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Showing results for 'Vehicles'.
Found 41868 results
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I have wanted to implement the function that nothing outside map boundaries gets its location saved. So basicly, vehicles moved outside of boundaries will have it's last location saved inside the map boundaries. We'll see what happens with that though.
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Die Fahrzeuge, welche in Beschlag genommen wurden, spawnen meines Wissens nicht neu bis sie entweder zerstört wurden oder der Server irgendwie diese Daten verliert (Servercrash zb.). Eine komplette Liste von Fahrzeugen und wo sie auftauchen findest du hier: http://dayzwiki.com/wiki/index.php?title=Vehicles und auf Deutsch - Google hat mir das verraten (Sucbegriff "Dayz fahrzeuge") : http://dayzwiki.de/index.php?title=Fahrzeuge_%26_Hubschrauber Auch wenn es bei manchen verpönt ist empfehle ich zudem diese Interaktive Karte: http://dayzmap.info/
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VEHICLE UPDATE (database side): 2012-06-16
vegaforce replied to Ander (DayZ)'s topic in Mod Announcements & Info
When you use the term All land vehicles, does that really mean what I think it does? if so this is a glorious day. -
VEHICLE UPDATE (database side): 2012-06-16
SPESSMEHREN (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
Finally! Something I'm concerned about though: Can we still save vehicles outside the map? The fact that helicopters have radar makes it virtually impossible to set up a well-hidden camp inside the map, since even if you put everything in dense forests, someone with a chopper can come in and see it while flying above the game's maximum visibility, thus being virtually invisible. If helicopters have been removed from servers that already had them (the older servers), I'd have no problem with setting up camps within the map. But if some servers still have choppers, and there's no way to tell which ones those are, this creates a serious gameplay problem. -
Survivor? We're not looking to find survivors but bandits, and turn them into a private militia of sorts. We have no remorse for killing other players, and will gladly lead assault on camps as already seen (thanks Blackhawk and the entire TRC group for the vehicles and weps). As such as put it in the bandit section to recruit bandits only.
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VEHICLE UPDATE (database side): 2012-06-16
Eric0965 replied to Ander (DayZ)'s topic in Mod Announcements & Info
So... this update has gone live already? And servers just need to restart to reset and respawn the vehicles? -
VEHICLE UPDATE (database side): 2012-06-16
Ander (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
If your server is still up, then yes you can still get items out of your vehicles. If your server has restarted and the vehicle locations reset - then you are out of luck. Vehicles, tents etc havent been a safe place to store items like in ever. This update should improve that a little bit but you'll now have to make sure your tent/vehicle is actually used regularily and not left to rot :). *Roleplay* I'm the big bad bandit who just stole all your items and then blew up the vehicles with a satchel charge. I think that makes me the worst of them all. Sorry! Stickifying this post. -
VEHICLE UPDATE (database side): 2012-06-16
Krack replied to Ander (DayZ)'s topic in Mod Announcements & Info
so those of us that had stuff inside our vehicles just lost all of it? +1 :( -
VEHICLE UPDATE (database side): 2012-06-16
duncandun replied to Ander (DayZ)'s topic in Mod Announcements & Info
so those of us that had stuff inside our vehicles just lost all of it? -
VEHICLE UPDATE (database side): 2012-06-16
Ander (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
No aircrafts yet. All vehicles, even those outside map, hoarded etc will be reset to original location. After this patch you can still hoard vehicles. But letting them collect dust unused will cause them to wear down and eventually they will go poof and reset to original location :) Not exactly a realistic solution, but it's a workaround for people just moving vehicles to off map grid coordinates and then forgetting about them. -
No. Sorry to dissapoint' date=' but your off the world base will soon have to be relocated into the map like the rest off us. When it will happen no one knows but it will happen and thank god for that. This isn't Day Z The Hoarding Game its a survival game. Get that tail out from between your legs and stop hiding. Just because you can right now doesn't meant its right. [/quote'] It'll never happen. Thanks for sharing though ;0) Ideally it would be removed, no one can knock you for doing it now, as anyone the least bit organized is doing the same thing. Ideally though, tents can't be setup out of bounds, and vehicles can't be saved out of bounds. If you leave a vehicle out there, it despawns, and respawns in a random location. The hoarding can fundamentally ruin a server. If a crew, that likely runs the server, gets the chopper, they then use the radar to find all vehicles, then use a GPS to put all vehicles and a tent city 10x miles off the map. This server now has no vehicles, as all are hoarded in a unintended "safe zone" for infinity. Anyone who is a true gamer will admit this is at its core "lame". Argue with that.
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VEHICLE UPDATE (database side): 2012-06-16
exigo replied to Ander (DayZ)'s topic in Mod Announcements & Info
Great news!! "All vehicles locations will be reset after server restarts. This is required to implement respawning." Does this mean all vehicles found and repaired and not found and not repaired will be reset. So hoarded vehicles placed off the map somewhere will go back into the available pool on the game map? -
Changelog 2012-06-16: All vehicles locations will be reset after server restarts. This is required to implement respawning. * [FIXED] All land and water vehicles will now spawn in a repairable state . * [NEW] Vehicles can now be tracked on database level, they will respawn or be reset at secret intervals once they have been destroyed. * [NEW] Vehicles left unused too long (hidden, placed in unreachable locations, bugged) will be reset after a minimum of 7 days - this exact time of respawn is also secret. * [NEW] Vehicles are spawned on all new servers. Future implementation: Vehicle models will be mixed up (randomized) a little depending on which type of vehicle that can spawn at a certain area. This means some vehicle models might become rarer. Known issues: Helicopters are still very dangerous to fly due to desync issues. These type of vehicles will only be available on some very old servers until this issue is fixed. Your safety as a pilot or passenger is NOT guaranteed. (hopefully fixed with release of 1.7.1, need more testing) Note to server admins: Serverside recommendation: Please update your arma2 server version to latest beta in preparation for 1.7.1 release. Also make sure your battleeye files are up to date or players will have troubles playing on your server if their client version is later than 93825.
