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Showing results for 'Vehicles'.
Found 41868 results
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Surely underground structures are a mistake.
ZedsDeadBaby replied to scaramoosh's topic in DayZ Mod General Discussion
I assume the ability to construct underground bases would be limited and require the efforts of many players, similar to the construction of a vehicle but far more complex and requiring more materials. Provided these materials are properly limited, and the resulting bases are destructible and decay after a time without being "used" (similar to vehicles), then I don't see servers becoming over-populated with them. As for their purpose, I believe it is to give players a more concealable, persistent base alternative compared to just stuffing tents into pine trees and hoping for the best. Structures would be fine, but larger structures are too visible from distance and vulnerable to ordnance like grenades, attack from helicopters, etc. I mean, this is precisely why people invented underground bunkers in the first place so it makes sense that their purpose is mirrored in DayZ. -
After seeing a trailer that someone had created for DayZ, i had an idea that i'd love to see happen. Abandonded cars in the middle of a road. Wouldn't it be great to be travelling along a road to find a pile of abandonded cars. It'd really add to the creepy atmosphere of the apocalypse. The vehicles could be unfixable but interactable. For example you could interact with the boot which may contain some loot (such as low tier ammo, food and drink). Something like this across the occasional location could be awesome. In case you are wondering what trailer i mean, here is a link I also loved the idea of seeing a body that had been hung in an airfield hanger. That would also go to the vibe (also in barns?).
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When you say it hampers your combat ability, that's where you went wrong. The thing is, you still should be able to wield long guns and camo. Your skill as a medic is not the same as your skill as a "soldier". Just because you can handle meds doesn't mean you CAN'T handle a big gun. You see, giving players a slight advantage or a special skill they can preform without giving them weaknesses. That makes everyone potent. Not everyone can do the same thing, but where they can, everyone is potent. Relevant to my original reply on this thread: Say you were an engineer. He can repair vehicles. Say as opposed to a hunter, who can use specifically long weapons a little better than you. An engineer is not worse at weapons than he was before, though the hunter is a little better and only in one area BECAUSE that's his advantage, and he cannot repair vehicles as the engineer does. Same with say a doctor. He can use bloodpacks better, opposed to a policeman who is better with one-handed guns. Sure, a policeman is good in a fight, but with one-handed guns, and then he can't heal himself as well as the doctor. While the doctor, is just a little worse at combat, but can fully heal himself. The policeman has more of a combat skill, while the doctor has a more practical skill to help out of or in post-combat. If I'm in a zombie apocalypse situation, if I find a rifle, I'm picking it up as long as it has some ammo. Who cares if I don't know how to use it? I'll have to learn. Either way, the risk of using it is less than that of not using it and dying. I'm not going to try it first time on an intense life or death situation, but.... The point is your class should not deny you of apparel, give you any special bonuses that everyone has but you have a little better just because (unless it's for combat, and not storage space, like clip size). In my opinon the certain classes shouldn't have their own equipment or meshes and here's why: it's like the bandit skins with the combat classes. They get scared and shoot. People looking for meds will shoot doctors. A bit off topic, when Day Zed goes standalone it'd be cool if there was a character customization for clothes and face. You see it a lot throughout the game, and it could have an effect on this area of the game.
