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Found 41868 results

  1. Wait.... I was there when this happened. Matadors description was 100% on point. The helo stopped directly over the tents and then 4 players magically appeared right under neath it. Either you guys are hacking or your server hopping after someone else hacks for you. Also there has been a rash of people using locator scripts to find vehicles and tents. So your claim that you just accidently found that location with a chopper mysteriously overhead is a bit of a far stretch IMO.
  2. this dos need some attention. I have recently been looking for a new server to call home and the amount of buildings secured off with wire is just silly, The problem is perhaps compounded by the lack of toolbox spawns at the moment as they are few and far between in my experience. make the toolbox a more commons spawn ? perhaps make a tool box required to fix up vehicles, it has logic to it. make placing wire require toolboxes ?
  3. Have this problem too dude, fixed everything else up, hull refuses to go green no matter what parts I repair with scrap metal. http://i.imgur.com/fb2a7.jpg On a side note, any repairs I do seem to 'roll back' whenever the server is restarted, even if I've used the 'Save' option. Other vehicles, however, like cars and stuff repair fine =)
  4. Sykotron

    Persisting Vehicles

    Ugh, vehicles are fucking pointless. I happened on a freshly spawned Ural and hid that even more out of the way and now it's gone as well. I was hiding these vehicles around the left edge of the map in the forests and apparently someone found it. I guess I've learned my lesson and next time I'll drive for a minimum of 5 minutes off the map. It seems like this is the only way to really keep a vehicle since anywhere else someone is apparently going to just happen by it, but I really doubt that's what rocket intended players to do. Not wasting my time ever again finding the elusive engine parts just to never see the vehicle again...
  5. I don't understand it. Each player has a 'tent' inventory and its saved according to that Player ID? No. Tents, when deployed, are effectively vehicles in so far as the coding is concerned. Tents should remain tied to a Server. Tents have many issues and I feel that they will be addressed in the coming releases.
  6. flashbang (DayZ)

    Dallas 41..

    dear dayz devs all we ask for is a chance to prove that the admins of Dallas 41 abused their powers and proceed to shut their server down when their camp was discovered which contained 5 tents and i would say maybe 60% of all the vehicles in the server and more weapons and gear that i can count and quickly raided it. we have plenty of witnesses to this crime and some evidence that proves that these admins abused their powers to prevent their equipment from being stolen. they now are saying to cover up their crimes that the reason that their server shut down was because they are now moving to a new box. i say lies. why were there no warnings that the server was going to be shut down, previously it would be mentioned in chat. i also point out the that coincidence is far to great that a supposed scheduled server shutdown to happened 3mins after their camp was raided of all their belongings. i point my finger at these admins and say SHAME. if the dev gods LoL decide to rule in our favor all we want is a chance to collect the equipment we fairly stole from them. this video clearly shows the other group who raided the admin camp and make their getaway with the admins vehicles and gear till they were kicked all of a sudden for high ping even though their ping was well below 50 and the server preceded to shut itself down.
  7. <82ndAB>MAJ.RedHawk

