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Showing results for 'Vehicles'.
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I'm not a bandit. Except for the couple guys I game with using TS I avoid people like the plague. Was playing DayZ alone one one day and was creeping through one of the small interior towns. Accidently tripped a zombie horde. Madly ran into a small building and had to start shooting to protect myself. That only made it worse. As I loaded up my last Makarov mag, listening to all the shreiking right outside the walls I knew I only had about 1 more minute to live, right? Wrong. Suddenly I hear "honk honk". Now I've seen vehicles from a distance but I've never been in one yet. "Honk honk" OMFG it's getting closer! He's coming closer!! Salvation!! or Salvation?? Obviously he could see the swarm of infected outside my building and heard the shots. I hear him pull up close by. "HONK HONK". So I took a deep breath, had visions of the last scene of the movie Butch Cassidy and the Sundance Kid and burst out of the doorway blasting off my last Makarov mag. There beside me was a glorious white 4x4 pick-up truck. I zig-zagged thru walkers and hoped in. The guy took off and we left town. Long story short we built up a bit of trust and "relationship" as I thanked him profusely. By then I had a team speak buddy online but my new friend refused to pick him up. Guess he didnt like being outnumbered so early in our friendship. I needed food and ammo but again he said no. He was after fuel and parts. Anything else we came across by chance was mine he said. So it was a case of "I saved ur life, u can ride along, but on my terms." LOL I respected that. we parted ways an hour later friends. never saw him again. Hope he's ok.
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Thanks for confirming vipeax. Does that mean theyre not in the game or just not spawning? Ah, I really want one... I don't think they should have weaponry on them however, just for transport purposes with my clan. While we're on the subject of vehicles, when do they respawn? If there's a bus in cherno, and someone takes it... does it come back next restart? or if it blows up will it come back next restart? etc (:
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Random idea: Give bicycles the ability to be packed up into your backpack slot (and of cause make them redeployable as well). (In combination with the common suggestions regarding nerf of bicycle speed and increase of their frequency) Main use would be to EITHER set yourself up as a scout / courier (can enter buildings by packing up the bicycle without getting it stolen, etc) or permit people to story bicycles in other vehicles (realism).
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1) Yes I like that idea of knocking people out, gives us an alternative to just flat out killing them. 2) Boobytraps are more difficult to agree on. I like the idea about tripwire flares as early warning detection systems but not grenades strapped to loot. That would just get extremely annoying because every time you found a can of beans someone would put a grenade in it and boom. So I'm 50/50 on this one. 3) While there are bikes in the mod I think there should be more. Possibly more vehicles to to cut down on all the vehicle stealing and murder to get your bus. 4) Totally agree with you on this one as well. More animals, make them more frequent and more important make zombies go after them. 5) I do agree with you that medical loot should spawn inside homes, I mean its only common sense that someone would keep those sorts of supplies inside their house right? I also think other items such as tool boxes should spawn more simply because they are common household items.
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It disgusts me how in love with this mod i am, and before now i've never really experimented with modding. I really doubt my suggestions will be of any importance and am not expecting to see them in the game, but maybe aspects of them. I feel weird suggesting things for something thats evolving so quickly, especially when it gets better everytime, but here goes... 1. A BIC and some ciggies :) Be awesome to trek into town, casual as, puffin on a dart. Usage causes short term steadier aim while walking, and if abused, causes a subsequent amount of time coughing. Plus its bad ass. 2. Zombie sizes Have fatter zombies that cant keep up with you, everything in between right to the gym junkie that will chase you down like a meth head having his stash stolen. 3. Nicer Dusk and Dawn animations Firstly, like i said before, i love this mod up the butt and the eerie nature of those sequences is not at all bad, but maybe every second, or third day have a nice sunset and sunrise. You know, put some pep in yo step :D 4. Where are the women and children? Yeah, probably not children. 5. More vehicles I know what youre thinking, "STFU N0o8", but really i imagine a zombie holocast much like a chemical weapon attack... Kills all the people but leaves everything intact. I would like to think there would be more cars, not to say make them easier to drive (fixing them/collecting fuel), definately make that harder, just give us more to look at :P (Im aware server limitations) Dont take any of these seriously, theyre just my thoughts while running through the many hours im putting into this mod... Then i fall off a ladder. :dodgy:
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Don't forget animal hides, pots and pans, sheet metal from wrecked vehicles (jump up and down on the roof of a wrecked car a few times), old barrels, moss, empty sardine and bean cans, etc. I live in a rainy part of the world. The bigger problem here is how to get water to drain properly, not how to collect it.
