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Found 41870 results

  1. True but we have no idea how they want the mod to be...IMO it doesn't feel like they want to change much (since most the NEW features are items and things that are minor like that) If they were going to let us clear villages and or make settlements and add more depth to the mod, i would think by now they would have added that in (the addition of line of sight where you can lose the zombies kind of gives me the idea they might go on to introduce more features but IDK) they could just be getting all the little things like items and vehicles in right now then expand upon it, just thought i would bring up the on and off again topic of clearing towns and even maybe the possiblity for settlements (which is unlikely but hey) Question: Do you guys think they are avoiding the zombie physics? or just don't know how to fix them? I merely ask since they do seem to just be focusing on adding items and improving performance right now (im all for the performance but why not focus on that and Ai and zombie physics at the same time instead of adding useless crap like tank traps...or wire fencing...or sandbags seriously they are useless the zombies just walk through it all anyway.)
  2. YourStepDad

    Fix Vehicles!

    I'm sorry, but his attitude is kind of appropriate due to the fact you demanded something from people who have released something that is free. You were as rude as he is. Anyway, if you'd like to find vehicles, head north. I've found a tractor, a clean red car and an abandoned ATV that had 3 steaks and an outstanding sniper rifle on it.
  3. All players were playing as normal suddenly the server turned night time/ instantly 12 noon to 12 midnight 5 seconds later every player on the server died including those in vehicles along with vehicles exploding!!! No idea how this happened but def needs to be investigated. My understanding this is a "nuke hack"!!!
  4. Adrien (DayZ)

    Anyone else get a wiped server with 1.7.2.3?

    Happening to us too. It's weird because I thought tents are saved on the main server (same as vehicles when you "Save" them)
  5. OutlawXGP