    Vehicle & Tent Storage

    I was wondering why this wasn't implemented myself. It would be very nice to be able to see how much you have in your vehicles!
  8. Bumping this thread its geting drowned out and I would really like more opinions on this, I think its something that is vastly needed in the game. EDIT: Changed the OP to vehicle not saved in 24 hr its despawned. @ Drick When someone grabs a vehicle then saves it in the wilderness for 6 days then hops on then saves it for another 6 days it creates serverwide shortages of vehicles. and we also see shit like this below - 3 people 5-6 vehicles problem. In order to stop shit like this you should have to save your vehicles once per day in order to keep it, else it de-spawns, we should be able to craft bicycles, upgrade to motorbikes. and I am tempted to say let us also build other vehicles too, junker cars with 4 seats. add more material cost that is logical to build one, we already have auto glass, scrap metal, fuel tank parts, engine parts, wheels, and more, let us craft vehicles and make cars de-spawn after 24 hours of no saves.
  9. From what I remember (this was some days ago) I didn't get the feeling he was blaming the mods for what the server admins were doing. I got the impression he was trying to highlight an issue and express his feelings that perhaps the mods could be taking a more pro-active approach in vetting any evidence posters may have presented here and then forwarding it up the food chain for further review. P.S I didn't find anything belittling directed at the mods in his post but its possible he edited it before I read it as you claimed, my response to his post and your reply could have only been based on what I was able to read at the time (edited or otherwise), in my opinion I found your reply to his (seemingly edited) post to be a little sarcastic, its possible you didn't mean it that way though so I'll take your word for it and write it off as a misunderstanding that can sometimes occur when conversing via text. P.S Why do you get a green name and the other mods have their names in blue? Are you King of the Mods or something? :P You raise some excellent points, I'd love it to get a reply to this from Matt or one of the other Devs. P.S This is what alot of people have been accusing EU40 of coincidentally, its definitely going on, across at least, several servers. Granted 90% of it is probably just "butthurt" and unfounded but there are some real cases of it out there, hopefully it gets some more attention in the coming months. Vehicles in motion need to be saved to the hive more often first of all so that a server restart cannot roll a vehicle back to a safe point. Also' date=' anyone entering or exiting a vehicle should save it's position and state as well. Fresh player corpses need to be stored on the hive so that a server restart cannot clear loot and prevent a victorious player from claiming their loot from a defeated admin. Server locking should be disabled in all but the most extreme cases. Any request to lock a server or any server locked for greater than 5 minutes should be immediately flagged for audit and review by moderators. Server restarts should be scheduled. 15 minutes in advance at least and announced with messages on the server. Any [i']unscheduled or unannounced reboots should be subject to investigation by moderators. (I get that instability would make that an insurmountable task at the moment, but they could still run random audits on the logs). Servers with many, frequent unscheduled reboots should be blacklisted. Staff should publish server statistics on reboots, crashes, average uptime, average ping etc. so the community can review server stats and make educated choices about the servers they frequent. Hire this man. IMMEDIATELY.
  10. Anders (DayZ)

    Restart the map

    We had a problem where these clan guys came into the server stole all the vehicles, besides a few, and took them out and hid them in the desert. Respawned and did the same thing till very little vehicles could be found. Is there a way to refresh the map, so the things despawn then spawn fresh again?
  11. The Stranger

    Epic Dayz

    My vision.. At the moment the game play is superb for those who like to scavenge on the outskirts. But i propose a new element. Extend the map north and west.. Have two massive metropolises,very far inland, so far that vehicle travel would be the best way to get there. It would be riddled with infected. These areas will be very dangerous full of infected, full of nice new shops and official buildings to loot. But here is the twist, allow players to start barricading houses there, perhaps allowing them to extend it into streets and other area's. Cordoning off and reinforcing a type of base. Perhaps a hospital , school or prison. I would then also offer another change of game play, have random encounters where the players have a chance to rescue survivors, bring them back to your base. These survivors could have professions which aid your encampment, from defending it to medical aid or engineer's. Medical staff could heal you for up to half of your health, bring them supplies and they can start producing very minimal medical supplies. Perhaps the engineers can help fix equipment and vehicles, or you have a small percentage chance of them recycling bullets from your pack. You could have the metropolises on private or public server instances..
  12. Phantomsmedia (DayZ)

    saving loot

    Also note that a vehicle is persistant on that server. It can screw up sometimes (server crashes, etc, but tents can too). Vehicles are far better storage areas, due to being able to hide them in the woods, while tents must be in the open.
  13. Two days ago i climbed a ladder and fell from it due to the ladder bug breaking all bones and falling unconscious, alerting every nearby zombie and died with my week's worth of awesome gear. Yesterday i bumped into a lag-warping friendly player and got all bones broken and huge bleeding. Today i climbed over a fence, broke all my bones, started bleeding and passed out. There are people being crushed to death by opened doors or crawling through bushes. The environment damage system is seriously broken. 99% of cases when it is inflicted upon the player, it is by engine bugs. Caused by guns, zombies and vehicles is fine obviously. Please remove 'death by engine' until said engine can be relied upon. It does not add anything to the experience in any case. Absolutely nothing is more infuriating than a death that is not my fault. It is not hardcore, it is not realistic, it's just buggy. Thanks.
  14. JohnnyDeluxe

