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Found 41868 results

  1. testsubject81

    The real Dead Island

    Seeing vehicles off the map can depend on the server weather/fog settings and the players view distance, and ofcourse how far off the map people hide their stuff. I heard stories of people leaving their gear MILES off the edge, unseen. Now picture the poor players searching the map for vehicles that are not there. Or the noob who just spawned and ran off the edge of the map and keeps going... not knowing where to go.
  2. testsubject81

    The real Dead Island

    Firstly just want to say good job to Rocket and the DayZ crew. Have been playing Ofp and Arma for years and am glad it is finally being recognised by the wider gaming world. Now I have heard how people are upset with server hopping and disconnecting and these issues need addressing somehow. Another exploit that I have not seen talked about so much is players hiding vehicles off the Northern and Western edges of the map. This is a serious issues that needs addressing I think. It would be all too easy for a clan to find and fix up a Huey (when they were/are in), fly around finding other vehicles using the radar and then proceed to horde and hide said vehicles miles off the edge of the map in the neverending desert of oblivion that no one in their right mind would want to venture... unless they KNEW they would find something. An easy fix for this (maybe it is in, I have not checked) would be to simply make the edges of the map out of bounds and your screen goes black with a warning message to leave otherwise you will be forced to respawn? Now my prefered answer to this would be... a new map. A map made just for DayZ. A large Island... The real Dead Island game. Would eliminate the problem of people hording vehicles off the map if it was endless ocean. More buildings with interiors, cinema, shopping mall, Large urban area in land, skyscrapers? Forest, scary dark bandit swamp etc. Maybe the Island is quarantined and one is killed by military forces if they venture too far out into the ocean?? Custom maps that I have played that come to mind are Island Lingor, Isla Duala and Tropica (great job map makers) Now don't get me wrong I like Chernarus and Rocket has done a great job transforming it but we all know it was not made with DayZ in mind. A few other things to consider but probably not at all new ideas. Safe/Save Zones To avoid server hopping you can only exit the game safely in certain locations? Would add tension when travelling knowing you must make it to your destination to survive. Sleeping bags? Maybe you need one to survive/save?? Just a thought. Air/Supply drops by the military - An ai airdrop with some goodies for people to find. The how and the why I don't know. Maybe if one finds a radio and deploys some kind of signal from the ground, flares and chemlights (certain colour and amount needed), fires etc. Infected dogs/wolves/mutants?? would be welcome to spice things up I think. None are new ideas but I hope maybe they will be considered. Sorry for the long rambling badly written thread. All the best to everyone and cheers!
  3. Trout (DayZ)

    Is it possible to trust?

    I'm not a bandit. Except for the couple guys I game with using TS I avoid people like the plague. Was playing DayZ alone one one day and was creeping through one of the small interior towns. Accidently tripped a zombie horde. Madly ran into a small building and had to start shooting to protect myself. That only made it worse. As I loaded up my last Makarov mag, listening to all the shreiking right outside the walls I knew I only had about 1 more minute to live, right? Wrong. Suddenly I hear "honk honk". Now I've seen vehicles from a distance but I've never been in one yet. "Honk honk" OMFG it's getting closer! He's coming closer!! Salvation!! or Salvation?? Obviously he could see the swarm of infected outside my building and heard the shots. I hear him pull up close by. "HONK HONK". So I took a deep breath, had visions of the last scene of the movie Butch Cassidy and the Sundance Kid and burst out of the doorway blasting off my last Makarov mag. There beside me was a glorious white 4x4 pick-up truck. I zig-zagged thru walkers and hoped in. The guy took off and we left town. Long story short we built up a bit of trust and "relationship" as I thanked him profusely. By then I had a team speak buddy online but my new friend refused to pick him up. Guess he didnt like being outnumbered so early in our friendship. I needed food and ammo but again he said no. He was after fuel and parts. Anything else we came across by chance was mine he said. So it was a case of "I saved ur life, u can ride along, but on my terms." LOL I respected that. we parted ways an hour later friends. never saw him again. Hope he's ok.
  4. nyxe2k

    Helicopters and map size

    Thanks for confirming vipeax. Does that mean theyre not in the game or just not spawning? Ah, I really want one... I don't think they should have weaponry on them however, just for transport purposes with my clan. While we're on the subject of vehicles, when do they respawn? If there's a bus in cherno, and someone takes it... does it come back next restart? or if it blows up will it come back next restart? etc (:
  5. THEOTHERJESTER

    Some wild idea's!

