot of the players would be more than willing to help you out and get started. Our server has the hive backed up once every hour in case something major happens and we've also added a few extra vehicles including 2 extra choppers. Discussion Thread: http://dayzmod.com/forum/index.php?/topic/106838-dayz-unleashed-whitelisted-unleashed-hive-gmt-5-active-admins-irc-echo Whitelist Thread: http://dayzmod.com/forum/index.php?/topic/107711-dayz-unleashed-uk300-whitelisted-private-hive-whitelist-applications Stats, Leaderboards and Forums: http://dayz.frak.eu/forum/ -
Welcome! Please take your time to read for i will explain what we have and we will do on this server! (If you dont want to read and just play, Skip down, Server address is down, and how to filter our server. GENERAL INFORMATION: SERVER NAME: +200 Vehicles / Custom Buildings / Starter Pack - DayZ Celle Bliss (v1.7.4.4/build 99153) [GMT-8] - hosted by sTorM*"; WHAT TO FILTER: sTorM* MAX PLAYERS: 42 Server IP : 78.143.4.41 Port : 2302 LOCATION: Germany Why i think private hive's are amazing. First thing first, We will try to have a security against hackers and other sheningans in our server as best as possible. And also, there will be no server hoppers or any other kind of mischief like this. Private hives are just better in the subject of having a pleasant time playing DayZ, (Unless you get shot in the face by a bandit) but thats not the server nor our fault. I recommend you join as quickly as possible, Grab those vehicle! And Scavenge a world, Free of hackers and server hoppers, A world, filled with "natural" danger! I hope you enjoy our server. And thank you for taking your time out of your life. To read this, and hopefully, Start playing with us! Contact Information: Skype: imacimac28 Take care.
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Come join us on our new Private Hive DayZ Server. Tons of vehicles, lots of choppers, care packages, & more! 1.7.4.4 - [HARDCORE FUN][GMT-5] - 300+ Vehicles [7 Heli - 3 SUV] - [CUSTOM LOADOUT] - [CAREPACKAGES] - Gotcha Antihacks - PulpFortress | DayZ.ST **Private Hive - Bliss** Active Admins IP: 173.193.20.142: 2600 DayZ: 1.7.4.4 Max Players: 50 Map: Chenarus Vehicles: 300+ [7 Heli - 3 SUV] +Care Packages +Kill Messages (May be disabled, depending) +Custom Wrecks BattlEye: Enabled SideChat: Enabled 3rd Person: On Crosshair: Off Nameplates: Off Difficulty: Veteran Day/Night Cycle: Normal Server Location: Dallas, TX Server Restarts in 6 hour intervals, with warnings at 30, 15, 10, 5, 1 minutes. Starting Loadout: Painkillers. Water bottle(Full), Cooked Meat, Bandage x2, MakorovSD/Ammo x3, Flashlight, Watch, Compass Really looking forward to building a solid player base on our server. Friendlies & Bandits Welcome! Rules: Things not allowed No hacking/scripting No duping intentionally No Alt + F4'ing to escape other players. No begging admins for weapons or vehicles. If you have a suggestion mention it, we may consider it and add it as a spawn to the map where everyone can compete for it. No VOIP in side chat. No trolling or harassment over side chat. No excessive use of bad language, racist comments. Things we do allow Kill on sight (KOS) is allowed though we encourage you to interact more with other players as we are trying to build a community here. Base building at major locations. If you can protect it, it's within your rights to own any spot on the map. Be prepared to really have to fight hard for the more popular spots. Role-playing is encouraged though not required. Forming your own groups / clans. We'd love to have more players on the server, whether bandit or survivor. If somehow you lose your gear / vehicles due to a hacker, the admins will work on replacing what we can. If you lose it due to zombies, bugs or glitch, we will not replace it. Sorry for this but it's impossible for us to prove you really lost the stuff this way. Map may change about every month
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The most annoying thing about private servers..
