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Found 41868 results

  1. Big Boss (DayZ)

    Zombies after patch 7.1.1.4

    I'm sure it will get tweaked again. Hope the runner speed drops a bit, and to see shamblers added etc. I was on top of the Balota Airfield control tower shooting zeds, but they didn't bother swarming the building for some reason. (using an M249) Also noted the jump in noise / sight meters, I managed to sneak while they were not looking at me and I also hugged the hell out of buildings / rubble / broken vehicles.
  2. There was like 4 server resets in a row the other day on a server I was on and each time we spawned back near our saved vehicle. Each time we drove around the fields near Stary and NW and looted every helo we saw. We now have quite a bit of gear and are willing to trade some "extras". UP FOR TRADE: 2x M249 (4 boxes) 1x DMR (you find your own ammo) 1x FN FAL ANPVS4 (2 mags) 1x NVG 1x M14 AIM (you find your own ammo) 1x AS50 (5 mags) (we will trade this away only for an L85) 2x Silenced Bizon (3 mags, 64 rounds per mag) LOOKING FOR M4 SD's Rangefinder L85 AS50 MK48 Please private message me if you wish to trade. We will discuss through private message when and where to trade. We will both be on skype during the trade. Trade will work like this. First you must have a vehicle for this method, we will not trade any other way. We will both drive to an undisclosed location where we can both see each others vehicles. Everyone who will accompany you AND I will be provided the names of through skype. We will be playing on a name tag server. Anyone spotted not of the correct names WILL BE SHOT ON SIGHT. It will also be agreed upon that even though against the "rules" each party is OK with logging out immediately when fired upon. We will fill each vehicle with the gear we are willing to trade and ONLY that gear. At this point an unarmed man from each side will cross the field and at the same time enter the other teams vehicles. At this point the 2 teams will back off 150 m. Once that has been done and ONLY at this point will the drivers on both sides will drive past each other to the proper parties and gear for the trade will be collected. At this point if you want your vehicle back or we do, the vehicles will be driven back by the same unarmed persons and we will log immediately. Good Dealings. EDIT: Someone brought to my attention a flaw.... that finding a server where we have one of our stashed vehicles PLUS the other party having one is pretty hard..... SO we will use backpacks instead. Alice, Czech, Cyote, your CHOICE. The trade will now be done with backpack. The "mules" MUST be unarmed with their only weapons being in the backpacks.
  3. carlitobrigante

    Seriously what happened Rocket?

    i dont care for the original post, but i agree recent patches have dulled the expierience for me, and im not longer playing it as much. since the bandit skin change ive found each patch have made it closer to a chore for a solo player. A few times ive linked up with other players but a connection error or an untimely death has cut it short. oh and the recent thread i read about people setting up bases in the off map wilderness, and storing vehicles theres, shame on you, rocket i hope you have denounced this, i was wondering despite playing it for over a month now im yet to see a vehicle.
  4. You sum it up nicely when you say "Honestly, there is nothing to do except promote your combat efficiency and test your skills/gear on other players. " I started off just trying to survive the zed. Once you get the hang of it though, it's pretty easy. Even in the latest patch. I 've gotten vehicles a few times but they're hard to keep when you log out. So that just leaves pvp. And nothing else in the game beats the thrill of it.
  5. xjohn92x

    US103

    Just gonna get straight to the point and wanted to ask about this server, Whats up with it and why can no one connect to it? The max player number is now 15, i use to always play on this server and have no problems at all and then since 2 days ago i havent been able to connect at all or anything. Im just curious to know if this server went rebel or if its something wrong with the hoster, Because i had stocked up my Tent with goodies and had a few vehicles with it :(( now im sad cause i cant drive around or get to my stuff :cool: Thanks in advance if anyone knows anything.
  6. I hate it when people look at a criticism and just start shouting "ITS AN ALPHA TEST", all i have to say to you people is stop being fucking morons, if we didnt criticise then that defeats the point of an alpha, if they didnt want criticism then they wouldnt have released it to the public till it was finnished... on a side note i completely agree, they should have two seperate downloads for stable and testing builds and that way people can choose what they want to play instead of grinding for the best guns and vehicles for a new patch to come out a couple of days later and mess shit up. ... and yes there will be some whining kid that will reply to this saying "what do you expect when you play an alpha", well fuck you very much because people dont play this like an alpha and some of the patches were relativley stable untill they started adding new content that made it more buggy instead of fixing the existing bugs. This is why they need a stable version in which they fix bugs on and a testing version in which they add the latest features on to see how they work, then when they are stable it can be added to the stable version and so on.
  7. cik

    NY13/14 Locked?

