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Showing results for 'Vehicles'.
Found 41868 results
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Out of bounds item/vehicles cleanup [2012-07-06]
[email protected] replied to Ander (DayZ)'s topic in Mod Announcements & Info
you are clearly not meant to camp off the map. the map has a border for a reason. thats common sense now' date=' isn't it? so, building a camp of the map can be considered breaking a rule, like cheating. you can consider yourself lucky you won't be banned for it. or maybe you will o.O [/quote'] That is not a cheat at all as you don't fkin manipulate the game. What's wrong with you? Hacking, cheating, duping...its some fkin storage. Maybe it is breaking a virtual rule, I'll give you that. But it isn't a real border, is it? And what reason would that be? Maybe it is off-map now in some narrow minded persons view, but what would be the reasons to not make it "legit"? But I guess the righteous people win, who are knowing how this game is meant to be played... Sorry Kawa, but you're an idiot if you cannot see the benefits to game play as a whole by restricting these activities outside the map bounds. You're also an idiot if you think saving tents/vehicles outside of map bounds is a legit way to play the game. By your definition, if I'm playing a game of football, it's ok for me you take the ball and hide it in the parking lot. -
Guess where I had parked mine? That's right' date=' way up north, passed the fjord / river going inland from the coast, then back around, then more north or whatever you wana call it. Yes, people DO go up there, and a lot. I've found half of the vehicles up there. I actually don't park there anymore due to how many people go up there thinking like you. [/quote'] I see you failed to check out the link that I posted.. 3 things: First, you failed to quote and put it as though I said it. Second, I actually saw the link but no way I'm clicking random forum whiners link which is no reputable site Third, I see you failed to realise NO WHERE on the map is safe. If it can be gotten to by you, then someone else can and will go there. If they can't get there then you're exploiting and deserve to lose your stuff.
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Out of bounds item/vehicles cleanup [2012-07-06]
Preslei replied to Ander (DayZ)'s topic in Mod Announcements & Info
Any argument AGAINST this, is just proof that too many people went far beyond what the devs told you to do, in order for you to play the way you guys want to. The argument that this makes it noob friendly: How so? Those of you who hide things in the barren, and far off parts of Debug plains, are stupid and trying to play cautiously as opposed to risking it by finding a proper, in-bounds hiding spot. Who is the noob now? I was walking along the border of the map, which does and always has existed, for a reason. I found three vehicles off in the plains beyond the border. What is the reason? Get the one, or two cars you need, don't hoard because you're a jackass. This is meant to be a survival game, and no, that does not mean everything will be realistic. Don't make an argument for realism. The Devs are making this game mode. They set the rules. They call the shots. Most importantly, if anyone knows how this game is intended to be played, it is them. Any arguments against that are those who don't want to follow their rules. -
Out of bounds item/vehicles cleanup [2012-07-06]
WalkerDown (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
@DEV: need clarifications. The h24 thing is just for the first time (now), so you have 24h to save your stuff or you'll loose it. But then the stuff off-map will be cleared "immediately" (or randomly) even if used once within 24h right? Otherwise i may just leave an alt account there and use it to move those vehicles once a day. -
Wreta, you cant possibly imagine what you will find! See, you will drive TANKS! Fly Apaches and A-10s. Or someone could pick you up at airfield with Blackhawk and carry you to Elektrozavodsk and on the way you'll be shot by Stinger and hell breaks loose and you are on a Black Hawk Down mission! But screw that - you'll be able to BUILD YOUR OWN MACHINEGUN NEST!!!11 EDIT: Oh and about the skins. We have Russian Army, US Army, US Marines, Takistan Army, British Forces, Private Military Company, Rebels, Militia, Chernorus Army and vehicles, weapons, aircraft that all of them are using. God, we even have FUCKING AIRCRAFT CARRIER. TBH I think people who bought Arma just for DayZ should be shot on sight. :rolleyes:
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To be honest, it would be nice to simply have another PVE aspect like that in general. You could have random CDF (military) vehicles (somewhat damaged jeep?) or choppers (you could only shoot them down, they may fight you?) move around and be a threat (enemy) or even something helpful (neutral/friendly) as loot or combat support. Heck, something that could serve as a more human assistance OR threat to the players other than zombies and other players themselves. In theory elements of the military may have survived, or should have, or some other nearby country could send in military to fight zombies and possibly survivors. Or add a karma / humanity system and sync it. Being evil? They attack you. Otherwise you could interact with them in some way, or they'd at least ignore you.