Forceh replied to crockett (DayZ)'s topic in DayZ Mod General Discussion
If you're looking for a new server then check out DayZ Unleashed, we won't be going anywhere in a hurry! We run a whitelisted private hive based in the UK, we are looking to get a few more players on the server. Our server has the hive backed up once every hour in case something major happens and we've also added a few extra vehicles including 2 extra choppers. Discussion Thread: http://dayzmod.com/forum/index.php?/topic/106838-dayz-unleashed-whitelisted-unleashed-hive-gmt-5-active-admins-irc-echo Whitelist Thread: http://dayzmod.com/forum/index.php?/topic/107711-dayz-unleashed-uk300-whitelisted-private-hive-whitelist-applications Stats, Leaderboards and Forums: http://dayz.frak.eu/forum/ -
are the devs aware of the massive abuse of the 3rd person view, to look around corners and walls, allowing to stay invisible while watching other survivors? and most importantly are they going to do something against that ? i played other games in 3rd person, which solved this problem nicely by making non static objects like players, vehicles, loot etc not visible in 3rd person, if you cant see them in first person.
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Cheaters/Hackers on NZ 25 (1.7.4.4/99202) [Veteran][uTC+9] days.com - hosted by Orcon Was ither Salty or EHAB They were hanging around each other flying the choppers. they were Spawning Vehicles - I saw choppers and an aero plane spawn Time around 8:45pm New Zealand Time - my real life - time zone (UTC+12:00) auckland/wellington PS they are still on server at the moment.
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v1.7.5 zombies attack vehicles: choppers?
FreshmeatDK replied to Dayzo's topic in DayZ Mod General Discussion
It will consolidate choppers as an absolute group effort. No going rambo, and if you want to refuel, you better lay down a defence perimeter. Better yet, make sure that you have a ground crew ready, with vehicles to supply the jerrycans. We need more incentives to form communities anyway. On a side note, I hope this means 1.7.5 is stable enough to be released 'soonish' -
v1.7.5 zombies attack vehicles: choppers?
Dayzo replied to Dayzo's topic in DayZ Mod General Discussion
That might be true for the choppers you've had, the server you play on, and/or the version you play on. But it isn't universally true for v1.7.4.4 and before. The server I play on has always been bang up-to-date with all versions of Arma and DayZ, and as far as I know all choppers leak due to broken glass, no matter how many times they've been repaired already. I don't know if windscreen leaking has been changed for v1.7.5 - it isn't in the changelog. My comment was somewhat tongue-in-cheek. But I do feel that it was hard enough and dangerous enough to refuel a chopper already, considering you have to make yourself very vulnerable for twenty minutes, and that one shot from another player during refuelling or flight meant you had to go on a precarious mission to replace a windscreen before you could log off without losing all your fuel overnight. If the windscreen leaking is the same in v1.7.5, then having a zombie cause untold damage to half your windscreens in the space of ten seconds is a bit much in my opinion, especially when it takes a couple of dangerous hours to obtain replacements from a factory hotspot, and considering none of the other vehicles have the same problem. The server files: https://github.com/R4Z0R49/DayZMod I don't know where you get the client files from - our admin uploads them to his own server for us to download. * [NEW] Weapon - Sa58P_EP1. (Military) * [NEW] Weapon - Sa58V_EP1. (Military) * [NEW] Weapon - Sa58V_RCO_EP1. (MilitaryS) * [NEW] Weapon - Sa58V_CCO_EP1. (MilitaryS) * [NEW] Weapon - G36C. (HeliCrash) * [NEW] Weapon - G36C_camo. (HeliCrash) * [NEW] Weapon - G36A_camo. (HeliCrash) * [NEW] Weapon - G36K_camo. (HeliCrash) * [NEW] Weapon - M40A3 (MilitaryS) * [NEW] - Ability to flip ATV's. * [NEW] - Zeds spawn while in vehicles. * [NEW] - Zeds mow have the ability to damage