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Found 41868 results

  1. Thanks for reading! I've decided to rent out a DayZ Server, everybody is welcome: Bandits, survivors, "bambi's", ect I wanted to let the Community know more about our server. What you spawn with... M9 with 2 mags 1x Painkillers 2x Bandages 1x compass 1x map 1x Binocs 1x Flashlight Why join our map? Custom Heli crashes 100 + vehicles 5 helicopters 2x Custom military bases -Right now our server restarts every 3 hours. -Our server is currently hosted in Pennsylvannia -The server is currently set to constantly daytime -Third Person is on. -Crosshairs are on. -Death messages are also on. -Kill messages are on. (Open for debate) -Tracers are off. -Nameplates are off. Server Details? Filter "Onion Gaming" or join by IP IP: 64.120.44.75 Port :2302 Feel free to add me on skype BanBeta5
  2. Hello Recently brought my own server having lots of trouble getting things to work on it. I have been trying to create a start load out and spawn more vehicles in i think doing this has now not let me join my own server just as i am about to get in game i get a black screen and a message appears saying , This server is running an incorrect version of the server side application. You cannot play on this server. If you are the server admin please contact DayZ staff. Please help me. Thanks Edit: I reverted my settings so i can play the game but then it means i cant edit load out or vehicle spawns i don't understand any of this.
  3. im opening a new Taviana server, extra vehicles, active admins, refuel script working, abandoned bases and camps around the map where high level loot will spawn in tents once or twice a week,hopefully adding base building and vehicle lifting script soon. search for Survive Taviana in DayZ commander.
  4. machine6fd

    A Tragedy Has Befallen!

    We run a mostly vanilla Chernarus (besides the vehicles) server fairly new. All vehicles spawns are custom and like usual will only be on the shore for a short time. We also offer a website to keep in touch with everyone on the server. Oh and its only 2 days old :P
  5. This is on Chernarus Admins will give you supplies and will help if you are injured. Real friendly guys will assist you in any way. We really want a big community! It will be a lot of fun! Bandits, Noobs, Heroes all are welcome ! Team up and make some friends !! We all just want to have fun. :D Server is located in Washington D.C , This is a US server. ( all this as soon as the 2017 items get added to our tools this will all be done then i will post when it happens) Starting Loadout : (Will change in time) The server host is making the 2017 items into the DB , so i have to wait till they do that To edit the starting gear . SO THIS IS A VANILLA SERVER RIGHT NOW . Admins are on MOST of the TIME, we are on everyday but just not every hour I apologize. Admins are : Drew Peanut , PassiveMenis. (me) Ricky Ram Ops: Royal doob Kevintherocket 3P Y CH Y NP Y DM Y GMT -5 Ip. 173.192.200.93. Port : 3391 custom town is being added (marked on the map not hidden) and there will be MORE added SOON Thinking about doing scavenger hunts (by putting items in vehicles) and telling you the area or island it is in then if you get it and win you will get to choose a item by any desire Any questions pm ME Or Email at [email protected]
  6. Wep0n

    Skill System in DayZ?

    @joe_mcentire: well driving a helicopter is going to be alot more difficult and realistic. it requires alot of skill, and only a few people are able to navigate it. now this might be considered "unfair" aswell, but it will cause people to be skilled in a section where not many others are. same thing will be for the infection system: if you know the symptoms, you may find out the kind of sickness the person has (maby also by looking at the person's face) and the "medic" will be able to find the correct medecine for the disease. to be a medic you first need the knowledge, and a good assortment of medecine which will take up alot of space in your backpack. you should be able to specialize in one thing, so you can help others. and accept a trade-off between the professions, you can not be everything at once. most of the things can be looked at the wiki, and the car repair interface i mentioned can be simplified, but still require some knowledge, and materials. and if you lack knowledge by not reading the wiki, you might be able to find some kinda handbook which explains it to you. people should be able to contribute to something, and if you want to achieve something, you NEED help, you cannot reach everything alone. people need to help eachother to survive alot more, and the focus on PVP is just too high at the moment. a skill system is just a bit dull. it is just a cheap mechanic making someone a medic, whitout the guy knowing anything about medicinal stuff. DayZ is a sophisticated game, and requires people to learn something if they want to be good at it. if they are not interested in learning it, well then they will most certainly accept the fact that the will need others to do it for them. (like driving helicopters, which exists already and is ultra hard in the standalone) sure, as a lone wulf you can go hunting and pretty much live by yourself, aslong as you can do basic maintaining of guns, and take care not to get sick. but if you want to get vehicles, get cured from a serious illness, or drive a helicopter, you will need some knowledge and materials which you probably might not have, so a basic interaction with people might be required.
  7. roykingtree