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Out of bounds item/vehicles cleanup [2012-07-06]
hooumeri replied to Ander (DayZ)'s topic in Mod Announcements & Info
Realism my ass, the current map size is too small to hide any vehicles properly. By that I mean hiding them with a chance of them being where you left them after you come back from dinner. Hiding helicopters will be impossible. If it were realistic I could just fuel my shit to its full and fly far out of the infected area. Anyone who hasn't gotten vehicles legitimately (not just walk into one or not just spawn one *cough*) can't understand how big of a task it is to a) fix the vehicle b) hide it properly. I am aware of the fact that nothing can be hidden perfectly, I am not asking for that. But the current map size is too small to hide any vehicles. You have just ruined the core aspect of DayZ for me. Finding someone else's vehicle is supposed to happen on the road when they're driving, fuelling or fixing their car on the roadside. Not walk 20 minutes on the borders of the map and find them without doing pretty much any effort for it. 2-3 players can EASILY scavenge the most obvious hiding places for vehicles within an hour, just walk within a few hundred meters of each other starting from west going all the way up north and then going east. Any other forest is irrelevant as they're too heavy with traffic. Yes, I mad. Give us locks, something to hide the vehicles with or rafts.. Something to protect what we have scavenged for more than a day. Reading this topic proves my point, this update only helps noobs who have never even seen vehicles. Maybe leave the fucking coast and look for them in the already too obvious spots, that's what I've done and that's how I've gotten my vehicles (which were stolen by ESP hackers, thank you). My ass, if you have a toolbox and you're not a fucking mole you can easily detect all of these and scavenge the camp. Making the mod too noob friendly, that's what is happening. rocket always wanted to keep this as harsh for the beginners as possible, and now this? -
I wouldn't have a problem with it, but give the guards mediocre gear at best, so people don't farm them, and turn their AI difficulty to an extreme setting, and on a high place, so people just can't snipe them from 1 km away. Aswell for vehicles, have them be very very rare, but decent chance for some good/great loot, and I think it'd be a good addition.
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To all Vilayer LTD Customers
Sp4ceman replied to [email protected]'s topic in Mod Servers & Private Hives
My server is now up, but it doesn't appear to have a mission file anymore? I have a feeling the IP has changed aswell.. I really hope this isn't a new server and we have lost all tents and vehicles.. -
DE 144 Vehicles are spawned
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Out of bounds item/vehicles cleanup [2012-07-06]
*=LP=*Cpt.Kawa replied to Ander (DayZ)'s topic in Mod Announcements & Info
So you are saying that off-map tents are the same as hacking? Its the same as the guy before with his zombie and pvp-removal BS. What harm is done by off-map tents and what harm is done by hacking? If you don't have any arguments don't just try to pull some BS. Using the correct term it would be exploiting. And off map tent cities are really bad because of people duping and then storing their 20 NVGs and 20GPS and 20 M4SDs and 20 DMRs and 20 L85A2 CWS there. And believe me. I have run over quite a lot of off map tents with vehicles and 4 out of 5 of them had simply impossible amounts of tents with impossible amounts of loot in them. And to remove off -map tents will keep people from duping? Really..? -
Out of bounds item/vehicles cleanup [2012-07-06]
alienfreak replied to Ander (DayZ)'s topic in Mod Announcements & Info
So you are saying that off-map tents are the same as hacking? Its the same as the guy before with his zombie and pvp-removal BS. What harm is done by off-map tents and what harm is done by hacking? If you don't have any arguments don't just try to pull some BS. Using the correct term it would be exploiting. And off map tent cities are really bad because of people duping and then storing their 20 NVGs and 20GPS and 20 M4SDs and 20 DMRs and 20 L85A2 CWS there. And believe me. I have run over quite a lot of off map tents with vehicles and 4 out of 5 of them had simply impossible amounts of tents with impossible amounts of loot in them. -
Wait... So you want the normal pumps to pump gas for you... Pumps that require electricity... Also, I hope you realize that vehicles, or atleast most, have a cargo capacity of their own? There's like three vehicles that (I think, not sure) that don't have cargo capacity, one of those not requiring fuel in the first place. So just get fueled at the container, then fill your jerry cans when your done, then drive off, simple.