    Yea. They might be locking them to be able to salvage their vehicles. It is forbidden.
  8. You will have to revert to older version of code to be able to properly play on servers running that code. You may be able to play with the wrong code, but be warned, things you don't want to happen will happen. Glitches will be abound, and you will not have a fun time playing the game. Sound will likely not work, and you'll get a constant message blacking out your screen informing you that you're running the wrong files. If any other files have been updated, such as equip, weapons, vehicles, etc., you will need to revert those as well. Best pick a server and stick to it, or keep different version of the files in your addon folder and overwrite as necessary if you want to join a server running different files.
  9. Its artificial to NOT be able to read any form of body language. Beyond that its also artificial to be able to realize; "This is a game' date=' I'm just killing a few hours of a person's time, or stealing some good loot." Yes, you aren't traumatized by any act of murder, yes you can step back and act as if its a completely normal course of action. Beyond that you also have NO FEAR of anyone 'seeing your murder' and being able to recognize you the next day/time you are seen. Too many social aspects are NOT represented in our artificial apocalypse. If you kill someone and I see you. How will I recognize you later if there is little physical variation of people? Why do you hide your identity behind your toon's anonymity? How do you know you weren't witnessed? You don't. Assume you were. Agreed. There is no rule about being/not being a bandit. The bandit who stalks Cherno murdering people? He'd be renowned. Wether it'd be myth, legened, lore, w/e that small fractured society that exists after the end would continue to talk of his deeds. When that bandit says; "Waaah people hate me now and don't want to team up with me!" I lol. Own up brah. You decided to be the Boogey Monster. If you hear the heartbeat... well that bandit is doing something WRONG. You should be dead before you hear that. Basically, if you are a bandit you've ostracized yourself from majority of the populace. Deal. ??? Nah. Its actually very hard to keep a high negative humanity unless you are actively hunting people down. With the bandit skin it was bad. But the heart beat? Just don't get close to people and avoid anyone who you don't know till you burn off your negative humanity. :P Without the skins people were complaining about shooting on sight anyways. The mentality was, "Better him than I". Now with the Heart Beat mechanic there is a little more tangible reason to trust people. Always go for the kill. The game is full of ENFORCEMENT. You need: water food medicine to keep warm to be smart to be quiet to have street smarts to be good with a gun to repair vehicles to look for supplies Now, if you want a chance to be social with other players, you need to not make a 'name for yourself' by murdering everyone you see. Hell you can murder everyone you see but just position yourself in a place where you don't see a ton of people per play time (humanity ticks down relatively fast).
  10. I emailed the staff to get approved of my new server, I also posted the reserve slot option to them not for friends or clan mates, but for admins who will help run my server correct. If the server slot is 40 but I have 5 admins already picked out for my reserve slots then my server would be and look like 35 slots to the public. So 5 admins could always get in, it wouldn't ever kick anyone because those 5 slots aren't part of the public slots. There are only 5 admins and 5 reserve slots. Also with global chat now turned off I think players trying to get admins mad at them with trolling or just being rude wont be a problem anymore. I still would like to ability to kick players if they are hacking and not get my server removed from the hive if they come here crying. But mainly I want to run a clean stable server that players can always come to their saved stuff like tents, vehicles and also play with a group of people. As a Admin I plan on playing my own server, its the only way to really see how smooth everything is going.
  11. How it's setup currently is your doing DayZ more of a favour than yourself, by offering your $ to host a server. Yes you have the ability to Ban / Kick, and the biggest motivator is to have a place called "Home" for you and your friends. However the rules are strict, you cannot spawn items/vehicles, nor can you ban or kick for slots, as Blasty Stated.
  12. Frontal