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Im considering leave the mod until a DLC arrive and MAYBE i will look again. Main reasons: Start game without weapon: 15 times i died because players where lurking spawn areas or main sites like cherno and electro, i couldnt enter buildings to find weapons etc etc... this sucks. Makes who already have a weapon even stronger now. Lag, Admin Abuse, Mass kills, Bugs Too much lag, yesterday i killed a guy with a Lee enfield shot IN THE FACE, and again i died and he didnt. Admin Abuse, if you kill a admin consider yourself kicked. Mass Kills, i dont have to say... everyone here already experimented it. Bugs, dont get close of a stone, tree, stair.. dont walk at all or you will have your bones broken. I know its alpha but tons of things here came from ARMA2, a game wich i LOVE IT but is poorly finished and the game go to stores unfinished, as results mods like these who tries to be bold are tied to features the game dont have it. Loose gear, come on you fight for a weapon and some SOB kills you inside a stone using a bug and you loose everything, or you loose DAYS gathering material to repair vehicles and take many of them to your group encampment and then all vanished, no explanation only "its an alpha" I dont accept it. So Rocket this message is for you, you will never make everyone happy with this mod but you need to have sense to see what needs to be changed and what will fuck up the whole game engine doing it, like crowbars who FIRE (we see the smoke effect like shot) to hit zombies... that was poorly made it and should never be added. This is not HAlf Life, this is not Left for dead this is not COD this is not anything we saw before. This is a WAR SIMULATOR GAME. If you force people to dont pvp and make super zombies no one will see reason to walk 50km in a day and die loosing his gear. Its hard read this kind of opinion i know, lot of haters and ignorant people will leave rage messages here, but as this is an alpha i have all right to express my feelings on the mod so far, and if a DLC arrives as a CUSTOMER i have all right to say if will be good or not and we Customers are those who keep the game industry working. Many people said i should be happy with anything you launch Rocket, i disagree im not a beggar im contributing to this alpha and its funny when you say something different of the majority, you get punished.
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We are one of the lucky ones on our server who have a chopper. I have unlimited fun flying around writing down coordinates of vehicles as I fly along using the radar. Then, I throw all my stuff in the chopper and get dropped off. Pick up all the vehicles in the area (with a buddy of mine) drive them to places like Electro etc and leave them with gear and gas. Cracks me up every time. This game has a really vicious learning curve, from the beginning of the game lifes hard. Then when you've got SD M4 and NVG's the game turns into a 'really fricken easy' festive zombie slaughter. So I guess the least we can do is make it fun for others. (btw all vehicles are thieved from hidden areas and tree lines, then filled with loot from the local tents that are near them before driven to electro / cherno and dumped for new players to pick up) I guess its just one of those fun things we can do when we're bored. A lot of the guys are actually taking up suicide just to chase down new players with an axe. HILARIOUS to watch 4-5 torches running past and some guy screaming with an axe running them down.
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I think clans should be able to hid their stuff anywhere they want. Its not like you are unable to go to these places yourself you just cant find them. It takes a lot of time and group energy to find and repair vehicles so if when you do find one you make damn sure to hide it in a good spot or some lazy lone survivor will find it. Personally i would like to see a few more "fort" complexes or areas that can be improved and used as bases for clans.
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There's already a considerable amount of vehicles in the game... A tank or a heli is not good enough for you?
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I have found three vehicles total while playing so far. One was in a fairly obvious point parked under a car port next to a house. The other two where completely random out in the middle of the woods with no structures anywhere near them. Of the three I found, only one was in perfect condition and ready to drive the moment I found it. It was a little white pick up truck. For an added bonus, inside the gear for the truck, there was a Coyote pack. They are out there.
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Fuck you all with your fucking vehicles I hope you all crash and burn.
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Here you go :P http://dayzwiki.com/wiki/index.php?title=Vehicles I've owned multiple tractors, bycicles, UAZ's, buses... Just gotta know where to look
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Before I start this isn't a "somebody please link me or show me where vehicle spawns are" type of post, I have a brain I can Google maps quickly. The question is, after over 75 hours in-game I have yet to see a vehicle. I've not seen one spawned randomly, I haven't seen anybody driving them, I haven't found them hidden anywhere, what's wrong? I tend to do a fair amount of server hopping, laggy servers, timezone issues etc. so it's not as if I've been on one server that happens to have bugged vehicles. Are there specific servers that have vehicles enabled/disabled? Do the admins have power over whether vehicles spawn at all? Do some servers bug out and cannot have vehicles? Also, I have looked, believe me I've looked! So could anybody explain how the vehicle system works for servers and clients? EDIT: I just found two ATV's at the mountain between elektro and cherno! THE WAIT IS OVER!
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So i spawn in on Norway 1 and i'm randomly spawned 5m in the air above some random location in a forest with this camp below me.. I fall and die, WTF. I lose all that hardwork. So incredibly buggy, it's like it's all put together with strings and deck cards. 1. Can't repair hull on huey... Needs hotfix asap. total bullshit we want to fly and have fun.. not leaking fuel at 100% health 2. Go prone next to a tree, break leg and die... bullshit. 3. Randomly spawned in places, not hacked. 4. Tents are not deleting when you pack them up... saving tents is unreliable with server restarts etc, so are vehicles. 5. You can't build long term camping solutions because all you have are tents when in fact we should have many other options of storing and hiding supplies. (alpha) 6. Hackers.