    Hello DayZ Taem

    they say on some server gives it to fly even helicopters. they can tell me what is the map.pbo. We would like to use this for our server. with us there are now only to cars. but no helis. quote Known issues: Helicopters are still very dangerous to fly due to desync issues. These type of vehicles will only be available on some very old servers until this issue is fixed. Your safety as a pilot or passenger is NOT guaranteed. (hopefully fixed with release of 1.7.1, need more testing) I breucht this maps for our server EU75. is the possible I would create it with mission generator Dayz mfg EU75 server-team sorry english is not good
  15. Following suggestions will ADD to the gameplay without braking the core gameplay Rocket has in mind. The main idea is to add new gameplay elements to give players "more stuff to do" without turning the game into a regular FPS shooter. You still will die, but you will have more things to do and live maybe a little bit longer. Right now I feel the game being boring due to few things you can do. * zombies should not aggro on you instantly. You should get a warning, before they aggro. See below. -> allows for better sneaking mechanic, improves the gameplay. Doesnt punish the player immediately. * The "eye" indicator should change its color to more white (or any color or any other implementation) if the zombie is about to spot you. Zombies could make some aggro sound letting the player know he is about to get spotted. -> Instant zombie aggro brakes the game. Players should have a chance to hide w/o being spotted immediately. * If you are "spotted" by any zombie the eye indicator should let you know that. In my example being completely white and/or represent an open eye and/or flashing eye indicator. If zombies loose aggro on you the eye changes its state in to "not detected" again. -> the player should know that he is "hidden" again. * Zombies should stop following the player after some time. -> Right now almoust no escape mechanic if unarmed. Melee is broken too due to bleeding/broken legs. See below. -> better trial and error game play. Try to loot the town - fail - run away - come back later. Right now if you dont have any weapons you are most likely going to die. Running around the town to hope to get out of LOS will aggro even more zombies. * Nerf/remove bleeding from zombies. REMOVE broken legs from zombie attacks. Buff zombie damage and/or buff zombie HP. -> better game play, no insta death if broken leg or bleeding. -> players should have better chances fighting zombies with melee weapons. See below why. * Melee weapons should go into the secondary slot. -> better gameplay. More realistic w/o braking the game. -> still can have that empty weapon and kill some zombies for loot. * Let zombies drop _significantly_ bigger variety of items. The chance of dropping anything useful at all should also be increased. -> better game play -> killing zombies for loot will be very addictive and profitable (see Diablo series) * More spawn places overll - i.e. in front of _every_ building. -> small towns will actually be useful now. * (With the above being implemented) * Allow for _much_ more non broken vehicles to be able to drive "out of the box." Since small towns will become a good place too loot, driving across the whole map adds to the game. -> doesnt brake the game but rather improves it gameplay wise. You will still need to get fuel or repair the vehicle if being damage. -> more people will hunt and kill for vehicles. * Reduce the view distance and/or add fog to the whole map -> adds to the atmosphere + reduces being one shot by a sniper. -> adds to the element of surprise. * proning should make you almost invisible to zombies. Right now the detection range is way too high. * (could be hard to implement) * Some time after player's death a zombie with (the same) player's model should spawn at the same spot having ALL the gear the player had. Killing this zombie will let you loot his items. This zombie should have more HP and/or damage. -> New game play element of hunting dead players. * (could be hard to implement) * Make elite zombies with more HP/damage. They should have higher chance of dropping very good items. -> new game play element. * New zombies should not spawn out of the thin air but rather dead zombies should randomly revive. -> think twice before going near dead zombies.
  16. lvg

    Restart the map

    No there isn't vehicles will re spawn now if not touched for a week i think, and what desert? you mean the wilderness ?
  17. Im, that means me and my group, never shoot on sight. We´re playing for quite some time now. Mostly we just let people pass by and watch them, sometimes, when theyre close, we just hide somewhere till theyre gone. You wouldnt believe how many people just ran past us, not more then 2 metres away. :D Or Vehicles driving near us, when we hide in a bush next to the street. We just let them pass and head for another direction. Yesterday, after we all died on DE4 due to some hacks, we started over and happened to just met another random survivor at the Balota airfield. He was obviously scared to death as he noticed us, because he layed on the ground and tried to crawl away. He was alone and only had a Hatchet, we where two and had a AK on my buddy. He was just standing there and watching us, holdig onto his hatchet. My buddy kept distance, I approached and told him over Direct VON "We´re friendly, we wont shoot you. Please just dont Follow us" Worked fine aswell, but afterall, i think if he had a gun, he had tried to shoot us. Thats the way it is. You cant argue most time with the folks, you just need to avoid them if possible.
  18. -Apoc-FOX

    Best item/vehicle you've fount?

