Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Search the Community

Showing results for 'Vehicles'.


Didn't find what you were looking for? Try searching for:


More search options

  • Search By Author

Content Type


Forums

  • Official
    • News & Announcements
    • DayZ Badlands Expansion
    • DayZ Frostline Expansion
    • PC Updates
    • Console Updates
  • General
    • General Discussion
    • Gallery
    • Suggestions
    • Servers
  • DAYZ - GAME
    • PC
    • PS4
    • Xbox
  • DayZ Modding
    • General Discussion
    • Scripting
    • Terrain
    • Modelling
    • Misc
    • Official Tools
    • Community Made Tools
  • The Original DayZ Mod (Arma 2)
    • Mod Announcements & Info
    • New Player Discussion
    • DayZ Mod General Discussion
    • DayZ Mod Gallery
    • Mod Servers & Private Hives
    • DayZ Mod Suggestions
    • DayZ Mod Troubleshooting
  • MiniDayZ
    • MiniDayZ
  • DayZ Mod

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Steam


Twitter


Twitch


YouTube


Discord


Location


Interests


Bio

Found 41868 results

  1. adanteh

    How often are your camps raided?

    It is a shame you can't hide stuff properly. With vehicles the map isn't as large as people like to think and there are deer huts all over the place. Meaning you can't really place them in the center of the map, seeing you would either be in between cities and/or deer huts than. The edge of the map would be the obvious thing, but that's the first scout people do when they acquire a bicycle... That only leaves a few spots... Now everyone else also places camps on those locations. Just try going to a good camp location and hopping through some servers. You're guaranteed to find some stuff.... It's really all about being lucky.
  2. sp4rkr4t

    Ambulance Spawns and/or 2-3 More Hospitals.

