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Showing results for 'Vehicles'.
Found 41868 results
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Vehicles need to respawn, I haven't ever seen one, ever. They aren't THAT game-changing that they need to be some of the rarest things in the game that only clans have because they hoard them. It isn't fair, basically. It would add a lot more depth to the game if vehicles of every kind were more available to Survivors. Something like a 2 - 3 hour respawn for vehicles would be great, so clans can take what they want since they aren't going to stop, and vehicles will still be around for everyone else so they can enjoy the game more, even if it means lots of the same vehicle spawn are on the server. That's what needs to happen, if someone had watched my entire experience on DayZ, they would think this game didn't have any vehicles, because I have never seen one spawned or being driven. Atleast put a Bicycle in each town, a few more instantly-drivable tractors on farms and near barns / in fields. And spread a few instantly drivable dirt bikes and ATV's throughout the wilderness, deep inside forests. It would be nice to get around a little faster, or have the option to do so without needing a clan in order to steal them for personal use. -__- Make vehicles less rare in my books.
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Seems pretty unfair that clans and server admins have such power over vehicles. Perhaps they should spawn randomly like heli crash sites at random times. Anyways, thanks for the replys. I guess I'll just forget about the vehicle search for now...even tho that's my nr 1. consern atm.
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VEHICLE UPDATE (database side): 2012-06-16
kalstrams replied to Ander (DayZ)'s topic in Mod Announcements & Info
Day 0 - We got with friends two (2) ATVs. Day 1 - Someone stole them. Day 2 - Managed to get V3S Civilian. Day 3 - We lost it in 4 hour battle with the half of server apparently being a clan. Day 4 - Found a bicycle and an old hatchback . Day 5 - Driving on an old hatchback, I found a tractor, another ATV and bicycle. Day 6 - We lost f&£*ing everything due to server restart. Day 7 - Got LADA, or at least a car, that looks like LADA. Day 8 - Lost it due to another restart. So don't worry, there are vehicles & idiots who leave them in easy-to-spot places, and they can be found, for sure. We play on European server, but I'll not say on which. So I think vehicle rates and rotation are good, just would be good to add some more bicycle spawns, and maybe some bicycle-bike hybrid spawns (so called mopeds). -
VEHICLE UPDATE (database side): 2012-06-16
Mr Muggles replied to Ander (DayZ)'s topic in Mod Announcements & Info
I have seen 1 vehicle in 7 days and I play about 5/6 hours a day at the moment. That suggests to me that the vehicles on the Europe servers are hoarded away and also on the USA servers. Nice..... -
Chicago 34 Admin abusing reset
Phifty replied to [email protected]'s topic in Mod Servers & Private Hives
Yes, I've had to move servers because of this, and also, his use of battleye chat to question if I stole his vehicles. This I believe is unfair, and outside the spirit of the game, because I cannot ask other players the same question if they had stolen mine. I've been trying to desperately try an move my items and tents off-server since lately Chicago 34 has been offline more than on. P.S. To answer Padre Patrol's (Admin) question. Yes I stole you vehicles. I had 10 that I lost due to the move because of your bad admining and being a sore loser. http://i.imgur.com/GKSxk.jpg How did I know they were yours? Well, since after I found someone in battleye asked me If I did, I assumed they were yours. A friend of mine was also asked after we found another group of vehicles. -
Noting that a lot of the flaws of Day Z, encompassing bugs and player interactions alike, are exacerbated in Chernogorsk and Elektrozavodsk, I decided to make a short list of why these cities should be avoided. 1. Deer Stands! -- These sources of loot/food are to be found ACROSS Chernarus. They are a proverbial one-stop-shop for everything from high-end backpacks, mid to high-end weaponry, ammunition, and equipment. -- Deer Stands spawn the same types of loot that the military tents and fire stations do. -- Some areas of the wilderness have two, three, and even four Deer Stands within 1000m of one another, so rarity shouldn't be a concern. 2. Fewer chances to encounter Bugs! (Generally) -- Fewer players, buildings, barbed wire fences, stairways, ladders, zombies away from the major cities. Most of the bugs that affect life and limb are exacerbated in cities. 3. Fewer chances to encounter other players and bandits! -- Pretty self-explanatory, if you move to lower-risk areas... you won't be liable to get shot nearly as often if there are no people there. -- If you don't like getting PKed, get the hell out of the cities. Otherwise, do not complain at all. Cities are meant to amplify the "shit hits the fan" symptom of post-apocalyptic worlds. 