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<82ndAB>MAJ.RedHawk

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About <82ndAB>MAJ.RedHawk

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    Helicopter Hunter

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  1. <82ndAB>MAJ.RedHawk

    US 561 ban list

    As a server admin, you need look up the scripts you think are hacking scripts, post it in the server admin's forum and get a confirmation. Just because it is in the scripts.log, remoteexec.log, or createvehicle.log doesn't mean it is a hack. They just pick up any scripts that are being run by users, which in ARMA could be anything since that is how the game operates.
  2. Found these in the remoteexec.log and was wondering if they were any hacking scripts. Line 1: 16.08.2012 02:10:44: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" Line 2: 16.08.2012 02:10:44: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" Line 3: 16.08.2012 02:21:52: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 " Line 9: 16.08.2012 02:21:52: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #1 "18.7, 3194.51, 0], [], 0, 'CAN_COLLIDE']; Line 15: 16.08.2012 03:19:03: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[this] spawn BIS_Effects_AirDestruction" Line 16: 16.08.2012 03:19:04: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[this, 9.19472, 11758]spawn BIS_Effects_AirDestructionStage2" Line 17: 16.08.2012 03:19:07: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[this, 9.19472, 11758,false,true]spawn BIS_Effects_Burn" Line 24: 16.08.2012 05:26:55: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 " Line 30: 16.08.2012 05:26:55: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #1 "9.02, 15144.2, 0], [], 0, 'CAN_COLLIDE']; Line 36: 16.08.2012 05:30:36: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" Line 37: 16.08.2012 05:30:36: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" Line 38: 16.08.2012 05:39:02: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "setDate [2010, 0, 0, 21, 0];" Line 39: 16.08.2012 05:44:57: Justin Bieber (xx.xx.xx.xx.xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "setDate [2010, 0, 0, 11, 0];"
  3. <82ndAB>MAJ.RedHawk

    US 561 ban list

    This just means that he clicked on the Server Control button in game. It does not mean he was hacking. The scripts.txt file has a line in there that boots anyone that clicks on Server Control. Also, you need to be VERY careful when banning someone based on the createvehicle.log file. The majority of the things being logged in there right now are actual legit scripts.
  4. Here are the logs from the scripts.log for the player lowjack. Server: US 1218 Date & Time: 8/15/2012 - 3:21pm EDT 15.08.2012 15:21:06: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Heal', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\heal.sqf'];};" 15.08.2012 15:21:06: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['2D Map', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\2dmap.sqf'];};" 15.08.2012 15:21:07: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Zombie Shield', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\zombieshi" 15.08.2012 15:21:07: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Player Shield', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\playershi" 15.08.2012 15:21:07: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Vehicle', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\vehicle.s" 15.08.2012 15:21:07: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Ammo', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\giveammo.sqf" 15.08.2012 15:21:08: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Skin', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\skins.sqf'];" 15.08.2012 15:21:08: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Weapon', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\addweapon." 15.08.2012 15:21:08: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 ":\Users\bgray\Desktop\New folder (3)\Scripts\addweapon.sqf'];};" 15.08.2012 15:21:08: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Medical Items', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\med" 15.08.2012 15:21:08: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Inventory Items', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\i" 15.08.2012 15:21:09: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Food + Drink', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\food" 15.08.2012 15:21:09: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Backpack', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\backpack" 15.08.2012 15:21:09: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Teleport', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\Goplaces.sqf']" 15.08.2012 15:21:09: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #188 "[] spawn{player addAction ['Teleport', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\Goplaces.sqf']" 15.08.2012 15:21:10: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Crates', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\crates.sqf" 15.08.2012 15:21:51: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Heal', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\heal.sqf'];};" 15.08.2012 15:21:52: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['2D Map', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\2dmap.sqf'];};" 15.08.2012 15:21:52: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Zombie Shield', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\zombieshi" 15.08.2012 15:21:52: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Player Shield', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\playershi" 15.08.2012 15:21:52: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Vehicle', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\vehicle.s" 15.08.2012 15:21:53: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Ammo', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\giveammo.sqf" 15.08.2012 15:21:53: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Skin', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\skins.sqf'];" 15.08.2012 15:21:53: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Weapon', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\addweapon." 15.08.2012 15:21:53: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 ":\Users\bgray\Desktop\New folder (3)\Scripts\addweapon.sqf'];};" 15.08.2012 15:21:53: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Medical Items', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\med" 15.08.2012 15:21:54: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Inventory Items', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\i" 15.08.2012 15:21:54: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Food + Drink', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\food" 15.08.2012 15:21:54: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Backpack', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\backpack" 15.08.2012 15:21:54: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Teleport', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\Goplaces.sqf']" 15.08.2012 15:21:54: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #188 "[] spawn{player addAction ['Teleport', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\Goplaces.sqf']" 15.08.2012 15:21:55: lowjack (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #0 "[] spawn{player addAction ['Spawn Crates', 'C:\Users\bgray\Desktop\New folder (3)\Scripts\crates.sqf" I will also be submitting these to the Dev's for global ban.
  5. <82ndAB>MAJ.RedHawk

    Hackers on US 1646 and US 2007 right now [FEMA]Clan

    Both are now on US 1257
  6. <82ndAB>MAJ.RedHawk

    Idiot streaming

    He is currently on US20 playing under the name Bob at 3:21am EDT.
  7. Dunno if either admins for these servers are on, but [FEMA]Conscript is on US 1646 right now and [FEMA]SammonLord is on US 2007. Both are confirmed hackers
  8. I can confirm that these FEMA guys are hacking. We have them banned from our servers and I can provide logs etc. to show.
  9. <82ndAB>MAJ.RedHawk

    US1926 [FEMA] Clan Hacking

    We have banned them from our server as well for hacking. I can provide logs, etc. if people want them.
  10. <82ndAB>MAJ.RedHawk

    Question on a script....