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Before you read this, know that this is going to be a complete story of my adventures in DayZ thus far. If you're not interested in reading something long, I won't feel bad. If you are, enjoy! I started playing roughly a month ago now, and DayZ is pretty much the only game that's been able to hold my interest at all. You see, I used to be a fairly accomplished competitive Counter-Strike player (1.2-1.5, quit when 1.6 came out). Ever since then, nothing has really felt as tense, or as immersive. I was also 16 or 17 at the time, so there's something to be said there. Fast forward ten years, and I find DayZ. I'd heard about it for a couple of weeks, and ended up watching a couple of streams related to it. After watching some people that were actively playing (rather than just running through the woods, trying to find deer stands), I decided to give it a try. After a relatively smooth installation, I log in and spawn near Cherno. I'd heard stories; I knew better (or thought I did) than to sprint around like an idiot. I drop to prone, and promptly proceed to crawl my way from the Western forest into the church. I'm immediately spotted. "Friendly?" I called over VoN. The other survivor stopped for a moment, and seemed to contemplate what to do. I didn't have any weapons, only my trusty flashlight. After a few tense moments, I heard his voice crackle over the in game chat. "Er, yeah. Are you the guy that shot at me?" I stopped for a moment, about to respond; At which point another survivor ran into the church and opened fire on both of us with an AK of some sort, and mowed us down. Respawn. This time, I spawn in Prigorodki. After trying to orient myself, I end up running face first into four or five zombies. First hit, bleeding. Third or fourth hit, broken legs. Sixth hit, passed out. Not too long after that, I was dead. Respawn. I'm sure you can see where this is going. We all had virtually the same experience for the first week or so, trying to get used to the style of play that DayZ demands. I met some other friendlies along the way, and even came on the forums and made a post, trying to find some like-minded players. Two of them, I've been playing with almost every day since I met them. (Here's to you, Murganis and Retr0.) I finally talked some of my real life friends into playing, and together with my newly minted DayZ compatriots, we set out to find strange new worlds. Or at least new gear. Around this time, I purchased a managed server through one of the server hosts here on the forums, and we went about creating a camp and finding ourselves a little stash of vehicles. Nothing too fancy, but enough to make us a force to be reckoned with. We started assigning roles to each player, myself the marksman for the group, Retr0 as my spotter and secondary marksman. Murganis, Ysdrae, and Rajin would take up assault roles, with Murganis as our point man. Rajin carried our medical supplies, and provided relief when one of our own needed it. Salve bounced back and forth between roles, but was mostly our scavenger. We started playing more tactically, stopped killing each other out of sheer stupidity (standing in front of someone who's alt-tabbed, etc.), and really started working well as a group. And then I met Zach. You see, I've always been a fairly helpful kind of guy, and entirely too trusting. So when I was watching a stream, and someone was asking for some very basic help, I offered to provide assistance. I gave him my Skype name, and we talked about what he needed. It basically amounted to a couple of hours walking him through how to fix his DayZ installation, update, and be able to join our server. Then, he needed morphine and a blood bag. Fairly basic stuff, right? During our conversations, I found out Zach was 13, had just started playing the game not long ago, and didn't know much about it. Despite his age, I decided to help him out, because he seemed like a level-headed, mature kid. I talked to some of the group, and we decided to let him tag along on some of our adventures. He didn't play much with us, a couple of hours here and there. Not the most intelligent player, but we chalked that up to being new. We found a couple of behaviors rather odd, however. For instance, we'd all be standing in a group, and Zach would have his shotgun pointed at my head. I assumed (because I was using a rather unique player skin), that he was just looking closely at my character. He never fired a shot, so we didn't think much about it. It was simply an annoyance. We had been having a few issues getting everyone together at the same time due to moves and work schedule changes, but one Saturday, we finally managed to get everyone together. All of us, minus Salve, running around, having fun and killing zombies. Zach somehow ended up dying, we picked up his stuff, and headed to our secondary camp to wait for him. During this time, we had a little campfire meeting regarding some of Zach's odd behavior. Each person in the group expressed their