4. More vehicles at a lower risk! -- Vehicles out in the countryside are readily available and are often in isolated areas that present little risk from zombies and players alike. You can repair them largely at your own leisure, with little risk of players seeing you. 5. Medium-sized towns and other cities! -- Most of these cities have barns, which are a major source of weapons/food/drink out in the wilderness. -- A sizable portion of these cities have Supermarkets and/or Industrial buildings! Cities like Polana, Zelenogorsk, Vybor, and Pustoshka, among others, have supermarkets and industrial buildings. These are MAJOR sources of weapons/food/drink which refill regularly. -- Present tot he player a happy medium between the low-risk villages and the hyper-high-risk major cities. Be warned, cities with supermarkets are attractive to players, but far less attractive than a city full of them... or an immediately accessible city. 6. Small towns! -- Even small villages can yield really helpful loot. Most have at least one building/shed that is capable of spawning low-end weapons and food/drink. -- Low risk, in terms of overall zombie numbers and player-encounter likelihood. Enterprising groups of players may want to cordon off a small village to set up your own feudal post-apocalyptic kingdom! 7. High-End Loot! -- The best loot, as I'm sure most know, is not found in the cities. Those who are looking for that M107 to pump .50 BMG into bandits at 900m, or that Mk 48 to mow down swathes of zombies should look NORTH. -- Higher likelihood of finding multiple helicopter crashes, which spawn the top-tiered loot. 8. Abundant natural resources! -- If one wants to hunt the forests to survive, then one must get out of the city! A far more efficient way of re-attaining lost health is to hunt wild game! A cow will yield eight steaks, each (when cooked) will yield 800 health. That's 6400 health per cow! One can find multiple cows, sheep, boar, and goats within close proximity. 9. Remain stealth! -- If a player simply takes his/her time to disappear into the forest, that player is at a much better advantage than one that disappears into a building that could very well be surrounded by zombies or sighted in by a bandit. -- Remaining stealth gives you the opportunity to get the jump on people, something that is much harder to do in a city where everything is chaotic. 10. Start your own camp! -- A tent in the middle of a city square, or even near a city, is liable to get robbed... or camped. If a player moves into the wilderness, his/her tents will be much safer. TIP - The food/drink you spawn with ALONE will sustain you for linear hike covering over half the map. If coupled with additional foraging, this can be extended indefinitely. Point being, you do not need to go to the cities to survive. DISCLAIMER - Personal experience may vary, personal skill level may vary.
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they're out there still, basically, the newer the server the better your chances. not every server has had all their vehicles hoarded, i've found a couple off road pick up trucks, multiple atvs, etc. since i just run solo now i have a few different servers i play on and i just hop from server to server, depending what i have stashed where. just be patient, you'll find something somewhere. there's vehicle spawns that aren't listed on any maps or the wiki, too, so just keep your eyes peeled. people abandon bikes pretty frequently at least.
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THE PVP QUESTION- fixed with earned perks!!!
zipper replied to kumiiyo's topic in DayZ Mod Suggestions
There isn't a PvP problem. The only problem is you think there is a PvP problem. You all want to encourage people to play in a group? Lead by example. Get a group of people and stick together. More people will follow. You are trying to balance a game that starts you off with nothing, against great odds, and your success is completely dependent on how you choose to survive in a completely open world. Everyone has access to all the same gear. Everyone can go to all the same places. Everyone can use the same vehicles. Your survival is based on the choices you make. If you think there is a PvP problem, you are making the wrong choices. You want people to seek others out and offer medical help? There is a giant group of people that do this already. There's a huge post on the forums advertising their assistance if it is needed. http://dayzmod.com/forum/showthread.php?tid=4581 People play the game how they want. If you want to play the game a certain way, you need to figure out how you need to play the game in order to play like that. How you play doesn't always go hand in hand with how you want to play. I highly suggest you read this thread to find your missing "incentives" to teamwork. http://dayzmod.com/forum/showthread.php?tid=10189 -
Thanks ! Some servers restart every 8 hours. Does that mean the vehicles respawns also every 8 hours? Or only those that blowed up / hidden not used ? So if I park away vehicles I will get infinite amount of them or how ?