    Heroes - Confession to a skill system revolution?!

    I guess we'll find out. The only thing I know is [personally] "Skill Trees" and specific "Roles" completely ruin online gaming for me. There is nothing worse than hearing "we already have a dps, we need a healer", it makes me feel like a tool. Rather, If I want to be a mechanic then I will acquire the necessary tools, clothing, and knowledge to repair vehicles instead of choosing a specific "Mechanic" class when first creating my character.
  8. Hey guys! Unorthodox and Osian have just recently started renting a DayZ server. We welcome everyone, Bandits, survivors, noob's/Bambi's I just wanted to make this thread to introduce this new server into the forums and to explain how It's going to be run. So first on the agenda! Let me remind everyone we are not a clan... So therefore the server will not be run like a clan server It will be run for the people who join and stick around, we are all about running things for community's! We try and keep things are fair as possible. What you spawn with: M1911 with x3 clips 1x Coyote Patrol Pack 1x Painkillers 2x Bandages 1x Map 1x Compass 1x Mountain Dew 1x Cooked meat 1x Tactical Knife This is only a test list until we gauge what you guys prefer, Obviously we are not going to allow you guys to spawn in with AS-50's and M4A1's and stuff..But Remember! The list can change whenever, depending on what you guys want! (As long as it's fair) What's on the map right now: Carepackages 100+ Vehicles NE Airfield has barracks and firestation Firestation in Dolina Hospital at Petrovka Small barracks in the forest 1 Small player base 1 Large player base Player bases are for you to take over, they have heli pads with them and are hidden on random places in the map What we plan to put on the map in the near future: Redeveloping the middle of the map to increase activity in those areas Maybe adding custom bases to set spawns in This server is ran for you so you get to decide also [999 Admin Service] The admins on this server now run a emergency service which is there for you whenever you need us. This includes; Bandaging Giving blood transfusions Other miscellaneous help ​The service is there for YOU so please do not take the p*ss or we will stop doing it. _________________________________________________________________________________ Side chat is enabled, but purely for Shouting out Hackers and writing to one another, Open mics will not be tolerated in side chat! -Right now our server restarts every 3 hours. -Our server is currently hosted in London -The server is currently set to constantly daytime -The server is set to regular(This won't change) -Third Person is on. -Crosshairs are on. -Death messages are also on. -Kill messages are off. -Tracers are off. -Nameplates are off. Server Details Filter GG Gaming Or enter the IP and port which are as follows: IP; 109.123.117.178 Port; 3000 The server currently has Gotcha Anti Hack enabled Owners: -Unorthadox -Osian Admin List: -Props -Holograph -Sheldor That's it guys, but we want as much feed back as possible! So feel free to message the owners on Skype: Unorthadox; bloodlust1318 Osian; OsianChalk Also feel free to add these Skype accounts if you want to hang out and play, we like meeting new people. Thanks for reading guys. Kind Regards Holograph
  9. Awesome fun server, No camp raiding which is fun, tons of vehicles and helis!
  10. This server is amazing.. Theres literally vehicles everywhere.. i really suggest this server if you want a fair game play that doesn't have abusive admins or hackers!!!!
  11. Lieutenant Khellus Reporting in, Myself, Mbl111, and Encore, along with Brad. Have successfully acquired a Military Offroad vehicle. During the course of the Scavenging/regrouping mission all members were successfully equipped, medically treated and organized. We recovered a substantial amount of gear. The List is as follows Weaponry 1. AKM 2. M107 3. Dragonov SVD (Camo) 4. MP5SD 5. FN FAL 6. M9 Silenced Medical Supplies 1. Blood bags (On Ice) 2. Morphine Auto injectors 3. Bandages 4. Epi-Pens (Due to certain members allergies and the like.) Side-note: Sir, no anti-biotics were recovered from the scavenging mission to cure your..... *ehem* medical condition ... Additional Equipment 1. Car Tires (For Maintenance of our convoy vehicles, I understand we were running low.) 2. Tank-Trap Kits AKA "Hedgehogs" (For the blockades of known bandit routes) 3. Scrap metal (To weld and repair the bullet holes riddling a majority of our scouting vehicles.) 1x Military Off-Road Vehicle Color: RED All Equipment has been stashed at a Tertiary Base Created by Myself, Encore, and MLB. Coordinates will be uploaded during next rendezvous Sir. Khellus Out.
  12. Do you like to actually play DayZ? Do you hate spawning in with nothing but a bandage and painkillers? Are you tired of running so far because you can't find any vehicles? Do you hate playing in the dark? Are you looking for a dedicated server that also respects your feedback and will make changes to the server? Do you want to play with a community that isn't total chaos? If you answered yes to any of the above questions then please feel free to check out this server Server IP Address: 67.228.177.73 Port: 3306 Here are some of the many great features about the server: • Protected by Gotcha Antihack • Always Day Time • Dedicated server • BloodSuckers Are on • EVR Storms are on • More vehicles then a regular DayZ server • Custom starting loadout • PvP Encouraged • Always consider players suggestions (in game [if admin is on], email, and on forums) • Friendly staff And Active Admins • Server runs latest updates offered on DayZ commander