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Out of bounds item/vehicles cleanup [2012-07-06]
DoctorWrongpipes replied to Ander (DayZ)'s topic in Mod Announcements & Info
Where did anybody say we should remove zombies and pvp? And if I die I still loose my gear. And what's the point of not having a save camp? You die, you lose your gear but then someone with a nice stash has some gear back faster, because he worked for it in advance. Basically you don't have any arguments against off-map camps in addition to your feelings what should be right and what not. And then you are pulling this zombie and pvp BS. Isn't this a sandbox game? Where everybody is free to do what they want to do. There is not one right way how this should be played. If some guys like to collect stuff, fine - if some guys like to fight in cherno/elektro, fine - if some guys want to survive with a knife, matches, a hatchet and a canteen, fine. What do you care how others play this game? I didn't refer to vehicles in my post. As they are only available in very small numbers atm it is perfectly fine if they get wiped. What good is a camp 5-10kms outside the map where noone will find it without vehicles? Do you always walk there and back for over 2 hours? No our camps are very close to the map edge. And why do you care about the good or bad of having a camp 5-10kms off map and walking there for 2 hours. Maybe some people just like to walk ingame idk and I don't really care, if a camp off-map even 20km makes them happy so let them have it. What harm are you talking form such camps? The operative word here is 'off-map'. Outside of the sandbox area. An exploit. A misuse of the engine. A cheat. The negative responses to this news are from the players who've likely been item-duping, building duped item/tent cities and needlessly hoarding more vehicles than they or their exploiting friends could possibly need. Every player wants to keep hold of their gear, sure, but the golden rule in this game is to not get too attached to what you're carrying. Expect to lose it. Respawn. Rinse. Repeat. This news means the out-of-bounds exploiters have to be strategic with their camp placement and take the risks with vehicles and gear that the rest of us have to. Now to the DC'ers, please! (probably the same guys tbh) -
Out of bounds item/vehicles cleanup [2012-07-06]
mofokk replied to Ander (DayZ)'s topic in Mod Announcements & Info
I agree. Basically means if you screw up with a vehicle you still have a 90% chance of keeping said vehicle if you can be around the same spot when the server restarts. considering many people who have vehicles have them on their regular servers they are well aware of server restart times. this gives a unwarrented advantage to the previous vehicle owner. I mean he got his vehicle destroyed why should he have dibbs on getting it back ! don't overlook the fact the method above gives server admin+clans a way to retrieve every vehicle they ever loose considering they can restart when ever is convenient. while some won't because - it's cheap, many will and already do . I for one am hoping vehicles in Dayz will be an area given attention soon. I personally would love to see many more vehicles per server as they add an interesting dynamic to any situation. They draw a crowd typically and the only other way of drawing a crowd is the sound of gunshots :/ I aint interested in combat vehicles just more modes of transport to make things more dynamic. off map camp removal/prevention is long overdue. anyone trying to argue otherwise is simply buthurt at having to use camps within the boundary with a higher chance of getting compromised. it's out of bounds. your talking hours and days of walking to locate these camps, not to mention the glitchy way tents behave off map. (see invisble tents unless you scope in) making for invisible camps, Love the post further up by someone trying to justify putting the camps off map because the map is so small. -
Out of bounds item/vehicles cleanup [2012-07-06]
*=LP=*Cpt.Kawa replied to Ander (DayZ)'s topic in Mod Announcements & Info