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Perhaps a system like the first Dungeon Siege. The more of one thing you do, the better at it you get. Maybe if you hunt a lot animals will spawn more frequently around your character. If you repair many vehicles, your chances of finding parts increases. That would be subtle and only affect your game play, not others. Horse
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FR 10 - Chopper Battles and Jets
temujingamer replied to Calgon (DayZ)'s topic in Mod Servers & Private Hives
I add my personnal experience with FR10 server. Yesterday I found a camp with 5 tents, 3 helis: (1 huey, 2 black heli with gatling guns) and 2 hummers with grenade launcher operated from the inside of the vehicle. I took all the stuff from the tent and put it in the Hummer, and before leaving i destroyed all vehicles remaining (3 heli, 1 hummer). Today i logued in and i found 30 sec later a guy poping in the middle of nowhere 50 meters in front of me, i was proned, BEHIND him, but he shot me 5 sec after spawning. i Managed to survive buy hiding then leaving the server but when i was back he spawned ON ME. i insist, he spawned ON my proned toon and shot me down. I think the admin of FR10 is cheating buy spawning vehicles and teleporting/spawning everywhere. I checked the battle-eye is protecting DAYZ from script users, but i think admins can spawn everything they want. Anyone can take an action ? ps: the Hummer with remote control and the 2 black heli with gatling (same type as crashed heli) can't spawn without a command, so there is someone cheating, and if the admin is not blind he IS the cheater. -
Me and a few friends are new to the game, and have a few unanswered questions about tent / vehicle gear storage. We've researched around a bit and found the following facts we would like additional info on : "Vehicles do not save gear upon server restarts." Is this still a current problem as of the recent patch 1.7.5? There was no date of when this info was added to the page we read it on, so, just curious if its safe to leave our guns in our jeep. "Tents despawn after 'owner' dies" We read that these stay for about 2 days after the 'owner' dies. (is owner the placer or who saved last?) And does going back to the tent and saving it again prevent it from deleting itself? OR would we have to empty it, pack it up, and replace it? Additional questions we have and couldn't find any reasonable answers on google: What does saving actually do? We know cars teleport back to their last save point on server restarts, anything else? and what about tents? Do they just disappear if you forget to save them? How much inventory space do tents have? Do cars all have different inventory spaces or all they all the same? (and how much is that number) Thanks in advance!
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If you can't enter it, you can't repair it. That said, there are probably no vehicles in their original spawn locations anymore. They're all stashed off the map somewhere by clans, and since I don't think they respawn, there are fewer and fewer of them to find anyway.
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If I remember correctly, if the vehicle has been inactive for 7 days, it will reset. If not, then well...it stays off bounds. 7 Days is more than enough time for people hoarding vehicles off map to save location, even IF they die.
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I have never found any vehicles. But I've seen a bicycle, was pretty fun. Anyways I got a question related to this topic. Can I repair the rusty cars and broken down cars which are not so hard to find? I know that wheels, engine parts etc requires a lot of bagspace.
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Yes. I joined a server and while looking for one at the normal hotspot( below stary sober) i found one, sadly it was already found so nothing special. When i was leaving the server crashed. I then join another server and once i spawned in i did my usual observation to see if anyone was around me or if any heli/ vehicles are spawned, to my amazement there was another crashed heli like 300 metres away. Went to it and found an as 50, m249 and the ammo box( the lower caliber one) Took the as 50. If you know were to look you will defiantly find one, just be a little patient and keep your eyes open. Also like a 2 mile radius below stary sober from East, South and West is the hotspot. Found in total 8 heli crashes out of the 11 i found in this patch!!