    Hotfix Build 1.7.2.3 Rolling Update

    Hello every one. First of all thanks to the devs for this very stable and smooth hotfix. A few things that i like to mention here, some feedback and some help to the issues people are having. 1. Up on first time log in from patch 1.7.2 to 1.7.2.3 you probably will have your character reset at a new spawn point and empty inventory, this happened to me and my friend playing on my server how ever as rocket stated that if you kill your character and respawn your old character settings and location will return. i can confirm this because as it worked for me and my friend, 2. I can confirm no more issues with any kind of clothing in the game. 3. No issues with gutting or cooking the animal meat what so ever. 4. Loading into the server seems to work normally (based on server ping and location) so no problems there so far. 5. FPS slightly improved it seems but i didn't notice anything wrong with the FPS before anyway. 6. If your having issues with Tents or vehicles not spawning then a server restart should help resync all that and make then appear again. Overall played for a good 4/5 hours everything was great, zombie aggro range seemed good and you can sneak past them if you do it right. Thanks again for the quick patch.
  6. I like the radio beacon and walkie talkie idea and all that, but all that should be required to infiltrate them is the use of them in enemy hands. Walkie talkie comms should be able to be hacked into by being within range and on the right frequency. As for hack kits and tool kits, no. Here's why: you are adding a new set of things to the game, which would be defined as devices. Say you had civilian classes, (read my post on this thread: http://dayzmod.com/f...z-have-classes/) and one was an electrician, basically a device manager, one who can use the technology well, that might work then. Those are the ones who should be able to use those kits to repair and hack devices. It kind of ruins the immersion when everyone can repair all-but-lost vehicles, pilot helicopters, and give friends successful blood transfusions, so this should be in the way of classes, especially if you are talking about clans using these items. Revive- They are dead. You can't give them more blood by zapping their lifeless corpse. Spawns? I don't like it. At all. It can be abused. What's stopping you from setting spawn behind an enemy base, going in gun-ho, then not worrying as you respawn not far away and still in range? Now you'll make up some, "well no, the person who owns the base would approve their spawn if they were a friend." Well now we have to deal with marking territory, ownership, and spawn requests. This can and will be abused. I don't really think you REALLY wanted this, just thought "If it worked it'd be nice." It would, but it won't, so it isn't. Broken Bones- In my opinion it should work like Fallout crippled limbs. If you fracture (which is more of what it is in the game than breaking) you go down and crawl but you're still moving your leg, when you play Day Zed. Like in Fallout, you should just move slower and drag your leg, but still be standing. Making a splint may be a good way to help your limb until it heals. You should only be able to hold 1 handed weapons if it's an arm splint. Also, limbs should not heal if only painkillers are used. Splints should be easy to make. Because they actually are. Might require new animations and coding, but it's not just for aesthetics, it's better than having to crawl with both legs now. For traps, bear trap has been added. Non-Lethal Ect- A suggestion for a tranquilizer gun has already been posted, and is a good idea, as it does allow for a more merciful game. Bindings- What if they just leave you there? You can't get out, and you can't do anything. Fun. Ammunition- Use what you got, no special treatment for ammo, it's just like any other item, so it should be treated like it. Weapon mods, again, not everyone knows how to put gun mods on, and not everyone has the tools to. You can still find some guns with a scope besides a snipe or a pistol with a silencer.
  7. I like the realism i love the setting, overall a brilliant production thus far, however being alpha/beta there is room for improvement and explanation, and form what i can tell the dev do not rush forward and seem to think through their decisions. So hear are a few suggestions for any comments and dev consideration. Firstly i think the out map area needs to be removed so people cant drive vehicles out there and save them, or tents for that matter. its obvious why so i shan't explain. Clan Radio I think more cooperative play encouraging features should be considered, my first suggestion in this regard is a "clan" or "faction" beacon or calling card, this item would allow survivors who have located a beacon and claimed it to carry it around set it up and allow others to interact with this item, then linking them to each other and allowing use of a "open" channel for chat like a "clan" radio system this system also would allow people with GPS to know the locations of other clan members and share each others maps information but most importantly those who have used it will identify when aimed at as "friendly". This effect should only count per life, thus if you die you would need to locate someone with a clan radio and use it to gain the benefits again, and if the "leader" or one who has possession of the radio is killed 1, it can be reset and used or two it could be "decoded" or "hacked" if the player is in possession of a toolkit or a new toolkit type "electronics kit" or "hack kit". I understand there is a lot hear, but the basic concept is to allow those who wish to join together better ability to "not" shoot each other locate each-other and work as a team using "radio" chat. Revive Secondly "team" cooperative play is something a little wishful perhaps, but how about some "paddles" good old "revive" so if a player has been reduced to 0 or negatives in blood if a team mate has a medical kit or revive paddles or perhaps both a medical kit or paddles or battery's so that it can not be used over and over, something to make it limited but possible so that if a frenziedly is with you and you are killed there is a way they can bring your remains to life again. Spawns Another, and i am sure i am not the first to suggest this would be a "clan" or a "friendly" spawn beacons. I am certain that working in a new sub spawn system would not be easy, but imagine if various locations across the maps such as "forts, military bases and major towns" had triage tents, if a friendly of the same clan, or anyone "activates" a triage tent the players on the server that are dead can "opt" to spawn at this friendly site. Another way to do this would be to allow tents or "sat" becons to be placed only outside city areas say only in forrest areas but that player tent is linked to that player account and upon death the player can respawn at the tent ? i know this may change the game somewhat, however if we as players have the abialty to locate fortify and take over or do whatever we desire within this sandbox zombie nightmeare i dont see any reason why we cant have a more selective spawning system, even if it just let you chose out of 10 map locations rather than just along the cost over and over. Broken bones I think there should be at least one other way to resolve a broken leg, a medical kit + bandages + something ? or some variation or combination of items to allow a leg to be repaired so that those deep inland are not stuck crawling a 100 miles lol. OR.... make it harder to break limbs, i mean i have broken a leg hoping over a fence.. or being 1 hit by a zombie .... gosh i have been in brawls IRL iv been stabbed once and fallen of a 2 story roof and i didn't break a leg lol perhaps we could tone down this really highly unlikely but terribly mortifying event in day z. Tricks & Traps I am certain i am not the only one, but it be real nice to see some "trip wire" to combine with explosives to create traps on spawned weapons in doorways etc etc, as well as bear and rabbit traps for "crippling" unsuspecting victims. Not to mention if i was in a zombi Apocalypse id really booby trap the shit out of my car/bike/...vehicle so that if someone was not looking in the right space and they tried to hijack my car they would regret it. I mean how sweet would it be to setup a non lethal flash bang or smoke grenade trap or even a frag grenade trip wire trap ? even land mines perhaps ... and if we have trip wires we will need wire cutters to disarm them, or a hunting knife and if we have land mines perhaps a "metal detector" that will beep when within proximity of said land mines. Non lethal / Unconsciousness ok, yeah yeah its supposed to be "real" ok fine if i shoot you with an AK you die or even pistol but ... what about the non lethal ? i mean fark what happened to all that police riot hear ? tazers ? tear gas ? gods... what about an old fashion baseball bat or even rubber bullets for shotguns ? i think it be great for me to be able to shoot first and be able to ask questions after as apposed to looting a fresh corpse, besides wed make friends more often lol Binding and entrapment With the additions of non lethal, or even without how about some handcuffs ? i mean if i take someone down and i dont trust them i could shoot them with rubber bullets or tazer them down. Then drag their unconscious body into a house or someplace handcuff them or tie their legs with rope or something of the like. Then ask them questions perhaps barter for their life, and remember the player can always chose to hit that old re-spawn button and opt out of such situations if they so desire it. Ammunition I think a secondary storage should be added if possible that is only for primary ammunition much like pistol ammo, at least 4-6 slots for primary weapon ammo, considered it a tactical vest or a bullet belt to allow for a practical increase in carrying capacity without increasing overall pack size to something to unrealistic or overpowered. Weapon modifications Ok last one for tonight, how about some weapon modification units that you can find, and use a toolkit or can only use if you posses a tool kit and attach certain modifications to certain guns, such as an enfield with a scope ? or finding a standard m16 and placing a scope ? extended mags ? extended range .... how about a flashlight or a red dot ? anything really would be good. Ok well there are a few ideas i have jottend down as i have been playing i know some are out there but others i think are practical and more than possible within the capabilites of the game itself, i hope that some of these things or similar additions are added to the game. p.s I think that zombi de-spawn time after log-out should be increased to 1-5min, to avoid people server hoping to avoid zombie attack, and the "log-out" process or aborting should take at least 1min to avoid people logging upon a hostile encounter. currently i see people logging in and out to do these things a lot and it really makes it hard to play legitimately when people are logging in combat and avoiding zombie or even worse logging to another server moving to stand behind you and logging back in and shooting you in the back of the head. Not skill there doing this just makes you an asshole exploiter.
  8. Yeah the other vehicles are there mate its just the BAF and no restarts dont fix the BAF Offroad. Im aware sometimes all vehicles and tents vanish on a restart sometimes, they come back after another. But its not select vehicles its either all of them or none of them. I can Just confirm the BAF Offroad is gone im not sure about any others
  9. Same mate didnt get a choice. I had kept 1.7.1.5 until things were fixed. Got forced an update at around 9pm BST I wasnt even home and server was down for an hour or so. When i got home the server had updated itself :| now the BAF vehicles are gone...
  10. tehjeffman