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Little confused about controls
Maca (DayZ) replied to purplehazetoss's topic in New Player Discussion
Best thing is go into the Arma editor or shooting-range and have some fun with the guns there. Bandages/Painkillers/Waterbottle ect: "G" opens up gear, right click on the item then left click to use. The mouse-wheel plays a big part with controls: from fixing Vehicles, opening doors, climbing ladders and changing weapons.. Look up "DayZ wiki loads of great guides & tutorials.. Best of luck -
The definitive VEHICLE SPAWNS thread
batcaveslimer replied to MR DELICIOUS's topic in DayZ Mod General Discussion
Any plans on restricting how far off map vehicles can go? I have heard a couple of clans boasting that they have 90% of a servers vehicles parked at a secret base 20+ km off map. I find bicycles but never cars on oceanic servers. -
Translucent circles around zombies
Zakificus replied to jeebers3434's topic in DayZ Mod Troubleshooting
It applies to more than zombies. All animals and players and vehicles have little markers too, I logged in to one of those servers once. I thought it was a serious bug until I learned about the recruit difficulty haha. -
Firstly just want to say good job to Rocket and the DayZ crew. Have been playing Ofp and Arma for years and am glad it is finally being recognised by the wider gaming world. Now I have heard how people are upset with server hopping and disconnecting and these issues need addressing somehow. Another exploit that I have not seen talked about so much is players hiding vehicles off the Northern and Western edges of the map. This is a serious issues that needs addressing I think. It would be all too easy for a clan to find and fix up a Huey (when they were/are in), fly around finding other vehicles using the radar and then proceed to horde and hide said vehicles miles off the edge of the map in the neverending desert of oblivion that no one in their right mind would want to venture... unless they KNEW they would find something. An easy fix for this (maybe it is in, I have not checked) would be to simply make the edges of the map out of bounds and your screen goes black with a warning message to leave otherwise you will be forced to respawn? Now my prefered answer to this would be... a new map. A map made just for DayZ. A large Island... The real Dead Island game. Would eliminate the problem of people hording vehicles off the map if it was endless ocean. More buildings with interiors, cinema, shopping mall, Large urban area in land, skyscrapers? Forest, scary dark bandit swamp etc. Maybe the Island is quarantined and one is killed by military forces if they venture too far out into the ocean?? Custom maps that I have played that come to mind are Island Lingor, Isla Duala and Tropica (great job map makers) Now don't get me wrong I like Chernarus and Rocket has done a great job transforming it but we all know it was not made with DayZ in mind. A few other things to consider but probably not at all new ideas. Safe/Save Zones To avoid server hopping you can only exit the game safely in certain locations? Would add tension when travelling knowing you must make it to your destination to survive. Sleeping bags? Maybe you need one to survive/save?? Just a thought. Air/Supply drops by the military - An ai airdrop with some goodies for people to find. The how and the why I don't know. Maybe if one finds a radio and deploys some kind of signal from the ground, flares and chemlights (certain colour and amount needed), fires etc. Infected dogs/wolves/mutants?? would be welcome to spice things up I think. None are new ideas but I hope maybe they will be considered. Sorry for the long rambling badly written thread. All the best to everyone and cheers!
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IMPORTANT: Tents will be wiped in update 1.7.1.5
Castle (DayZ) replied to rocket's topic in Mod Announcements & Info
Except vehicles aren't spawned on servers immediately and choppers only spawn on legacy servers. -
Someone stole one of these out of our camp on NY14 yesterday (as well as a DMR)... I am still crying about it... oh well we got more vehicles on the way.
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VEHICLE UPDATE (database side): 2012-06-16
thales2010@live.com.au replied to Ander (DayZ)'s topic in Mod Announcements & Info
To the people who are losing vehicles remember to press save if you so much as touch the vehicle. and to Ander the genius who fixed vehicles keep up the good work im looking forward to those helicopters coming back. -
An additional way to scavenge vehicle parts?
thales2010@live.com.au replied to Jerrah (DayZ)'s topic in DayZ Mod Suggestions
+1 if this was the case i'd be able to butcher the vehicles i manage to procure and keep my precious Ural going that much longer. As for the safety thing all you would need to do is take off your wheels when your were ready to log out. 11 -
IMPORTANT: Tents will be wiped in update 1.7.1.5
billw replied to rocket's topic in Mod Announcements & Info
You can gather tents and vehicles without duping or locking servers. Obviously. Some people use glitches and park stuff off map, others use hard work, and huge amounts of time and effort. -
IMPORTANT: Tents will be wiped in update 1.7.1.5
alienfreak replied to rocket's topic in Mod Announcements & Info
Dupers and people setting up their server and scouting with the first chopper they most likely repaired before the server was unlocked and moving out all the vehicles off grid are really a sign of dedication and how well people work together. Right.