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Showing results for 'Vehicles'.
Found 41868 results
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hey guys got a new server up and running with friendly no bull shit admins, 300+ vehicles, fresh vehicle respawns every server restart, restarts every 6 hours. friendly community donation run and a free enfield upon spawn for donating
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The Chosen - DayZ Chernarus Server - 200+ Vehicles - 10+ Helicopters
ZackCulross posted a topic in Mod Servers & Private Hives
So me and a friend have went to great lengths getting this server to be the best we can have it. Stats - Private Hive(Currently don't have the money for an official server *Donations welcome*) - Active Admins. - 200+ Vehicles. - 10+ Helicopters. - Amazing loot spawns (Rare gun aren't that rare any more). - Customized vehicles loot areas. - Monitored by anti-hacks, admins and live map feeds. - 6 Hour restarts to give players a chance at getting new items. - Always daylight. - Side Chat. - Spawn with food. How to join us! Server's Name = TheChosen - Chernarus - Active Admins - 10+ Helicopters - 200+Vehicles - (1.7.5.1/101480) [REGULAR][GMT-9] Private Hive - DayZ.ST IP's = 5.63.148.28:3340 -
You're not the only one man, I have experienced possibly every script there is out there. I play 100% legit (I don't take gear or weapons I have the slightest feeling are hacked, no combat logging, no despawning, no recycling, no exploiting of any kind) the most I have ever done is die every once in awhile to get a better spawn if I'm in like BFE. Nothing sucks more than having someone replace my DMR, M107, or even M16A4 ACOG with a bunch of tempting gear that I am going to drop, and a Ghillie that I feel filthy wearing (lol). Or spawning on a bus 12,000m off the map, and being forced to jump out fully geared. Or my personal favorite, being spawned in the ocean/no-return island and having to watch your avatar helplessly float there and starve to death. I recently just started playing on 'private hives', and feel disgusted doing so. I don't feel like I would if I was on a public server. What is worse, is that a lot of the admins of these hives are no better than the damned script kiddies. The most recent server I have been playing, I had just gotten fairly geared with a friend of mine (him: M249 SAW w/ 2 belts, British Pack, food and drink to make two map trips; me: M4A3 CCO w/ 2 1/2 mags, British Pack, Rangefinders, surplus food and drink) and we had found a UAZ, so we fixed it and took it. I had a Fishing boat parked between Cherno and Elektro that we were gonna grab and take to Skalisty to possibly find a chopper, but I decided to check out Rog first. We get up to Rog, and what do we find? Fully green UH-1H huey with a Bambi looting it. We ask him to join us, he doesn't respond, gets out, and proceeds to fire on us with an Enfield. Friend takes him out with a few shots to the body; no biggie. We take the Huey and start strafing fields to find Heli Crashes. We do that for a few hours, and then he decides to hang it up for the night. He parks the Heli WAYYYYYYYY up in a tiny clearing miles from any travelled route where we know nobody would go (by the edges of the map). He dropped me off back at the UAZ and I drove it back up there, parked it about 400m away from the heli to avoid losing it aswell, and hid it in three pine trees where it was COMPLETELY INVISIBLE, then wrote down the coords. on a sticky note and stuck them to my computer desk, and log off DayZ for the night. I log back on THIS MORNING, to check our stuff, and it is all gone. Huey, UAZ, and the two tents I had also set up. We know this wasn't a reset, because it wasn't due for a reset till tonight, and we know it wasn't a hacker. So, that leaves the admins. Which I can tell you for a fact, because they have been using their admin maps to build a 'base' with all the vehicles on the map, they were talking about it in side chat with each other, but I never got a screen of it. Kicker is, that one of the admins had been giving me and my buddy problems about esping, why? I do not know, but I'm thinking it is because we had found the UAZ in the middle of the woods, and he had done a shitty job of hiding it. So he blamed me and my friend for esping, and told us we were being put on watch, when me and my friend both know we have been plaiyng 110% legit. Point I'm getting at with this short story, is that you really are never safe in DayZ from cheating until the standalone. Combat logging, Exploiting, Admin Abuse, and Script Sissies all make me sick, because like you, I love playing this game. I go to work, I go to school, I deal with my wife, and this is the shit I do to blow off steam for 2-3 hours before bed. Suprising how easily a 12 year old moron that thinks he's funny because he just came from CoD: BO2 or BF3 and can't play a combat sim for shit so takes it out by cheating, can ruin your day, and your 30 day survival streak.