    Hotfix Build 1.7.2.3 Rolling Update

    Patch wiped my server, all tents and vehicles are gone. Worst of all after 5 hours looking no new vehicles have spawned.
  11. jesquik

    Fix Vehicles!

    Vehicles degrade very quickly when off the map to the point where it is very time consuming to keep things off map. Rocket has said that this is not the intent of the game, and will be fixed. This is in no way a priority. I find vehicles all the time, just try looking where you would hide a vehicle.
  12. thebrinker72

    Fix Vehicles!

    Really effective way of impressing how mature you are...I don't want to raid for other people's stuff or search for some specific servers only to get a vehicle. It shouldn't be allowed to park all of your vehicles and camps outside the map in the first place. That's simply not the sense of the game.
  13. Mad_Vengeance (DayZ)

    Fix Vehicles!

    If you have any sort of intelligence you are hard done by finding vehicles in old servers, You need to get on a server that has just been setup or hunt for peoples camps. No one puts any camps in the open. So look in the black forest or up north off the map or near a dam. And why the hell did i tell you this now we are gonna get little fags raiding our camps.
  14. I found some inside vehicles but mostly supermarkets and then they duplicate them selves and you end up with 37 from 3...
  15. Colten, in my post i'm saying that my vehicles are on map so that people could easily steal them, where as if they are 40km off map no one has a chance of stealing them. I'm not an idiot and theres a reason why I have the 4 best vehicles on the map and have had them for 2 weeks.
  16. Have you tried giving the server a quick restart? Vehicles (and tents) might not spawn in after server restarts/updates. Another restart often does the trick.. Of course, if you have no (in)direct control of the server, you will just have to wait it out till they decide to do a restart again befopre you know for sure.
  17. Guest

    Vehicles: Legal and Illegal.

    All 'legit' vehicles in the game: Ikarus (Bus) ATV_CZ_EP1 (ATV) Old_bike_TK_CIV_EP1 (Bike) S1203_TK_CIV_EP1 (S1203 Van) hilux1_civil_3_open (Hilux aka Pickup) LandRover_TK_CIV_EP1 (Red Military Offroad) Ural_TK_CIV_EP1 (Ural Truck) Volha_2_TK_CIV_EP1 (White GAZ) M1030 (Motorcycle) tractor (Tractor) car_hatchback (Yellow hatchback) UH1H_TK_GUE_EP1 (Ingame UH1H.. not a 'legit' spawn) V3S_Civ (V3S Truck) UAZ_CDF (UAZ)
  18. Colten (DayZ)

    Banned From US 763 for "Vehicle Hoarding"

