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Found 41868 results

  1. todge2k (DayZ)

    Hotfix Build 1.7.2.5 Rolling Update

    playing so far things i noticed are. still grapichs glitches. (people have said about turning off AA to fix it) the hero and bandit skins are in but arnt in the change log. they are extremly buggy, they mess with your backpack in many ways and magazine clips get refreshed also. if playing on 3rd person servers u can usually max zoom out of your char and see wider but with the as50 and l85 you cant seem to anymore. (only guns i tested) also had bugs with saving stuff in vehicles
  2. Colonel Shade.

    Why does my server has so few vehicles

    Not all vehicles spawn at "first time" server start. . The Hive controls them so it can take hours maybe days before they appear and they are often rare :D http://www.dayzwiki.com/wiki/Vehicles#Vehicles
  3. badpaint@hotmail.com

    What now?

    you should move on to a different server and exspand you reach....becasue if i think i know what im talking about on a different server you wont have anything...i mean you'll have your gear but no tents/vehicles....therefore you can start over without actually dieing....or you can wait till a hacker find your camp and blows it the efff up...happened to me:(
  4. The server is new, we repaired the chopper as fast as we could and it was night time so no one else joined but one friend, and he was with us. We checked ALL of the Ural and UAZ spawns, and the V3S only has 1 spawn, which is at the canteen of solnichy. I wouldn't have made this thread if I hadn't checked all spawns first. It's just weird that some vehicles spawned but some simply won't. And again, I checked all of the spawns for Ural, UAZ, motorbikes, and none spawned, the V3S only has 1 spawn and it's not there either.
  5. howichrgelazer

    Why does my server has so few vehicles

    If you have vehicles, they are definitely streaming from the hive. Like Priceless said, you may have not found them. They may have also been taken by others.
  6. You should be glad vehicles are even spawning. There are a lot of servers that do not have any vehicles at all spawning.
  7. Tents still arent saving and vehicles still duping items
  8. I'm having some HIVE (7.3) issues since the latest patch. 1. Destroyed Vehicles don't respawn, waiting for over a week now. 2. During a server restart, the position of saved vehicles gets switched, that's right, log out besides a motorbike, and after the next server restart it's a bus! Anyone else having that issue?
  9. Pheenix89

    No vehicles spawning on new server.

    https://dev-heaven.net/issues/40381 upvote on this to at least make them look over vehicles and vehicle spawn.
  10. ACOGshot

    claymores.....

    I don't like this idea. It would literally make the game a minefield, they would be EVERYWHERE, people would figure out how to put them inside walls, rocks, vehicles, nowhere would be safe. Staying alive is gonna be hard enough when they introduce dogs to the already acid-jumpy zombie population, and the trigger-happy survivor population.
  11. RobCoxxy

    claymores.....

    Perhaps if throwing tin cans triggered them? Potential traps in barracks could be avoided. Woods, behind vehicles on roads, etc you'd be screwed by.
  12. Aitloian

    Despawning vehicles

    The glitch where vehicles despawn also makes tents despawn so you can confirm if your tent is there and know your vehicles were stolen. Get over it and go find them again?
  13. TheMadBomba

    Bomber for hire

    Firstly, we didn't travel half way across the map to kill you/grief you. You put your camp in the most god aweful position ever? How do I know? Well my clans camp also was there (until yesterday), as was the guys from about 3 other servers which we've used (mainly for travel). Avallac sometimes has trouble connecting to our server so he was using yours to get up to where ours is on our server whilst he couldn't get onto ours. Hence why he was using a bloomin pedal bike. Want to accuse him of hacking? Want to accuse him of using a ESP hack? If he has an ESP hack then he can see all vehicles on the map, what sort of moron would go around on a pedal bike if he could see all the vehicles. He was using your server to transport, hence why he didn't want any trouble, but your lot started shooting first forcing him to retaliate. And feel free to give the server logs to the devs, We found those guns in those tents, I didn't even know they were hacked in to begin with (only played DayZ for maybe 2 weeks now and never played ARMAII before DayZ so I wouldn't know that stuff). I personally picked it up through ignorance. I'm using a basic AS50 now as I said, you can personally come check my character right now if you want. And i'll thank you for not trying to get this thread closed, I used your server as an example of the servers/camps i've destroyed, It was your guy who decided to come in here spouting accusations first. This threads about me being open for bombing things. It's server GENERAL. Not Server REPORTING. If you want to continue to try to get this thread closed I can go report you for it if you want, wouldn't be hard considering you've admitted to doing it in this thread.
  14. Nichols

    No one up north! WHYYYYYYY?!