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DayZ Balkan | Custom Map | Day Only | Private | Vehicles >200 [Shop, Dogs, Apache, Lock vehicles, Auto refuel, Minefields,100+ Military Bases, TSW]
DayZbalkan replied to DayZbalkan's topic in Mod Servers & Private Hives
No but u can destroy mines using your gun (In dangerous situations with Vehicles or something ) haha No problem bro ;) -
On our server i have got a bunch of vehicles to spawn that you wouldn't believe could spawn without rmod but when i fire the guns i am kicked with Script Restriction #85. Is there anyway to stop this from happening?
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I like the idea of adding crop dusters and the like to the game. It would indeed be interesting if we could modify the vehicles we find to add weapons. You say crop duster, I say bus B) Just saying, bus + 8 or 10 people hanging out the window with a couple on top in makeshift turrets..... oh my. Not to mention we should be able to shoot out of moving vehicles!
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each night any destroyed vehicles get respawned. thanks to my community of GRADE A drivers/pilots... :P....I always have some stuff to respawn. apply for password and check out the forum http://huntersden.forumotion.com
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DayZ Taviana.com private hive server! 100+ vehicles! Give it a go! DDoS protection, hosted in LA!
CyberPsycho posted a topic in Mod Servers & Private Hives
I hope to make a server that has friendly players on it, and I am willing to customize it to how people would like it (within reason). This is not a place for cheaters or people who want to talk shit about others. All ages welcome! Come give it a try :). Banditry is 100% okay with me, and I believe that it adds to the game. 100+ Vehicles (including maules, c130s, biplanes, little birds, and hueys) Day/Night cycle 192.31.185.204:3068 DayZ Taviana.com Enjoy! -
1st hand experience, the hacker was willing to demonstrate how scripts/hacks work this line does infact make reference to a hacker/scripter. *although there might be exceptions. Why do i know this?? I called a guy out for some guns I seen an his canty ability to run towards people, vehciles in the game. Now as an ADMIN/OWNER I have every Anti-Cheat program they have made, after reviewing my logs and calling him out on it, he asked how i knew for sure! I copy pasted this command line "00:03:58 - RemoteExec Log: #1 ************* (************************************) - #85 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"" Told him it popped up in orange on my logs. He then asked if I could look at the logs while he tried other things, he spawned vehicles, weapons and other things that ALL triggered the command line and/or similar ones in orange(text usually appears in black) After seeing him SPAWN items IN FRONT OF MY FACE and Immidiately checking my logs I can confirm scripters/hackers can be identified by this line.
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You sir are wrong, maybe what you say has some truth, but this line does infact make reference to a hacker/scripter. Why do i know this?? I called a guy out for some guns I seen an his canty ability to run towards people, vehciles in the game. Now as an ADMIN/OWNER I have every Anti-Cheat program they have made, after reviewing my logs and calling him out on it, he asked how i knew for sure! I copy pasted this command line "00:03:58 - RemoteExec Log: #1 ************* (************************************) - #85 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"" Told him it popped up in orange on my logs. He then asked if I could look at the logs while he tried other things, he spawned vehicles, weapons and other things that ALL triggered the command line and/or similar ones in orange(text usually appears in black) After seeing him SPAWN items IN FRONT OF MY FACE and Immidiately checking my logs I can confirm scripters/hackers can be identified by this line.
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This is a great idea. Tents are near useless on a server that people actually play on. If a server consistently has 50 people playing, that's hundreds if not a thousand different people playing on that server. The maps are big but they just aren't that big where you can hide a tent (That sticks out like a sore thumb) from a thousand people. Last night I was trying to find a good spot to set up my tent. Looked at the map, found 4 different spots. At each spot I visited there were already tents and/or vehicles hidden. It would be nice to have a small spot where you could stash some stuff, and be relatively sure it is going to be there when you come back. Having your buried cache disappear when you die is stupid. What would be the point?