  13. Cheers for taking the time to read this post, quick background about me, by the by I have not checked to see if these ideas have come up before so if they have been mentioned I am not fussed I am just putting my own views based on my experience of game and what I have read about SA. Started played dayz when it was just started to get really popular, saw a review on website and thought it sound interesting. Didn`t own arma 2, (was a huge fan of flashpoint thou back in the day) so I read a few reviews about the game itself and then checked out this site and read all I could about the mod. Then decided to buy it with some friends of mine, a total different playing experience of any game, the tension and the guilt you had for killing your first person (i still remember it). For a game and a mod at that, months later to remember certain funny and pure tension bits makes the game very special. Sadly after a while got frustrated, my main problems were :- Lack of buildings to explore. Unless you found the right server, cheating was quite common. (it did provide some amusing moments when tanks came trundling over a hill into town thou, scared the hell out of me). Constant bugs, my friend never let us forget about the door breaking his leg and then it happening again. Inventory system, was just rubbish and frustrating. Loading and getting into the game. So I stopped as well as my friends playing the game, I became a classic lurker on these forums never posting reading all the comments about the mod and seeing what happened when Rocket gave the hive to other servers to use as there own. While I waited for standalone news, I thought I would try Warz, suffice to say it didn`t have the same atmosphere as dayz and decided to give up very earlier on in its development (first week). Then it all hit the fan with steam and general changes to the game so I never went back, wish I didn`t spend the cash now it was just a gut reaction. Right then views on standalone and things that have got me excited about playing it. The time its taken for rocket and team to get the stage they are at. Now me personally I hoped that the SA team would not rush it and quickly realise dayz SA and come out with a complete proper game (i.e. there xmas release date I thought that was a bit quick). I know they already had the engine but I wanted something more than the mod, the game I think Rocket wanted to make. So when I read the post about moving it to more server dedicated, this is the thing I hoped and even thou we have only seen screenshots I think its the right move for the game to develop into something special. So time was never the issue for me, I have read quite a lot of people on this forum frustrated about the promises made. Where I see there point I hoped that the SA team could address as many issues as they could and build on a more stable game. Which by the sounds of they are doing so happy days indeed!! More people on a server (150 aimed at judging by QA's on reddit) I am all for this if its possible, with a map with more buildings enter-able. Each village you reach will need much more time to explore, instead of going straight for the buildings you know you can enter. The best part of Dayz mod was the player interactions do you attack, watch and wait an see what happens. I have had some bizarre encounters with people in the game so the more player interaction the better for me. I want to immerse myself into the world and feel like a proper survivor so when you have these random encounters you have to make the choice weather to engage or sneak around them. More buildings to explore and new loot mechanics. This is one of the main reasons I stopped, I got so annoyed going into a village and finding a barn and one house to explore then leave, 5 mins done. Now obvious being a mod I understand why this was like this so i`m glad its being addressed in SA. When I was playing with friends I loved being the lookout, watching there backs on a hill as they explored a shop and kept an eye out for players and zombies. This made you feel like part of a team and again immersed you in the world, the tension you get from trying to get that extra bit of loot or have you pushed your luck to far. Now when you arrive at a village you have got much more scope buildings wise to explore and loot, which will MAKE the game into what it could be. How long should you explore a village for do you set a 2 min explore per a building to keep moving. This is defo one of things i`m most excited about, than I believe it was Matt Lightfoot said that you have to explore the shelves of each room and under beds. Loot is everything in the game, you are your loot so the more actually searching you have to do the more personal the loot is to you. With the new improved inventory, which I am very eager to see after Rocket said its like XCOM (one of my fav games of all time). This should make the entire experience of loot and searching for it something that will make the game stand out. Military grade weapons. I have read a bit about this and apparently there are more of your standard weapons (i presume shotguns, melee weapons, hunting rifles and handguns), while the more powerful weapons will hopefully be more difficult to find. Now with the mod, you knew there were only a few places where these weapons appear so it was a haven for sniping fights etc.. I would like more places for these to spawn such