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Showing results for 'Vehicles'.
Found 41868 results
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I agree, helicopters are ridiculously easy to fly. In a perfect world, we'd have DCS: Black Shark level simulation for the helis and other vehicles... my eyes shine at the thought. You'd actually have to read all those instruments.
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Come visit IL002 Taziana! Features new RMOD 2. Tons of new weapons and vehicles you can go home screamin to mom about! Come check out our site offgaming.us
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Gamer Exit Chernarus Private Hive & Whitelisted
WulF.exe posted a topic in Mod Servers & Private Hives
We here at Gamer Exit strive to create a fun competitive hacker free environment in our DayZ Server. We've chosen to go with dedicated for our hosting to have full control over our server as well as additional anti-hacking methods. We've also chosen to go with having the server hosted on a private hive so you can treat it as an alternative character in the sense that your normal character you've created on the official hive will remain intact. We also have a section dedicated to DayZ and questions regarding our server found here We host a Day Z Private Hive and Whitelisted server, a ArmA II: Wastelands Server, and a Minecraft server. Day Z Server Specs: 50 Slots Veteran difficulty Map Markers Enabled Cross Hairs Enabled Third Person Enabled Extra vehicle crashes throughout the map for added loot, much like heli crashes Custom Loadouts! Restarts every 12 hours Constant review of logs to prevent hackers Custom coded anti-hacking Enabled Server side text chat enabled (abuse of it can be grounds for a kick/ban of the server) Helpful membership base Helicopter Crashes have smoke pouring from them (makes them easier to spot) Forum supported requests (pick ups, bandages, morphine ect) Wastelands Server Specs: 60 Slots Regular difficulty Map Markers Enabled Cross Hairs Enabled Third Person Enabled Backpack Slot (Carry 1 extra primary weapon) All factions can have internal groups (Like how Independent did originally) All weapons can be sold at various prices in the Gun Store! Non-Persistent Gameplay 800+ vehicles throughout the map with various versions of each vehicle Extra Unique Objects! Active Admins Restarts every 12 hours Constant review of logs to prevent hackers Custom coded anti-hacking Enabled Server side text chat enabled (abuse of it can be grounds for a kick/ban of the server) Helpful membership base Forum supported requests Minecraft Server Specs: 24 Slots Active Admins Teamspeak 3 Server Specs: 32 Slots and the ability to go up at anytime we need to 4 reserve slots for members Day Z & Wasteland Server Admins: eXiLe! - Founder of GE Russ - Co-Founder of GE mamBa Tactictal F'N Turtle Colton -
Hey guys this is a great new server i started up it has 250+ vehicles, always daylight, spawn with makarov, and no hackers! we have very active admins and its just an all round good server.
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My name is WulF, I'm one of the division leaders of Gamer Exit. We're a newer gaming community that is growing at a rapid pace and we're coming to you all today to find some fellow Day Z players. About Gamer Exit: Gamer Exit is a group of gamers that are experienced and like to have fun. Right now a lot of our members are playing games such as Day Z, War Z, League of Legends and Counter-Strike: Global Offensive. We are looking for more players for the Day Z division. The most important thing at Gamer Exit is that members have fun and a personalized gaming experience. We are based in US Central Time Zone (UTC -6:00) but have members based all around the US. So you will always have someone online to chat with. What we can offer: We have a TeamSpeak3 server that our members can talk to the rest of the community on. The info of the TeamSpeak3 server can be found here. We have a 50 slot Day Z server that is a private hive, 100% community-based, and Hacker Free. We also have a 60 slot ArmA II: Wastelands server and a 24 slot Minecraft server. We will also have a Day Z wiki on our forums that will have all of the weapons, vehicles, maps, and information about the game as it comes out. We also have a CS:GO and War Z wiki right now on the website. Feel free to check it out Gamer Exit Wiki How to apply: The way to apply to Gamer Exit is by going to the Gamer Exit website. Register with whatever alias you wish then Apply. The application is very short and not that in-depth (you can see it below). Please do not apply on this thread please go to our Forums We are also looking for a person that has a interest in building a wiki, likes building community projects, and knows HTML to help out with the Day Z wiki. The Recruitment Application: (Again Please do not apply on this thread please go to our Forums)
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What is the problem of Dayz?
