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Found 41868 results

  1. Alright I have been doing this for hours and just now found this... It sucks. But anyways, I am not sure if this works with other hosts and how they are setup, I just know its setup this way on HFBServers. (Great host, very cheap). On the package I got I have full access to all. I have the "DayZ Package Plus". So yea, anyways lets start! For you guys if you didn't know you can find these by going to The "vehicle" table and find the vehicle you wish to have then you will need to find the ID of that vehicle. Lets go with a SUV. On mine it says SUV is ID 29. Okay Shut down your server So now I would go to "world_vehicles" table, keep scrolling on that to next page to what ever til you find the ID from "vehicle" table. In our example we are using SUV so we need to find 29 under the ""vehicle_id"" column. Once found. Look to the left and you will find the ID of that line.(SUV IS 80) Take that ID and then +++++++++++++++++++++This is so it spawns on top of you+++++++++++++++ You need to click "profile" find the character's you want to spawn it on name, on that line you will see something under the ""Unique ID"". On the line of the person you want you will see that ID, example 12345678. You will need to keep that in mind or write it down. After doing that go into table "survivors" and find that ID you got under Unique ID under ""Unique ID"" on there. When found you will see a ""worldspace"" column. On the line of that ID you got you will need to copy that ""worldspace"" code +++++++++++++++++/////+++++++++++++++++++++++++++++++++++ Click on instance_vehicles Then if your using phpmyadmin you will just go down to the bottom and click copy of the last one. Now your on this menu. ID = Blank world_vehicle_id = Put the ID you got at ""vehicle_id"" (SUV is 80) instance_id = 1 worldspace = Can be random or use the ""worldspace"" you got from the Unique ID stuff with your accounts inventory = Leave alone unless you know what your doing parts = [] fuel = 1 damage = 0 last_updated = Leave Default created = Leave Default THEN CLICK GO! Then start your server back up and the vehicle will be where you made it spawn in the worldspace! Adding video soon!! (IM NOT POSITIVE IF THIS IS AGAINST THE RULES TO POST ON THESE FORUMS, IF IT IS PLEASE DELETE IT)
  2. Hi Guys, i have a Offizial ID Hive Server, but after the Update 1.7.4.4 is the Timezone wrong. If I reboot the server, the server time is always 12:30 clock. I have tried in the Hiveext.ini switch to Local and Costum and Offset with Costum 1 causes nothing. Have also put away in the appropriate ; . One can know what's wrong? EDIT: with version 1.7.3. was the time zone correct. And this ist the Server.cfg and Hiveext.ini from my Server without Passwords xD /////////////////////////////////////////////////////////////////////SERVER.CFG///////////////////////////////////////////////////////////////////// // // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname = "DayZ - DE ******* (v1.7.4.4/build 100296) [VETERAN|3DP:ON|CH:ON][GMT+1] dayzmod.com - hosted by *********"; password = ""; passwordAdmin = "*******************"; reportingIP = "arma2oapc.master.gamespy.com"; logFile = "server_console.log"; // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "Server provided for DayZ community!", "The DAYZ team are hugely appreciative of the hoster of this server!", "DayZ is in alpha and as such bugs and frequent server restarts may occur!", }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 50; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 2; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed). equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. requiredBuild = 100296; // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 2; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 10; // Quality from 1 to 10 persistent = 1; // If 1, missions still run on even after the last player disconnected. timeStampFormat = "short"; // Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full". BattlEye = 1; // Server to use BattlEye system // SCRIPTING ISSUES onUserConnected = ""; // onUserDisconnected = ""; // doubleIdDetected = ""; // // SIGNATURE VERIFICATION onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected // MISSIONS CYCLE (see below) class Missions { class DayZ { template = dayz_*****.Chernarus; difficulty = "veteran"; // change this for other difficulty settings, regular, expert is valid }; }; /////////////////////////////////////////////////////////////////////HIVEEXT.INI///////////////////////////////////////////////////////////////////// ;This is a comment ;Comments above a certain setting will provide it's description ;The format for a setting is ;Variable = Value ;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default ;To change from the default, simply uncomment the line and change the Value ;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz) [Time] ;Possible values: Local, Custom, Static ;You cannot use Static on OFFICIAL Hive, it will just revert to Local Type = Local ;If using Custom type, offset from UTC in hours (can be negative as well) ;Offset = 0 ;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to ;Hour = 8 [Logger] ;Possible values: trace, debug, information, notice, warning, error, critical, fatal, none ;They are sorted by importance (low to high), with trace being the most verbose, and none would turn off logging ;This controls both the file output level, and the console output level ;Level = information ;Uncomment this option to override the logging level for the console only ;The specified level can only be higher than the global one, setting lower values will have no effect ;So for example, if you want to have information-level logs in your file, but only warning-level and higher in your console ;You would uncomment this option and set it to warning ;Leaving it commented out means there's no special level for the console, so it will just use the global one ;ConsoleLevel = information ;By default, the HiveExt console log output will go to the Arma2 server window, with colour highlighing by importance ;If you want to use the old style, separate windows console window for the HiveExt log output, set this option to true ;SeparateConsole = false [Database] ;Hostname or IP of the server to connect to ;You can use the value "." (without quotes) to indicate named-pipe localhost connection ;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration ;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc. ;If using OFFICIAL hive, the rest of the settings in this section have no effect ;Host = localhost ;Currently, only MySQL is supported ;Type = MySQL ;Port to connect to. The default is the default listening port of a server of the selected Type ;Instead of specifying Port, you can specify Socket and set Value to the socket name ;Port = 3306 ;Database name to connect to. ;Database = dayz ;Username to connect with ;Username = root ;Password to authenticate with (default is blank) ;Password = ;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used [Characters] ;The field name that Player's IDs are stored in (unique per game license) ;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable ;IDField = PlayerUID ;The field name that Player's World Position and rotation is stored in ;Enables you to run multiple different maps (different instances) off the same character table ;WSField = Worldspace ;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself [Objects] ;Which table should the objects be stored and fetched from ? ;Table = Object_DATA ;Negative values will disable this feature ;0 means that ALL empty placed items will be deleted every server restart ;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted ;CleanupPlacedAfterDays = 6 ;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] ;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors ;You can find that file under the SQF directory for your server version ;ResetOOBVehicles = false ;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own [ObjectDB] ;Setting this to true separates the Object fetches from the Character fetches ;That means that the Object Table must be on this other database ;Use = false ;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true ;Type = MySQL ;Host = localhost ;Port = 3306 ;Database = dayz ;Username = root ;Password =
  3. the black bandits -BB- clan has put in barracks at cherno and elektro. there is also a new large city in between cherno and elektro with barracks as well :beans: The black bandits have a very well fortified base, and they promised me that if i got enough people to join my clan, they would give us our own base. we we will have vehicles including :beans: choppers :beans: military grade weaponry is very prevelant on this server, so as you can imagine it would be fun :beans: The clans name you will be joining is Full Metal Jacket or [FMJ] :beans: the server ip:74.222.5.250:2302 WHEN YOU GET IN SPEAK TO LT. DAN!!! :beans:
  4. Bearded McGee