    Why the hell would you leave your gear near an area that people can easily find them? My suggestion to you would be to move your tents about 500m - 1KM from the vehicles, and leave the vehicles empty. That's just stupidity, in my opinion.
  19. Shame we had loads of gear in the BAF oh well. Maybe has something to do with the normal Arma II vehicles being banned now when the server loads up so hackers cant spawn them in. I guess something messed up and the BAF Offroad is now a banned vehicle Has it gone on your server aswell Jai ?
  20. Dude take a pill. Why are you asking a bunch of Day Z players, (people who probably haven't even heard of the Yogscast) how filming for a youtube series works? Ridgedog is a very good friend of the Yogscast and everything done in their videos could be done without hacking in items or somehow using admin cheats. When a professional youtuber makes a video, they typically spend hours and hours outside of what you see even leading up to this point and make several cuts.Ridgedog died repeatedly after he was accidentally shot by Xephos, so it's not like he just up and got items again. He probably has a large stash on his server that he took the items from and brought them to the Yogscast since he was helping them the entire time because they're (self admittedly) a bunch of bumbling idiots. He didn't drive back to them in a 'low amount of time', the Yogscast drove around like dolts for a long time, and there is several cuts during the video where stuff happens and you don't see it. That is just simply how shit is done on youtube. Cut the boring parts and show the action to avoid turning away viewers. The Yogscast got alot of guff for having Ridgedog even along for the ride, people were expecting to see the Yogscast die over and over and never get anywhere (because that is what would have happened until they got a hang of the initial spawn) but then we'd have just saw 30+ minutes of them dying over and over and getting frustrated every episode. If you want to see people die over and over go watch some twitch livestreams or one of the hundreds of other youtubers who do Let's Plays of this game. Screw your automatic assumptions that they cheated to get their items or hacked in vehicles or whatever guff you think. The Yogscast has an entire CREW of people in that server, several of them are probably on voice comms or chatting with the Yogscast telling them what to do next. Think of it has Hollywoodizing Day Z. You might not like it, but it's still funny to watch. If it isn't, then just ignore them and stop obsessing over this.
  21. nomorechillies

    Tracers?

    M249, M240, MK48 all have tracer fire, i have seen clanmates using them and seen tracers bouce 90degrees off rocks and vehicles.
  22. CriticalNerd

    Admin abuse - What you need to know

    In a span of one month, 9 times out of 10 server restarts unexpectedly when I get my hands on a vehicle, be it by killing the driver or finding a camp. Coincidence? I think not. Either way I lost numerous vehicles this way. Things like that occured in EU17, LU15, DE115 e.t.c. While players grief by alt-f4, admins grief by restarting server.
  23. Yeah it was there in 1.7.1.5 our server updated tonight to 1.7.2.3 and the BAF is gone. Noone stole it they didnt have time to. An ATV is there so i know vehicles are working just the BAF seems to have dissapeared. Let me know if yours is there mate
  24. MarKeR (DayZ)

    Hotfix Build 1.7.2.3 Rolling Update

    Installed on DE4 with patch version 94876.. Server filled up instantly after reboot, for the first time in around a week, all players were in server anf in game within a minute or so after reboot! So no connections problems after restart! A few minutes wait after respawning, but nothing like the problems the last few days! In game, the fps is very stable, until there must have been at least 20 or 30 dead survivors around cherno, brough my FPS down to around 25 to 30, all very high settings, no PP or HDR! Restarted server to clean up after a few hours, back to 40 - 50 fps in cherno! In game, zeds are still quite dumb to aggro in certain cases, ie I could run into there face and they wouldn't react, but wobetide me if I even crawled across a path of one 150mtrs away, they would run at me like a man possessed, which in all honesty i prefer! They also are rooted to the spot in a lot of areas, but they might eventually go and check a dead bodies out! Ammo still not saving after repawning into game, I also had a report of vehicles not saving, waiting for a definite word back on that one! Usual small bugs like, not being able to gut animals, flies still around after hiding bodies! BTW, the bodies would not disappear at all, waited 30 minutes and the dead around me were still there! Loot seemed to be spawning properly, still no bear trap :( but everything else was in abundance, as usual more watches, maps and alice packs than the server needed for everyone :) All in all so far running fantastically well with no crashes, will do a server monitor check tomorrow and see how it is running! Cheers
  25. **NOTICE** We are currently full on players and not taking any more. ** END OF NOTICE ** We are currently 4 people playing on EU servers as most of us are from the EU. We communicate via our TS3 server. We currently regurlay raid high value targets, aswell as seeking out the occasional trouble. We're also on a scavage hunt to get parts for our vehicles. We are looking for mature players from the EU region (18+ preferred) You must have a good working micrphone (no static or other interference) You do not have to be a DayZ veteran to be able to join us. We're looking to add 2-3 players to our current squad. We play together almost every evening/night and during the day in the weekends. If your intrested PM me or reply to this topic, or you can add me to steam : Randal258
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