Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Search the Community
Showing results for 'Vehicles'.
Found 41870 results
-
Neat idea, would be good for loading up vehicles
-
I would definitely like to see a change in the frequency of military-grade equipment, depending on the intended 'backstory' to who your character is (i.e. just some Joe Schmoe civilian fighting to survive, or scattered military personnel fighting to survive). Your everyday civilian wouldn't know the proper procedures to load, maintain, or properly control a M240 or M249. Your everyday military member wouldn't know how to start, maintain, or even fly a helicopter. But that's just a thought. Realistically though, I'd like to see more emphasis on pistols, rifles, shotguns, maybe even more melee weapons. Make optics something that you'd have to find and attach to a (obviously appropriate) weapon, so that that rare AS50 or M107 that you do find may have had it's optics busted off, adding just one more step to justify it's top-notch killing power. (I'd also like to see the Winchester converted back to a .45 carbine, but add a new lever-action shotgun, and make all shotgun rounds interchangeable...) I believe that the issue with so-called "overpowered" weapons is as good as it will get at this time. and that removing weapons would be a step in the wrong direction. The reason the AS50 and the M107 exist in the game is because they exist in real life. "Why would you need the M107?" Why not? It's not designed to be used as a one-shot, one-kill rifle, it's designed to disable vehicles. Whatever someone chooses to do with it, though, is their choice. If they went through hell and back to get an M107, they sure as hell would want to use it however they choose. Consider this: A pocket of survivors set up an overwatch on top of a building and lie in ambush for a bandit vehicle to come rolling down the highway. Poor little vehicle is met by two well-placed shots by the M107 to disable it, while one or two others with scoped rifles pin down/eliminate the bandits. Reason for disabling the vehicle and not just blasting the driver? So that some sneaky bandit can't make a 'quick' escape in the vehicle, or take it on a suicide run into your camp. Once the bandits are dead, you send your little clean-up crew to 1) scavenge the bodies for supplies, 2) repair the truck, 3) bring it back to your camp. OR, if you want to be a bandit, then just swap instances of survivor and bandit. Now you have a scenario where a group of organized bandits ambush a survivor truck and steal their stuff. However you want to look at it, these "overpowered" weapons are just weapons. They don't make you invincible, they don't win the game for you, they don't ruin the game for everyone that doesn't have them.
-
1.7.2 Opinion thread. All your opinions, good and bad, go here.
slyder73 replied to Denuth's topic in DayZ Mod General Discussion
Are you kidding? I hope so. lol If you want the "more to offer" just play the game, not the DayZ mod. Arma2 is an amazing game and LOTS IS offered, military combat both big and small, all the vehicles and weapons etc. There are massing RPG servers. There are coop servers, there are RTS style gameplay elements on the Evolution/CTI modes. If you bought Arma2 to play the DayZ mod it's awesome too. But DayZ is what it is. If you want the rest, check out the actual game you bought. -
A solution to the "bandit" problem
sixbarns replied to shnoogy's topic in DayZ Mod General Discussion
How this would actually work. Deathmatch bandits from other servers would join the easy mode server and kite 30+ zombies towards easy mode server players. Without the ability to kill the DM bandit the easy mode player would die by zombie. DM bandits from other servers will come to easy mode server to find vehicles, call out friendly and offer free rides, fill the bus full of easy mode players and crash into a building. BOOM. Everyone dies. Hackers will still come to easy mode servers and nuke everyone. That's just three ways to kill people without using a gun. OPs idea would only create easy places for bandits to gather up hassle free gear if these servers were not separate from the main game. If you think alt-f4ing and ghosting is bad now, wait until they have a safe server to jump to. -
+1 for the plane I have read so many different ideas of new vehicles, guns and functions on this board but the AN-2 is the first one which fits in perfectly. Needs to be part of the game in the future.
-
oh the tinfoil hat is strong with you mr publord. no tents and vehicles spawning after several restarts. server has been being restarted all day to fix the problem but ofc your entitled to your invalid opinion .dont like that i kick you so that you dont lose all your kit to the wilderness. fine next time i see you and your scrub friend on and a restart is needed i wont try to prevent your noob asses from losing your makarovs and beans play on another server if you like a wilderness spawn every time a restart has to happen. and btw i kill other players seems kind of odd that i would want no other players on right ?
-
PVP is what makes the game interesting and dynamic. Are you telling me your aspiration is to live in the woods hunt and drink from a lake after you have all the gear you can get. If for some reason they did disable a friendly fire mechanic.... I would just close doors on people or run them over with vehicles.