    A Ural truck Took 3 days to get the parts needed to get it moving. Drove it up and down the main coast through the major cities blaring my horn and taunting everyone with it. Denied every request for rides and pleas for extraction. Loaded it to the brim with exotic military grade hardware and ammunition. Parked it in the woods to log off for the day, next day it was gone. All vehicles had been reset...
  19. I lost my jeep as well, similar incident. My body which I had kept alive for roughly 2 days had been sniped in stary sobor, most likely for my gear (heli loot and so forth, all tools etc.). After re-spawning in cherno I knew if you run basically north youll hit stary eventually. So with no gear besides the starting bag bandage and painkillers, I ventured off in a full sprint.. After roughly 20 minutes of running along the main road with about 2.5k blood from a lagging zombie running faster than me hitting me until I DC'd to lose him. There it was at first I thought it to be a figment of my low blood imagination. A seemingly pristine M2 off road, 75% full gas tank all parts on green. Not a doubt in my mind someone left it here when they logged off, but I didn't care I was off with it as quickly as I had found it. I then proceeded to offer my friend whom I was playing with who was at Balota AF a ride, not only did he not believe it but he was ecstatic when he heard the hum of the engine cruising at 93km. Heres where it gets interesting apparently I was going so fast that the map decided it wasn't going to load the Balota medical camp across from the AF, I all of the sudden smashed into something invisible then the camp loaded around me. Trapped inside the gates vehicle still operational..I begin to hear gunfire as 2 players sprint towards me and I can do nothing but stare at my screen enraged as I was gunned down by 2 lucky bandits, my friend would've stopped them if he had any ammo for his weapon but alas he did not. As I frantically re spawned until near Balota he was feeding me the info that they had gotten the vehicle unstuck and were off. At this point I was infuriated and had given up all hope of ever seeing.. that was until I saw them parked outside of cherno one driving the other looting, not only was the driver so ignorant as to drive along the coast frequently looting coastal cities but he did it for 3-4 hours, constantly driving in dropping off his partner and driving off, I would take pot shots at his oddly unarmed partner to let them know I wanted vengeance. I plan on getting that vehicle back even if I have to ram it with my newly acquired GAZ and Bus, which ive been collecting parts in order to repair and have a fleet of vehicles. So to Man of Madness. You sir are nothing but scum, and this was my story.
  20. JayMeHD

    Funny Stories Thread

    I spent two days searching for vehicles and eventually stumbled upon an ATV. I then spent another day searching for the parts that it needed. After repairing and getting it running I come down a hill and go over the railroad, I do a backflip and the ATV is lay on it's back. I decide to leave it there and hope for a server restart to flip it back over, a few hours later the server restarted so I went back and got it. Rode north and went over a bridge and it flipped again. Server restarted eventually, got on it, and it is currently stuck in some sort of invisible box on the bridge. I've decided to leave it and go on foot. *sigh*
  21. dromagewok@hotmail.com

    Improve boats

    The PBX shows a "Gear" option, we should be allowed to store stuff in boats. I hope this could be implemented similar to ground vehicles.
  22. punisher_1

    Improve boats

    So I was happy to find aboat last night ( well two actually ) the small fishing boat.( Which led to other issues ) A few cans of gas later and we were off to scout around. However there are several things that are kind of silly with this boat. No Storage space even though you have a cabin in the front of the boat you cannot store anything Die from cold - traveling on the water your temp drop like you are swimming. So on the trip we had to get offthe boat and build afire to warm up. SLOW - Very slow 13 kph was the best we could do No firing allowed - So no cover no speed and unable to shoot = Death trap. Suggestions: Boats like the vehicles need to be able to have players fire from them. They need to have a storage space appropriate to thier size Boats with cabins should be enterable or useable You should not drop temp while using the boat
  23. Would be nice with a pve server only, so the people that like the pve aspects atmosphere/zeds/scavenging/etc can have fun in without have to get one shot by snipers. PvE Add more pve aspects to the PvE servers, more infected, infected "bosses" that spawns with loads of health and _weapons_ (soldier/officers that have been infected) iam sure people can come up with more amazing PvE features. Tired of the PvE servers? have all the loot that you need? take the gear and jump on to a PvP server. PvP The pvp servers have weapons/gear that do not spawn on PvE servers more weapons added in from arma2 and more vehicles making the pvp servers THE place to be to get the best gear in the game. just a though, and remember just because its a shooter does not mean it have to be pvp all the time.
  24. how am i supposed to set up traps for your oh so precious vehicles if they removed these things.
  25. Enemy11 (DayZ)

    Best item/vehicle you've fount?

    My most powerful/favorite guns i've found would be the DMR and M14, both from deerstands. Not including a couple of AS50's from hacker bodies as i despawn them with all the gear on it, it just wouldnt feel right using that. The best tools i've found would be NVG's. Vehicles aren't hard to find at all if you know where to look and theyre pretty even. Helicopter crash loot has been pretty disapointing for me so far, 3 FN FAL's, a Bison SD and an M249 SAW.
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