    1) Yes I like that idea of knocking people out, gives us an alternative to just flat out killing them. 2) Boobytraps are more difficult to agree on. I like the idea about tripwire flares as early warning detection systems but not grenades strapped to loot. That would just get extremely annoying because every time you found a can of beans someone would put a grenade in it and boom. So I'm 50/50 on this one. 3) While there are bikes in the mod I think there should be more. Possibly more vehicles to to cut down on all the vehicle stealing and murder to get your bus. 4) Totally agree with you on this one as well. More animals, make them more frequent and more important make zombies go after them. 5) I do agree with you that medical loot should spawn inside homes, I mean its only common sense that someone would keep those sorts of supplies inside their house right? I also think other items such as tool boxes should spawn more simply because they are common household items.
  6. It disgusts me how in love with this mod i am, and before now i've never really experimented with modding. I really doubt my suggestions will be of any importance and am not expecting to see them in the game, but maybe aspects of them. I feel weird suggesting things for something thats evolving so quickly, especially when it gets better everytime, but here goes... 1. A BIC and some ciggies :) Be awesome to trek into town, casual as, puffin on a dart. Usage causes short term steadier aim while walking, and if abused, causes a subsequent amount of time coughing. Plus its bad ass. 2. Zombie sizes Have fatter zombies that cant keep up with you, everything in between right to the gym junkie that will chase you down like a meth head having his stash stolen. 3. Nicer Dusk and Dawn animations Firstly, like i said before, i love this mod up the butt and the eerie nature of those sequences is not at all bad, but maybe every second, or third day have a nice sunset and sunrise. You know, put some pep in yo step :D 4. Where are the women and children? Yeah, probably not children. 5. More vehicles I know what youre thinking, "STFU N0o8", but really i imagine a zombie holocast much like a chemical weapon attack... Kills all the people but leaves everything intact. I would like to think there would be more cars, not to say make them easier to drive (fixing them/collecting fuel), definately make that harder, just give us more to look at :P (Im aware server limitations) Dont take any of these seriously, theyre just my thoughts while running through the many hours im putting into this mod... Then i fall off a ladder. :dodgy:
  7. oktyabr

    Filling water bottle with rain

    Don't forget animal hides, pots and pans, sheet metal from wrecked vehicles (jump up and down on the roof of a wrecked car a few times), old barrels, moss, empty sardine and bean cans, etc. I live in a rainy part of the world. The bigger problem here is how to get water to drain properly, not how to collect it.
  8. So i spawn in on Norway 1 and i'm randomly spawned 5m in the air above some random location in a forest with this camp below me.. I fall and die, WTF. I lose all that hardwork. So incredibly buggy, it's like it's all put together with strings and deck cards. 1. Can't repair hull on huey... Needs hotfix asap. total bullshit we want to fly and have fun.. not leaking fuel at 100% health 2. Go prone next to a tree, break leg and die... bullshit. 3. Randomly spawned in places, not hacked. 4. Tents are not deleting when you pack them up... saving tents is unreliable with server restarts etc, so are vehicles. 5. You can't build long term camping solutions because all you have are tents when in fact we should have many other options of storing and hiding supplies. (alpha) 6. Hackers.
  9. Both locked after 1.7.1.4 update with 40 players in it? Fast grab for vehicles?
  10. Rogo Ignoscant

    Where are the vehicles?

    We are one of the lucky ones on our server who have a chopper. I have unlimited fun flying around writing down coordinates of vehicles as I fly along using the radar. Then, I throw all my stuff in the chopper and get dropped off. Pick up all the vehicles in the area (with a buddy of mine) drive them to places like Electro etc and leave them with gear and gas. Cracks me up every time. This game has a really vicious learning curve, from the beginning of the game lifes hard. Then when you've got SD M4 and NVG's the game turns into a 'really fricken easy' festive zombie slaughter. So I guess the least we can do is make it fun for others. (btw all vehicles are thieved from hidden areas and tree lines, then filled with loot from the local tents that are near them before driven to electro / cherno and dumped for new players to pick up) I guess its just one of those fun things we can do when we're bored. A lot of the guys are actually taking up suicide just to chase down new players with an axe. HILARIOUS to watch 4-5 torches running past and some guy screaming with an axe running them down.
  11. Fraguido