concerns, and for the most part, asked for him to be removed. I, being a staunch 'good guy,' stood bullheaded against the wave of negativity. Zach had expressed interest in being a marksman, which we all had doubts about. Specifically, we doubted he could hit the broad side of a barn. Zach finally arrives after about an hour, and we proceed to administer a marksmanship test of sorts. We had one guy down near a longhouse, the rest of us up on the hill. Rajin stood down there with a flashlight and nothing else, attracting zombies. At a distance of 700 meters, the goal was to hit the zombies. Needless to say, it didn't go well. For about 30 minutes, I explained to him the basics of marksmanship, how to calculate distance using Mil-Dots, and how to account for bullet drop in between. Grand total of two zombie kills for ten shots. We talked to him about it, gave him a M4A3 CCO with a couple of mags of STANAG SD, and asked him to take some time and practice in the armory, at which point we'd try again. If things worked out, we offered to let him join Retr0 and I's little marksman team. We proceeded to our primary camp, where Rajin, Ysdrae, and Murganis all log off. Retr0 and I decide to go searching for some helicopter crashes, thinking everyone else has logged off. We take off in our Hilux, at which point I hear Zach come in over Mumble asking to join us. We flip around, pick up the Ural and Zach, and start to head out. Zach: "I can only stay for one, then I have to go." Me: "Oh, well then I'll just leave you here, Zach. We're going to be out there for a while, and I don't want to have to use a bunch of fuel dropping you off back here when it's time to go." Zach, anxiously: "Oh, um. I'll just stay for more, then." This exchange kind of weirded Retr0 out. I didn't think much of it, personally, but again... I'm too trusting. We make our way down near Lopatino and start following the road towards Stary. We finally spot our first crash in the middle of a field about half-way there. All of us get out, Retr0 and I begin looting. We find a FN FAL and a Bizon SD, and get ready to move them into the truck, when I get shot from somewhere. I turn to see Zach reloading his revolver. "Zach, why'd you shoot me? Were you alt-tabbed?" No response. He starts switching to the M4A3, when Retr0 asks if he should kill him. "No, no. I think it was an accident." Then Zach opens fire, dumping an entire clip of STANAG into Retr0's face. I dodge around the helicopter, pulling out my revolver, and come back around to find Zach lying prone on the ground. I pump two rounds into his head, asking him what the hell he was doing over Mumble the entire time. Not long after, he logs out of Mumble. The bleeding catches up with me, and I end up passing out before I can bandage myself. A few tense minutes pass, but I finally get up and start looting Retr0's body and putting his gear on the truck to take back to him. Right as I'm about to finish up, I take one round to the head from what sounded like a M107, and fall over dead. My heart dropped. The Ural had been our primary gear transport, and was still completely full of weapons and ammunition; Not to mention the gear I had on my body. I was rocking an AS-50, NVGs, all the nice essentials. Retr0 had a M24, Coyote Pack, and much of the same. In one betrayal and a headshot, we went from being almost completely geared to having nothing. It was heartbreaking. We manage to get Murganis back on and down there, hoping to catch the culprit in the act of looting our bodies and truck. The only thing he finds on any of our bodies is my pair of NVGs. Apparently whoever looted didn't look too hard. Needless to say, this was no small consolation considering our predicament. The Ural was gone, and the rest of our gear with it. We logged off for the night after looting some basic provisions for the long run back to our camp, completely dejected. After a few days of looting, we managed to find ourselves back in a rather stable condition. Sometime during this, I manage to get hold of Zach via Skype messaging, trying to find answers as to what happened. What I got was a lot of bull, and very little in the way of real answers until this: At this point, we decided to scour the map to find our Ural. We do manage to find it, sans the AS-50, but everything else is there. It was parked in the forests just north of Novy. I mean, honestly, if you're going to set up a camp somewhere, at least do it somewhere intelligent. In any case, since this event, we've turned into a cut-throat group. We shoot on sight, trust no one other than each other, and are loathe to bring others into our group. We don't do it out of hatred, but out of necessity. We're not trolling, we're surviving. We're bandits now, and I don't see any reason to go back to our old helpful ways. Long story short, long live banditry, and thanks to Rocket for giving us such an awesome sandbox to play in. I've never had such a range of emotions due to a video game, but it's kept me coming back for more, despite several huge set backs.