    Is there anyone out there that can answer this please?
  11. <82ndAB>MAJ.RedHawk

    Script restriction #169

    Well these scripts are popping up on players that are not members of my clan and the only ones on other than said players, were clan members. So if no one in the server was being teleported, and these players got kicked for using that script, would that mean they were indeed teleporting?
  12. <82ndAB>MAJ.RedHawk

    Script restriction #169

    Could #169 also mean that the player is using a teleport hack? I have players getting booted for #169 but in the logs it shows them logged script #169 and script #44 at the exact same time. The script reads as 12.08.2012 20:42:52: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #44 "player setVariable['lastPos',0]; player setposatl [-18678.6,25878.4,0.00167847];" 12.08.2012 20:42:52: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #169 "player setVariable['lastPos',0]; player setposatl [-18678.6,25878.4,0.00167847];" I'm also seeing this one: 12.08.2012 16:22:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #37 "player setVariable['lastPos',0]; player setposatl [11594.7,12611.2,0.00180054];"
  13. <82ndAB>MAJ.RedHawk

    Question on a script....

    I also found this in my server.rpt file: 20:41:18 "CLEANUP: KILLING A HACKER Player Name B 1-1-K:1 (Player Name) REMOTE IN ParachuteWest" 20:41:19 "CLEANUP: KILLING A HACKER Player Name B 1-1-K:1 (Player Name) REMOTE IN ParachuteWest" 20:41:19 "CLEANUP: KILLING A HACKER Player Name B 1-1-K:1 (Player Name) REMOTE IN ParachuteWest"
  14. <82ndAB>MAJ.RedHawk

    Question on a script....

    So I know the following script isn't normally a hack....however, I am seeing it pop up from the exact same playing MULTIPLE times throughout the same day. This particular player has also been able to get the helicopter on our server everytime after we have blown it up. We blew it up twice today, and once yesterday. After each time, he has some how re-obtained the chopper. He claims it keeps "reappearing" in some "hidden spot" on the edge of the map. Please let me know what you think: 12.08.2012 13:50:22: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "icopter" || _v iskindof "plane") 12.08.2012 13:50:22: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "his] spawn BIS_Effects_AirDestruction"; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "icopter" || _v iskindof "plane") 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "his] spawn BIS_Effects_AirDestruction"; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "1]; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "ffects_AirDestructionStage2",_int, _t]; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "velocity _v select 2; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "1]; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "ffects_AirDestructionStage2",_int, _t]; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "velocity _v select 2; 12.08.2012 14:34:29: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "t 1) spawn server_characterSync}; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "1]; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "ffects_AirDestructionStage2",_int, _t]; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "velocity _v select 2; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "locity [0,0,-0.1]; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "true]spawn BIS_Effects_Burn",_int, _t]; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "elocity _v select 2; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "z_code\system\server_monitor.sqf"; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "= 40; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "t 1) spawn server_characterSync}; 12.08.2012 14:34:51: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "ddons\dayz_code\init\compiles.sqf" 12.08.2012 14:34:52: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "locity [0,0,-0.1]; 12.08.2012 14:34:52: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "true]spawn BIS_Effects_Burn",_int, _t]; 12.08.2012 14:34:52: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "elocity _v select 2; 12.08.2012 14:34:52: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "z_code\system\server_monitor.sqf"; 12.08.2012 14:35:02: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "= 40; 12.08.2012 14:37:04: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #107 "t 1) spawn server_characterSync}; 12.08.2012 14:37:13: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "1]; 12.08.2012 14:37:13: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "ffects_AirDestructionStage2",_int, _t]; 12.08.2012 14:37:13: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "velocity _v select 2; 12.08.2012 14:37:13: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "locity [0,0,-0.1]; 12.08.2012 14:37:13: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "true]spawn BIS_Effects_Burn",_int, _t]; 12.08.2012 14:37:13: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "elocity _v select 2; 12.08.2012 14:37:14: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "locity [0,0,-0.1]; 12.08.2012 14:37:14: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "true]spawn BIS_Effects_Burn",_int, _t]; 12.08.2012 14:37:14: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "elocity _v select 2; 12.08.2012 15:48:02: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "1]; 12.08.2012 15:48:02: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "ffects_AirDestructionStage2",_int, _t]; 12.08.2012 15:48:02: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "velocity _v select 2; 12.08.2012 15:48:02: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #39 "locity [0,0,-0.1]; 12.08.2012 15:48:02: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #58 "true]spawn BIS_Effects_Burn",_int, _t]; 12.08.2012 15:48:02: Player Name (xx.xx.xx.xx:xxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #104 "elocity _v select 2; This is only a fraction of the occurances of this script with this player. The last instance happens at 17:30:06 and theres probably another 20 more instances within those 2 hours or so.
  15. <82ndAB>MAJ.RedHawk

    US 1680 banned and char deleted/dead

    Most likely a hacker came onto the server while you were AFK, nuked the server (your character will still die even while in lobby during a nuke) and then banned you and probably others.
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