vehicles. This is limited to glass only once glass is destoryed players within will be damage. * [NEW] - Zeds now have the ability to pull you from open vehicles. * [NEW] - In combat bot added if your in combat and logoff your player will be replaced with a bot that can still be looted and killed. * [NEW] - New Load screens added to show timeleft for combat logging. * [NEW] - Revamped blood icon to now empty as you loose blood Thanks Des * [uPDATED] - BAF_L85A2_RIS_CWS replaced with BAF_L85A2_RIS_Holo. (HeliCrash) * [uPDATED] - Publish Object will now only publish items allowed. (tents, other deployables) * [uPDATED] - Added a much faster login process. * [uPDATED] - Limted amount of ammo found with weapons. * [uPDATED] - Gender selection images updated thanks Des. * [uPDATED] - Updated infection chance during zed attacks from 1/1000 to 1/50. * [uPDATED] - Changed Loot tables to increase the supply of Antibiotic drops. * [Fixed] - Zeds hearing should now be fixed. * [Fixed] - Temperature icon color now ranges from iceblue (cold) to red (hot) * [Fixed] - German Tranlations updated. * [Fixed] - mi17 gunner seat is now fixed (you no longer stand outside) * [REMOVED] - BAF_L85A2_RIS_CWS (Based on poll) * [REMOVED] - Banned m136 as it never really worked -
Realistic interaction with vehicles.
Happymrsnowman replied to colekern's topic in DayZ Mod Suggestions
Yeaaa Yeaaaaaaah, because you know, soviet era vehicles were all about the safety measures. Lets stick to legitimate suggestions. -
DayzTC.com|250 Vehicles|TeamSpeak3|Custom Loadout|Challenging Server -DayZChernarus- Private Hive
Nouniquenicks replied to TheCullens's topic in Mod Servers & Private Hives
This is an amazing server with active admins on around the clock, have not seen any hackers on this server yet. Once I found this server I haven't stopped playing on it, very friendly group of regulars and admins. I am based in Australia and get a very good ping. Vehicles are perfect, just the right balance so you can actually find vehicles and choppers, but everyone doesn't have one. One of, if not the best Dayz server! -
Age (Be Honest): 19 In Game Name: Ethenstien Country/Timezone: USA/GMT-0800 (Pacific Standard Time) Are You Active?: Yes, I play on Thursday through Sunday. 4 or 5 PM until 1 or 2 AM. Experience In Dayz: I have played Chernarus on and off for the last 5 months. haven't tried other maps though. Have You Worked In A Team Before?: Yes, I often game with groups. And was part of a Dayz team for roughly two months. I can play any role you need me to, but I prefer a sniper/overwatch position. Mainly because my sound has been glitchy for a few patches, and footsteps near me tend to be super quiet. I know most of the main routes around Chernarus by memory, and can navigate almost the entire game world without a map. I have experience driving most of the vehicles, excluding the heli, and the small, super slow boat.I have been an observer for most of my time playing, as I prefer to keep unknown players at a distance. Would like to talk to you, will pm you my skype name. And I hope to see you in-game!
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Incredibly awesome idea in theory. But to facilitate the number of players on any given server you would need massive apartment buildings. These areas would become killing zones being farmed by bandits. Even the do-gooders being attracted to fight the bandits would cause enough of a problem for me to move. What about finding rare lockable footlockers. You could not use the footlocker until it's deployed and it can only be deployed once. (would use 4 inventory spaces prior to deployment) The lockable footlocker could be broken into with enough shots fired at it. But it would still be relatively easy to hide when compared to a tent. But remember the more crap you add the world the slower you make the database keeping track of it all. I could be wrong but I would assume the world would load faster without all the barbed wire, tents, parked vehicles and other player modified objects the database is keeping track of.