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I'm against the idea of npc's, so there are 2 ways of aproaching this; - driving convoys -Stranded convoys Driving convoys would be hard for players to loot, it would add extra vehicles to the map and therefore "destroying" some the current gameplay Stranded convoy could be like crashed heli's and therefore require no NPC action only crashed trucks so no extra vehicles added and they could funtion as heli crash site ofr industrial and civilian loot
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Right now there are not as many incentives to team up and stay teamed up to outweigh the average players innate greed or paranoia. When more clan and group oriented content is added, stuff that requires teamwork and above all, trust, in order to operate that power plant or building or whatever, or build that massive underground base, have reliable access to nice vehicles, etc, I think there will be less backstabbing. There are good and serious clans out there, but right now some of them might just not see a reason to actually even care about recruiting, since you don't really need more than 5-6 people to do anything and be safe doing it. Edit : Still don't trust anyone in game. That will never change, deal with it. My own clan would probably hesitate to recruit anyone outside our own community even when they add more clan content. These forums too perhaps, but very selectivally.
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1.7.2.3 servers not running hive 0.6.2.1 or newer
[email protected] replied to Ander (DayZ)'s topic in Mod Announcements & Info
I'm fairly certain I have the latest Hive, yet when I put on a Ghillie/Camo suit, I start to notice this in the logs for myself. UPDATE: [<NULL-object>, I've also noticed similar behavior for tents/vehicles as it notes that a vehicle cant have a null ID (which would explain why I have tents that keep wiping after every server reset). -
Lost my nod (nvg's) whilst swimming after a boat off the coast of Nizhi. lost to the ocean gods. Complete bullshit by the way. Soldiers dont let gear fall out of their bags, and these guys dont spawn dressed as golfers, if you know what i mean. Lost my Bino's. Lost My M16a2 with 5mags Lost my medical supplies and my alice pack with food and drink in it for days. Managed to hold onto my pdw, secondary mags, and toolbelt gear. So, i used to be well geared. I now have an: FN FAL with basic combat load. PDW with G17 and MP5 mags Binos A.L.I.C.E. pack NO NOD! ARRRR Med supplies and food for days. Camp is set up with 7 tents with multiple weapons, vehicles, medical supplies, and food. and believe it or not, I am not a bandit. I just choose not to die. haters gonna hate...ching ching.
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Some people assume that because their vehicle is in the Wilderness, that it is safe... it is not. I've found more freshly repaired and unguarded trucks in the wilderness just accidentally than I ever have around cities. People don't even shove the vehicles in trees, they just leave them in the middle of clearings... I think there should be a lootable camouflage net that can be draped over vehicles, mostly to remove the "glowing orb" that shows up around them when looked at in peripheral vision. But also to visually mask the thing.
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Admin Duping & ESP on Dallas 69
achillius replied to [email protected]'s topic in Mod Servers & Private Hives
Why am I dragged into this? THIS IS NOT EVEN MY BASE! And I can prove to the Dev team( but only them) of the location of my base, I was asked on TS to help out a few friends because some "hacker" was always following them, and always knew where their base was, so I gladly came, I was close by, and thought I'd come have a look. First off I was not even heading towards you, nor did I know that you were up that cliff, I was not heading towards you, but rather I was heading towards the base in hope to find this "esp hacker" looting the base, and as I was crawling by the base I was holding alt, and looking around, and suddenly I see you up the hill, with no such thing as protection around you, and you were flipping side ways to do god knows what, so I took the shot, and no I don't have ESP hacks! If I had some, why the hell would I crawl to the base in the first place? I would already be on the hill by your hill and sneak up behind you and kill you, I won’t come crawling in front of you! And I never was even crawling to you! Your hiding tactics were horrible, and if you already saw me crawling towards you... WHY DID YOU NOT SHOOT? Now regarding the Duping, as soon as I killed you, I went back to see that base, and I saw 2 people dead, no standing bodies! Now if I had seen a duped body, which I have already seen many times, in the NW, Starry, Cherno, Elektro, and Berezino, not just on the server, but on many servers, ever since the update, it must of been a 1.7.2.2 glitch, or the new mod glitch, now if your accusing me of having duped