    Random Ambulance spawns would be superb, they spawn with supplies and can be fixed up like other vehicles so we can take on a medic role travelling around healing fellow survivors.
  3. Provided tent duping is fixed, I think it would take many many hours to setup a wormhole network considering you can't server hop to farm tents. Even if the time was invested, your network will only work for one server, unless you invest even more time to do another server. I dont' server hop and quit often it has taken me more than 5 hours to find a tent, I also play with usually 2 or 3 friends which generally speeds up looting. The real purpose of the suggestion though is that it will greatly lessen the impact of server hopping which I believe it will. If you spend 40 hours setting up a tent network, which nets you a total of 2 kills, then you get killed and lose all your spawns, I think people will be much less inclined to take the time to setup big wormhole networks. Even if wormhole networks were common, they would be a great improvement to the current server hopping issue IMO. If tents were server specific spawn points, I would imagine placing one near a high yield loot zone would put the spawner at quite a risk. I'm sure many players would camp tents near high yield zones as long as they were aware that a player could potentially spawn on that location. Quit possible that they would end up being flattened by vehicles as well. I dunno just my thoughts. I really think the suggestion of server specific tent spawns would reign in server hopping to a very acceptable level. Perhaps there could even be a 1 hour cooldown on using any tent spawn on a specific server.
  4. Streamer, running with a hacker. Live in action rightnow. Have a look at all the crazy crap this guy is doing: http://www.twitch.tv/qnomnikai *** The streamer is not the one hacking. A hacker has been watching his stream and found him in game. He calls himself God or Devboss. He follows the streamer around and hacks things for him. Things like, items, vehicles, aircraft... I just watched him spawn ArmA2 NPCs - a jogger and an office worker. It's fricken crazy what this guy can do.
  5. I don't think solution fixes the problem of vehicles which others have states is the off map saving of vehicles. Need a way to force the map boundary. Destroying everything out of bounds on server reboot, or logout would be a much easier solution to the lack of vehicle problem.
  6. Hey Guys! Okay so this is just a basic idea right now, buti thought about two additions to the game. 1.) Animal Companions I think there should be animal companions, like Dogs, Chickens, Snakes, Cats.. those you'd find in the area basically. The reason for this is that i think since side channel was removed the players need some company on their journey to not "die of loneliness" - think Will Smith in "I Am Legend". These companions should, of course, not be given to the player initially, he has to find them so that he values them more when he gets them. I think zombies should have a drop chance for various animal companions (or items like Dog Whistle, Snake Cage...). Some should be more rare than others. Basically like this: Animal: Dropchance Chicken: 6% Cat:5% Dog:4% Snake ( needs to be a big one so you can see it): 0.5% so players have something to search for, think of it as kind of an "endgame addition". Having a snake as a companion might demonstrate that you have lived very long or are very experienced - or just had luck of course. 2.) Vehicle "Inventory" I think we should apply a similar concept to vehicles. As of now, if you find a vehicle, its easy to lose it because of engine failures, other players stealing it or crashes. I think that it should be possible to kind of "carry them around". Like this: you find a vehicle in the open and repair it, after you've done so you can put the keys in your inventory. From that point on you can "summon" your vehicle at any point of the map. Of course this should take some time to simulate the player getting the vehicle. This would greatly reduce stress and help players get around more easily on this huge map. There are some other things i've thought about, but i still need some time.. here's just a small brainstorm of my other ideas: "Bank of Chernarus" - Basically an institution where you can drop off a certain number of items (4-5) to pick them up on your next respawn. Should require some kind of payment. "Heli-Points" - Helicopters standing around in some major cities like Cherno and Elektro, Berezino and maybe the NW Airfield. You could "hire" them to fly you around between these cities. Would simulate ex-military pilots trying to survive? Cooking - As of now there's only canned food and cooked meat. I thought that maybe we could add recipes that your character can learn to create more delicious food - after all there are a lot of fresh ingredients in the wilderness, or dried spices in people's houses. These special foods could give you short-term advantages, like faster running maybe..? thank you for reading this guys xD Janeral
  7. Oh, ok then, sorry, it's just there was no explanation about why it went off and it seemed like (to me and my friends) that you guys were just playing privately to make it easier on yourselves finding loot. I'm sorry for jumping to such a conclusion as cheating. I noticed the number of players went down from 50 to 30 so I entirely believe you. For much of our group Candy Land is like a home server, we play on it whenever we can, but when it went down we set up a hard core base in another server so we won't be back for 1-2 days until the fencing and such disappears or our base is raided/vehicles stolen/tents destroyed.
  8. Your solution is fucking god-awful, I'm sorry, but it just is. You're pointing out some things that are unrealistic and you're saying since that's unrealistic we should have more unrealistic things, which doesn't help the realism. The only problem here is with the helicopter's radar, which is the only thing that needs to be fixed, not the car hoarding problem. I think if it was down-graded to show all vehicles within a short distance of you, not on the whole map, then this whole problem would be fixed. You would be able to find vehicles and whatnot stashed away on the sides of the map, but you wouldn't be able to see every single one on the map. You're what's turning this game into a hat simulator.
  9. 1.) Only acceptable if something can be done about the immensely dark'ish night. While I don't personally have an issue with it, there's a reason there's a dedicated sticky thread regarding how damn dark the night is. It needs an offset somehow if you remove the only way of seeing well for certain people. Also, as stated before, Flares are a natural enemy of NVG's, they make it IMPOSSIBLE to see anything with NVG's on. 2.) True, the sync is off at times, but this is more an issue for the server hosters themselves typically. A well run and operated server usually is synced quite effectively. 3.) No, Rocket has stated before this will BREAK how the game operates, as it utilizes this cycle (in ticks) to be able to tell when to spawn items, how long things have been left out/haven't been around, etc. Altering the cycle mucks up the code. 4.) I'm up for more bicycles, not sure on more vehicles. I am often running so I don't have a good opinion on this. 5.) There are discussions dedicated solely about this already, we know, their super-human pimp slap has gained a lot of notoriety. So has their odd spawning behaviors. However, no need to "tier" them, that's silly (imo). 6.) If you haven't played Arma 2 normally, I suggest you do so on Vet difficulty or something, you'll see that the NPC's have a nack at seeing you at insane distances and quite easily (500M+ out if you stand up, 300~M if crouched, will see despite any sort of cover/bushes), and they're quite the shooters. I prefer the only armed people are player controlled ones, that's my opinion. 7.) There's a reason they exist is my answer. 8.) Already topics about it, general consensus is it needs to go AFAIK. 9.) Also other threads regarding these, although if any "random events" are added I hope it doesn't involve gun-totting NPC's. Anything like the roaring of jet engines as an SA-80 or somesuch jets across overhead is fine, but it should be more atmospheric than otherwise (the Heli with the watchlight idea at night was brilliant, forgot which thread that was in). 10.) Pistols, I understand. Most, ignoring the M1911 and Rev. are 9mm, and such weapons IRL are not difficult to stabilize and quick-fire the trigger excessively. Yes, it'll be harder to account for, but it's possible. I say it's fine as is, if someone gets you with it, kudos to them for using a pistol. As for snipers, haven't experienced an issue with this sparing the DMR, most are single fire and take a bit, and if you have to hit at a farther range than 50m the recoil WILL make you have to re-aim yourself momentarily. 11.) Arma 2 issue, not sure if there is such a fix available. If it is, it should take some time to flip, not like a Halo "flip" where you press a button and the thing flings itself around. 12.) Wasn't aware of this, amusing. 13.) Drop is quite substaintial at certain ranges, sparing weapons that can zero in (M24/M107), but even then you got to account and figure out the range (unless it has the "rangefinder" built-in with certain regular servers. Removing that server option on most/if not all servers would help). 14.) I won't go into this, aside saying this is more of a community problem from people going up in arms about being killed, and turning around only to kill everyone from there-on out. The benefits are there, and they're greater than the items/beans you can pick up off the other person. 15.) Fine by me, keep the heli-hiders from dumping their damn loot far outside the map, unreachable to anyone without a vehicle. Perhaps not in the exact mechanic way you stated, but something of the sort, like a missile lock-on if in a vehicle, and just shot by snipers otherwise if you leave the border too long. Something unique to DayZ.
  10. Why not just let everyone keep their vehicles, but have new ones respawn every 12 hours with a cap at, say 5 per vehicle.?
  11. alienfreak