    Bad player story

    Well, I got my first ban from a server the other day for "cheating/hacking". Killing an admin four times in a row (as he teleport back to us with full gear to try to take us out) is apparently cheating/hacking. Was sorta mad. Had four tents in two locations and a few vehicles (along with dozens of different guns) Then, got banned from the next server not two hours later. Turns out the admin was mad I stole his apache. Yes, I wrote it right and you've read it likeso.
  5. It is pretty satisfying to get a camp together, but you can lose it all if the server gets screwed up. Happened to my group a few times, and then we just kind of gave up on the idea... other players finding and taking our stuff is fair, but the server despawning our saved vehicles or going down and wiping everything isn't D:
  6. Bloody-Alice

    Getting Married

    You are cordially invited to a wedding. Good for you. All right, here's what's gunna go down. On Febuary 1st, at a time to be discussed, two people (or more) are going to get married in the game. We need music, security, people to live stream it, record and place on youtube, drivers/escorts, and a pastor/priest/whatever. Other jobs may be assigned/ at a later date. After viewing the video of how the first ever church service held in the game went, the couple has decided that only about 150 people MAXIMUM will be present. That includes the pastor, bride's maids, groom, best man, etc. IN ORDER TO RECIEVE AN OFFICIAL INVITE WITH THE INSTRUCTIONS INCLUDED, ALL GUESTS MUST PASS A BACKGROUND CHECK! This ensures that hackers/ghosters/trolls/etc. will not disturb the service. The couple wishes for a peaceful wedding, and the background check was requested by the bride. We hope to have a safe wedding. TO ENSURE THAT ALL GUESTS ARRIVE ON TIME FOR THE WEDDING, WE SHALL HAVE VEHICLES ON STANDBY. THIS INCLUDES, AND IS NOT LIMITED TO: HUEYs BUSES, VANS, SMALL BOATS, PBXs, etc. IN ORDER TO BECOME A DRIVER, YOU MUST PASS THE BACKGROUND CHECK, BRING YOUR OWN VEHICLE, AND HAVE SAID VEHICLE APPROVED OF. MORE INFO WILL BE AVAILABLE AT A LATER DATE RSVP AT THIS ADRESS: [email protected] EDIT: ANY INFORMATION POSTED IN CAPSLOCK BY MYSELF CAN BE LOCATED BY CHECKING MY PROFILE, FOR THOSE OF YOU WHO ARE NEW TO DAY Z.
  7. Hey Sinoco, Swadel here and until this happened myself and a few friends were enjoying your server. But recently you moved back to Chernarus so i came on to see what was going on with the server and perhaps secure a few vehicles for us. Was quite late at night yourself and me were the only ones on the server (My name was Anubis). The player database was carried over from Taviana and i had an L85 from a helo crash that we found on Taviana. Then i was banned for the server for having said weapon. Here is my GUID : 581987490d2d14d070d26e17b2206de2 Can you please unban me as id like to keep playing on your server :) and my L85 was legit. Thanks hope to see you ingame!
  8. So, I play dayz for like 3 weeks blah blah blah. Get BF3 for myself as an early Christmas present, play it for 2 days then I'm like wellll let me get back on DayZ for a little while. Only to come back to be Globally banned. I have a feeling, This happened somewhere down the line of me trying to get Rmod, or what the fuck ever the thing for the unique vehicles is. Now My question really is does anyone Know WHY I was banned. CD key stolen? "Pseudo Hacks" some shit my failed attempt at getting Rmod has caused. Flame shield: Already contacted Battleeye, I'm sure they will never get back to me and I'll have to totally reinstall windows, and wipe my HDD so that there is no fucking way that whatever I downloaded can do this to another copy that I'll have to buy. I have also searched Google and every dayz/arma/battleye forum I can find for an error code like mine, and there is not a single one ANYWHERE. Anyway, that's the details of my ban as well as the code that I get, which if anyone knows what exactly that means, please tell me! :) Battleeye: Global Ban #ad7734 I have no idea what this shit means, and I'm glad they can take 30 hard earned dollars away from me, without good reason. Capitalism at its finest right?
  9. DO you need a good server to play on? If so check us out! we have lots of groups/clans that you could wage war against or even team up with! http://dayzmod.com/forum/index.php?/topic/112541-sourcegamingnet-military-survival-rmod-200vehicles-full-moon-player-bases-custom-content-weapons-vehicles/
  10. Of course, I played on a vanilla server for now. I stayed alive 20 minutes, found a gun.. but got killed by campers that wait for people to show up at hospital or supermarkets... if you want to fully explore the game and try everything as building a camp or repairing a full vehicles, you'll have a hard time to do it on a vanilla with clans and noob campers that are just there to shoot people for fun. That's just what I'm saying. But yes, bandits are alot part of the fun on this game. Having to watch your ass all the time and not only in zombies areas. I guess playing on both could be fun. I'll probably join a fiendly just to enjoy those things I'll probably never reach on a normal server. But it's far more challenging to play vanilla. ^^
  11. Hey guys come join this fresh spawned chernarus map with all vehicle spawns in their original spots! Come get a head start on everyone else! Search The Last Survivors in DayZ commander and come play
  12. Willard1118

    Fuel as a rarity

    Love the idea. Definitely need more vehicles and less gas. Maybe a "filling station" could only fill one or two jerry cans before needing an hour cooldown? should also be a few extra zombie spawns around fueling points.
  13. rossums

    Fuel as a rarity

    I'm pretty sure it was in talk with the developers to make vehicles less rare but make the parts and the fuel a lot rarer to balance this out. They were also talking about being able to remove parts/fuel from other cars too.
  14. Very Ape

    Fuel as a rarity

    Fuel, not vehicles, should be a rarity. The thrill shouldn't be in hunting around for the car, but the parts and gas needed to run it. While military vehicles should remain rare, and thus a resource people fight over, civilian vehicles should be easy to find. The real challenge needs to be fuel-- players need to reflect on whether or not it's worth taking a vehicle and wasting their precious gas. I'm not sure how this could be implemented. It seems to me as if limiting the quantity of gasoline in fuel tanks, and regenerating them upon the server restart, would only cause players to camp the gas stations. It'd give a distinct advantage to players and groups who play at certain, specific times. An idea occurs to me; perhaps not finding, but acquiring the fuel, should be the difficulty. the rarity of it would spend from the time and effort it takes to actually "extract" it from the fuel tanks. For example: I'd need to find a decent amount of jerry cans to be able to complete a long trip without gassing up. Filling up a car from a jerry can would be easy, but filling up the jerry can would take a long time, encouraging players to make longer fuel stops and hoard as many jerry cans as they can. Finding the jerry cans would also be difficult.
  15. iHuskeh