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So yesterday I was on a Lingor server that had 400+ vehicles. I find a ATV and take it to the NE Airfield. As I arrive I start hearing shots from a DMR way down the runway. I brush it off and continue searching the hangar-triangle looking things (lol idk what their called). At the third hangar thing, a bandit with a SVD walks right inside and trys to annihilate me with his G17. Fortunately for me, he was a terrible shot. :) At that time i was armed with a crossbow, so I thought I was done for. I blindly notch one of the arrows and pull the trigger, not caring where the arrow goes. To my amazement the man crumpled to the floor and died. I looted him and got a SVD and G17. After that I found a HUMVEE and drove it for two minutes till I encountered another HUMVEE that wanted to destroy me. I died and logged off. End of story. :P
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Hey guys, need more people for a small group, we play semi-bandit, always have tons of vehicles need more people. That is all, also free heli's, did i mention that? add me on steam "Cousinit117" Also skype is "Tazzer-man" add me on either
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Realistic interaction with vehicles.
Happymrsnowman replied to colekern's topic in DayZ Mod Suggestions
I like your ideas. They're pretty obvious and wouldn't be hard to implement. Essentially it would make bodies count as minor collisions with respect to vehicles. Also ducking would be as simple as enabling the CROUCH button in the vehicle. Lower the hitbox below the windshield and lower player vision below the steering wheel. Easy and sensible! -
Come join us and stick around. We have active friendly admins and we love helping people out... pvp is welcome so don't gripe about getting killed. the server has 350 vehicles and is on the Vilayer public hive. We will be switching the server from this map once standalone is released. Most of all... HAVE FUN!!!!
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Just a guy looking for a group to roll with.
Happymrsnowman replied to natalo78's topic in DayZ Mod General Discussion
Yo. I play in US #500 usually. Its a relatively low pop server so there aren't as many d-bags, although it has it's peak hours. My name's HappyMrSnowman ingame and on STEAM. I usually roll with a buddy of mine on the east coast of the map. We don't have any vehicles yet, but we have some medical supplies and spare weaps. Give me a PM if you're seriously interested and I can give you my SKYPE name so we can meet up sometime. I won't promise I'll always play with you, but we can have some good times if you wanna join up -
SATCHEL CHARGES!! Gosh I wish we could stick these things to vehicles.. "HAHA NUB I GOT AWAY" - Jerk *Activates the charges on the car* *Boom*
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On the EU version, I was able to add vehicles and fit them with custom loadouts. The different skins did not work and was stuck with the infamous Russian punk rocker getup. Also, the GPS coordinates did not match the in game map coordinates. Some people that tried to join were hit with Battleye errors and others did not which was the main reason I pulled it. I'd rather have Bliss behind it and an active dev team supporting and working out the issues.
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RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
Dayzo replied to wireworld's topic in Mod Servers & Private Hives
This is a really nice lower population server. When there are 20 players on it, and a few small teams on teamspeak, it's really fun and challenging. The admin spends a lot of time getting the latest version stable and the gameplay balanced. The moderate player count with the higher vehicle spawn means you have a good chance of gearing up nicely, whilst still experiencing some exciting, unexpected, pulse-inducing PVP encounters. You can also usually manage to keep your vehicles and choppers for a several days (sometimes weeks for well-hidden motorbikes and ATVs). Tents were set to stay 99 days after death, but now they will disappear 4 days after death regardless of whether they are regularly accessed. So maintaining more than one or two tents is not really practical any more. The focus has therefore switched to obtaining and keeping one or two of the 35 vehicles, which seems to be providing the reasons for most PVP moments lately (although a few players need no reason!). It would be great to see 10-25 players on the server most nights, but just now it is fairly quiet; mostly hovering around 5-10 players. If you're looking for a good survival server, you should definitely try WIREWORLD as an alternative to the death-match focused, high-population servers. -
Bliss is supporting the other version (dayztaviana.com) instead due to drama with the dayzland.eu creators (I think the one causing the most problems is AlexSpain). They want to be able to decide who's allowed to host 'their' map (and have been very vocal about companies like us not being allowed to host it). They've pissed enough people (ayan-bliss lead developer, dotjosh-dayzcommander developer, vilayer/hfb and even us to some extent) that everyone is dropping support for them, so their version of the map will fall into obscurity soon enough I'm sure - there will be barely any servers running it when we switch (we host 35% of all servers running the map). You should still be able to customize the other version, in fact it's probably going to be far more customizable than most maps from what I've been told. I liked and was trying to support the dayzland.eu version because it had a lot of work done to it, tons of vehicle spawnpoints, different player skins, vehicles that were modified specifically for the map, and more. I have not yet tried the dayztaviana.com version but I talk to one of the developers fairly often and they know what they are doing. What I don't know is if there is an easy way to transition between versions, so any changes you have right now may or may not need to be wiped when you switch. (there will be plenty of warning so don't worry about it) - I'm trying to find a way to migrate without resetting databases currently, but some of the vehicles are different between the maps.