those bodies, why did you not "study body" it will show you the person’s name, you could of taken a screen shot, and I would of been more than happy to investigate the situation even more. But throwing accusations at some of these guys, and I, over a body that looks like it cloned, in the same area, just a few meters away in the pic you provided, also regarding those bodies, why did I not see them when I logged on earlier, nor before that? When I finished killing you? I asked another friend to come in, and also have a look at the area, and just make sure no one is around the base, and he himself, did not see any sort of suspicious activity, yes both of our bases found a lot of vehicles, but it is 100% legit, because I myself found a lot of those vehicles, and retrieved most of those with a couple of other guys. Now the pictures of you looking into the tents, now that is another story, so your telling me, that the amount of water they had in those tents is wrong? The amount of ammo is wrong? And having 1 M4A1 CCO SD is wrong? And 4 AS 50’s is wrong? If they had duped these things don't you think they'd have about 20 more of all these guns? Now I tried to see how to dupe on the forums, and no one has posted anything related to duping, other than the already fixed ones. If you had come by, and taken a video of these guys doing it in person, or pictures of them looting it, Id happily investigate it more, because it is worth investigating! I will myself ask these guys in person right after they come online, and see what the issue is from their side, but you should watch out on who you blame, because I have said clearly many times "please record your DayZ story" because sometimes, there is that moment, that you catch a cheater. Now I myself am trying to set a Stream up, and you can have a look of some of the adventures I have with some of these guys! but my computer is acting a bit gay at the moment, and I can't set up a stream channel, but Fraps is killing my HDD space, so I'm looking for alternatives like Dxtory, but there have been in many instances where someone has literally spawned in-front of me, and killed me, some where people find me from 1000 meters away, while I'm hiding behind a tree, it happens, but I have no proof to prove all this, so I won’t start throwing accusations at any random person, even though he was there. Let me also remind you that, yes there are still many bugs happening with the new updates, but it will be fixed, this must of all happened after the patch, and I'm sure Rocket, and the devs are aware of it, I will most probably send a post in the dev bug report forum, that if it is still possible for bodies to dupe, and if there are.. What will be done to stop them, Rocket has posted a few hours ago, that he is concentrating more on the main server, and how it handles connections first, then secondly he will handle the exploit/hack problems, patience is what everyone needs now, and not start spamming on every little detail, now I myself won’t pay about $40 per month to run this server, just to hack/exploit, I could of used that money to fund a hack if I wanted, but no! I'd rather use it, so that I can handle these issues myself, and so that I can ban those hackers myself, and not have to go through a long process of who has enough proof. Now if you are suspecting me of using exploits/esp hacks, please let the Dev team know, and I completely give myself to investigation if you feel that I am not being a good admin, or if I don’t follow rules... because in many instances I found, people blame admins for every little problem, then blame the Dev team for every big problem.. I won’t say much more, but one more thing! I don't have control over duping, nor can I check logs on who dupes, and who doesn't, I just ban hackers, and try to administrate the game to you guys, so that you can play, and not have hackers around, now as I am writing this, a few guys just spotted a heli, with a guy named jason driving it, I can't even ban him right now, because they have no proof of jason, so I urged all of them to start recording it so that I can easily ban these guys, if I had seen him personally, this guy would of got banned on the first second I see him, that is what we admins do! We run the server for you guys, but also police the server, there are some bad admins there I admit, but if you have, or had a problem with Dallas 69, please come to me, and at least let me know first !But anyways I will have a talk with everyone on TS! Good day, Ach out! -
I've pondered an idea similar to this before. I had an idea that a REAL in-tact military convoy would go through the streets killing infected, AND players. This would make players come together to beat the military convoy, and then afterwards... fight for the loot. Vehicles from the military convoy left in-tact through the firefight would also be available for grabs. Roleplay reasons for the convoy would be something along the lines of the military trying to contain the infection, and destroy anything that's been affected.