    uk 5 locked

    First. Read Alfie's post on why server's are locked while briefing (aka launching) Second. AQ doesn't use our UK5 server. We use UK9 only last I checked. Third. If we wanted to get vehicles we would get our member in then lock it. If you check it, normally when the server locks the person in isn't even AQ. It's just the first person that joined teh server after the restart. Fourth. Be informed before making posts about subjects you clearly are not informed about.
  13. Actually been a more then a few servers been locked for awhile. How does one "fast grab vehicles" when the server is on debrief and hasn't even started the game? Please' date=' do elaborate. Wait, where the hell are there vehicles to fast grab anyway? [/quote'] Everyone knows the vehicles was reset. Plenty of reason for people to lock servers to find spawns.
  14. Alfie (DayZ)

    uk 5 locked

    How does one "fast grab vehicles" when the server is on debrief and hasn't even started the game? Please, do elaborate. Wait, where the hell are there vehicles to fast grab anyway?
  15. NedEleven

    Places Were I Have Found Vehicles.

    http://dayzwiki.com/wiki/index.php?title=Vehicles#Spawn_Locations_of_Vehicles
  16. Jorden

    Places Were I Have Found Vehicles.

    Not telling where I've located vehicles.
  17. AQ trying to fast grab vehicles
  18. Confirmed....and US 4....what gives? Trying to retrieve their vehicles while locking the community out?
  19. Alfie (DayZ)

    uk 5 locked

    I am the Lead Administrator of UK5. The server is sometimes locked while loading up to prevent 50 players from joining at once (like today). The simple fact is if too many players join whilst the server loads up, then the server will prioritize the loading of Players over Tents and Vehicles. This results in some tents / vehicles "disappearing". They are still there (because they're saved in the database in the relative instance), but the scripts that are tasked to load them from the database don't fully complete. That is why the server was locked/unlocked intermittently. Either servers lock as they start up the game, or you'll be making another thread with a story about how an abusive Admin of UK5 deleted your tents and vehicles.. Zzzzzz.. This is common and well known practice, and it is allowed. If you actually see a server locked for more then a few minutes, then feel free to report it.
  20. Hi, Yesterday the whole server (Eu12) got kicked out with this message. (Battleye : Kicked by Script Restriction #12) it happend 2ce, i did a hard restart after that , and it was gone. Any idea what this means ? Is it due to a hack ? We did notice a heli flying around about 10 min before the first kick. And as far as i know i havn't seen any heli's in the server since the vehicles respawn issue. So if you know what the script restriction stands for .... let us know Thnx
  21. tiri

    EU9 Admins are pussies.

    I'm one of the three admins on the EU9 server. I would like to get some facts straight and (mostly) correct the megaton of bullshit you've been saying. First, we have NO camp. NOT. AT. ALL. We had a mobile camp in the form of a truck before the vehicle reset, but now we have no tents on the maps. So, first time you say BS (and that is the first post, i'm not finished). As a record, we deliberately restarted the server twice: the first one to counter some cheaters able to know the position of every single vehicles in the map, and knowing their names. It was later revealed to be the A2G team, a bunch of cheaters/duplicaters we banned yesterday. The second time was yesterday. We found a big group of tents with too much special items to be acquired legally. But when we came back they were conveniently destroyed, so we restarted hoping that you were too dumb to correctly empty them, and we were right. We needed proof and, later, you were banned because of this. We only used restard because we needed some more proof to be able to show they were using cheats, and only for players we were 100% sure of. And as far as I know, we've been alway right on who we banned. Second, the tents constant rollback is not our fault. And that's the same when we try to destroy some tents without emptying them. Most of the time they reappear completely at the first restart. We are completely against duplicating, and I think Rocket is thinking the same, and we won't hesitate to ban once we have the proof. And for us, trying to destroy proofs is indeed a proof. And now that you've clearly said Do you mean you are going to disallow killing other players ??? - No, I'm sure I misunderstood :huh: We're not gonna to let go off you. You can be damn sure we're gonna make clear you're exploiting the game. And the "Blue on Blue" is when you kill a NPC that has been created when you duplicated. It never appears when you kill another player. Just when you duplicate. And by saying that, Vuce
  22. Putting in a ticket now because I think it did - coincidentally enough, lost a camp and several vehicles yesterday. No bueno man.
  23. Riis

    WTF? What's going on here?