Where did anybody say we should remove zombies and pvp? And if I die I still loose my gear. And what's the point of not having a save camp? You die, you lose your gear but then someone with a nice stash has some gear back faster, because he worked for it in advance. Basically you don't have any arguments against off-map camps in addition to your feelings what should be right and what not. And then you are pulling this zombie and pvp BS. Isn't this a sandbox game? Where everybody is free to do what they want to do. There is not one right way how this should be played. If some guys like to collect stuff, fine - if some guys like to fight in cherno/elektro, fine - if some guys want to survive with a knife, matches, a hatchet and a canteen, fine. What do you care how others play this game? I didn't refer to vehicles in my post. As they are only available in very small numbers atm it is perfectly fine if they get wiped. What good is a camp 5-10kms outside the map where noone will find it without vehicles? Do you always walk there and back for over 2 hours? No our camps are very close to the map edge. And why do you care about the good or bad of having a camp 5-10kms off map and walking there for 2 hours. Maybe some people just like to walk ingame idk and I don't really care, if a camp off-map even 20km makes them happy so let them have it. What harm are you talking form such camps? And Why should it be easy for others to find such camps? The game mechanics right now don't allow for real hidden camps. Tents can only be placed in certain spots and they are visible from very far away. Maybe just imagine off-map tents as underground stashes or something like that. And off-map camps can still be found, you are just too lazy to do it. -
Vehicles & tents disappear
SeyBee (DayZ) replied to SeyBee (DayZ)'s topic in Mod Servers & Private Hives
I know why the vehicles and tents are gone. Somehow the mission was restarted. I do not know why because as admin I didn't use the restart mission command in BErcon. Here you have a link to the screenshot. http://iv.pl/images/58115705151437456514.jpg And here's the log from the server 6:21:08 BattlEye Server: Initialized (v1.139) 6:21:08 Host identity created. 6:21:09 BattlEye Server: RCon admin #0 (79.173.24.97:54281) logged in 6:21:10 BattlEye Server: RCon admin #0: (Global) Initializing Bec 6:21:24 ShaguaR uses modified data file 6:21:24 Player ShaguaR connecting. 6:21:24 Mission DayZ read from bank. 6:21:25 Player ShaguaR connected (id=495747). 6:21:28 Roles assigned. 6:21:28 Reading mission ... 6:21:50 Mission read. 6:22:09 Game started. . SOME TEXT . 7:32:01 Linus uses modified data file 7:32:01 Player Linus connecting. 7:32:02 Player Linus connected (id=15826566). 7:32:02 BattlEye Server: Player #19 Linus (217.208.14.238:56962) connected 7:32:02 BattlEye Server: Player #19 Linus - GUID: 0172ac370a30345e76265ce25219f128 (unverified) 7:32:02 BattlEye Server: Verified GUID (0172ac370a30345e76265ce25219f128) of player #19 Linus 7:32:35 Game restarted class Session { mission="DayZ"; island="Chernarus"; gameType="COOP"; duration=4226.6934; . SOME TEXT . 7:32:37 Player Bradok disconnected. 7:32:39 Player Linus disconnected. 7:32:42 Player Jelkan disconnected. 7:32:43 Player Tank disconnected. 7:32:50 Player AHT disconnected. 7:33:06 Player [RR]Prometheus disconnected. 7:33:21 Roles assigned. 7:33:21 Reading mission ... 7:33:21 Mission read. 7:33:40 AHT uses modified data file 7:33:50 Player Lelu disconnected. 7:33:55 Lelu uses modified data file 7:34:00 Player Robcio disconnected. 7:34:22 Game started. 7:34:23 Player Rasputin disconnected. 7:34:37 Player chmieL disconnected. 7:34:38 chmieL uses modified data file 7:34:38 Player chmieL connecting. -
Out of bounds item/vehicles cleanup [2012-07-06]
modezt replied to Ander (DayZ)'s topic in Mod Announcements & Info
I have a complain about the re-spawn of destroyed vehicles. Why do they restore at the same place they got blown up? It seems logical to make them spawn at a random spawn-point just like the off-map ones. -
I wont post a screen since even though its just tree's and hills. I personally can locate it by view and someone else might. 4atv's 2pickups. 2jeeps. 1mc. 1hatchback. 1lada. 1van. 1truck. about 15ish tents. All cars/vehicles filled with weps aswell as most tents
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Out of bounds item/vehicles cleanup [2012-07-06]
alienfreak replied to Ander (DayZ)'s topic in Mod Announcements & Info
I didn't refer to vehicles in my post. As they are only available in very small numbers atm it is perfectly fine if they get wiped. What good is a camp 5-10kms outside the map where noone will find it without vehicles? Do you always walk there and back for over 2 hours? -
Of course not, never get attached to your gear. I just always wondered if one was better than the other. It still never hurts to increase your odds right. Edit: Also, I read that items in backpacks (in Vehicles) get deleted with every server restart. Maybe someone got confused?