sellingthewind replied to ShokeR (DayZ)'s topic in DayZ Mod General Discussion
I hope this is still a discussion and not just an argument. Private hives I vote the Private Hives. You definitely find great ones but it is hard. I have been playing for a long while. My friend has not had the luxury of being able to play but he was dying to. I remember telling him stories about finding my first gun, chopper crash and vehicle. Those few things had to be searched for, earned and going prone for hours. The other day he finally came over and used my PC. He clicked on a server and spawned with a M4CCOSD, M9sd and a few thousand morphine and cooked meats. The first words out of this dudes mouth were : "LETS KILL SOME BITTCCHHEEES!" He ran around getting pissed when he couldn't navigate even with the map and was ready to abort. I Jumped in and told him where to run and he walked into a field in elecktro and got shot. "im disappointed, i waited so long to play this and I dont like it." once your spoon-fed gear, shit sucks. Banditry I read a Thread a while back and it was the most interesting to actually hear some smarts rather than just crying. http://dayzmod.com/forum/index.php?/topic/49518-banditry-exploded/ - page 3 starts the interesting bit. Map size Chernaurus and Namalsk are my favorite for the size. UTES was more like Hunting except you are the game. Fallujah and Takistan are great with max vehicles. I just feel that if you can cover long distances relatively quick, its gotta be more rare. Either that or its a different play style. Its a fine line between distances you can cover on foot or vehicle, to still capture heart pounding adrenaline. (as soon as shit starts going down when you thought it was downtime) -
BMRF: Chernarus / Namalsk / Active Admins / Automatic Whitelist
Ravenfoul posted a topic in Mod Servers & Private Hives
Reintroduction Hello! We are BMRF: Billy Mays Remembrance Foundation. We are a US based private hive running from Chicago. We've been around a long time and would love to be around longer if people still want us! You can visit our website HERE We're currently updated to the latest DayZ patch on our Chernarus servers 1, 2 and 3. We have a Namalsk server (again) but it is currently experiencing some issues as of this post. Our primary focus is hosting DayZ, but we also serve some flavors of Arma as well. Minecraft is our much unappreciated baby. Our new top of the line server (which will be in effect sometime shortly after the 8th) specs are: Two Intel Xeon E5-2690 processors (sixteen physical 2.9ghz cores on QPI + hyperthreading + turbo->3.8ghz) -- yep, 32 CPU cores if you count hyperthreading! 96 GB registered DDR3 ECC memory Dual 180GB Intel SSD's 2TB Storage/Backup Drive 40000 GB of InterNAP bandwidth (20 gigabit connection speed) As you can imagine we'll be needing more people to even hope to fill some of this new server. So bring friends! BMRF Servers BMRF 1: Chernarus: Veteran, 3rd person enabled, 24/7 daylight, no crosshairs, whitelisted. 74.91.119.164:2302 BMRF 2: Chernarus: Expert, 3rd person disabled, day/night cycle, no crosshairs, whitelisted. 74.91.119.164:2303 BMRF 3: Chernarus: Veteran, 3rd person enabled, day/night cycle, no crosshairs, whitelisted. 74.91.119.164:2340 BMRF 4: Warfare: Not whitelisted. More information on what we'll be updating to HERE 74.91.119.164:2314 BMRF 5: Namalsk: Veteran, 3rd person enabled, day/night cycle, no crosshairs, whitelisted. 74.91.119.164:2402 BMRF 6: Wasteland: Whitelisted. 3rd person enabled, 24/7, no skybases, more information HERE 74.91.119.164:2403 We expect to add at least two to three more severs in the coming week or two, specifically another Chernarus similar to BMRF 1. Points of Interest 10 minute wait before switching between DayZ servers to reduce Ghosting. Sign up at BMRF.ME - confirm your email, and you will be almost automatically whitelisted within an hour. You need to do naught else. DayZ servers restart every 3 hours - we are expimenting what brings best performance. Additional buildings peppered throughout the map to encourage more activity in deadzones. Optional STmovement / JSRS sound mods. Active administration/moderation. If you ever need any help, please contact me in our IRC at quakenet / #bmrf. Absolutely character restoration for confirmed cases of being wronged by a hacker and or exploiter. Anti-hacks / sophisticated logging of information to reduce serious cases of hacking to next to nothing. ESP remains a hard to confirm problem. Mass killing via script hasn't happened in ages. Shared community banlist. Active participation with other server administrators in improving everyone's experience. Large, large community of DayZ/ArmA players. 