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Stay safe out there,
Your DayZ Team

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Found 41868 results

  1. cjhouston

    Looking for epoch group

    United Gamer Alliance is looking for people to join our group on the DayZ mod. We have been base building and collection loot, playing missions and using a lot of teamwork to make this mod fun. If you are looking for a group to help you and would like to join or for more information please visit United Gamer Alliance A little information about UGA: - Have started constructing a base - Have many vehicles and plenty of weapons and ammo in-game - Play missions - We are also a Hero group - Hold optional Game Nights at least twice per-week to get those who have busy schedules a way to schedule some DayZ game time. - All members are NA (for time zone reasons) - Have Teamspeak - Have a website that is mobile friendly - Have a server for the SA version of DayZ
  2. cjhouston

    Looking for mature [18+] DayZ Mod Clan or Crew.

    United Gamer Alliance is looking for people to join our group on the DayZ mod. We have been base building and collection loot, playing missions and using a lot of teamwork to make this mod fun. If you are looking for a group to help you and would like to join or for more information please visit United Gamer Alliance A little information about UGA: - Have started constructing a base - Have many vehicles and plenty of weapons and ammo in-game - Play missions - Hold optional Game Nights at least twice per-week to get those who have busy schedules a way to schedule some DayZ game time. - All members are NA (for time zone reasons) - Have Teamspeak - Have a website that is mobile friendly - Have a server for the SA version of DayZ
  3. cjhouston

    hey need a group

    United Gamer Alliance is looking for people to join our group on the DayZ mod. We have been base building and collection loot, playing missions and using a lot of teamwork to make this mod fun. If you are looking for a group to help you and would like to join or for more information please visit United Gamer Alliance A little information about UGA: - Have started constructing a base - Have many vehicles and plenty of weapons and ammo in-game - Play missions - We are also a Hero group - Hold optional Game Nights at least twice per-week to get those who have busy schedules a way to schedule some DayZ game time. - All members are NA (for time zone reasons) - Have Teamspeak - Have a website that is mobile friendly - Have a server for the SA version of DayZ
  4. cjhouston

    are u alone and want to play dayz

    United Gamer Alliance is looking for people to join our group on the DayZ mod. We have been base building and collection loot, playing missions and using a lot of teamwork to make this mod fun. If you are looking for a group to help you and would like to join or for more information please visit United Gamer Alliance A little information about UGA: - Have started constructing a base - Have many vehicles and plenty of weapons and ammo in-game - Play missions - We are also a Hero group - Hold optional Game Nights at least twice per-week to get those who have busy schedules a way to schedule some DayZ game time. - All members are NA (for time zone reasons) - Have Teamspeak - Have a website that is mobile friendly - Have a server for the SA version of DayZ
  5. cjhouston

    Looking For Epoch Players

    United Gamer Alliance is looking for people to join our group on the DayZ mod. We have been base building and collection loot, playing missions and using a lot of teamwork to make this mod fun. If you are looking for a group to help you and would like to join or for more information please visit United Gamer Alliance A little information about UGA: - Have started constructing a base - Have many vehicles and plenty of weapons and ammo in-game - Play missions - We are also a Hero group - Hold optional Game Nights at least twice per-week to get those who have busy schedules a way to schedule some DayZ game time. - All members are NA (for time zone reasons) - Have Teamspeak - Have a website that is mobile friendly - Have a server for the SA version of DayZ
  6. cjhouston

    Dayz Epoch Group

    United Gamer Alliance is looking for people to join our group on the DayZ mod. We have been base building and collection loot, playing missions and using a lot of teamwork to make this mod fun. If you are looking for a group to help you and would like to join or for more information please visit United Gamer Alliance A little information about UGA: - Have started constructing a base - Have many vehicles and plenty of weapons and ammo in-game - Play missions - We are also a Hero group - Hold optional Game Nights at least twice per-week to get those who have busy schedules a way to schedule some DayZ game time. - All members are NA (for time zone reasons) - Have Teamspeak - Have a website that is mobile friendly - Have a server for the SA version of DayZ
  7. cjhouston

