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Showing results for 'ghosting'.
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11. As a server admin you must not: You are not permitted to ban players for killing yourself or clan members. You are not permitted to shutdown your server when your killed. You are not permitted to shutdown your server when you lose a vehicle. You are not permitted to kick or ban for smacktalk. You are not permitted to ban for suspected cheats or exploits of a non-server-disruptive nature, including but not limited to ghosting, unverified cheating, duping and similar, UNLESS you have solid evidence, IE logs.
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To the admin of Dallas 49
Zeromentor replied to Hayabusa (DayZ)'s topic in Mod Servers & Private Hives
Dallas 49 / US 598 is still operating, and as far as I can tell nothing is being done about them abusing powers. 11. As a server admin you must not: You are not permitted to ban players for killing yourself or clan members. You are not permitted to shutdown your server when your killed. You are not permitted to shutdown your server when you lose a vehicle. You are not permitted to kick or ban for smacktalk. You are not permitted to ban for suspected cheats or exploits of a non-server-disruptive nature, including but not limited to ghosting, unverified cheating, duping and similar, UNLESS you have solid evidence, IE logs. Everything in blue, the admins of this server have DONE. They are abusing power. Supposedly we were banned for hacking on the server, which isn't true. They have provided NO evidence to support this (and can't, because we were not hacking). I will not let this issue drop. Unemployment makes my days pretty boring, and this is going to be my new hobby. Infact, the server logs will show that right before we were banned we: A- Killed a clan member, B- Blew up their vehicle, and C- The server was restarted not even a minute later. -
US 1857 Admin bans for guns we had
JESUSARIUS REX (DayZ) replied to wurocket's topic in Mod Servers & Private Hives
I SERIOUSLY GET FUCKING PISSED ABOUT SOME OF THESE RULES FOR SERVERS. I love rocket and all he does, but seriously. If it wasn't for server owners spending THEIR money, his mod wouldn't be where it is today. Should player be kicked for no reason, simply because the admin wants to? No Should player be banned for altf4/ghosting? Yes, if you have solid proof of who it was. Should a player be banned if found with hacked weapons? Yes, would you rather risk a scripter kill everyone on your server, or ban a innocent person who has 3000 other servers to play on. Thats just my opinion... -
US 1857 Admin bans for guns we had
[email protected] replied to wurocket's topic in Mod Servers & Private Hives
It doesn't fucking matter "Oh hacked weapons blahblahblah it's bad." It's still not a legitimate reason to ban. It doesn't matter what you guys fucking think about it. It's against the rules to ban unless it's full on spawning in stuff. If you have a hacked weapon you cannot be banned period. I hate how you guys are saying "You should be banned for using a hacked weapon." Theres no rule against it, so don't go around telling people what's right and wrong. This ban is not a right ban either way. Also this: You are not permitted to ban for suspected cheats or exploits of a non-server-disruptive nature, including but not limited to ghosting, unverified cheating, duping and similar, UNLESS you have solid evidence, IE logs. Using hacked weapons falls into this category. Sorry guys, but banning for this is against the Server Host rules, whether you like people using hacked weapons or not. -
What would you like to see in the stand alone?