11K registered users. Helicopter Crash loot unmodified (but may change in the future). 90 vehicles. Attempted 'Balanced' Donation packages for DayZ / Wasteland. Generally 240 average number of players on across all BMRF servers during 'prime time' Filter against 'dumb' and or racist words / phrases. We punish confirmed cases of Combat Logging. But that's a tricky / complicated issue of the game, in my opinion. Ocasionally we host Events, such as the Cherno Journo kidnapping event and the new BMRF Destruction Derby. It's BMRF, gentlemen. The gods will not save you. Our IRC is #bmrf on QuakeNet. You can always ask questions before joining and expedite your whitelisting process if an admin is around. It's a pretty active channel as well, with around 60 users. Afterword Thanks for reading guys, there's a lot of solid private hives out there so make sure to give other people a fair chance too. We'd love to whitelist you for our servers, and hope you enjoy what is collectively provided. If I made a mistake, please do not smite me oh moderators/administrators. -
How to make a good base
TheKingpin replied to [email protected]'s topic in DayZ Mod General Discussion
You will never keep anything hidden as said above, one thing about dayz never get attached to your gear or vehicles. Easy come easy go, my most successful tent which somehow stayed for weeks was on the docks on a private server once. Hasnt worked since so I gave up on that one. -
I like the private hives with side chat and other maps, like Taviana, much better than regular Chernorus. Reason: Different difficulty settings, more things to see, fun with chat and being social while surviving. Some of the servers got tons of vehicles, for instane, while others are even more difficult than the regular servers. It's so much cooler to have a real choice. So yeah, some of the server's aren't as die hard difficult and unforgiving as the original, but that's kind of the appeal anyway. How it's "diluting" the original is beyond me. Does it dilute water that I would rather drink milk? Lol, dorks!
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Discussion on future DayZ SA maps
intensity replied to [email protected]'s topic in DayZ Mod Suggestions
I really like Taviana. Not because of the vehicles, but the more modern cities and everything. If somebody would make adjustments to it so it looks more zombie apocalyptic, then I would be in love. -
La Cantina - Namalsk, Fallelujah and Panthera Servers!
KoiRa posted a topic in Mod Servers & Private Hives
Panthera - La Cantina 3 - 160 Vehicles - 69.162.94.98:2332 Namalsk - La Cantina - 160 Vehicles - 64.31.39.122:2322 Fallelujah - La Cantina 2 - 160 Vehicles - 69.162.127.42:2332 Come and Enjoy! -
Looking for a Hardcore Private Hive? (WhiteList, No Hacks, Non-abusive Admins)
ZombieGrin posted a topic in Mod Servers & Private Hives
The New Society has a White-List private hive server with these features... Under 50 vehicles total spawned ( Sorry but this is DayZ; a zombie survival game, not a destruction derby ) No helicopter's ( They are too abusive and take away the challenges of the game ) Veteran difficulty settings ( Third Person On, No WP, No Crosshairs ) Helpful and Non-Abusive Admins ( No we won't spawn you special gear. Yes we will ban the hackers. No we aren't always friendly :D ) Latest DayZ and Arma II Beta Patches ( Will remain up to date ) No Donation Perks ( Sorry but we do not support "wallet warriors". However we do appreciate help keeping your server up ) ZERO Tolerance hacker,exploiter,script kiddie policy ( We ban on site no questions asked ) Sound interesting? Go register on our website at TheNewSocietyDayZ.enjin.com and fill out the "DayZ Registration" form at the top. You will need to create an Enjin account to be able to access the Registration form. -
Bear Fighting Clan in need of Para Jumper's!