as military style road blocks, more crash sites, police cars in roads with police grade weapons, APC turned over. How about secret weapon caches which have been created in basements but were overrun by the zombie attacks. Also if you see military/police corpse they could have a chance of having ammo or a weapon on them. I also read you have to maintain your weapon an interesting part of the game, I wonder if you will swim for bit and if you have weapon in your hand you have to dry it out to prevent rust. Going for that perfect kill shot and your gun jams, I can imagine the bitching at your weapon now. As long as they are more random places as well as the standard military sites I think that would cut down on camping and increase the amount of people spread over the map. It will be interesting to see how this appears in SA, making sure loot is around and the extra special loot makes you feel very lucky to find it and makes you very nervous of going into a town for supplies. Hunting and such like There was a strange sense of pride when you cook your first meal after a bit of hunting, having your backpack full of cooked meat and knowing you can live off the land. I hope they develop this so you can do more, like Far cry 3 you could make holsters and such items from things your find. This encouraged you to go hunting and could be expanded on, such has bonus for eating well to stop you getting disease or even uncooked meat could have diseases on from animals. I remember reading that bow and arrows, crossbows will be in the game I like the idea of taking down people stealthy with your bow and arrow. Maybe you can make your own arrows or do a rambo and create exploring arrows with grenades (i have no idea if its possible sounds good thou). Living off the land, from what I have read, is something Rocket is very keen on from his own experiences so I hope he will develop this into something you can realistically do in the game and maybe not even need to go into towns live off the land. CO/op, PVE and PVP I have seen some people say they would live this done by server, I could not disagree more, this is about survival you make your choices not the server. IF you want to kill people, go ahead your life, want to help people fair enough or want to just roam around, do that. It should be a completely open world, you play your game if you get sniped that is part of the game you help someone and they turn on you annoying yes, part of the game sadly yup. Bans from server should only come from cheating/abuse, other than that you can do what you like. This makes the mod what it is and what the SA hopefully will be. Levelingish Now this is a tough un, I like the idea if you can do something in real life (read stars for example), you can do it in the game. Thats fine but I know if I was in such a predicament I would be hopeless and would have to learn quick. I have never fired a real gun, I have no idea how to aim it other than what I have learned in games so i`m stuffed really. So my view is, the longer you survive the better you would become at things you do, examples You would improve at handgun/rifles/shotguns use, so maybe when you start your hand shakes a bit so its difficult to aim, but the more you do it the steadier your hand becomes. Sniping is a difficult skill and unless you char has military experience or your a gun nut you won`t have any idea what to do. So with that could you set your targets up like a bottle or a tree to practice on and your skill improves through that experience. (with obvious risk to people hearing you practice) Also when killing zombies this can improve your skills like getting headshots etc.. First aid, I have a base idea of what to do with a bandage, maybe you can find textbooks on how to do first aid with looting and you can learn it by reading. (making splints etc..) Skinning and making things, If it tried to skin anything I would make a right hash of it, so as you do more of it you get quicker and you save more hide as your skill grows. The longer you survive you get more used to going without food and water because your much harder character. AS long as you eat proper meat you develop more resistance to disease etc.. On the flip side if you don`t eat properly and live of beans you find it harder to run around and such like for longer periods. Repairing equipment, I know I can`t do anything with cars and obviously there are people are very good and fixing them. So maybe away to be able to get repair manuals to read so you can do these type of things. Naturally when you die these experiences would be lost to you, of course that would be an added frustration you would have to relearn these skills. Realistic yup, for a game very annoying but I believe it would create an even better connection your char and make them feel more like you in the game. Naturally when you die, you might throw a small hissy fit cause you were nails but heigh ho!! Expanding on this if you find manual's in the game such as basic first aid, when you logout you have the option to read the manual, learn it (may take a few reads) until you have the option to do it game, this could expand until other things like weapon cleaning manual, skinning manual etc.... Reading this back I thought maybe you could choose what type of char you are and have a basic skill set based on that, examples Survivor, You can skin animals, start off with a skinning knife,have bow and arrow skills. Explorer, have a map at the start, can read stars automatically to show north (shown on hud). Army, have the basics