    looking for group to play with

    United Gamer Alliance is looking for people to join our group on the DayZ mod. We have been base building and collection loot, playing missions and using a lot of teamwork to make this mod fun. If you are looking for a group to help you and would like to join or for more information please visit United Gamer Alliance A little information about UGA: - Have started constructing a base - Have many vehicles and plenty of weapons and ammo in-game - Play missions - We are also a Hero group - Hold optional Game Nights at least twice per-week to get those who have busy schedules a way to schedule some DayZ game time. - All members are NA (for time zone reasons) - Have Teamspeak - Have a website that is mobile friendly - Have a server for the SA version of DayZ
  8. what limits? please explain...as there doesnt seem to be any or any potential limits. as for h1z1, i dont think its a different game. They are trying to get in onthe zombie survival genre...same shit diff dev. happens to be an interesting engine that can support hundreds of players per server, larger maps and everything the mod did+ on release... time will tell of course. breaking point - more weapons 4 maps 1 new custom built from ground up map for bp arma 3 ballistics, zoom, etc = amazing vehicles heli crash dynamic crashed c130 realistic pvp faction systems with perks (love it or hate it) i can keep going here.... considering SA is using a variant of the RV engine, and arma 3 is using rv4 engine, how can you say there are any limits?? they are using essentially the same engine ... am i right?
  9. valtsuh

    Keys to Safehouses

    wait for barricading.yeah why not and if you could broke locks of then like rob peoples safes.and if you could like move safes when vehicles are added you could put the locker on the back of car and take it with you.
  10. Great Server Loads of Features Self Blood Heli lift Vehicle Towing Salvage Vehicle Custom Clan bases Custom Military Bases Custom Spawn Menu AI Patrol / Missions Extra Vehicles Extra Buildings Indestructible Bases PlotPole Zombie killer Anti Hack YOU SHOULD JOIN !!!!
  11. ^_^ Well in any case I think other things other than hats and villages are a good idea, how about....vehicles! :O
  12. This isn't a problem, you don't have to start out as a solo player to benefit from this idea. The point is to have something meaningful to do together that you actually need each other for, and perhaps if your group is small, finding additional people could speed the process up for you. Repairing vehicles in the mod can take a lot of parts depending how broken it is, but one person can still carry many parts by themselves, and given enough time could repair it alone. Same with building.. you need a lot of resources but you don't need another person. Yes, we are waiting on more things to do apart from shooting each other. Once these features come along I hope there will be some teamwork opportunities that give us a reason not to kill everyone we see, and an incentive to try build a survivor community.. or a Bambi work camp.. either way. The potential crazy situations that could come out of trying to gather a group of survivors and getting them to cooperate is exciting. This is what my idea is about.
  13. sobieski12