    Write all the emails you want, seriously. People got banned for hacking, its not rockets fault, its not the mod's fault, it's the hackers fault. Now this mod has been out for quite some time, and hackers have had free reigns to do all their little scripts, spawning in weapons and whatnot. Battle Eye has been neglected for soo long, most servers I've played regular arma on has had their fair share of hackers playing there as regulars, hell even in the clan i was in we had a hacker who spawned in vehicles as "Commanders benefit" whenever we got one destroyed. Suddenly, the interest in Arma 2 increases, courtesy of the DayZ mod, all the hackers old and new flock to this mod and do their stuff, annoying both the devs of the mod, BIS, and most importantly of all, the players. Out of nowhere, battle eye is suddenly updated, a glorious smiting of all the hackers who felt safe, because they'd have to be caught redhanded by an admin to get a server side ban. Now they're Global Banned, and now, people like you, and others are crying on the forums of a Mod because you're banned. Now you KNOW that if you contact Battle Eye support, they'll send you logs of why you were banned, so you wont do that. So you come to the BIS forums, and DayZ forums making up your stories about how you picked up something from a crate you found somewhere, or from a player, and now you're banned. Seriously SUCK IT UP, stop whining about being banned, accept the consequences (spelling) of your actions. Stop trying to defend the kids who troll around trying to abuse the Moderators and the Devs in here, shut up, fall back in line, buy a new game and grow the fuck up.
  24. aragos

    The Dayz Dichotomy.

    -First, thanks guys for the first thoughtful post I've read in a while. Getting a bit tired of "Im notta cheeter, why I banned?" and "I'm the l33t noob killa and ur fail" type of posts. --Good points and discussion. My .50. First, if you put story lines, quests, character classes, stats, or whatever in this game, you'll kill it. You'll have Fallout with Zeds. Been done. If you lessen the brutality of the game, you'll kill it. Since you've only got gear--all of which can be gotten again--as a measure of 'success' in the game (and yeah, I know, its about survival...I'm talking about what you have to lose by dying), then dying becomes a core part of defining the game. Even the most competent player will goof up, hit the wrong key, and be killed. That is what makes the game actually challenging. The last--very last--thing you want to do is force a player into a defined playing style. Safe zones, et al, will force cooperation, and so on. Everyone with a M4 at start will push the game into PvP. And so on. Every action taken has second and third order effects. If you give a player all the basic survival gear at start (knife, etc.) then reduce the number of canned beans, suddenly cows become the sought resource. And players move out of the cities and into the fields to fight. Second and third order effects. I think it would be neat to rebuild buildings, etc. but that would also have the potential of ruining the experience. The shift would go from individual survival to group SimCity like operations. First ones to get the Factory running could build vehicles--that would then shift the nature of the game to Stalingrad-like fights over the Factory. And so on. Personally, I don't think the game's core mechanics--whatever they are--need to be modified for one group or another. That said, I don't think it needs a "goal" other than survival itself. I suspect most gamers have played the Civilization series. How many games have you played to the absolute end? If you don't conquer the world, then why play? Ah...the playing itself is the answer. You play to be challenged, to build (or destroy) or whatever. In contrast, there are the RPGs that force you along a predetermined pattern to 'finish the game.' Find the magic doodad, return to wizard, save kingdom. Rinse and repeat. In those games (and ultimately, this includes most single player FPS games as well), you actually have very little choice. The 'cool' part becomes things like graphics, music and so on. Sort of like making a movie versus watching a movie. I prefer making my own experience, but I get that others would just rather do 1-2-3-4 series of actions to 'win.'
  25. Hatikvah

    The Dayz Dichotomy.

    While the tents and vehicles might be at odds at with single life / perma death they really need to be there as they offer the progression the game needs to keep the game from turning into spawn-loot a gun-kill someone-die-repeat imo. The fact people go looking for tents and vehicles to loot/steal gives the game another dimension in terms of PvP and general level of tension. Hell someone might be looting my tent right now and I not even playing, personally I think that real world crossover tension is hilarious. You can play Dayz as a deathmatch. You can play Dayz as a lone survivor. You can play Dayz as a clan. All valid ways people play. Their also nearly always in conflict with one another but then I thought that was kind of the point. I'd be amazed if the community wasn't at each others throats or looking to have the game improved for their groups benefit. After all that's what the game is sort of designed to do.
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