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hacker streaming live on eu25. if u want to live i'd get out, hes being a total douche Someone just lost a major tent city....3 vehicles and about 20 tents..
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For 1 week now me and my 2 friends have been exploring Chernarus by foot. We went from Cherno to Berezino to NWA etc. A new friend of ours starts playing and on his first life finds a car thats fully working and has full gear. We were shocked. Not only that, after driving around we find a pickup. We now have 2 vehicles and we're hoping to find a helicopter soon.
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Tent / Vehicle Storage
[email protected] replied to [email protected]'s topic in New Player Discussion
Now, does that mean I could effectively store 10 weapons, 50 gen, and 5 backpacks at the same time? Or like, 1 weapon and 40 generals. Or 3 weapons, 20~ generals and a backpack? etc etc. Thanks for all the info, explains why I suddenly couldn't pack the tent anymore in one of my previous lives. Bump + also, nobody answered if vehicles do indeed wipe their inventories upon server restarts. Can anyone confirm? -
Tent owner is the person who placed it, only they can pack it. http://dayzwiki.com/wiki/index.php?title=Tent Vehicles are all different storage, saving saves their location. Iirc the server is restarted it will return to the last saved location iirc. http://dayzwiki.com/wiki/index.php?title=Vehicles
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Personally, my group has found a total of 6 vehicles in the past 9 days.. 1 bike, 2 atv, 1 bus, 2 jeeps (unsure of the name) and a GAZ. Its just a matter of being in the right place at the right time. Scouting the edges of the map works aswell, as most players have their vehicles horded back there with their tents. We've only found 1 in their actual spawn location (an ATV). Your best bet is to just play the game normally, and wait until a player parks their car need a town to go loot, and while they loot take the car. As I said above, most 'clans' have their horde of cars on the edge or out of the map for their personal use, effectively out of gameplay, due to the largeness of the wasteland out of the map they can hide them in. If you are really desperate, just camp gas stations occasionally, they have to fill up sometime.
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I personally wouldn't bother with vehicles tbh. The script kiddies are using a map hack that shows their location on their map, if you have one parked in camp expect to see a helicopter circling you shortly.
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VEHICLE UPDATE (database side): 2012-06-16
Donkamints replied to Ander (DayZ)'s topic in Mod Announcements & Info
Are people really getting mad because people are spending their time searching the map for vehicles instead of running into Cherno and Ele? You wont find vehicles if you just run into Cherno and just start to die. Of course we are gonna hoard them. We found em, we fixed them, or we stole them. I suggest you spend more time in game searching for them instead of on the forums complaining how the spawn rates are too low. -
All I see here is crying about sins. Boo-hoo. What attrocities are you proud of?
[email protected] replied to Mooseocalypse's topic in DayZ Mod General Discussion
So a couple of days ago I destroyed a camp with 6 vehicles, one Ural, one v3s, one dirtbike, one UAZ, one red UAZ and last but not least, a military offroad. Also, approximately 30 tents filled with all kinds of stuff was run over by the big ural that I decide to not blow up... Right then. So we filled the Ural up with all the rare shit we could find ( this is where the 4 as50, the DMR, most of the g17s and almost all the antibiotics went, hihi. After we unloaded that shit and took it to our own server, we blew the shit out of that Ural. Background of the story? I found this group of guys from all over the world playing together, and I'm not ashamed of admitting that I infiltrated the shit out of them. If any of you guys read this, know that I did not do this out of spite, because honestly, some of you guys were real cool to play with. Also, if you read this, guncrazy champ from tennessee, I was the sniper in the old camp. Four hours of camping that camp was totally worth it. :D God, that night was the funniest shit ever. If I ever get around to actually not being a retard and figuring out how to render files I would upload the video I took of your slow, but steady, decimation. Again, I hope you guys keep playing cause you ARE good at the game, but next time, dont trust people as easily as you do. One more thing. I was NOT the one leaching weapons from camp, although I have my own suspicions. =) Take care ya'll, see you on the interwebs, love Myrtle -
I guess that depends... If we don't have any vehicles on '64 we can make a straight transition to '104, but if we do have vehicles we should go ahead and plan this run on '64.