Oliver Riedel posted a topic in Clan / Group Recruitment
You heard right, we are the Bear Fighting Bandit's (bandit or not) we need a group of para Troop's! I am the Pilot for the Bear Fighting Bandits, We are in search of about 5-6 people that will parachute out under heat no matter the condition. You will be checking out vehicles when they are found, and be doing air support. You will have the choice to find your on gear or be fitted with standerd gear. massage me on skype monk2007monk. i am the co clan leader of the Bear Fighting Bandit's, cant wait to see you! -
Holding right mouse button whilst equipped with an M107 brings up a green targeting box that locks onto zombies, players and vehicles. This is on a Vilayer server with crosshairs enabled.
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Looking for Taviana Private Hive [Must fullfill certain requirements]
TheG4Gaming posted a topic in Mod Servers & Private Hives
I'm looking for a private hive server that fits what i like, below is a list with things that must be in it and some optional requirements too. Must have: - More than 10 players average - Lots of vehicles (atleast 300+) + Almost all of these vehicles must have atleast 1 broken part + Need a toolbox and the required parts to fix it - Helicopters - Be on the Taviana map Optional: - Around 30 players average - Have some fully-working vehicles (around 20 vehicles) Is there any server like this? If you know a server that looks like this, please leave the name and include the servers features. -
What happens with my items when I switch between servers and which servers are always very populated?
Dr. Satan replied to Gamogon's topic in DayZ Mod General Discussion
The databases are all different on unofficial servers. Official dayz servers all share the same hive, so location and gear switches between servers. Unofficial servers have their own hives, so it doesn't switch And for the last question: Yes for vehicles, as for zombies im not sure -
Hi Bros, Every time I get a chopper I become "Chernarus chopper cab", I take whoever needs a ride to wherever they need to go. I do the same with land vehicles but I preffer choppers. When I play with my friends I use TS3, I was thinking it would be a good addition in SA to be able to find a radio, set a frequency and people can reach me and say "hey can you pick me up? I´m on 765070" and I can easly keep in touch with my clients. I apologize if this was already posted.
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Pretty much an island where you can fund wreckage and the primary camp of the survivors. Also places like the barracks, oracle etc. the only vehicles are rowboats, a sailboat an ajira airlines plane and a bunch of hippie vans. I know this will never happen but wouldn't that be hilarious?
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Calling All REAL Bandits & Lone Wolves
Harafat replied to boxman80's topic in DayZ Mod General Discussion
Started playing here 3 days ago, here are my experiences so far... Day 1: As a fresh spring chicken i spawned near the coast on the slopes of a gigantic snowy mountain. Getting my bearings crossing the mountain, i devised the plan for that day: finding a boat and going to those yummy oil rigs they got on the map. Little did i know those places are bugged and dont spawn loot, read before you act Harafat! For this endeavour i would require a large pack, food and drinks. Weapons seemed like a luxury viewing that no zed's are supposed to spawn on those rigs. After planning out this mission i left the cold snowy plains and found myself close to the town of Sabina. Excellent, i thought, and i set of towards the supermarket and the mall to fetch the items required for my mission. The feel of Taviana is so awesome. The cities actually feel like real cities where a zombie acolypse JUST happened instead of chernarus, which looks like it has been going on for a few years. Anyways, i quickly found myself in the posession of an Alice pack, tons of foods and drinks, basic surivival equipment and bottles for advanced survival, should the mission prove succesfull. Next stop was to be Ekaterinaburg Harbour to find my boat. However, i wanted to swing by the airfield cause of the 2 barrack complexes and the airfield itself. In the first complex i found myself an AK-Kobra and a sidearm. Overjoyed i decided to skip ahead to the harbour untill i found myself 3 mint condition airplanes on the airfield. Jumped in the double-dekker, heart racing because i never flew a plane, engine on and off i was! Happy as hell i flew to my target to find no boats there! Not turned off by this slight dent in the road i flew to the island nort of there with the prison complex on it. Located two boats, was rdy to bail out of the plane. Then suddenly the server went out. Logging back on i found myself no longer in the plane but on the West side of lake Umag, near the castle. Then a call for help came over the radio. 