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I can't really understand what you are trying to ask and what it has to do with moving tents but... At a server restart every loot on the ground will disappear. The only things that will (should) stay are vehicles and tents.
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Me and a friend have been trying to connect to LU131, we have been kicked multiple times and so have ~100 or so other people who were in the lobby and then just disappeared. I can see in the lobby there is an admin on the server "[PMR] Slk" was his name he is on there with 2 other people who are not getting kicked however everyone else who tried to join is being. The server is not titled for testing or anything like that so I can only presume that the admin is going around with a select few people farming gear/vehicles. Seen a lot of servers like this lately, it needs to stop.
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FR57 - Admin kicking people for no apparant reason
Izithel replied to [email protected]'s topic in Mod Servers & Private Hives
Testing... more like Farming and car stashing.There are good reasons why you are not allowed to lock, password or kick random people from your server. Then again, with the recent instability of patches admins got plenty of reasons to check if it's all working properly. It's still fishy tough, I'd bet my M107 that when you join that server when the admin stops kicking all the vehicles are nowhere to be found. -
This probably belongs in the suggestion forum, but oh well. here goes... I'm currently on day 27. I have NVGs, a DMR (looted AS50 and m107, but can't scope witht he NVGs on so I tossed them), anti-biotics, and basically everything else you can think of. I've repaired vehicles, been too every destination on the map, and killed my fair share of players and infected. As far as end-game content goes, I'd much rather keep it with its current style of "this is your story", i.e. no set quests or objectives. I would, however, like more team play encouraged. I'd like a working system for bandits/survivors (having someone shoot at you and miss, then killing them, shouldn't make you a bandit). I believe this adds a cooperative element to the game, and also makes it more interesting (you couldn't trust everyone just becuase they didn't have a bandit skin). I think there needs to be a reintroduction of a global chat (or a much further range chat) through the use of a somewhat rare radio item. In the future (stand-alone version), the map needs to be larger (i'm talking 500km^2 at least) with waaaay more buildings to explore.
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Shot OMSK guys on SCO 60, near the stary sobor uaz spawn. Server shutdown right after he alt-f4'd.
Legendary Fox replied to [email protected]'s topic in Mod Servers & Private Hives
Hello. I am the owner of OM6. We currently do have a base with vehicles, and currently we have a GAZ. A red one we picked up in Stary with loads of loot inside it. It required 3 wheels and me and my friend repaired it and drove off without being fired upon, hassle free. From what I was aware of there was no firefight or recorded death of me and my friend during that time as I was there the whole time. I would also like to add chat is disabled in my server, and it has been for around 2 weeks, meaning that the part where the names never popped up in chat is very strange. We also recovered a GAZ around 3 weeks ago, so I have no idea where you are getting that from either. I must also add two days ago our server was down for a good five hours or so due to maintenance. Also, just as a note, I have not died in around four days, last time I died it was due to debug spawn, and I am the only one with access to the Control Panel & RCON Password. Anyhow, as you seem to be wanting to land us in the shit, I must also add you cut out the part of the response I made back to. I am afraid you are either mistaken for someone else, or trying to grass us up. -
My friends and I had spent many hours looking for vehicles on this server. We found a bus in Elektro, gathered the many materials for it, and filmed it leaving the town! Not even 10 minutes into driving it, we get this message saying "no message received in x amount of time", or something along those lines. We got kicked off, and have been waiting for the server to come up for several hours now. What happened? Should I give up and find another party bus? Thanks- a concerned player
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FR57 - Admin kicking people for no apparant reason
Mossad_Wafa replied to [email protected]'s topic in Mod Servers & Private Hives
Hi Goldeen I see that you have edited your post at 1:30pm and 2:34 pm and lety me just see that u're a fucking lier cause my server is down atm. yes, i have some problems : Bear traps, vehicles, update 1.7.2.3 (up this night at 1am and didn't play after), tents and save characters. "there was no notice of any testing this time" thx u make me laught. A last question, is it you "Ale" ig? if u are trust in me you will be ban shortly and you can crying to DayZ Staff i'll never let a kid insult my family or me. -
My Best WIlderness Find EVER! (With video!) Stealing a bandits pick up.
killavirus replied to ORiGiN Machinima's topic in DayZ Mod General Discussion
why do you presume every vehicle is a bandit stash ?? Survivors use vehicles too -
U.B.C.S. Server. (US128, US167 & US302) -5GMT 50 Slots with TS3!