    Have you seen these people?

    This is... awesome! I already thought about dxtorying a reenacted version during our last coast guard night patrol. Probably we will do it soon though :) But sadly we were all stuffed with LEEWT we needed for other vehicles and some jerry cans for our PBX. Does every PBX eat everything you put into its gear like ours?
  12. A cut down video of us getting caught out by a lot of zombies while trying to refuel our vehicles at Novy. Never again.
  13. ZedsDeadBaby

    Do tents disappear when a server restarts?

    If you "save" a tent, it should persist. Sometimes the server loses its connection to the hive and "forgets" where tents and vehicles are. A proper server restart will almost always bring them back. Check again in a few hours if your stuff is missing.
  14. 15) Add a Kill zone if you leave the main area of the game like in battlefield series. ( warning you are wandering to far from your chance of rescue you will die in 20 seconds beep beep. ) 16) Add Item/Weapon/Vehicle Degradation ( weapons jam/break after to much use, items like matches run out, etc, vehicles lose hull or engine after x amount of time used etc )
  15. Reaps

    Tent slots!

    +1 to this. Same goes for vehicle's. Knowing how much space is left is a must really. Nothing like losing your new shiny GPS because you pushed the tent / vehicles to breaking point.
  16. damonxwind

    Rules to Survive By

    personal reasons. What's currently there is helpful to new players, but I think that the vehicle spawns that are up there cause camping and quickly snatched vehicles. I think you should learn this game by playing it and world of mouth after a point.
  17. Me and a few buddies hopped onto this server after it being suggested after Dallas 24/26 being shut down. Lived in the wilderness per-usual and found a camp site with 4-5 vehicles (Urals, tractor, ATVs, etc) and 7 m4a1 holo SD 203 launchers in one of their tents (hackers/dupers). Anyways, we went down to the shore after taking two vehicles and killed someone repairing a truck and their passenger, took the truck and drove it up north..suddenly server crashed. Server comes back up and im in a valley by the V35(sp?) and see the same guy we killed inside the truck on the road, kill him and hide the body and hop back into the V35. Head down the road and in-counter a survivor with a hatchet. I attempt to run him over and then suddenly, banned from server. So not only is the server admin, supporting a group of dupers/hackers..he bans people for killing, raiding their poorly hidden camp sites and generally abuses his admin rights by telling others on the server of where people are who killed him..while side/global chat is disabled. p.s. "no crying allowed" is a server message displayed when you join..kinda ironic. TL;DR Hacking/duping admin that crashes his server to recover vehicles/gear/destroyed tents. Server admins name is "Trioxin 245"
  18. Camps and Vehicles section has been revised to allow quicker access to vehicles. Soon as you have an Axe, Knife, Matches and a 16-slot backpack your main priority should be finding a vehicle to repair.
  19. CommanderBoiled