2 BSB guys were flying a chopper when the incident happened, they were now no longer in the chopper but somewhere on a random location in the ocean. Knowing these guys would actually hunt me soon and show no mercy, i still decided to help them, because losing your gear due to server restarts sucks balls. I devised the plan to do flyovers grid per grid of the ocean with a C130, mark their location on the map, then pick em up by boat. Adrenaline roaring, i set off to the airfield again. Found the c130's still there and prepared for take off. Being an inexperienced pilot, i didnt check the terrain around the airfield, just taxied my plane onto the runway, cigar in the mouth, whiskey in the glass and off for a glorious rescue mission. I punched down the throttle, took off, and swirved immediately towards the east to reach the ocean. Little did I know that there was an enormous mountain range there. Immediately realising my mistake and inevitable doom i started evasive measures and pulled up, to no result. Plane stalled and i just got out be4 it drilled itself in the mountain. No worries, i tought, another plane remains. Not making the same mistake twice, i took of again, directed myself safely towards the ocean and started the search. After about 5 mins of flying the engine turned itself off tho. I was too late to eject and died a wet death trying to rescue 2 people. They made it back to land however, i was back to square one Day 2: After messing some more around with 1 plane earlier, i decided i had to stop my shennanigans and start to build my base and gear up, or i was going to be trampled by whoever i was gonna meet here. It became an intense day of looting in which i perfected my looting tactic for barrack complexes, repaired a hatchback and a UAV and found a coyote backpack and some basic zombie-culling weapons, nothing fancy tho, AK's, M16's, Shotguns. All these were alas depleted during my rather rash looting of sites, drawing attention of lots of zombies. Looted nearly all the top-loot locations twice, hit 2 helicpoter sites, and still found myself with only an AK74Kobra. I was about to give up untill i hit the last firestation for that day and i found an M24 and a GPS!!! Whole day of top location loot, nothing, 1 firestation, GPS, M24. Happy with this, i decided to make a camp and drove my vehicle i decided to keep out to a non disclosed location and logged of. Day 3: Deciding to keep the gear in my basis, i left everything behind besides my sidearm, bandages, 1 food, 1 drink and 1 morphine. After an early day of looting and getting a pack, equip, food/drinks, meds and yet another Kobra. I decided to go on another sight seeing tour of the islands by plane, maybe ejecting to loot anything that caught my eye. After a long while of boring flying around i decided i had enough and i ejected on an undisclosed location, looking for some more military loot. I missed my dropzone, but not by much. Not knowing exactly where i was, i looked around in my surroundings. My heart, nearly exploded when i saw a chopper near me. I quickly went in to investigate and found myself in an extensive camp. 3 working Heli's, 2 Urals, SUV, UAV and Hatchback. All loaded to the brim with weapons and gear, unfortunately no NV, Ghillie's or Rangefinders. I helped myself to a DMR, an M16AcoG and a ton of ammo. I then contemplated that i had to destroy all these vehicles, because a ton of weaps remained. Wepons and Heli's that would be used to kill me inthe not so distant future, especially with me stealing from them. However, i decided to be mercifull and leave this camp alone for this once. Would it remain there till next week, then i will destroy it. So guys, move your stuff, your location is compromised :) Now i find myself with 2 full sets of my fav loadout: zombieculler with low noise and non-overpowered sniper. From now on you can consider me to be a hostile XD. -
I play on balota buddies european server and they have the same issue ( they know about it ) placed a tent, filled it full of stolen loot then logged out. Logged in to find the tent gone and all it's content. Oh well I've powered through and stolen even more, keeping it in vehicles for now.......till they are stolen from me!!!