    The real Dead Island

    I think clans should be able to hid their stuff anywhere they want. Its not like you are unable to go to these places yourself you just cant find them. It takes a lot of time and group energy to find and repair vehicles so if when you do find one you make damn sure to hide it in a good spot or some lazy lone survivor will find it. Personally i would like to see a few more "fort" complexes or areas that can be improved and used as bases for clans.
  12. Beloozero

    Couple of suggestions

    There's already a considerable amount of vehicles in the game... A tank or a heli is not good enough for you?
  13. AcucracK

    Where are the vehicles?

    I have found three vehicles total while playing so far. One was in a fairly obvious point parked under a car port next to a house. The other two where completely random out in the middle of the woods with no structures anywhere near them. Of the three I found, only one was in perfect condition and ready to drive the moment I found it. It was a little white pick up truck. For an added bonus, inside the gear for the truck, there was a Coyote pack. They are out there.
  14. JayMeHD

    Where are the vehicles?

    Fuck you all with your fucking vehicles I hope you all crash and burn.
  15. Tegla (DayZ)

    Where are the vehicles?

    Here you go :P http://dayzwiki.com/wiki/index.php?title=Vehicles I've owned multiple tractors, bycicles, UAZ's, buses... Just gotta know where to look
  16. Maca (DayZ)

    Little confused about controls

    Best thing is go into the Arma editor or shooting-range and have some fun with the guns there. Bandages/Painkillers/Waterbottle ect: "G" opens up gear, right click on the item then left click to use. The mouse-wheel plays a big part with controls: from fixing Vehicles, opening doors, climbing ladders and changing weapons.. Look up "DayZ wiki loads of great guides & tutorials.. Best of luck
  17. batcaveslimer

    The definitive VEHICLE SPAWNS thread

    Any plans on restricting how far off map vehicles can go? I have heard a couple of clans boasting that they have 90% of a servers vehicles parked at a secret base 20+ km off map. I find bicycles but never cars on oceanic servers.
  18. Zakificus

    Translucent circles around zombies

    It applies to more than zombies. All animals and players and vehicles have little markers too, I logged in to one of those servers once. I thought it was a serious bug until I learned about the recruit difficulty haha.
  19. Except vehicles aren't spawned on servers immediately and choppers only spawn on legacy servers.
  20. anyone know the times it takes vehicles to respwan once there blown up ?
  21. I don't think this has been suggested before, but it's really simple. I'dl like to see the server name i'm in on the debug monitor for a few reasons: - be able to tell people your server for them to join - remember the server you left vehicles or tents I once found myself trying to remember the server i was just in that crashed where i was driving a very rare vehicle. And i couldnt remember it.
  22. Blasty

    Gangsta ride

    Someone stole one of these out of our camp on NY14 yesterday (as well as a DMR)... I am still crying about it... oh well we got more vehicles on the way.
  23. To the people who are losing vehicles remember to press save if you so much as touch the vehicle. and to Ander the genius who fixed vehicles keep up the good work im looking forward to those helicopters coming back.
  24. +1 if this was the case i'd be able to butcher the vehicles i manage to procure and keep my precious Ural going that much longer. As for the safety thing all you would need to do is take off your wheels when your were ready to log out. 11
  25. Myself and a group of fellow DayZ enthusiasts were thinking.... As fun as it is to camp loot spawns and scour the world for car parts, why not be able to strip parts off cars that are already repaired or partially repaired? While the toolbox may be gone and useless, my suggestion is to bring it back and using it for the sole purpose of reacquiring vehicle parts from vehicles who are already using the parts. Found a Bus that you don't feel like using that has some parts on it that your other favorite vehicle desperately needs? The toolbox/scavenging tool would be perfect for your situation! Might also be able to add a new utility loot item like a rubber hose for siphoning gas from a previously fueled vehicle when the usual tank full of fuel is just too far out of your way to fill up your empty jerry cans. Now with the addition of any tool or feature there would obviously have to be some sort of risk to counter the reward. I leave that for the community to decide because I honestly can't think of a plausible one.
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