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I am going to add on to your points here, and break it down into slightly smaller catagoeries. Solo (You, yourself, and I); Pros; Concealment is easy. Less Food, Drink, Ammo, Medical Supplies, and gear to carry. No "Friendly Fire." Your Pick of the best gear you find. Cons; Can Be lonely No Blood Transfusions with out massive risks from randoms. Can be flanked, and snucked upon easier Easy Target Hunter Killer Teams (Typically 2-3 players) & Squads (4-6players); Pros; Extra Eyes Less susceptible to being flanked and snucked upon Extra firepower More room for gear Conversations Trusted person for blood transfusions Covered while moving into a potential "Hot Zone" More ground covered Better for "Armed Vehicles" such as the "Huey" Helicopter More likely to be left alone (whose going to risk a 1 v 6 battle?) Cons; More Food, Drink, Ammo, and Gear required Less concealable Everybody has to figure out what gear goes to whom. (assigning roles to people helps with what gear they get, you have a brillant sniper, but is kinda sucks at close quarters, give them the sniper man, you find another one take it.) More penitential for "Friendly Fire" (Communicate all the time, your going to pull the trigger? Say "Sniper Firing AS50" for example or "Support firing." Think you see a player call it out and say where you see them, compass heading, landmarks, etc. Your going to move up, "Rifleman moving up right side." I am working on a post that'll cover more on multiple person tactics.
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If your a clan looking for a home server or just a player looking for a safe private hive server to join, this is it. Freshly started, our team-speak is 173.242.117.180:9001 if you have any questions, concerns, or just to chat. Our server ip is 67.228.177.191:3170 Custom anti-hack 250+ Vehicles, Helicopters, and Planes Active Admins Restart every 6 hours
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so i just rented my own server, here are the problems i need some help with guys: 1) i can only find 1 crash site 2) idk how to kick people if needed 3) not sure how to add more vehicles 4) not sure how to add admins 5) any advice you guys have would be greatly appreciated! try and get back asap please!
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After hosting a Public Hive Official Server (DE 4265) for a few weeks now, I decided to look in to hosting a Private Hive Server as well. Unfortunately I made the mistake of going to [NAME REDACTED TO PROTECT THE GUILTY] first but quickly realised my mistake and cancelled my account before it got out of hand (still waiting for the Pay Pal Dispute to be handled ... but anyway). In one of the threads about the afore mentioned group mentioned DayZ Priv, and after doing some research and spending a lot of time on their website and Googling them ... I decided to bite the bullet and ordered my server. The order was placed at 10:41 South Africa time (GMT +2) and I received my Server Login Details by 15:49. Well now, that is about 43 hours faster then the other crowd ... thumbs up +1 and all that stuff. So I started testing the server and ended up playing with the custom_loadouts ... managed to get it working but for some unknown reason my loadout was reset to the custom_loadout every time I logged in ... which meant an endless supply of ammo. I Googled some more, tried a few things and eventually thought that maybe my DB was the problem ... so I used their tool and did a restore to one of the rolling backups. My bad ... I chose a 0 sized rolling backup and wiped out all the tables ... *sigh* ... teaches me to read the screen properly next time. So I decided to log a ticket with the support desk. Ticket logged 19:25 (GMT+2) ... First Response received 19:40 ... Situation Resolved 19:46 ... WOW!!! I am still waiting for the other party to answer a Sales Question I have ... go figure. So the Morale of the Story (besides me having to read screens better before doing DB restores) is ... you want a very good Private Hive Service Provider ... go with DayZ Priv ... it is definitely worth the money and their system works like the label on the box. DayZ Priv ... you have a new fan and I am looking to a nice long business relationship with you all. 8-} Keep up the awesome work and thanks again. Here are the server details: Address: 62.75.216.74 Port: 2362 Max Players: 40 Map: Chernarus Vehicles: Normal Spawns Version: v1.7.5.1 Other: No custom loadouts. Active admins. BE Extended Controls. Server is constantly monitored. Server Location: Germany/France Server Hoster: DayZ Priv (http://www.dayzpriv.com)
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Appreciate the amount of work you guys put in this "for free" so far and Im grateful for this awesome game. But here goes the but... this patch seriously f...ed up so many things terribly. Tents, duping, full ammo on reconnect again, vehicles being doubled... but the worst thing for me is the Zeds. I always thought you wanted to go for a realistic approach to the Zombie Apocalypse, yet these respawn rates undermine that completely. Its fine for me if the aggro range is increased by shooting, fine with me that the Zeds are more of a threat by not making that aggro noise anymore, but if I clear out a whole town to be able to loot in peace, well you have like 30seconds before they respawn, never giving you a break. Is it realistic, that after clearing 100 Zeds in a town, they will magically appear again within seconds? Maybe add more Zeds to a single building to increase the threat by them, maybe add Zeds to the areas surrounding towns/buildings and have them start walking towards the city when they hear a distant gunfire, maybe have respawn times in minutes and not seconds. But the way it is right now, its just a joke imo. Another thing, that is very annoying: You cant land a heli anymore for refueling. Since gas tanks are always near buildings, there are Zeds, but before you even reach the ground they already start damaging the heli. Everytime so far, 6 glasses went yellow just by landing and getting hit by 1-2 Zeds before hitting the ground. You actually have to have one guy parachute and clear the area, if you dont want to repair 6 windscreens everytime you land for refueling. Is this supposed to be like that? Maybe have windscreen glasses actually be more of a challenge to break for Zeds than with just 2 hits... I seriously doubt I could break the windscreens of a military heli even with a baseball bat that easily.