RuneFire replied to NovaDose's topic in DayZ Mod General Discussion
penalty system for killing innocents; reward system for killing bandits (higher his kill count, the bigger the reward). different types of servers: regular = no perma death (respawn) ; crosshairs, etc. - weaker item spawns hardcore = perma death, no crosshairs, etc - stronger item spawns character saved on server, keeps HC people from mowing down the newbies in regular, and prevents server hopping/farming/ghosting. you know he's stuck in the tower, plant a claymore in it for later. make sniping incredibly complicated, as it should be: bullet drop, wind, etc. scope glint maybe, like battlefield3. dont get me wrong, i love sniping. but i despise the average noob being able to. accessories: suppressors by calibre and grade. example: high grade sniper suppressor.... doesnt overheat too fast, vs cheapy suppressor. types of optics (nightvision, thermal, etc), with respective rock/pape/scissors handicaps to keep it balanced (range and quality limitations) ; booby traps, claymores, landmines, IED's; more populated cities... why would supermarket and store inventories be completely empty? getting past the 100's of Z's is the challenge in the first place. very few people would manage, to stores should be pretty much stocked, in shambles though. like raiding a police office, hospital, armories, etc. the prize should be there. different types/classes of zombies. like JR Bourne's books.... the average zombie is shambling and can even jog a bit... pick up momentum en masse, but irradiated/nuked zombies have slight intelligence... a leader of sorts. can actually engage you, run and flank. both... ONLY HEADSHOTS KILL! keep to the proper mythos of zombies. hit legs will make it crawl; chest will knock it over; head will kill. bite = infection, lose blood even faster. abundance of vehicles. why would 99% of vehicles be broken?! out of fuel, yes. dead battery, yes. why broken/scarce? just find the nearest car park (full of zombies), have your team secure the entrances, and your mechanic repair/refuel one of the dozens of vehicles there. anybody must be able to find a cessna or helo, they should be easy to FIND .... at airports or military camps, duhh. GETTING them must be difficult and require teamwork. equip/carry TWO primary weapons. one for each shoulder. for example: MP5SD and proper rifle. none of that backpack switching BS. making the game too technical regarding medical/toolbox stuff..... will make it exactly that. too technical and complicated, all these features will have to be coded additionally.... more dev time, more money. K.I.S.S. rather specialize.... medic OR technical, with individual tech trees / modules. carrying around a hatchet + toolbox + spade + + + + is silly, imho. have people specialize instead. -
US 366 Chicago, banned during gunfight.
DaysOfDoom replied to katt's topic in Mod Servers & Private Hives
I take it you didn't read my previous posts, so Ill explain it again. I am an ADMIN TOO. The reasons we were banned are not on the list of bannable offenses. Food if you were to ban with as little evidence as they presented I would support someone reporting your server for admin abuse. My fellow admins and I spend hours every day going through our logs to improve our script protections to stop hackers and spend lots of time making sure the actually have logs to the supposed hack. We even go further than only logs, we make sure to get pictures or at best videos of the hackers using whatever hacks they may be using because we understand that the DayZ dev team is very strict about who you're allowed to ban. I am unable to go on DayZ for the next few days (personal stuff) but when I come back ill make sure to attempt to get into your server and If my friend time and I are banned you can count on me reporting your server. Admins like you make me sick because you don't give a shit about the actual rules and make admins like me and my team look bad. Admin abuse is a real problem and so are hackers and exploiters, so maybe instead of banning people for not breaking the rules we should work together to actually stop this shit. Oh, and a side note yeah I did combat d/c but I attempt to be as careful as possible when moving and I was getting shot through a tree so thats why I combat logged, I wish I had my fraps running at the time so I can upload a video of it but I didn't. Guess what else would be nice, if the US 366 admins presented more evidence than just a log screen cap of one illegal weapon. You know like a vehicle or weapon spawn script log, a teleport log or even the slightest shred of evidence that I ghosted. Know what evidence of ghosting would be? If I logged out after time was shot and then logged right back within a few minutes, but guess what I DIDN'T. During the time I was supposed to be ghosting I was up on the hill north of our base looking for time's shooter with my gun, but you don't care about that Food. You hear admins say hack and ghost and you immediately believe them. You are a bad admin, you should be with us requesting actual evidence from them not just taking their word over ours. Last thought, if you ever saw someone appeal a ban from an NWO server there would be a mountain of evidence supporting the admins not just hearsay and one log. We make sure we have solid proof before banning and even if we know who is hacking but can't prove it we don't ban because thats not the way it works. So please, mind your own business and learn how to be a better admin. -
Calling you out FTW Static Proof
Ridley (DayZ) replied to Doc_Wreckshop's topic in DayZ Mod General Discussion
I'm a "clan hunter" if you would call it that. I join servers in hopes of finding their bases, while quickly taking them all out from close range. (I enjoy sniping, but there is something sweet about seeing their faces before they die.) 80% of the time, I'll take out a team of 4-5 at the base, only to be greeted by other members who suddenly teleport to my location. The amount of ghosting, QQing, and Alt-F4ing that goes on is unreal. What really gets me excited is when I see the person I just killed back at his body all the way up north within minutes. Don't even get me started on the invincible people. -
A current solution to ghosting, hopping and more
Lin (DayZ) replied to paratus's topic in DayZ Mod General Discussion
FYI Duping does not work on a private hive (except for tents+server reset). It stops ghosting and people who Alt+f4, have no other server to get back on to. You can also get their name and make a mental note about that player. Get almost zero Desyncing issues. It's the way to play. -
Standalone: what will it change?