    Tents vehicle disappearing

    same here (i think) *Where you were: N/A *What you were doing: being ingame while server restart *Current installed version:1.7.1.5 *Server you were on: chicago 32 *Timeline of events before/after error: i wanted to pick up a friend - so i started from our camp with motocross (in the camp were also: v3s truck, 2 (empty) tents, a uaz and a bicycle). when i was on about half of the way to my friend the server restarted. after restart i spawned back in our camp, all vehicles were still there. so i left to pick up my friend again and came back to our camp about 10 minutes later - now the v3s truck with some decent loot in it (nvg's, m107, gps units) and the uaz (with some jerrycans in it) were gone. its a pretty strange thing though. at first i thought the 2 vehicles were stolen by at least 2 guys. but its strange that this should have been happened when i was actually ingame on the server, just 10 minutes out with motocross to pick up a friend. the camp (actually inside map borders, not in wasteland) existed since about 2 weeks before that and during this incredibly long time obviously nobody discovered the camp and everything stayed in its place. so why should it be that the 2 vehicles got stolen in exactly this pretty short 10 minutes when i was omw with motocross? other strange thing is that the tents stayed where the were (still empty) and the bicycle also wasnt touched. --- maybe only vehicles and tents which actually had loot in them were concerned by these hive issues?
  20. Oddball_E8

    How often are your camps raided?

    Not once did he mention having vehicles, and even if they did, i doubt they had one every time they made a camp.
  21. Kageru

    Rampant Hacking

    You can't dupe anymore after the patch anyway.... Duping is a silly thing to complain about. I can kill you with an Enfield just as easy as I can with a higher tier weapon. Wasn't a lot of the duped stuff hidden away in off-map tents / vehicles though? problem solved.
  22. Blasty

    NY14 Admin abuse or hacking

    we HEARD you talking on the server chan when you were joining and were saying we believed we had gotten nuked because we all got kicked from the server... At this time we believed that the camp we were raiding belonged to ADMINS, and that they had shut the server down to avoid us getting their gear... I was pretty far away from the main shootout when i blew myself up with a grenade and i was right behind a guy laying down near the tent... I'm not saying hacking def. didn't occur, but I can promise you it wasn't any of the 3 of us who were assaulting your camp. I can't explain what happened to kick everyone off the server, but I can tell you that had been happening all throughout the day, and someone was moving vehicles pretty quickly upon server restart each time because I saw the server desync a lot after the reboots.. so that may very well have been admin abuse with bad timing. However, like i said.. some of the corpses were still there from the shootout.
  23. djseanit

    Disconnecting to avoid death

    So opened fire on 7 people last night in an open field, 6 of which logged out.. Turning into a bit of a joke, maybe a little less focus on fixing vehicles and a little more focus on working on a solution for this. Love the game, love the work you guys are doing but this is a big one...
  24. LunaTiK (DayZ)

    POLL: US70 Game Settings

    Yeah I read it and it changes nothing I've said. It's basic common sense. People play on servers where they like the rulesets. Making a thread in forums where people typically only go when they have a problem with something defeats the purpose of having a poll or a vote. It completely swings the favor toward the people wanting the change as the people who don't want the change are playing completely unaware of this post at all and filling up the server everyday. In the end you should set the server rules how you want because you are never going to please everyone. The people who play on the server play there because they enjoy the rulesets or the majority of them would play somewhere else. I often go to hardcore servers because I like that type of gameplay and people really get into the game on those servers. I also like the rulesets on this server because when I want the game to be a little faster I have that choice. If I had to guess I'd assume these guys got vehicles then made camps and none of that stuff is permanent. Wanting rules changed because of some temporary items you have on a server isn't practical. Probably server hoppers that found a vehicle and decided to setup shop and now want server rules changed. I'm just here defending the 100s of people who play everyday just fine with the current ruleset and see no reason to come to forums to find out if there is some poll to change them. Change the rules all you want but do it for your own reasons and what you want not for a few people who some may or may not even play on the server. You'd be ruining the rulesets for many to conform to the few. That just doesn't seem practical to me. Changing them because you want to and pay for the server, that seems practical to me. Someone suggesting new rule sets to you isn't the problem here and you deciding you want to change them is perfectly fine. It's the one sided poll in the forums which will never be accurate at all which is the problem.
  25. Zyme

    How often are your camps raided?

    The answer to this thread is simple. Helicopter bullshit radar. Don't place your vehicles near your tents.
×