weapon skills abd start off with a pistol with 1 clip of ammo, but no other skills This would create a bit of an RPG element, might not be a decent way to go but I feel it gives you a playing style, which you don`t have to stick to but would give you an advantage in certain situations. RPG maybe bit strong a phrase but I want the experience you gather through your char to matter. End game content Apart from living I would like more to do when I have the basics of life, weapons, food, water, hunting gear etc. I like the vehicles thing and the idea of adding bits to it does sound cool and I think you could come up with some excellent mad max style cars. Saying that bases is where its at for me, now I know rocket is keen on underground bases and these sound cool, I am sure he has some ideas. Here is how I see it:- When I think these underground bases I like to think realistic goals, you are on your own you can only do limited base building. I am thinking in the style of Vietnam style bunker networks. These were made by hand and with basic tools. Perfect for SA, If you have seen Platoon you will know which ones I mean. So my vision would be when you log out you can instance to your bunker, so you find an empty space on the map and have some small thing which you can hide to represent your bunker. In the game you will need tools, like wood to support the tunnels, spades, supplies of food etc.. You can then find your hole on the map, click on it and it will give you options as long as you have food and water, you can dig out your bunker while you are away from the computer. So you can draw a rough version on the scrap bit of paper of square paper which you can find while looting and you can draw a basic tunnel which ends in a room. Each square takes x amount of days/hours to do, this would be done in real time and you will need supplies in backpack or in bunker to do work (more than usually cause its hard work digging). When a tunnel is dug out you have to support it with wooden beams which have to made again either in game or during logout sessions which you can set to do. Naturally you have to sleep so that has to be taken into account, if you have a friend click on the same base he can help you build the tunnels and cut down on days/hours of work time. Of course you will need more food and drink for each person who helps you. When a tunnel and room is complete, you have to scavenge supplies for your new home. Such has storage, sleeping bag, lighting (torchs/candles will do) etc. you can than expand on this with friends who can connect to your system and develop and underground community will all people sharing supplies etc and you have a clan base!!. I also think if you log out in your bunker you should get a bonus such as, health restored, food and drink icons back to full (as long as there is food/water in bunker), diseases can be easier to care for cause out of the elements. I think this would be easier than doing things in the game, digging I cannot believe can be made into an exciting game and you can personalise your bunker with things you can collect so its like an extension of your backpack. You can restock your ammo/food/drink etc.. from your bunker and go out into the world come back and store your goodies. In keeping with the game, this bunker can be raided by anyone. So you need to add some Vietnam type booby traps which you have to disable before entering your bunker and enable before you logout/ leave bunker. I like the idea of someone sneaking in, but have to negotiate traps you have put in, which can`t be seen by the naked eye unless you have a device for detecting them or knowledge of that type of trap. So if someone finds your bunker by accident (they should be very difficult to see), they have to risk there own lives to get your loot. I think this will develop the teamwork in the game and give you and your friends a proper sense of a base, without adding to much to the game and allow instancing naturally to work within the games design. These bases need to a realistically achievable by one or more people, as much as I would like massive underground bases I believe it would not be realistic and in the interest of the main bit of the game. Everything needs to be realistic and I admit I would not know where to start with building such a base, hence why you may need to find a manual on how to create a base or something like that. Of course if someone finds your base and gets past your traps, then they can loot it and take it as there own base, such is the way of the game. Expanding on traps, I choose this because of having a door or something similar you have to break in to get access the bunker is not totally realistic for one person to create a door with lock on (combo or key one). Maybe you could like I suggested for levelling you could read on how to create one, while traps are easier to create and also allows you a bit more personnel in your defence of your home. ------------------------- Right then, thank your for getting this far in my post I am sorry for any bad grammar, spelling etc.. I love to say English is not my first language but it is i`m just crap at it ;-), If you agree or want to expand on my own views feel free and post your thoughts. This is like my second ever post, so decided to get a lot of my chest about a mod which I have really enjoyed and can`t wait to see what the SA brings to the table. Just read it through using preview and if you have read my entire post, you deserve some beans, man I waffled on there!!!
  14. justforsvinna

