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Showing results for 'Vehicles'.
Found 41868 results
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Mildot UK1 Chernarus | 60+ Vehicles | Improved Airfields | Active Admins |
Imbrium posted a topic in Mod Servers & Private Hives
Search for: Mildot UK1 IP: 185.2.138.92 Port: 3306 Additions: Extra barracks at North West and North-East airfields Added medical buildings Real-time helicopter crash sites (New helicopters fly over every 15 - 20 minutes) (Choppers take no more than a few bullets to shoot down) Extra environment detail Auto-refuel at petrol stations Clarified and improved debug monitor Removal of parts from vehicles (For sabotage or emergency repairs) Removal of clothing from bodies (Second-hand ghille suits are just as good!) 'Knockout' script (Blood bag somebody you don't trust, or simply humiliate an enemy) Features: UK Server Bambi friendly ;) 60+ vehicles Active admins: (Timmy (Mr Beef Kirton (Imbrium 50 player capacity Bells & whistles anti-hack scripts Dynamic weather enabled Reduced fog Difficulty: Regular Thirdperson: On Crosshair: On Tags: Off As admins we try to interfere as little as possible, but if you need us for anything just whistle. We're all veteran players of DayZ - we just got tired of public servers full of trigger-happy bandits and closed private servers with no challenge. We're aiming somewhere inbetween. If you have any comments or suggestions, please, post them here or talk to us in-game. We're small, but growing. -
When vehicles get to being finally worked on, are the vehicles going to be the same Make/Model or will there be different vehicles other than PoS Skoda's, Lada's, and other crap too slow to race a sloth?
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I was thinking once normal vehicles are added into the game it would be cool if some could be made from spare parts. So say you have the tools need and some resources such as a ruined car you could strip it down and craft a single seat buggy. Then if you have 2x4 wood and some spare parts you could make a bike Last of all if you have a parachute some spare parts and metal tubing you could make a powered parachute. Would be interesting to see what people think and what others could come up with. Thanks.
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Oh what it is to have the sea air in your lungs...! Ideas for vehicles that do not require fuel (the obvious choice come the Apocalypse). One and two-man canoes/kayaks (silent, fast coastal transport). These might be lifted and carried inland to hide.A small rowing boat (I've run past so many since the mod began... just imagine... Bicycles that can be folded/dismantled and carried (instead of back-pack) to put inside another vehicle.A racing bicycle (fast on road, slow across fields, unusable in woodland)A mountain bike (slower on-road but usable in woods etc.)A hand-cart, shopping trolley and craftable sled (from wood, tent etc). These allowing transport of large objects/stockpiles by hand (i.e. moving an engine to a damaged vehicle) Going for broke... A Robinson-Crusoe craftable raft propelled with paddles. Option to craft sail from tents.A small sailing yacht.Helicopters? Never... But hot-air balloons - just imagine that for an end-game... [Craft Hot Air Balloon from 4 Parachutes, Propane bottle? Y/N] OK. Yeah, so those last are pushing it... But nothing ventured, nothing gained. And another idea relating to the sea that I may post independently another time... The open sea needs a reason. We have islands coming but, in my opinion, fishing could make it something truly useful to survivors. Nothing new there... But rather than some dice-roll event to catch fish I've been thinking about drifting schools of fish marked by something subtle, a bubbling/darkening of the ocean or seaguls flying above. There need be no resource-hogging fish actually rendered in the water just something to signify you've located one of these drifting zones where a large amount of fish can be caught. This addition would give the player a reason to voyage into the open sea instead of merely crossing it as fast as possible to reach an island. Certain schools may be of high value, making them the 'heli-crashes of the sea'. And... Oh crap, another idea... Spawning ship wrecks. Oh damn, I wish I could code :rolleyes:
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Razor Gaming is a diverse Dayz gaming community. Currently only running one server which is Dayz Epoch. Although we do support other games and play them as a community as well. We're a brand community just starting out hoping to spread our name and to become more popular over the next few months. Razor Gaming's dream is to expand our community to at least five different servers but all of them being a separate Dayz/ Dayz mod or maybe two of the same servers. We currently only have a staff of one, which is me. I need multiple staff members and coders. I myself know how to code multiple languages and design and create websites. I hope to see some of you on the server. Addons and Scripts Take ClothesIgnite TentsGear Slot Display - Shows you how much slots a tent, car, etc how many more slots are left so that you don't loose any items by over stuffing your tent.Sarge AI - Extremely smart and advance artificial intelligent bots.Custom Debug MenuCustom BuildingsCustom Loot Spawns and CyclesAuto RefuelHelicopter Patrols - These are very rare so that it wont take away from the dayz survival aspect. Custom Load outs - Must be purchased.Custom Default Loadout.Custom Spawn Points - Must be purchased.Anti-Combat Logging.Battle Eye Scanner - Scans your whole arma directory to make sure no scripts are inside it to prevent hacking.Night&Day - Four hours of day and night.Airfields+ - Adds more buildings, vehicles, and cover to move across the airfield without being capped from 800 meters.Safe Zone&Safe Traders - People can not kill, steal, take from your backpack, and take your items that you dropped with inside the safe zones, even if their outside of it!Lift&Tow - CERTAIN vehicles can only lift vehicles and CERTAIN vehicles can only tow vehicles. Vehicles such as helicopters cant be towed or lifted so don't worry! Self Blood BagBreakable Hospital Glass - Hospital glass now breaks with 0.000001 damage! Links and FAQ Website: razorgaming.org Rules: razorgaming.org/rules Server IP: 199.116.118.205:2702 Here you can find a constant channel log update and what I'm working on for the server at the moment: https://trello.com/b/CtV9QKsq/razor-gaming Disclaimer: This server is protected by The Silent Warrior
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All you need is rope...and a car, and to make it extra terrifying lets add in the burlap sack. They would have to keep pace or be dragged MUHAAHAHA This video is of course a silly example, but imagine upping the speed....mmm yes. And remember kids they plan on implementing rag doll physics mmmmm yeeeeeees. Like the post to "fund it" lol
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The TOB Dayz Epoch Taviana server is looking for new members! We have a very friendly and helpful staff who are almost always around, because we love playing DayZ. We're not like a lot of other servers where it's difficult to get help or where the staff just doesn't feel very friendly. We've all been to a few servers where the staff isn't friendly, helpful, or they just seem to not care... We're dedicated to always be friendly and helpful to pros and bambis, alike. Our map is Taviana and we're currently working on customizing it with extra buildings, towns, and AI scripted events. We decided on Taviana because everyone knows Chernarus by now. Taviana is fairly new and exciting. More enterable buildings and more possibilities! In time our Taviana will be different from any other. We use Epoch, so as you would expect, all of the standard Epoch benefits are here as well as: - Self bloodbag - Tow/Lift (Being worked on) - Base Building Without Plot Poles - Plot poles still provide the normal benefits (e.g. Others can't build near them, etc.) - Base decay is disabled and instead your base isn't removed until you haven't logged in for an extended period of time. - Bases will be made indestructible (Making it more difficult to break into, but not impossible. Heli landing, ladders, etc.) - Build Snapping - You can now snap walls, floors, etc. together! - Ensures that your walls are straight, your corners are 90 degrees, and your floors are level! - Huge time saver when building your base. - Protected traders - Many different items/vehicles for sale than in standard Epoch (Nothing over-powered). - Custom Heli Evac - Created in-house and you will only find it on our server! - Have a AI pilot bring your heli to you, when you're in need of a vehicle! - Useful Dogs - Still very early in development and we're not sure exactly where it will end up. - It's still too early to know whether or not it will make it into the server. Unlike most other servers we have staff dedicated to focusing on custom scripts. As the server matures, you'll see many new and never before seen scripts that are sure to make the TOB Dayz Epoch Taviana server your new DayZ home. Come check us out! How to join: Required Mods DayZ Epoch 1.0.3.1 DayZ Taviana (dayztaviana.com) 2.0 Additional Launch Parameters -mod=@Taviana IP and Port 69.39.239.145:3000 ***Note*** If you have any questions, feel free to contact me via Skype: Chrispm84
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HTF DayZ Epoch (1.0.3.1) Fresh Server|Added Buildings|Admin Events|Max Vehicles
HTF General posted a topic in Mod Servers & Private Hives
New server up and running looking for new members and clans to join us. Planned clan/admin events in the future, vehicles everywhere, custom buildings and bases and friendly admins. IP is 208.94.240.155:2302 -