    [Looking] DayZ Scripter/Mapper

    Basically i'm looking for someone to script on our server install modifications, vehicles, objects mapping, and possibly custom skins if its possible. We would like to try to get custom built scripts in-game and aswell some mapping done for our servers. Our server is currently a private hive with 40 slots. If you can do anyone of these could you drop me a personal message.
  16. Good luck finding no admin abuse. Almost all admins use the "Admin map" where they can see where all the players and vehicles are. Whether they like or not, they're seeing everything. The location of that Huey'll be in their subconscious mind and one day they'll be like, "Oh I think I remember a heli in this spot!". The last 2 servers I've admin'd on, the owner's done it.
  17. Welcome to your new Dayz home! If your looking for a server that's constantly being monitored and free of hackers or need a permanent long time server this is your new favorite server. If you haven't played Taviana yet i strongly encourage you to do so now. We welcome big time clans as well as small time groups just shoot me a pm with your clan tag/members so i can identify them. Note: if you have a hacker in your group I'll ban the whole clan. The server is fairly new and groups should take advantage of this and gather all the vehicles you can before the server gets big! Here's the IP, if you don't know how to connect to servers via IP, just copy/paste the IP into the favorites tab in DayZ commander and hit add favorite. 209.222.104.2:2302 Edit: The server is a great success and we've been actively monitoring the server almost all of the day by atleast 1 admin.
  18. glad to hear it, numbers are starting to really pick up now, but it would be nice to have some more organized groups on :) Vehicles should be spawning again tomorrow
  19. Yes Spidermans uncle once said "With great power comes something or another" I think the best thing to do is find another private hive where you trust the admins more than the cheaters. On our public hive I had every clan mate with full admin powers. On our private hive I alone have it. And it actually sucks, because I purposely avoid vehicles etc for fear of someone thinking I peeked. You chose a private hive with admins who don't care about the players, that is a mistake easily fixed, go find another one :)
  20. Vehicles, Banditry, and more! http://www.twitch.tv/infcted http://www.twitch.tv/infcted http://www.twitch.tv/infcted
  21. finkone

    Take on helicopters (DayZ SA)

    On the public hive - this is the current state of the game anyways at the current time. I cannot locate them - well I can, and have, but its rare. A long with other vehicles. With that said - you are right. Increasing the spawn rate of these helos would 1) Make them more accessible to ALL players (regardless if they make the error when flying them) 2) When the hoarder finally does wreck it'll be respawn'd faster, and the hoarders will have a harder time flying them so they will be more fair game. Daze23... Just because the zombies hit - doesn't mean you'd never find a helo or airplane. Often these guys that own them have a recreational small helicopter that they leave while away on business. There are 3 small airports within the game, and from what I understand, DayZ which is for Day Zero (The first day) they should be in the game by the time line of it. Not to mention the pilots that didn't get to make their way to the strip to flee, the ones that will get rob'd and shot at the strip, the ones that are away... I think helicopters should be fully incorporated into the game. There would be small pockets of resistance that are skilled enough to maintain themselves and equipment in my opinion. Sucks that they are used as a primary scouting tool to find camps... but then again... My gut sinks when I'm in a open field and hear a helicopter coming in fast... these types of experiences BELONG in the game.
  22. more vehicles - loot chance increased!! fresh server with no hackers and admins watching 24/7 to prevent! join now whilst everything is new
  23. rossums

    Vehicle Cover

    Vehicles are easy enough to hide, the trees are the problem. The trees will most likely be fixed in standalone so choppers can't see through them - other than that they are easy as hell to hide.
  24. ididi9 (DayZ)

    Vehicle Cover

    Vehicles are too hard to hide, maybe some Ghillie Suit type camouflage for cars to put over them would help hide them.
  25. m.w. vindicator

    RPG-7 and M79 Grenade Launcher

    OG7 HE rockets in Arma are super effective against infantry and soft vehicles. PG7V AT rockets bring down most armored targets in 1-3 hits. PG7VL Rockets are the deadliest but I haven't used them much.
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