    Look to join a group/clan

    Do you like to actually play DayZ? Do you hate spawning in with nothing but a bandage and painkillers? Are you tired of running so far because you can't find any vehicles? Do you hate playing in the dark? Are you looking for a dedicated server that also respects your feedback and will make changes to the server? Do you want to play with a community that isn't total chaos? If you answered yes to any of the above questions then please feel free to check out this server Server IP Address: 67.228.177.73 Port: 3306 Here are some of the many great features about the server: • Protected by Gotcha Antihack • Always Day Time • Dedicated server • BloodSuckers Are on • EVR Storms are on • More vehicles then a regular DayZ server • Custom starting loadout • Easy to contact admins if none are on • Always consider players suggestions (in game [if admin is on], email, and on forums) • Friendly staff And Active Admins • Server runs latest updates offered on DayZ commander
  15. dannyj220

    Cheating on UK248

    Hello, i would like to report a cheat username crippledonkey on UK248. He keeps getting repeatedly kicked by battleye for trying to script vehicles and weapons, so basically is just another cheat most of us hate :( . Timing for this was 15:06 GMT, though he/she was on earlier in day doing the same thing. F***ing scrip kids....
  16. this is the old thread, new thread below :) http://dayzmod.com/forum/index.php?/topic/139828-1881652321342342-trickerynet-177103718-extra-vehicles/
  17. chippe