I Understand It's Alpha before you get on the bus about it! I would like to see these vehicles and gear in DayZ SA. Why? 'Cause they would be fairly nice, I suppose? An Assortment of Old Soviet Camo And Weapons. RPK, RPG, Etc. Used by the Chernarussian Movement of The Red Star (Chedaki, ChDKZ) The ChDKZ unsuprisingly has no set uniform, although they do have relatively good supplies of ex-soviet camoflague patterns and have recently suceeded in obtaining quantities of the russian 'Urban Reed' pattern. Additionally, the occasional Ex-NATO pattern turns, usually bought from army surplus suppliers. Webbing is a similarly adhoc affair. Most fighters wear red patches on their upper shoulders to differentiate themselves from irregular fighters from NaPa and the CMB. Vehicles Types & Camo: As a general comment, vehicles are often ex-CDF (although some vehiclesh ave been bought of the blck market, these are often old and generally in short supply), with additional 'spray-can' camo and redm arkings to destinguish their new ownership. A black circle with containing a red star, the ChDKZ 'emblem' and red stars with out surroundings are comonly used, as is a red cross over the turret. The use of improvised vehicles by the ChDKZ has also been reported Chernarus Defence Force (CDF) Chernarussian Flag New Style CDF Uniform The uniform was introduced to replace the older soviet-era fatigues which Chernarus had been using post independance, and which for many are strongly associated with the Civil war. Currently based on the Swiss alpenflage, the camo does works well enough in Chernarus' varied terrain, however plans are afoot to introduce an alternative scheme, based primarily on browns, but this is still at the design/acceptance stage. Vehicle Types NaPa: Nationalist Party of Chernarus NaPa have limited supply chains, and whilst the ChDKZ can atleast put the vast majority of it's fighters into the field in some sort of camo gear, NaPa lag behind. Fighters wear what ever they can get hold of - often army surplus from neighbouring countries - and make up the rest with civillian gear. The main identifying features of NaPa guerillas is their prefernce for face coverings to preserve anonimity when they return to their day jobs. The same limited supply lines apply to NaPa's armamaents, and as such a much wider mix of small arms is seen compared to some of the other Milita groups operating in South Zagoria. Vehicle Types: The T-34 shown in the picture was 'liberated' from a museum, but NaPa are known to have several which they have reconditioned from various monuments. NaPa's infrastructral limitations have enforced a more covert level of work, and their limited AFV resources match this.
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Since the last thread where I made this comment got its discussion derailed by a troll, Ill leave this here in the hopes of further intelligent debate: Personally, I think vehicles should either be non existent, extremely rare, or so complex as to require a large amount of team effort (several people working together, not just 2 or three). I think they just make the game too easy. You don't have to "travel" anymore. No need to plan your route, worry about food or water for the trip (currently not a huge concern, but "alpha"),infiltrate, observe, loot, then leave, retreat to the tree line, and wipe the sweat off your brow. Now, we can just hop in the sedan and drive real fast down the road. Stop at the first town we happen to see. All the doors closed? Good. Loot loot loot. Drop everything into the trunk. Now on to the next...Which leads to the problem that entire servers will end up looted dry in a matter of an hour or two by 2 guys and a truck. Honestly, I would rather there not be any vehicles. Bicycles, I think, would not be too bad. But that's where I draw the line. Thoughts?
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Hello everyone, I played DayZ:Mod so long time. and I am getting tired because there is no car in DayZ:SA. fortunately I am playing with my friends. we are 5 man. but when I am alone, I get tired to run and need some vehicles... even 300. Or anyone know when these vehicles come to DayZ:SA ? We need a truck :)
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Epochalypto Arma 2 - DayZ Server {1000 Vehicles}{AI MISSIONS}{TOW/LIFT}{SELF BB}{AUTO REFUEL}
ThaBritishCrumpet posted a topic in Mod Servers & Private Hives
Epochalypto Epoch (Chernarus) Server IP: 192.31.185.209:3136 Website: Dohja-Dayz Dedicated TeamSpeak3: IP: ts43.gameservers.com:9127 Admin: Daniel Auto Refuel Fair and active admins AI missions (medical / weaponry) Salvage parts from vehicles Siphon gas from vehciles Self blood bag Helicopter / Vehicle repair pad Full daylight Prison Island God mode traders Anti-Hacks Bandit NPC attack anyone. Tow / Lift We at Epochalypto hope to see you join are fresh server and help the community grow rapidly! If you need any help in-game with lifts or gear just ask ThaBritishCrumpet. Thank you -
Is there any Dayz SA servers with Arma 2 vehicles? I think a server owner mby can put Arma 2 vehicles in a server?