panque replied to CosmicOsmo's topic in DayZ Mod General Discussion
Actually, since ArmA 3 is around the corner, I believe we can expect for a new engine, adjusted to better fit DayZ. - Larger servers: Requires a bigger map and every building to be enterable (The later should come with ArmA 3, on the default map at least) - Elimination of duping and hacking: Continuous work should be done. I think the most ridiculous stuff won't be present on realease and more complex hacks should be removed in the future. - Logoff timers: Only reason we don't have a 5 sec logoff timer right now is because recent ArmA 2 OA patches makes the game automatically clean player models when they log out. I heard the mod had this sometime ago - Anti-ghosting measures: I think this can be worked on the current mod situation, but the new engine should probably have improvements on the matter -
It seems impossible that BI could possibly have a new game engine ready, so what is actually going to be in the feature set of DayZ standalone? Will any major engine improvements be achieved with this release, or are we just going to pay for the same DayZ with its own hard disk footprint? This is what DayZ needs to be worth paying for: - Larger servers - Elimination of duping and hacking - Logoff timers - Anti-ghosting measures Is any of that actually going to happen?
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Combat logging: Am I guilty or innocent?
Ahniolator replied to Travis31's topic in New Player Discussion
I've had a similar situation happen to me as well. One time me and my buddies were looting the NW airfield, and I was running sniper overwatch. I had eyes on nearly the whole airfield, but somehow someone slipped underneath my radar and killed my friend with a sniper rifle. I didn't even hear the shot, I just saw him drop dead. The rest of my squad ran for cover and off the airfield, but I remained and watched my buddy's corpse as I wasn't about to leave his gear behind. 5 minutes later, nothing. No sign of the sniper. 5 minutes after that, still no sign, considering following the rest of my squad and just leaving the body as it is too risky to go loot his corpse with a sniper somewhere on the airfield, even if he logged or moved off. 5 minutes after that, a total of 15 minutes of staring at my friend's corpse, I see a player running across the airfield. Same guy that killed my buddy, died to my bullet because his patience ran out before mine. :P You are guilty of server hopping in the least, and I think logging because you hear shots and think the other player is ghosting qualifies as combat logging as well. Just my opinion here. -
Combat logging: Am I guilty or innocent?
Travis31 replied to Travis31's topic in New Player Discussion
This makes sense. Of course we can never truly know what is going on in other peoples heads (but guess at it through the fallacy of false attribution), but we will our own. You're right; i did not go into that building to log off. This is probably why although I felt justified somewhat, I also felt a little dirty. Someone mentioned that I used the ghosting fear as an excuse to do this. That's only partly true; the way i justified it was me having the high ground. I would see a head long before a rifle followed. The ghosting was the catalyst; it was the combination of needing to act and being unable to do so save sit and wait, backed into a corner as I was. I still feel like it makes sense, though, that at some point, this will cross from 'combat logging' to legitimate logging. But I at least know your opinion is that that point will never come. -
Hi, We all know that the game is now full of fucking hackers. Yesterday we fight versus the player V3d3ta on the server FR8 and he was invincible. After the restart on the server, he was banned , but after come back on the server, Another fucking hacker was here !!! He shoot down one of my friend ... http://dayzmod.com/forum/index.php?/topic/62390-fr8-cheater-kill-me-ghost-kill-when-i-drive-but-at-65/ That the player names. Hackers begin to kill this game, and fastly. You are not permitted to ban for suspected cheats or exploits of a non-server-disruptive nature, including but not limited to ghosting, unverified cheating, duping and similar, UNLESS you have solid evidence, IE logs. I understand this, but, the you see the player got apache, A10 or other thing, to prevent, BAN is better than wait to all player leave your server cause of server. i want to say ... BAN ALL THOSE FU*KIN HACKERS !