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Out of bounds item/vehicles cleanup [2012-07-06]
*=LP=*Cpt.Kawa replied to Ander (DayZ)'s topic in Mod Announcements & Info
I didn't refer to vehicles in my post. As they are only available in very small numbers atm it is perfectly fine if they get wiped. -
Anyone got map where you can refuel your vehicles? I know those refueling spots look like long big round tanks. Zelenogorsk has atleast one such place next to gas station, but most other gas stations i have visited has been missing those. So looking for advice where to look em so can plan our sunday car trips to nice picnic spots better when it comes to refilling our jerrys and cars. Image of Zelenogorsk refueling spot, those big round white tanks on background. ps. please stop vehicle hoarding off-the-map so people get to have more fun with vehicles rather than just small groups hoarding em all in unreachable spots.
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
[email protected] replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
Originally i was really excited to play a game that was as close to possible to a real zombie apocalypse (ZA). However, I don't truly believe that a real Z.A. would have a high saturation of people killing other people on sight. It's not proper roleplaying if you just kill to just kill unless your roleplaying yourself as a murderer that just wants to kill as many people as possible before death (which is lame). I think the game is more of a long DM with zombies than a survival game. Maybe it seems to new players that DMing is the only way to go because that's what it mostly is and the beast feeds itself. Soon that will be all that it is... I will enjoy this game as a deathmatch if i have to.. I do love a good bloody killing spree deathmatch... but what i really want is a more realistic sim of a Z.A. I don't want it to be just a game I want it to be realistic as possible. When the zombies do finally come I doubt there will be snipers in every window shooting more humans than zombies "just for the lulz". they would be one in thousands; most people would work together to survive. The attempt at no rules for the game in effort for a greater level of realism has had the opposite effect. Unfortunately people (kids probably) can't handle playing this game maturely. Therefore we need to encourage survivor play or make bandit play less rewarding. Make all the bandits pink and glow in the dark :) Or at least make it so they can't appear kill you take all your shit and disappear to another server. In other words each server is a different persistent world where items don't transfer. I'm not saying that there aren't bandits who actually roleplay the bandit scenario. i.e. killing for loot or killing for food or killing to take vehicles, necessities etc. I am saying those "good" bandits are vastly outnumbered by shoot on sight types who kill just to kill like its a DM. Its the killing for no reason that i find unrealistic. I have not given up hope that this game can evolve into a more realistic simulation of a zombie apocalypse. That is what I wan't I can tell I am far from alone. -
Out of bounds item/vehicles cleanup [2012-07-06]
n4ndoz replied to Ander (DayZ)'s topic in Mod Announcements & Info
I have a little question... I made a camp, on a place(Im sorry, but I won't tell the exact location) that is nearby this "zone" you meant, but isn't inside of it, while with the map switched on, I can see myself and my fellow survivors marked on it. But when it comes to internet maps, some of them don't show this zone Im in as part of the map, but it has vegetation(trees, animals, etc). Should I take all my stuff and vehicles outta there(if I still have time)? Or no need to worry about? P.S.: Im no crazy to put a camp outside the map... 2 reasons: hard to find, even for me; and it's kinda frustrating to die by starvation before reach your camp and don't to get your stuff, since Im a lone wolf.