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1000fraggers.com | DayZ Panthera - 1.7.5.1 - ACTIVE ADMINS | Extra Vehicles and Weapons | Daylight 1000fraggers.com IP: 94.23.183.146:2302 1000fraggers is a DayZ server that changes map every so often via a polling system on - http://www.1000fraggers.com - 1000fraggers is also a big gaming community that provides a nice social aspect to the game but also caters for the competitive players out there that like a challenge The 1000fraggers community is free to join and anyone is welcome We have a teamspeak server with the IP of: ts.1000fraggers.com Feel free to join us on teamspeak and have a chat or just join the website and get started there 1000Fraggers.com Online Gaming Just Got Better
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Just look in less traveled areas. The only vehicle you may find in Cherno/Elektro is the bus. If you really want to mess with vehicles, go on Taviana.
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ZeroSurvival.Com | New UK Private Hive | Simple Whitelisting | Forum Stats | Custom guns buildings and code without a mod download
AdjustedJunk replied to seaweeduk's topic in Mod Servers & Private Hives
Great server, admins are friendly and helpful but will blow your head off given half a chance lol. Love the custom buildings(Barracks, Fire hall @ NEA, Market @ Kamenka, Fire hall @ Berezino, among others) custom loot/vehicles and many more fun little add-ons. I hear they will be going the dedicated server route soon so they'll likely be running multiple maps and probably even a wasteland server as well from what I hear. They also have fun server events from time to time("Survivor Games"-type event most recently). Currently the server is a bit dead so it's perfect for bambis :) -
Just something I was curious about, while the topic of military vehicles in DayZ makes some people frown with disgust I was curious if its possible and would be enjoyable to have something akin to an old fighter plane. Something from say World War 2. Some examples I can think of would be something similar to a russian Yak, British Spitfire or Hurricane or German Mischatsmit. Whether they'd still have functioning Machine guns or simply be used as air transport and something fun to mess with. Some picture based examples: Russian Yakalev Yak-9 British Spitfire Yugoslavian Air force Hawker Hurricane German Nazi Messerschmitt Bf 109
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As people have said, you need a tent or a vehicle to store stuff over restart. Both have their pros and cons, but for long-term storage, I prefer the tent. It's small, green, and can't be driven away. Don't get me wrong, vehicles are very useful for many reasons, but for storage, they can be found and taken or simply hacked away, and can blow up randomly during your goings about. Ideally you'd have both, with the vehicle just carrying extra food/drink and ammo, saving space for loot you find, with a tent(s) hidden carefully to hold the more important stuff and extra caches of supplies. but you take what you can get. As for where to find these, tents can be found typically in supermarkets, but do spawn in any residential building. As for vehicles, refer to http://dayzdb.com/map to find general spawn points. Be sure to look in the area around those locations, as it's not quite exact. However, don't expect them to be there, as players usually nab the more sought after ones quickly, and each point is only a chance of spawning a vehicle. Also note that boats and bicycles don't have storage space and motorcycles only hold 5 items, no backpacks or weapon/tools.