    Best servers

    Great server for new players, helpfull members and looking to build a good community DAYZ UK OMEGA 3DP:ON CH:ON - (1.1/100296) [VETERAN] [day 24/7] Private Hive [Forums] CUSTOM LOADOUT, 125 VEHICLES
  18. Hey, new dayz server just started up. Looking for teams to come play on the server and also people the join the team. DAYZ UK OMEGA 3DP:ON CH:ON - (1.1/100296) [VETERAN] [day 24/7] Private Hive [Forums] CUSTOM LOADOUT, 125 VEHICLES www.nwa-dayz.tk, apply on the forum here We hold world events so remember to keep checking the forums and events page. Any questions welcome.
  19. DAYZ UK OMEGA 3DP:ON CH:ON - (1.1/100296) [VETERAN] [day 24/7] Private Hive [Forums] CUSTOM LOADOUT, 125 VEHICLES Looking for bandits and general players to join the server
  20. Serious Stan

    6 months and a glock icon later...

    I promise you i will eat my words IF it comes out. I will most likely play it.. To be honest im not so sure if it will even come out... People here saying it will be a brand new game is wrong, its not.. they used Arma2 engine, rocket said so himself wich means probably 50%+ of the weapons and vehicles that already exists will also exist in SA, simply because they infact exist in real life and i hope this is not gonna be a fantasy game.. I just want a TREAT!! im sure others would like some treats aswell.... i dont care about the fancy graphics i want to see something real from the devblog that i care about.
  21. WiFiN

    Foliage movement?

    You can already attach things to vehicles in the editor. So slapping bushes onto your car can be achieved even in the mod.
  22. For this weekends event we will be changing to Dayz 2017 and everyone is welcome to join us :) The change will take place at 7:30pm GMT, we will give some basics as starting gear and adding extra vehicles We also have a stats center for anyone who registers on our forum http://uk-gaming-zone.co.uk The stats center shows how many people you've killed, how many zeds, your humanity, headshots, playing time and much more :D Hope to see you later, be ready to be killed, skinned and cooked :lol: sod the :beans: it's human cannibalism time
  23. This is are new server, it has been up for a month and was never very popular because not many people were aware of it. It has very fast server join time, 300+ vehicles, active staff and a very nice community. Please feel free to join and enjoy yourself! IP; 159.253.143.16:3017
  24. Okay, quite awhile ago when I was starting to get a little bored with the mod I downloaded a hack to use 'DayZ Navigator', basically showed tents/vehicles/players etc... Now obviously that was stupid of me and I paid the price, globally banned from battleye. Now, I assure you I have learned my lesson. I created a new steam account, rebought, and redownloaded Arma 2: CO as well as all the DLCs. Thinking this would get me back in the game, nope. I'm still receiving global banned messages when trying to join any multiplayer Arma2 game including DayZ. I've tried pretty much everything including deleting steam folder completely and re-downloading everything, the key on my new account is not banned (checked with 3rd party). My next step is reformatting my computer if no other solution is found, any help is appreciated. Lesson learned, don't hack kiddies.
  25. Geheimwaffel

    Anyone know a good UK server?

    Hey survivors, our DayZ Lingor Server with rMod is now online, there are Tons of new Vehicles and Weapons to find, we have a trade outpost were you can trade ammo and other things, find lots of chopper wrecks, vehicle crashes and cargo drops. Enjoy the jungle feeling and join us, the Admins are friendly. Sane's Asylum - DayZLingor 1.2 [rMod][300 active Vehicles, More Weapons, Custom Startgear, Carepackages, Wrecks][Veteran|3DP:ON|CH:ON][DAY ONLY] - hosted by nitrado.net 85.190.137.201:2302 Sanes Asylum If you have any questions just contact me :D
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