    Server hopping

    #1 hahahaha, I'll take a guess that you've never played the mod. Server hopping was quite common in the military bases and at the popular sniper gallery towns, there is no way to completely eliminate the problem. The timer does not remove the problem, it just slows it down at a max of 200 sec.... LOL Waste 10-20 min running to another military base or just server hop to a dead server in order to obtain military loot. As for the loot re-spawn system, not excited about it. Every military base is going to look just like this picture. Having player locked servers eliminates server hopping entirely, it forces the player to be dedicated to a server. What is even more funny, is how narrow minded players such as you are. * What happens when persistent storage items are introduced to the servers, you're going to dedicated your time to store items on a specific server. * What happens when persistent vehicles are are introduced to the servers, you're going to dedicated your time to that vehicles in both fixing / traveling. * What happens when persistent farming is added, same story, you're dedicated to a single server. What happens when that server is removed? * you lose everything. Now of course what players have done in the past is make "warehouse servers", aka a clans server. Server hopping at this stage is quite different. * Players hop servers to find player bases, it's quite common in the mod and I am sure it will happen again, thanks to the public hive. -------------- Player locked servers forces players to actually travel around the map in the hopes of both finding players and engaging in fair pvp. The solution is quite simple. Keep the public hive for the server hopping community, but introduce a character locked server system as-well for those people who actually want to play fair. * Public Hive * Private Hive * Character locked Servers
  14. I think it would be cool to need to interact with other players in the game (without killing them), to achieve certain things. One way it could be done is with weight, volume and fatigue, e.g. when looting with a group you can share the load and therefore move faster and travel further before you need a rest. I hope they implement something like that, and this leads me to what I'm really interested in. Let's assume we're getting building and vehicles in this game. You could have certain actions that require two or more players. E.g. when constructing buildings or flipping over large upside-down vehicles. In the Epoch mod you build walls and happily swing them around by yourself with no problem, but irl they would be very heavy. What if you needed two players to move one of them? This way, to make larger constructions than say a shack or tent, you would need help from other players. I imagine having to move slowly with them as well, making you vulnerable while building and also making every additional person you can find to help a real asset. If you like playing as a good guy, you could search for trustworthy people and make friends, or literally pay people peanuts to work for you. If you like playing as a bad guy, you could capture Bambi slaves to do your building/heavy lifting.. and maybe heroes would try to rescue them from you... I know, I'm a dork..
  15. Our Features 1. Completely Custom Map (Read below for a full description)2. Custom Mission System (Read below for a full description)3. Random AI Encounters4. Safe zones at Bash, Stary, Hero Trader, and both Wholesalers5. Locked vehicles take no damage when unoccupied6. Locked vehicles in safe zones unlock at restart7. Damaged vehicles in safe zones are removed at restart8. Extra weapons and vehicles added to trader menus9. 30m Plot Poles have permanent Zombie ShieldCustom Build Snapping allows toggle on/off Police Vehicle Sirens Towing and Helicopter Lift Self Suicide with 1 round in pistol Self Blood Bag Custom Antihack and BattlEye Filters Much more...Completely Redone: Balota Berezino Bash Grishino Kamenka Klen Northeast Airfield Northwest Airfield Stary Sobor Zelenogorsk Completely New: Unnamed Airfield Bridge to Skalisty Island Highway leading to the new Airfield Generating Station Several Castles Several Cities (Bandit City, Hero City, and More...) =============================address and TS======================================== server address 192.31.185.213 port 3051 Teamspeak Server craeton.com:9000 website cgcdayz.enjin.com
  16. We Done With The Build Server So U can join and enjoy Server Chernarus IP:144.76.57.246:5302 Mod List Towing / Heli Lift Refuel Take Clothing Bloodbag Self Dbug Monitor Operation Surviving]Epoch Chernarus 1.0.4.2 [Regular][Always Daytime] |DayZ Missions| Refuel| Towing / Heli Lift|500+ vehicles] Server Panthera IP:144.76.93.171:3802 Mod List Custom Loadout Cannibalism Refuel Towing / Heli Lift Bloodbag Self Loot Tables WAI Snap-Building [Operation Surviving]Epoch Panthera 1.0.4.2 [Regular][Always Daytime] |DayZ Missions| Refuel| Towing / Heli Lift|500+ vehicles | SurvivalServers.com]
  17. pillock

    Top 5 things you want in DayZ

    Besides stuff they've confirmed like vehicles, barricading, camp building, storage, etc... 1)Really deep, complex health, injury and stamina mechanics. So it's not just "Dead/Unconscious", but a range of injuries that can be treated and nursed. Lengthy recovery times for injuries, and effects accordingly to your movement capability and nutritional intake (for illnesses). More detailed wound dressings that you have to maintain. Stuff like that. Make looking after your character's health your no.1 priority. 2) more realistic inventory system - separate pockets, rather than large, linked "slots" that we have now. Factor in weight and bulk and make it affect your dexterity and stamina, etc. So if you want to gunfight, you have go light to be more effective. Make it so you can't carry rifles or melee weapons on your back unless you have crafted a strap. More craftable bags, pouches, etc. in general. 3) better melee combat, so it's more static and not 2 guys sprinting circles round each other like some sort of fucked up game of tag. And fix the damage values so other weapons besides axes are actually useful (and fists aren't so stupidly powerful). 4) More plentiful and different types of radios, so you can make contact with randoms in your server more easily and at a much bigger range. 5) Padlocks and chains so you can secure doors (could be breakable with hacksaw or axe or whatever) 6) boobie-traps (combine with lockable doors, as above, to discourage people from nicking stuff you are trying to store!) EDIT: sorry, you said "top 5"! er... 5 and 6 are the same item, so yeah, that's only 5, really.
  18. Bush_Wookie10-4