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Requesting Server Admin(s) For Upcoming Custom Server!
unkinhead posted a topic in Mod Servers & Private Hives
Hello :) I plan on hosting my very own dayz server with the specs that i have dreamed of. However i know nothing of the code/process of customizing the server. I plan to study and learn how to do the specifics, but i would like to get the server up and running ASAP. So if anyone with experience would like to help me set it up and be part of the admin stuff feel free to contact me..Here are my plans for the server DayZ Chernarus (NEWEST VERSIONS) [VETERAN 3DP:ON] Name Of Server: .....no idea :P *US Based - Low Ping *Whitelist - (When player base is built) *Online Forum/Website *Active/PROFESSIONAL Admins *40 Person Server (Possibly extended later to 60) *Crosshairs ON *Basic Loadout (Flashlight, Patrol Pack, POSSIBLY Map, Watch) *Map Markers Enabled *Position/Arrow On Map Disabled *Custom Bases (Explained Below) *Custom Vehicles - LOW Vehicle Count (100+) - Increased Amount Of Tractors And Bikes (Not Too Many) *AntiHacks *Custom Scripts (Auto Refuel + More) *Custom Loot Table (No AS50) *Hosted By Verthosting OR Dayz.st *Gun Store ^Explanation: The gun store will be a admin hosted store that will open/close when an admin(s) is online/offline. This store will be placed on the map in a remote north bound area, and will be completely closed off from any entry when closed. When open admin will move entrance blockage to allow customers. You will be able to exchange weapons/vehicles for another weapon or vehicle OR for in game credit. These credits will be the currency and every weapon and vehicle will have a set amount of credits that it is worth. You can save credits to buy guns later. Use credits for temporary safe warranty storage (no risk). Or if you get enough credits (relatively high amount). You can have a custom base built for you and your clan where you choose by spending the amount of credits needed. If you would like to contact me about this, please feel free to add me on skype: Rich21128us -
is dayz 100% PvP on the long term?
plrsniper replied to _Anubis_ (DayZ)'s topic in DayZ Mod General Discussion
Yes, DayZ should be about team play (not denying lonewolfing though) and building up your team, I totally agree with that. I too have played EvE Online and i wanted to battle other players there as well. But my brother wanted to farm ISK and do industrial stuff in hi-sec. We joined corporations and worked together to build up a fleet of ships, we had several billions in ISK and assets and where doing just great in terms of economics and industry but neither of us had any PvP experience and we rarely ventured into low-sec. If we where war decced we jumped corp and waited for the "evil griefers" to go away. We complained about all the wars, we fled the scene and continued on with our farming activities. To top it off, we bought time codes with ISK so we didn't spend a single penny on the monthly fee... All we ever did was farm ISK in highsec by missions, trading, building and mining. Eventually it came to a point where you ask yourself every minute of every day... WHAT'S THE POINT? Why do i farm all this ISK, equipment and ships? Why am i spending ever more ISK on super expensive officer items? Why am i mining this ore day in and day out to make more ships to sell or fit if all i ever intend to do with them is run missions? I had three accounts running at the same time, missions stopped being a challenge after 2 weeks of play. I stopped tankfitting my ships and instead fit them for maximum damage and by sheer overwhelming DPS i beat the missions before the NPC's could get through my shields. There was zero challenge in that, no fear just the day to day grind. My brother had 5 accounts and while he sensed there was still some kind of challenge (or fear) involved in doing missions (he tankfitted his 5 accounts) he too had no challenge in doing missions. It just took him slightly longer to make the ISK. DayZ is similar to EvE in that sense. There is no risk involved in fighting zombies really, if you know what you are doing then zombies are just mobile hurdles for you to overcome and the rewards are way too great for the risk involved (similar to running hi-sec level 4 missions in EvE) and thus it gets boring the moment you have tried all that the game has to offer to you. What differs DayZ from EvE is that in DayZ there is no hi-sec areas. You are a target anywhere at any time no matter what gear you have with you. Remove hi-sec from EvE and you would find that half of the playerbase would rage quit right away. A big portion of those that remain would complain day in and day out and the rest would relish and actually enjoy the game more. You would have a mass return of players from the past who have waited for this change but in the end the game would be at a loss of players. Now, that might sound like i agree with you but what it really is about is. If you don't like PvP then play Hello Kitty instead of a game that involves combat between players. Consider DayZ without PvP for a second. Would it be challenging to you? If you knew you could run straight through Elektro with your pants down and unload your Glock at