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So far I've found at least 1 vehicle every day for the past week. Best days 4 vehicles, mostly in separate locations. Note: I've found 13 stationary vehicles, and seen over 20 vehicles. Within the past 3 weeks. I've NEVER found a vehicle that has spawned at a spawn location. All these vehicles have been player moved. You have to understand the mentality these people follow. The norther you are, the less people there are, the safer the vehicle will be. Go north. Look at the map. Roam. You'll find at least one every day. You wont find many south, even though that has happened as well.
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Heh, look at devheaven dude. Allready stated from the dev team it will be changed :) Source - https://dev-heaven.net/issues/32587 Thanks for being uninformed though PS!! If you start now you might be able to move ALL the stuff you hoarded and the vehicles before the change comes and destroyes everything ;) PSS!! Sour about all that hoarded stuff your about too loose ;) ;)
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Hey Guys, If you are not having vehicles spawn, then your ID is most likely above 1000. IDs above 1000 will be getting vehicles soon :) Johnny
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Trapezoidal Cavalry (MISC) vs Pyramid Infantry
dph314 replied to Freek314's topic in DayZ Mod General Discussion
I can't stand asshole admins like this. ONE instance of this and Rocket should take the server down. They hide all the vehicles off the map and then restart the server when someone finds them? Fuckin' pussies. -
How do i get vehicles on my server? Is there a file i need to download? As my server doesnt seem to have them. Thanks
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It works on other players even, and working vehicles.
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Source or definitive evidence of this? I have heard that devs must manually "roll out" another round of vehicles to cause them to respawn. Also' date=' the pick-up truck I blew up on my server hasn't reappeared in like 5 days. [/quote'] Found a flipped 4wheeler outside Chernogorsk, and a broken bicycle that didnt work (I also passed out due to low blood when I first sat on it :D) outside elektroz. In the last week alone I've gotten my hands on and kept/had stolen/ or destroyed a S1203 Van, GAZ, 3 Motorcycles, V3S, a Ural, and god knows how many bicycles we've found while traveling. This has only been across 2 servers since we try not to server hop a lot, specifically when we have vehicles. As for that flipped 4 wheeler and that bike....Dallas 1? Europe only ;o
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I have never once had a hacker kill me, explode me, or toss me into the air like the other players report. I guess it's just an unluckly fluke on a server every now and then.. So.. Play if you want to or stay off the servers until it's in Beta. Remember this is in Alpha, so expect to lose all of your gear, stats, vehicles, and all the lovely stuff now and again. ;D!
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I must admit when it comes to finding a server I stay far away from clan-based ones, tired of one group of players hoarding most, if not all, the vehicles. It ruins the game for others a fair bit because they've got no major goal to hit other than survive which becomes so ... very ... laborious.
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Obviously, this is too hard for you to understand. WHY WOULD THERE BE A TEN MINUTE DIFFERENCE IN THERE? I understand time zones. You just lack common sense. And really we only posted this because it seemed your attempt to get your vehicles back. I don't really understand how you say a server ALWAYS crashes at the same time and it doesn't crash at that time (8-10 minutes off). And really, if it hadn't crashed RIGHT after we stole the vehicles, I probably wouldn't have posted this. Sorry for the misunderstanding :-/ PS: I ended up killing a guy and his body disappeared immediately too. Not too sure what it is with bodies, must be glitched.
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It's just the work of one or two really try-hard script kiddies from TKC. Most of the mod-appers there don't even do anything besides spawning ammo boxes and vehicles. It's the work of one or two twelve year olds with nuke scripts.
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Please don't hate on me when you read this
Steve McAwesome replied to Piripon's topic in DayZ Mod General Discussion
I basically bought a PC for this game. Im hardly computer illiterate, I used to be pretty hardcore into operation flashpoint back in the day but I must say, PC's have their own set of problems. It's not all roses when you're tweaking settings, trying squeeze every last extra frame out of your system, even though it should be able to run a game on max settings with no problem. This never happens with console games Not to mention worrying about cooling, etc. Sure, you can get a good gaming pc for 800 bucks, but if you want it to be future proof (more than 1 year) it will require regular upgrades, an AMAZING cooling system, etc. You'll end up spending far more on one 'generation' of gaming then you would in 2 console generations. Also, this idea that console gamers dont want an experience like Arma or DayZ is just laughable. Of course we do. We are begging for it. Just like we are begging for diablo 3, guild wars 2, and minecraft. of course, controlwise a game like arma ii would only be possible console with voice activiation or some sort of keyboard support(simple to do, many console games already have it) but dayZ really doesnt require any special controls other than 'move' and 'shoot'. It's not like you're commanding an army. from a technical standpoint, it's also funny to hear people think dayZ wouldn't run on consoles. My 6 year old PC ran DayZ. I'm pretty sure Ps3 could handle it with some smart coding. it might even be more stable. certainly with less hacking and cheating. Really though, the map itself wouldn't be much of a problem. 50 players, a few shambling zombies, a handful of vehicles and some loot is not too much for a console to handle, even with a big environment like chernarus. It wouldn't take that much reworking. And it'd be a revelation on consoles. Seriously, DayZ as a launch title for the next gen of xbox and ps3's would be simply incredible.