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1. Age: 26 2. Experience in DayZ: 8 months 3. Past DayZ Clans (If any): N/A 4. Gender: Male 5. Previous Military Experience (You will be Tested and Verified if you have any) N/A 6. Prefered Job within the Unit (Platoon CO, Squad Leader, Scout Sniper, Etc): Squad leader and or Pilot 7. Are you willing to download any Map that we require you to have?: Of course 8. Do you Accepted all of our Rules and Requirements?: Yes sir 9. What Game are you Applying for?: Dayz 10. Country: United States of America 11. Timezone (EST, MST, Etc) EST 12. Method of Communication (Steam Preferred): Steam, TS3, Mumble, Vent 13. Do you have Integrity?: Yes 14. Are you Dedicated and Motivated?: I'm a very competitive person that is always looking to better myself and others 15. Time to dedicate to BLT 3/2: 3 solid weekend days and at least 2 nights during the week. 16. What do you Bring to BLT 3/2?: I've been in a leadership position in my jobs and gaming since I was 18. I lead a team of 25-40 team members in my current job. I was previously a captain of a Call of duty squad that was 3rd in the nation (Cod4). I've lead multiple raids in other MMORPGs. I'm very familiar with Dayz, I have great map awareness, defensive knowledge, and ambush strategies. I'm most proud of my chopper piloting skills, I've spent plenty of nights leading squads in raids while protecting our vehicles. 17. Why do you wish to join BLT 3/2?: I'm looking for a solid group of players and I enjoy tactical game play with direction. 18. What do you hope to accomplish with us?: I'm very interested in base building and base defense. I also look forward to moving up in the ranks. 19. Hooah or Oorah?: Oorah! 20. Preferred Method of play (Assault Oriented or Defensively Orientated): Assault 21. Realism name (FOLLOW THE FORMAT: Firstinitial. "Nickname" Lastname): P. "Clutch" Nanney
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International Online Gamers Community: UK/Europe/America. [based in UK]We're currently playing on DayZ Namalsk: It's by far the most difficult map for DayZ, and It's a hardcore server, so no crosshairs, tags or 3rd person. We've always got players on in the evenings and it's always a laugh. Active admins ingame. If you've any issues like lost gear, suspected scripters etc, then posting on our forums will get a quick response. Standard loadout/vehicles etc with a few tweaks (Railgun is out). Check out our server by filtering IOGC in DayZ Commander, or use 188.138.122.37:2303. We have our own TS server, website and active forums. We play a variety of different games We'd be very happy to have you onboard if you like the look of us - we're always looking for new members. No hierarchy or egos here; or jumping through hoops to get noticed. Our members age from 18ish up to 60. Register on our site here at www.iogc.co.uk, when accepted (normally very quickly) go ahead and make an introduction - either what role you like to play in DayZ plus what other games you're into. See you soon :)
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Results after a week of hard play (Suggestions/Critique)
Noquid posted a topic in DayZ Mod Suggestions
Hi, I've gamed for well, since technology allowed it online. I kept hearing about this game and decided to give it a once-over. First impression was amazing, the fear factor alone kept me logging back in over and over again even though I was dieing constantly, which is expected. Night vs. day: I played both types of servers and frankly if you bump up brightness, it's no big deal. If I couldn't bump up brightness, I wouldn't play, sorry, just way too annoying, which goes full circle back to whether there should be night and day. I guess bumping your brightness could be considered as having your eyes adust, who knows. Enough about that. Player vs. "Zed": (ranged) ok I guess, I rarely shot a weapon at a zombie because that usually means more zombies, no more ammo and death. (melee) Poor to say the least. Just swing and pray. Even if you learn their movements there's a good chance you're going to be bleeding or even sometimes knocked out, not because the zombie is so talented but because the placement/lag during melee sucks. That being said, I find melee to be my preferred primary weapon since I was 99% exploring and searching for loot. Vehicles: this seems like it can be alot of fun and at the same time very frustrating when you lose them. I got my first and only vehicle (other than the inflatable boat) by stumbling across a dead guy who left his motor running. I just followed the sound and there it was. Very fun to play with and maintain. It seems like the vehicle spawns were either broken or they need to be adjusted because I tried about a dozen spawn points (according to the dayz map) and never saw anything. Graphics-to-health/blood: This is where I draw the line and probably why I'll move along if the game remains like this. The game looks good, not great, when all factors are in your favor. Meaning the time of day is perfect and