every zombie you come across and no player could harm you in any way. Would DayZ still be fun? What's the point in having assault rifles, sniper rifles and light machine guns in DayZ when you can easily use a pistol to get around? And that is before you consider just how effective the hatchet is... Why should you only start to care if you live or die once you have found a good backpack and/or a DMR/M107/AS50/FN-FAL etc etc? Why should you be safe from harm just because you spawned 20 minutes ago and still haven't found a gun? I don't care if i live or die and i am fully geared. All i care about is finding a real challenge and the only way to find a real challenge is to teach every player, new or old, how to do PvP. I feel no different when fighting players at NWA as i do fighting a Lee Enfield user in Elektro. In both cases they are just as skilled (that is mainly, not skilled at all) and the only difference is players up at NWA camp even harder. They will still die once they reveal themselves as i flank around and find them prone in their ghillie suits with their huge AS50 sniper rifles looking into the airfield. The only way you will learn PvP is by being exposed to it from the start and that is why our EvE experience failed so hard. We sat safe in hi-sec and did no PvP at all and we cared too much about dying to risk going into PvP. DayZ is not EvE in that sense. The moment you log in you are a target and knowing that teaches you how to deal with the threat. And that is just it, the only threat that ever exists in DayZ right now is other players. But players are trying really hard to avoid this threat alltogether and instead opt to stay out in the middle of nowhere farming gear and vehicles that will never be used properly. And when we come and kill them they rage and cry because they have spent several days collecting it all and they don't know how to retaliate because they have never learned how to fight. Elektro is an excellent place to learn PvP and more players should take the time to learn PvP before they start hoarding stuff. Enough stuff to equip every player on the server several times over... That is never used and only kept by 3-4 players. EDIT: Oh and one more thing... If i let a fresh spawn run through Elektro and let him leave with a map, compass, food, drink and a gun i will not see that player for up to a week as he will go into the wilderness and hide there. He will not interact with other players nor will he seek out any action. His primary objective will be, find a vehicle. Fix it and drive it to the remotest parts of the map and hide it there. Why should the server have to deal with his bandwidth? DayZ is a multiplayer game... Why should we let players treat it as their own single player experience for weeks on end? If you plan to be a hero, medic or bandit then fine by me... Just don't make excuses for being out in the middle of nowhere where you can't interact with other players. That is why i stay in Elektro, the chances of finding another player there increases tenfold over finding them inlands. -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
WalkerDown (DayZ) replied to domistyle's topic in Mod Servers & Private Hives
What i miss, and the real reason of why im still using BattleWarden: - Windows (logs) are separate in Dart, but unfortunately these are almost unusable because if you follow one of them, the others aren't updated. So in example if i'm following the "All" one, but then i want to switch for a moment to the "Chat" one to follow the chat, i'll find it empty coz i were following the other one. BattleWarden updates boths together, so you can switch between them without any information loss. - Chat colours: it's very hard to follow the chat in a busy server. The chat colors helps alot: blue for global.. yellow for vehicles etc. -
First off, I did a quick search, did not find a topic matching this description. If I missed it, please merge this topic with the fitting one. Second, I am from Norway, English is not my native language, so please excuse any weird sentence structure, or grammatical errors. The way I see it: I would like to see more signs of the zombie apocalypse, and by that I mean,- - Police cars abandoned in the streets, shotgun spawn inside. - Other rescue vehicles left at the scene. - Hospitals overrun, lots of corpses, extra medical tents and so on. - More corpses in cars, apartments etc. - Less clutter in the roads(road blocks), more abandoned vehicles. - Some areas still have power/limited power. - Hoards roaming through the map, players will have to fight or flight. - Some houses should look like someone tried to barricade them. - Some signs on houses saying "survivors inside" etc. Like in 28 days/weeks later. I know that a lot of this is not possible in the mod, and the devs have probably thought about some of the things I have said. But I needed to get it out there anyway. I also understand that a lot of the stuff I mention, the devs want to be "player made". For example a crashed car in a city, with the players corps inside. But I still feel we need a bit more. What are your thoughts on this matter? Any suggestions? I would also greatly appreciate if one of the devs took the time to respond :) Kindest regards Hauger.