-
A few questions, thinking of buying this
Booker (DayZ) replied to thelonewarrior's topic in New Player Discussion
If you leave the game your items are saved, and you do re-enter in the location you logged off. Vehicles will stay on the server they were found on, there is no way to transfer them across servers. The character you play will always be saved unless you die, if you die you must start again. When you log off your character will not deteriorate in any way, shape or form. You will be as hungry/full as when you left and you health will be the same. There is nothing you need to unlock in this game, everything is found through searching different loot locations which are scattered across the map and categorised into different loot types, generally this means you will find weapons/ammo in military places, clothes etc in residential and car parts in industrial for example. The loot is randomly generated and it's up to luck to determine what you find. A word of advice would be, to never get attached to you gear but to make the most of that gear while you have it, because you will die during this game, you'll die a lot to countless different reasons. Also, this game is in it's alpha state, this means there will be bugs and you need to be aware that they will happen to you. Other than that, this game evokes a lot of emotion and really does immerse you into it instantly. You won't regret buying the game. HAVE FUN! EDIT; p.s never tell anybody you have beans. -
Not everyone is like that. Here's my story. I was in Elektro church, somewhat fresh spawn, only had a makarov (before they messed with starting gear). Two guys spotted me and asked if I was friendly. I was a total noob at this time and had no idea how to communicate. I screamed at my friend on teamspeak and asked him how to do so (he's played longer than me). He told me I could cycle through the channels with the '<' '>' keys. As I'm doing this and trying to type, I accidentally even fired a shot (not at them, my back was facing them) and typed a single letter 's'. Of course, they were like "wtf", lol. Eventually, I figured out how to really talk and we banded up, found vehicles, they showed me how to fix it, etc... It was a lot of fun. They told me that they were so close to killing me though especially after I fired the accidental shot, lol. But now, we've become permanent friends and I'm really grateful to them for teaching me a lot of things. Moral of the story, yes things like that is extremely rare. But, I think the select few experiences you have makes it all worth it, IMO. Of course, to each their own, this is just what I think.
-
1.7.2 Opinion thread. All your opinions, good and bad, go here.
rjack85 replied to Denuth's topic in DayZ Mod General Discussion
My only suggestion is to tone down the zombie respawn time. Can't loot a heli or a deer stand without new zeds respawning. Also zombies see too far. As far as fixes well... -magazines still magically replenish after logout (not complaining lol) -animals stop moving when you get close to them most of the time -duping still works...there are giant tent cities and huge fortified areas on the NW edges of most servers. Take a look. free stuff for all. -Vehicles? what vehicles. They are still hidden away off map. Also there still isn't much to do once your outfitted and living off the land. Quess I'll have to become a murderer like everyone else. /shrug ...now back to your regularly scheduled program. -
I understand there are many bug related things that are a priority but this should be up there on the list. 1) Cannot drop anything in a building, the item will fall through the ground and disappear, since there are only ~75 different enterable buildings in DayZ I think hard floor collision needs to be added. 2) Make ALL buildings enterable in some way. If rocket is too lazy to add interior I'm sure there are volunteers who would not mind designing/modifying game houses to make some simple rooms (I can do that for every single building) 3) Add bigger cities further north as I can understand why most players never even visit the airfield due to lack of checkpoints (without a vehicle). 4) Add more freaking hospitals around the map! It's crazy that the 95% of all server population is around cherno/elektro region simply because you are a walking time bomb without medical supplies. +more shit 5) Add a way to lose zombies without running into a building and shooting them/logging out. 6) Add a way to heal broken bones without morphine, yesterday I had 3 on me and ended up having infected break my legs 3 times until I ran out of morphine which caused me to commit suicide in the middle of the map. 7) I do believe that this is being worked on but fix infected pathing..... 8) Do something against clans who steal all vehicles and hide them in the corners of the map. 9) Give a reason to not become a bandit and to not kill all survivors with a weapon on sight. 10) Skill improvements over survival time, this would make players play much more carefully as even those with stashes will lose something when they die. (with shooting you gain accuracy? with running gain more stamina to run at max speed? Blood bags+bandage usage increases total blood? Taking hits increases infection resistance and you would be able to be hit by infected and not bleed?) 11) Add armour with different weight/armour levels (yes, welcome to proper English, armoUr) 12) Fix suits/female characters not being able to wear them (even though they are broken atm anyway) 13) Add a way to customize your character and maybe add custom skins (group/clan colours so we can tell whos friendly whos not) 14) Bring back Bandit skin, without it cities like Cherno and Elektro are a deathmatch zone 15) *******REMOVE******** all the military houses/w.e from cherno/elektro area, force players to go up north to get assault rifles.
-
How 90% of Day Z live streamers play.