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msg to Lone Survivors: some practice a day keeps the dokter away
JackWalsh replied to JackWalsh's topic in DayZ Mod General Discussion
@BOX I think a tutorial would not be necessary. The Arma2 editor is so extremely easy to use. I am not the person who invented the wheel (iow: I am not supersmart), and I found it out after less then 15 minutes of using the editor. You don't even have to save your missons, but you can. But when using the preview, you are already playing the mission you just created. Just try some scenario as I described in my first post. Two guys engaging you, in combat or stealth mode, and fire-at-will. Or create your own. It's really very easy. This simple scenario is mostly to make you get used to the basic aspects of the firefight. (you can also create more difficult scenarios, with other guys following certain waypoints to flank you, so you have to hurry a bit more to kill the first 2 guys) Just make sure your opponents are from the other side (bluefor/opfor), or they will not attack you ;) You can define the units, and config their behaviour. You can also setup the way they move (waypoints, just click the unit you want to move, select waypoints, doubleclick on the map, and define the config of the waypoint) Just give it a try, you will see how easy it it. I think that guy's like Frankie use this tool as well, because you can really setup everything you want, with people, building, vehicles, animal life, cinematic effects, etc etc.. @Sozinho True, but they will still surprise you, since most of the time they will spot you first. Especially in the woods. But , really the training is mostly needed to get used to the elements of the ffight (impressive sounds of the weapons, how to move, how to keep overview of the fight). And that is why you have to repeat this scenario, or more difficult scenarios now and then. Because it will really wear off if you haven't used it for a while and did not had really challenging action in DayZ. @Marcelllus_Walles Ive seen "the walking death"yesterday as well ;) shame we have to wait till februari for the next episode. -
Couple of moronic logic's that should be fixed.
silkyskills replied to DiazWaffleCrabstro's topic in DayZ Mod Suggestions
Ok Cooking should at least take 10-15 mins, it should create more risk. Drinking water should have to be filtered from dams,lakes and pools. Thermal should depend on body heat, rain, night and day temperature, battery power, heat proof clothes. After swimming you should have to dry off quickly or get hyperthermia. ATV's should be bridge friendly. More in depth weather, snow, sleet, hail, wind. Camo netting for vehicles & tents Tents should not be able to be put in the middle of trees and stairs, plus no easy spotted tents from half a mile away, it's really annoying. -
OK, just got up and the last Washington DC node is now up, so all servers are online. Thank you very much for being so patient everyone. We're going to switch over to the 1.7.4.4 version soon because bliss dropped support for the dayzland.eu one - and I'm sure DayZCommander will soon as well. Still trying to figure out what the best way to do this is (they have different vehicles, so we will probably temporarily leave support up for dayzland.eu and request that everyone switch, it's going to be a logistical nightmare either way) It will only log movements after it has been selected (is green) - you've got to leave the map open, updates in the database are every few minutes so you probably won't see any movement for a little while.