Genki Dama replied to U.B.C.S. Ravin's topic in Mod Servers & Private Hives
Hello, would just like to inform you that all of our clan's tents have disappear along with all our vehicles. We had about 15 tents and 6 vehicles which have all magically vanished. Is there a problem? -
I know, I know, the title sounds a little stupid, but I'll try to elaborate on an idea that i think that is both original and realistic. I tend to avoid hundreds of DayZ servers because of one feature: Nameplates. Countless times I've detected survivors and even vehicles by accident with it, and I think it is extremely unrealistic, especially because they work through stuff. The only occasion I'd like to see nameplates is when I see a guy coming to my direction and I don't know if it's my friend who has been traveling with me for the last 3 hours or a random guy who will just shoot me on sight. In real life, when I see a friend running towards me I know it's him, because I can recognize his clothes, his shape and even his face, since my vision (unlike my monitor) is not limited to 1920x1080 pixels. On this game, I think that different character clothes will be a feature in the distant future, when it goes standalone (It has to eventually), and the other two things I've mentioned aren't very practical ways to recognize folks on a LED screen. To counter these limitations, a simple way to make sure I recognize a guy I know is by seeing his nameplate. But how to determinate whose nameplate I should see? I was thinking about an option that would appear on the mouse wheel menu while pointing to a survivor, something in the line of "Ask survivor's name". That would give the other survivor the option to give his name or refuse to (maybe even lie). After that, the name that he might have given to me would appear like the current nameplates (or over his head all the time, MMORPG style), but only to me and the other players who know his name. That way, I could still ambush other players without having to fear accidental detection, and still prevent accidental and unrealistic friendly fire. I know it's not an easy feature to implement, and maybe impossible in DayZ's current "ArmA 2 mod" state, but it's an idea that could carry on to when this mod goes standalone or migrates to ArmA 3. So... What do you guys think?
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So you want a vehicle? Can't be arsed trying to farm their spawnpoint with tons of spare parts? How about look for clan camps! That's right! It takes far less time and effort to steal other people's shit than to build your own! Oh and it might also have some nice gear! We've got 7 vehicles over 3 servers, none of the fixed by us, 100% of them stolen from others. I'm telling you, this is the way it's meant to be played
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I cant see why its so unreasonable to find military weapons on a map like this considering there is a vast ammount of military vehicles littered all over. I would assume that in the event of a zombie appocalypse, the armed forces and other millitary assets would be deployed to combat the deadites, evacuate civilians and so forth, and ofc, when thair sieged citys and camps get overrun alot of equipment is left behind and lost. It makes sense to me.
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Things that should be changed in future patches
wowi132 replied to wowi132's topic in DayZ Mod General Discussion
you misunderstood me. i didnt want anyone who didnt agree, to post a comment, because i knew it would lead to "YOU NOOB, VEHICLES ARE EAASY TO FIND " comments, and other things of that caliber... and so what if my ideas arent original? i wasnt making a thread that i was gonna send in to dean and force him to make it that way. i only just said what I thought should be changed? why should i search for that? but thanks for the comment anyway... -
I have not died to a zombie or a player for a very long time, probably weeks, all I have been dying to is simply the fucking server I've lost INFINITE amounts of high tier weapons, vehicles, stats etc to simply fucking logging in and being put at the beach with no shit, no body for my teammates to loot or anything, no option for male/female, just put on the beach with a box of fucking painkillers. This is really annoying. /endrant.