[email protected] replied to albinorhino's topic in DayZ Mod Gallery
You sound bitter cuase noone watches your stream, the most popular guys on twitch.tv streaming dayz, are the ones having fun with vehicles, in groups pvping etc. And it's quite entertaining, actually it's about one of the most entertaining videogames to spectate, surely there will always be people streaming and watching pointless PKing of newly spawned players, but surely nothing worthy of a thread. -
Not sure if it has been mentioned yet: Since the update there has been a few vehicles duping items and some eating them. Whatever gear was on the vehicle before a server restart will be on it again after the server resets. We have tried dumping all the gear on the ground so it disappears, also tried going for a swim with the gear that was on it (to get rid of it), blown up the vehicles (they just respawn like if nothing had happened in the same spot). We just ended up dumping these vehicles on a corner of the map where it will be somewhat hard to find, we want to earn the gear we get.
-
To everyone that is a camper on Stary Sobor 24/7 with CZ
lev replied to barros1711's topic in DayZ Mod General Discussion
You both started on the beach with no weapons. He ended up with a CZ on Stary hill. You ended up with a bullet in your head inside Stary. I'd say he was better. Also you claim that your entire squad/clan w/e is very well equipped. Why are you solo looting with a makarov? Why are you not looting as a team, clearing all dangerous areas and grabbing all the gear/loading them up in vehicles and driving/flying off? FYI, TF2 skills do not directly translate into Arma2 skills. Skills in Arma2 = strategy, tactics, leadership, teamwork, competence in marksmanship - fire discipline - landnav - communications discipline, etc. -
Vehicle Major Update Content/Goals
Taylor (DayZ) replied to zorisx's topic in DayZ Mod General Discussion
Vehicles should be a lot more common. It's not like the infected just started attacking every working vehicle. The Huey's should be replaced with the Mi17, like some suggested. -
So arnt all servers getting more and more bogged down each day, a few weeks from now pings will be even worse and desync to hell? Tents never dissapear, even if the person that owned them has died multiple times and weeks have passed. I remember reading on the DayZ wiki tents should dissapear 2days after the person who owned them died. Has this ever been the case? Tank Traps, Barbed wire - the same. What happens in cherno and elektro when there is total spam of barbed wire everywhere? Right now if someone drops a tent and picks it up again, the tent will still be there. Some servers i join are laggy as hell and i think this must be influencing the server performance big time. Not only that but vehicles will never die either. If one gets blown up they wont spawn again they will just get magically fixed on a server restart. Vehicles normaly last about 3days on a new server before they are stashed either off map or all atv's hidden in trees etc. People have no chance. How about we fix some huge bugs instead of adding more crap like bear traps and other useless items.
-
Vehicle Major Update Content/Goals
[email protected] replied to zorisx's topic in DayZ Mod General Discussion
Would be nice to see some more military vehicles. Of course most would be OP, like every tracked vehicle with a turret, but the jeeps and utes with MG mounts would work. I'd like to see the unarmed APCs too. There should be a humvee considering all the humvee wrecks you see around. And of course, more civlian aircraft like the An2 and mi17. Planes would be interesting since they'd be so tough to use and hide (once off-map is fixed...). -
+1. Finding vehicles and tents must become harder :)
-
-Survivors- Starting a Small Group (Youtube)
Death88 replied to Flush Gun's topic in DayZ Mod General Discussion
Sup Flush Gun Name:Death88 Age:23 Skype:yangt88 Why you'd like to be in the six: Trying to find other players out there just trying to survive without having to kill each other. Having more friends on the DayZ servers makes it more exciting. Story:When I first started this game, there was nothing but player versus player no matter where you go. Unfortunately it is still player versus player. So my friends and I began roaming together to survive and we'd run constantly into other groups who shoot on sight. It'd be nice to just have a group of guys running through the map together gathering great gear, vehicles, and to just have fun without the use of bloodshed. Although I only have about a months worth of experience on the game, I have done pretty much everything and I can travel to just about anywhere with a map and compass. Hope you accept! Also I learned a few things in the military about tactics that might help out against bandits. Laters. -
No starter weapon removes survival instinct, and respect for zeds
Knautscher replied to breetai3's topic in DayZ Mod General Discussion