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Combat logging: Am I guilty or innocent?
okami (DayZ) replied to Travis31's topic in New Player Discussion
But isnt that the fun of the game? Not ghosting of course, but not knowing what could happen and DEAL with it? I dont get why so many people use every single exploit or possibility to cheat, this takes all the fun out of the game. If you are in such a tricky situation, do your best and use your surroundings to give you cover in the best possible way. Thats all you can do. If someone tricks you, call him a dickhead and start again. Just like life. -
Combat logging: Am I guilty or innocent?
ganjademon replied to Travis31's topic in New Player Discussion
Very guilty. Go play another game, this one is not for you. Death is part of this game. If your just going to use the excuse "well he might have been ghosting" everytime to justify it, then why not do it all the time? How do you know he was? Maybe he was waiting for you? You have to play fair and if someone else does not then its them whos the loser in life. If everyone had your attitude then this game would die even quicker than it is. -
Combat logging: Am I guilty or innocent?
okami (DayZ) replied to Travis31's topic in New Player Discussion
I had a similar experience, was approaching the same appartment buildings when a guy suddenly opened fire with a silenced m16. Only thing i could do is zig zag run into one of the apartments (one of the 2 stock buildings with two rooms you can enter) and while running upstairs to the top room i see in the corner of my eye another guy looting a dead guy in the lower room. So I ran upstairs, checked if someone was following me and made my way to the room in the back and proned. Staying there with the gun pointed at the door and having a look back every few seconds is 100% safe from ghosting, no one can get a position behind you and noone can enter the door without you noticing. So my vote goes for guilty :P What happened to me was that after 2 or 3 minutes of silence and a 160 pulse I direct chatted the guy in the lower room and after some time we decided to work together, bloodbagged up and when we heard shots outside he took his cz550 and snipered the guy who shot me before and made me run to the apartment. So in my opinion the situation could be handled without combat logging. -
US 1857 Admin bans for guns we had
Legacy (DayZ) replied to wurocket's topic in Mod Servers & Private Hives
Approved due to the following: 11. As a server admin you must not: You are not permitted to ban players for killing yourself or clan members. You are not permitted to shutdown your server when your killed. You are not permitted to shutdown your server when you lose a vehicle. You are not permitted to kick or ban for smacktalk. You are not permitted to ban for suspected cheats or exploits of a non-server-disruptive nature, including but not limited to ghosting, unverified cheating, duping and similar, UNLESS you have solid evidence, IE logs. -
Combat logging: Am I guilty or innocent?
Travis31 replied to Travis31's topic in New Player Discussion
But what if they were ghosting? Is it really patience to watch the one entrance, knowing I would win in a fair fight, only to have someone log in behind me or into one of the side rooms? I suppose that's true. If i'm intentionally server hopping like this, eh? You would suggest finding one server and always playing on that one server then? -
thought cherno was a pvp hotspot?
xanhilationx replied to Rifle Eyez's topic in New Player Discussion
that whats i do too, im taking what i need, then im hiding their bodies for not when people will pass here, take theirs stuff and im not lucky, they were just bad, thinking shooting on the top of elektro without being backstabbed, always watch your back, there might be some ghosting kid on the hills switching servers for try to find some people in here, saw many dude doing that, but in the end ive killed them -
You have a skewed definition of ghosting. Seems to be an issue with terminology in this topic. In gaming, ghosting is watching someone, listening to their vent/speech, other ways of gaining knowledge to give you an advantage (guy kills you, you tell your teammates where he is). This has been explicitly stated by rocket as being allowed, and is encouraged. What you're talking about Ive heard described as "server hopping". Finding a less popular server to gain gear, or to get where you want to go, then hopping to your desired server to collect/drop-off on your camp, or be in a prime camping spot. tl;dr: ghosting is acceptable. Server hopping is generally thought of to be frowned upon.
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Sounds to me like you're a ghosting fag. Try and justify it all you like, you're still an asshat.
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The simple fact that you used a different server to get as close to your body as possible pretty much proves you were intentionally ghosting. If you're comfortable with that it is fine, but don't expect your rationalizations to convince anybody other than yourself.
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It was unintentional logged into high-pop not expecting someone on my mountain logged back in, "ghosting" but mainly to get the as50 off my dead body came back in, how was i supposed to know some dude was right beside me
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Ghosting is pathetic.
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Why I like to play on private hive server: - no ghosting - no server hopping for loot - it's more like an "own world" .. there aren't people who looted empty server and then come to the full server with end game weapons