you're at 100% health. If those are not the conditions, then the graphics are poor to unplayable. At times I was searching for something to kill me, it was so annoying. Which brings me to my last topic. Group vs. solo play: Will someone please make a game that caters to or at least keeps it balanced for solo play? I mean it's the zombie apocalypse for God's sake and I have to find another player to heal worth a crap? I killed a goat and a cow, cooked and ate every piece, was fully hydrated and still wasn't healthy enough to have a frickin decent graphics screen. Whereas if I just get my buddy to give me a blood transfusion, voila I'm at 100%. Problem is, there wasn't a buddy, which if I tried to get a friend to play, that starts a whole new adventure trying to get to each other. (just run up to a Zed and get it over with) The game is designed for solo play but punishes solo play. Look at the servers. Usually a 2/1 ratio of players to servers, sometimes 3/1, not to mention almost all servers are capped at a max player setting of 60, so you aren't talking about clan/guild type gaming unless you just want your clan/guild to be the whole server. Starting Equipment: I actually preferred the times when I started with a bandage, flashlight and painkillers (I think that was the set). It meant that from the time you spawn, every structure could have something you needed. Much more immersive. Suggestions: 1. Adjust how graphics are set per blood level. If you can't see worth a crap or the graphics are pretty much gray scale, only hard core players are going to hang around. 2. Every town has a doctor. Turn one of the useless eye candy buildings into a town doctor's office and throw the solo player a bone. Then either allow a play to administer their own transfusion OR (probably much simpler) increase or find a way to heal better with the food system you already have. For example, if fully fed and hydrated, you regain health quickly when seated. Well there you have it. I'm actually still playing, it's addicting as hell, but had to put these notes down before I come here after a "rage quit". -
IL002 The Official Home of rMod 250 MilSpecVehicles/80 BNNDWeapons/Custom Respawn Skins
oifriendlyfire posted a topic in Mod Servers & Private Hives
On this day, I present to you the first ever OFFICIAL rMod server! We are the home of FPSRad, and also host the testing, and release (on another server, of course) of the newest rMod updates (coming soon) We're not going to try to hook you with Enemy AI Patrols, Jets and Tanks. What we offer is a WELL Balanced fight for survival. Some of us aren't happy with a Makarov and a UAZ. Some of us prefer Armor and an R700. Some of us are Survivors, and some of us are Warriors! Warriors- Fight with Tools! Over 250 Vehicles: C130J, UH-1Y, Technical Trucks, Technical Jeeps, M2 HMMWVs, Crew Serve Weapon Systems, Vodniks, BlackHawks, LAVs, Armored Cars, Biplanes, and many more! Over 80 BANNED MilSpec weapons spawning in game: KSVK, .338 Lapua Mag, RPG7, SMAW, Stinger, FN SCAR Mk. 16/17, M110, AA12, SD variants, G36K, M60, M240 MGO, and a whole lot more! Over 30 Skins randomly assigned to each new user: Civilian, MilSpec, Role Playing, Ghillie, Doctor, Priest, Ninja, Team Skins, Beezlebub, wait...what? Extra Buildings to Support more vehicles, more players, and more camps Custom Inventory Loadouts afforded to Admin and Donors. Donors and Admin may also be assigned a particular skin Care Packages, wrecks, and custom heli crashes. AS50's and Thermal weapons removed We are recruiting Admins. Please visit offgaming.us for more information, or find us in game. . We have the best Admins in the world for a fair, hacker free, sucka free environment, including 3vil_Nin3, Crocket, Ian_27, Raindown, MitchMayne and Oifriendlyfire Currently Supporting: 1.7.4+ and Beta 100+ rMod by FPSRad No client side downloads needed, EXCEPT rMod, to which you can download and install below! Filter us in your DayZ Commander IL002 and Join our teamspeak server at 173.31.49.227 For More info and other projects, check www.offgaming.us -
Name: zAttack Chernarus - (1.7.5.1/101480) BE | Multi Anti-Hack Programs Connection Info: 192.154.98.26 Port: 2312 Host: Los Angeles, CA Max: 50 players Vehicles: 200+ Loadout: Winchester, a few rounds, meat & water. Running the newest version of DayZ and arma 2. Active admin, looking for more admins who can play at different hours then myself. All legit players(including bandits) are welcome to come and play. Also i gift will be added to your inventory on next log in when you sign up for the forums zAttack.boards.net. Also events will be planned for the future including a duel arena, zombie hunting & and scavenger with prizes. Also if your willing to donate a small portion you can recieve your very own protected "Safe zone". You will spawn with a winchester. Also as I see spots where vehicles should spawn naturally i will add a spawn point to that location. Server restarts once a day (gm -8: 06:00). Thank you for stopping by! Also i implemented the tavi refuel methods.