This probably has been suggested before: You could get your starting gear at random: some get a crowbar, some a makarov with one clip and some get nothing (maybe even more variety). People, of course, would immediately start exploiting this (killing themselves till they got the makarov), so the better items should have a smaller chance of being in your starting gear and every death should add a penalty on your respawn counter. This is done in Project Reality for example: if you fuck up and act against your team's effort (includes dying, suicide, breaking vehicles etc. as they all = ticket loss) you get 15 or 30 or 45 or sth seconds stacked up on your respawn counter (depending on your actions) up to a maximum of 2 full minutes. Since they can already track what life counts as a "life" for the counter on the homepage (2 mins or more), they could also track how long someone has lived before they kill themselves. If they suicide and respawn in the first 30 Minutes of a life (or more or less, just an example) they get 2 minutes respawn time. Because this would be tracked via the Hive and player acc and not via the server they play on, server hopping would not help to prevent this and thus: You'd have to make the best out of what you got this time. Got a Makarov? Holy shit protect that motherfucker! Got nothing? Deal with it. But wait, wait, wait: That's some "gamey" penalty system you're trying to introduce here, Knautscher, wtf? Well, schizophrenic me, in this case it affects nothing ingame, it just keeps people from exploiting and it does so with no bonus or harm done to others. Everyone has the same chance to get okay starting gear and if you get worse gear, yeah the game's gonna be a little harder, but if you don't want a challenge why play DayZ at all? So, since this only affects the player outside of the game (respawn time) I think a penalty for exploit suicide is okay. Don't be a quitter just cos you didn't get the biggest slice. What do you think? -
Beware on US 346 - Clan members advocate DC & server hopping
Gruelius posted a topic in DayZ Mod General Discussion
Hey Guys, Just letting you know, if playing on US 346 (owned by B&N or BNN) the clan member Beast advocates DCing and server hopping for PVP. Background story: We found a car, looking for other cars and found the yellow hatchback, fixed it up cept for 1 wheel, i went off to get the wheel and on the way back realised car was gone, mate in the hilux was driving south and saw the hatchback so charged it and rammed it then started to drive away (not sure why), he didnt get out fast enough and got shot by Beast (which is fine). While Beast was looting our fallen kamikaze driver another group member got in range and engaged beast, he had just hopped in the car and he dc'ed, so our member quickly got in the hilux and drove off. I got in range of the area, as i was told we had killed the player or he had dced i was semi careful but i wanted to rush to get our stuff and the other car incase he came back. I was running to the forest line and got hit once by the DMR, so instead of DCING like beast would i just manned up, did diagonal running and almost made it (shot and killed by Beast) What he did was DC, server hop, med up, move, then reconnect. when speaking to him on TS he kept on saying we shouldnt be dicks, we shouldnt have tried to take his car he didnt want to die, there was nothing wrong with what he did we shouldnt be hoarding stuff e.t.c. He then tried to troll me saying my tears were delicious e.t.c. and i was mad ill admit. I know that the response to bandit lifestyle will be biased in the bandit forum but its still acceptable gameplay to try and get all vehicles you can. Another member Ben was more than polite, and i do appreciate that they as a group host a server. But just be careful, if you are on this server and they are on, be prepared to deal with people that DC, reposition on other servers then reconnect. tl;dr we wanted two cars, he cant hack dying so he dc's, repositions, comes back and kills me, doesnt understand problem with it, if you play on 346 be prepared to deal with such actions. tl;dr of tl;dr if you are a bandit and you see a b&N player disappear, run because they are repositioning on another server. -
Vehicles wasn't really the purpose of this thread, but making the game more about survival. Not just running from one place to the other....
-
Player Emails Admin After Vehicle is Stolen By Admin, LOL
savini replied to Gumpnstein's topic in DayZ Mod Gallery
My mate and I had a good run awhile ago. We kept coming across others camps and taking what we needed. We found and took all sorts of vehicles. Here is a vid where we come across the first set of camps :D -
Agree or Disagree? Why we kill...
Timberwolf (DayZ) replied to bbilbo1's topic in DayZ Mod General Discussion
I assume you must have some problems in living in society in real life since it's pillars are made of rules and laws created by other people as a standard and you must live by them or else you suffer the consequences. For a pedophile or a psychopath their actions are okay but that doesn't mean they are correct with such an assumption or that they don't have a mental problem. If I, for instance, decided to make my DayZ a racing game by using vehicles and making players race each other trough designated tracks would this make DayZ a racing game indeed? The fact that you can do it doesn't mean it is meant to be done. Regular ARMA 2. -
If DayZ was Real, how would you act?
[email protected] replied to Gareth_Sims (DayZ)'s topic in DayZ Mod General Discussion
Let's face it, if a zombie apocalypse were to happen, the government would "lock us up" in secure places away from the zombies and the army would deal with the infected themselves. They can fight off other armies with guns and vehicles, I think a zombie apocalypse would be a piece of cake for them. I'm sure if it were to happen not even 10% of the population would get infected.