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Hey, PMC is a group of gamers that LOVE Dayz (and all of its mods/addons), especially epoch. We have one server so far and hope to add more in the future. Our server is still being added too, meaning more weapons, vehicles, buildings, and scripts. We are a very friendly community and ask everyone to come check us out. Currently Adding - AI Missions - No Plot Pole - No Maintain - Heli Towing - Multiple New Weapons Including (Sniper Rifles, Assault Rifles, SMGs, LMGs, and Pistols) - Multiple New Vehicles Including (Light Armor, Variety of Planes, Helicopters, and different cars) Dayz Epoch Server IP: 192.31.185.209:3153 PMC Website (Currently Being Worked On) www.pmcgamers.com Come Check Us Out, Thanks
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Hello I have a New PVP DayZ Epoch with a fresh Database, this server is hosted by HFB with great FPS for all players, US or UK The Ip is: 216.172.106.90:2312 We also have an open TS for anyone who needs help or just wants to come and talk! The Ip is: ts3.hfbservers.com:10084 Sever Features! PVP Safezones at Main Traders Auto-Refuel at gas pumps Master Key for all Vehicles Building snapping for Modular system Custom Trader Prices DZAI - Dynamic spawning Donation Perks - Ask Mr. Snatchit Friendly and Helpful Admins - Wouldn't mind some more staff - Ask Mr. Snatchit Higher Vehicle spawn rate and limit 6 hour Server Restarts 24/7 Day no Night cycles Simple Rules You'll know you found the right server when you See this :D
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Realistic Vehicles & Physics Engine and Loot Suggestions
dashx73 (DayZ) posted a topic in Suggestions
Hire the team at BeamNG to start creating vehicles for dayz. Then purchase some of the other Havok products to upgrade the physics in the game. http://www.havok.com/products Loot and Spawning of Items Instead of randomly spawning individual items all over the map, Create objects that can be searched, such as cupboards, trashcans, bins, dumpsters, lockers, crates, boxes, weapon lockers, tool kits, and have items randomly spawned inside of "said containers" based on the area found and type of container being searched That way instead of starting a server with all items already spawned in, "bullets on the floor, that nobody can see, thousands of rotten kiwi on every kitchen floor, the items do not "appear" until the "crate is searched". This will eliminate the whole "loot" problem, of things floating and such, and objects in grocery store and lockers can now instead be searched to have a mathematical chance of finding items relative to location. There is some serious talent out there that can be had to help you improve dayz, and now that you've made some money perhaps you should start hiring them. -
US EAST: PC: CHERNARUS: TheEnd: PVP/PVE: TRADER: CUSTOM AREAS: ACTIVE ADMINS
robbyslack23-d747d3d63b357b76 posted a topic in Server Advertisement
• Name: [NEW]TheEnd|PVPVE|Drugs+| WeekendRaid-C4/Hacksaw Chernarus Location: NA/E Max players currently: 40 IP: 209.222.101.187 Restarts: 12am/4am/8am/12pm/4pm/8pm/12am Playstyle: PVP/PVE 1PP/3PP in PVE Zones Discord: https://discord.gg/2PUw9twfFv • Loads of custom edits ie: (Tisy, VMC, NEAF, NWAF, Oil Rig, Black Market, Abandoned Military near Stary Yar, and Traders), clothing, guns, helicopters etc Snafu Weapons Drugs/Cannabis+ Spawn select DNA Key Cards Collectable Items Vehicles to include helis Care package KOTH Unlimited Stamina And many many more quality of life mods We will be running multiple events and we are always updating and adding to make the best experience for our community! -
Our Epoch server is brand new so right now its an even playing field Better join Soon... We are currently in the process of setting up and installing the scripts We have very friendly admins who are of the age of 16 and up. We have 600+ Vehicles A.I. Missions Self Blood Bag Trader God Mode Custom Vehicles-Guns-Loadout Tow Auto Refuel A.I. Helis New Traders on the Map Custom AntiHack by Infistar Custom Loot Table Higher Spawn rate for good loot You can lift vehicles with helis! We also have a TS Game IP: 199.116.118.205:2502 TS IP:gd.tsucp.com
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do we have a timeline on when bikes/cars/boats/helis being added? havent been on the forums in awhile and couldnt find anything with the search feature. anyone know if rocket or another dev has said when? and if so link plz. ty guys
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RPC NEW EPOCH server! 200+ vehicles, custom mods and starting loadout!
Sylerhax posted a topic in Mod Servers & Private Hives
RPC has multiple servers spanning across multiple games and our new Dayz server is now up! We would love for you to come and check it out. Teamspeak IP: rpc.teamspeak3.com Dayz Private Hive IP: 192.31.185.212:3238 Hope to see you there! -
This is mainly targeted towards armed vehicles. Instead of helis armed and jeeps(cars or suvs even personnel carriers such as a ural) make it so we can fire from the vehicles, this would greatly reduce armed vehicle abuse.
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Dayz Epoch Namalks Custom Vehicles and WW2 weapons
Kahmal posted a topic in Mod Servers & Private Hives
FactionZ..... You ask what it is??? Well simply put it is a massive PVP turn on Dayz mod. We have factions that you can join in or if you think you can handle it got at it alone. Weekly events where the admins get on and run a muck. See if you can get them alive; who am i kidding you find them and shoot them for there lootZ. Did i forget this is on Epoch also so yall have building which adds a twist also. We have a server forum that you will need to sign up with so we can have IP tracking if in case you are caught cheating you will get DAS BOOT. Link is here for the Public Server Forums. http://factionz.vigilantaddiction.com/forum/. ( This is for Whitelisting, this is a private server) I am also on steam name is Raven6969 please feel free to contact me for any questions. We have a close group of people who play already and we have lots of fun.