    FRIENDLY? Epoch Server

    Dayz Epoch NAPF FRIENDLY??? Everyone is welcome to come try our NAPF server running Dayz Epoch. We feature a fresh map, about a month old now, that has plenty of places left to set up shop and call home. FRIENDLY???, home of the RIP community has a very active admin player base, that includes European and American players, so you are almost guaranteed to have an admin online. We also have our own TS channel that we encourage players to come join. Some of the stuff we feature. Personal *Locked* TS Clan channels on request. Snap-To Building. No more spending hours making a lopsided box! Eat Human script. Comes at a price of Humanity. AI Missions, and an AI Island that will make you rage without proper planning. Roaming AI Bandits. Active Admins, and friendly. Here, our Admins do not grief or abuse power. That is a guarantee. We are Clan, Community friendly. Looking for a home? Good server running clean scripts? Try us out. Jump on TS and ask what we can do for you if you have a Clan or Community with more than 4 members and you want to make us your home. This is a non-militarized server. You will find no tanks, or overpowered vehicles here. A M2 Hummer is about as armored as it comes. We have simple rules, so simple good gameplay. Common sense runs our server and is what has kept us alive for so long. Please join us and poke around. Look forward to seeing some new places. Any questions, please feel free to PM me or reply, I will try and check and reply ASAP. SERVER/TS INFO: Search for FRIENDLY??? 74.91.116.114:2302 TS Login INFO: crimson.typefrag.com:61165
  19. Thank you, people, for your constructive input. Moved to Mod section. Restarts on ARMA 2 and DayZ Mod are needed to clean up everything, that's not needed anymore. Unlike other systems, ARMA 2 servers don't really flush any of their unused date, which is why they are extremely fast and potent upon restart, but from that point onwards lose performance and FPS, which also affects the clients. All of this gets removed upon restart. In short: It cleans up dead bodies, Zombies, Loot and all of that. It does, however, not affect the tents / vehicles / buildings. Actually had my computer running for about 14 days straight the other week and didn't mention any performanceloss whatsoever.
  20. Hey.I`m Pretty new to DayZ, and I`m playing the ArmA 2 Version of DayZ. When a server restarts, What EXACTLY does if effect? Vehicles? Bases? Please explain, Thanks.
  21. enforcer1975

    question base destruction ?

    You should be able to take down everything depending on how rigid it is. It takes a veeeery long time though. I didn't test it but a buddy told me it's already pretty difficult to tear down a wood wall with a sledge hammer. Firearms tend to transfer more energy through the wall than into the wall so shooting a wall is just not worth the time and bullets at all. Better wait for the owners to come back and ambush them when they open the gates. Of course you can crash something into it ( aircraft ) with the risk of destroying everything that is destroyable inside in the process ( destroyed half a 25x25m 2 story building and 75% of the vehicles inside when our helo bounced of the ceiling one time ), i doubt you will survive the force if you try to crash a car in the wall if it actually does damage the wall.
  22. denman1992

    question base destruction ?

    i play on a server where everything is destructible( i dont know about concrete but metal yes at least doors) and yea i mean epoch so i can sledge hammer down just about anything? also aside from c4 can a shoot down walls/doors with a regular gun or is it just the armored suv and vehicles like that with highpowered guns that can
  23. enforcer1975

    question base destruction ?

    I assume you are talking about Epoch? Everything is destructable...but admins tend to make them indestructable on almost every server. Usually a sledge hammer is enough if you have time, if not use satchel charges as mentioned above ( but even then you can't destroy undestructable bases ) You can't craft vehicles afaik, they are just existing models. And if you could there have to be are "recipes".
  24. Dayz Epoch Server [Friendly staff, 800+vehicles, trader cties, Ai, tow, and more!!! Join 86.6.213.192:2302 (OR) search: [HCG]Dayz Epoch Remember FREE motorbike on join with key and full fuel (Ask Edward On Join) Kik me at: HCG_dayz for more information, times when I am on, help, or ideas :D :rolleyes: :P :( :D B) B) :lol: :blush: :rolleyes:
  25. Aamunkajo

    question base destruction ?

    You can destroy everything if you got enough satchel charges. Upgrading vehicles has not worked me what so ever.
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