    I have been on many servers driving vehicles along the coast roads SEARCHING for people to give gear to and have found no one. Conversely I was up in the far northwest corner one day and heard a vehicle but never saw it or the person/people driving it. The closest I came most recently to seeing someone NOT in the group I was with; was on US 870 (before name change) and seeing a bus driving down by Guglovo and when I went to take a look at the driver and the bus to decide if I should sit tight and take a shot or sit tight and not be seen I dropped a grenade when I thought I was pulling up my DMR scope and ended up loosing about 6k blood and the game going ghostly white till I got a transfusion. That was 3 weeks ago with 15 people on a night time rotation in the server and since then with at least double that I have seen no one. Seen lots of dead bodies but haven't seen the killers.
  15. Hey guys, just posting this here to tell you that im looking for a clan ,group, or even a 2-3 man team to roll with. My irl friends stopped playin and i dont like working without a sqaud. im very good at dayz and know almost everything about it. i work well in sqauds and i have all the voice comm programs available. I am 18 years old, very mature when it matters, and i have a wide range of playtimes. my timezone is UTC/GMT-6 and usually i play anywhere from 11am-11pm in that range but not nonstop. My roles consist of: Sniper, Rilfe Marksman, Infiltrator, and Heavy Fire Suppresor, and im a great navigator. I have quite a bit of gear stashed away at many locations i will not reveal, so its easy for me to gear up fast, but i can work with any peice(s) of gear to get the job done. I am also very mobile, as i have soem vehicles as well, where i can drive to a location and load into a new server if need be for raids and meet ups. I have more of a bandit outlook on the game, but i dont shoot unarmed players. I am very cautious though. If anyone is interested in these particular set of skills, let me know thru here, steam or skype. and leave your steam name too if your interested Steam name: Ulysses(picture of the character ulysses from fallout:NV) Skype name:Vendetta_404
  16. We found this today didn't last long though your guys come running up on us after awhile (not accusing you of hacking as we were in the same spot as we found the truck) we had just finished repairing it as the Engine, Hull and Fuel Tank were red. I hope you enjoy it and our 2 trucks, Which we assumed we also stole from you guys as it seems a lot of the vehicles we've come across on this server are controlled by your clan (including the helicopter, which was lucky as we tried to take it down but it moved out of view) Thanks for sinking our corpses too it sets precident for when we meet you again and if we find your base camp. We've already cleared out a few (not saying they're yours) but it seems your guys keep all their equipment on the vehicles. It may be your server and you might pay the running costs but how on earth did you know who stole your truck (with regards to your comment in bold?) if you're checking log files then that is pretty much admin abuse and of course you might claim to be whiter than white but there are people on this game who have hackers pinpoint players using that wonderful hack you listed above, to keep the servers in check. We like your server to be honest we lasted a good few hours with our trucks before we lost everything, but that's the nature of the beast you can have it all one second then gone the next. Your boys seem to get their shit back pretty quick though.
  17. falcon911

    BattlEye New TXT files

    They look like cfg files to prevent Accessing more zombies and the vehicles one will stop spawning equipment and such. New Feature?
  18. Pheenix89

    No goddamn vehicles

    I recon it's the same issue, streaming objects from Hive is not working as intended, dunno why its only specific servers.. My server is also about 8 days old, i had vehicles 1 day and then they disappeared to never come back.
  19. I'll be completely honest, your post confused me a bit, so I'm going to try to reply as best I can. Please forgive any misunderstandings that I may have. Yes, I enjoy tents, I'm not trying to hide that fact. They provide alot of functionality to the game that allows players to further advance their goals. Unfortunately, like many such as yourself have pointed out, they diminish the effect of "Permadeath" in DayZ. Despite this, they provide a sense of permanence, a way to begin rebuilding a shattered world if you will. If you happen to have viewed Rocket's SideStrafe or Machinima interviews, you'd notice that this is one of the "End-game" options that he would like to open up in the future of DayZ. To your first point, I don't actually see how this would address the issue of players re-gearing after death, which is an issue - that I agree with you on. I think a fact that many people ignore though, is that inventory, both in tents and vehicles, opens up more gameplay options.If you've read my previous posts on this thread, I can't really think of any way else to make that clearer, you either see my point and acknowledge it, or completely disagree with it to a point that I can't convince you otherwise, so I'm not going to go into much more detail on it. To your second point, I've also already addressed this and how it would be completely detrimental to many forms of team-play, almost to the point where it's game-breaking. I've mentioned organized group play, but what about all the traders and merchants? The removal of external storage invalidates their play styles as well. The way I see it, is removing tents would be a step backwards in terms of gameplay. (And no matter how many times people quote Rocket's "Anti-game" line, it's undeniable that this is still a game, you launch it via the executable file and use it for entertainment value). I don't think you realize just how much external storage does for LEGITIMATE gameplay, in my personal opinion it completely outweighs the cheating death aspect. Like I said, cheating death is something that needs to be addressed (not just storage, but Alt+F4 as well), but it absolutely cannot be a knee-jerk reaction because part of the playerbase is upset. Knee-Jerk reactions kill games, plain and simple. Moving onto your second paragraph, this is where I became confused. I don't know exactly what you're addressing here, or how having a guard on your tents is an exploit. Perhaps you can clarify? I also already addressed the matter on your third mini-paragraph, because 1. If only the owner of the tent could deposit / withdrawl, it essentially makes the tent a bank, which makes it immune to raiding, which is (at least in my opinion) against the nature of the game 2. If only the owner of the tent could deposit, but others could withdraw, you still don't solve the problem of players re-gearing at tents. A team would go out scavenging, give all their items to the tent owner to deposit, and when he's finished he logs off. The only way to counter this would be to camp their tents 24/7 and wait for an opportunity to kill them I don't believe tents are "cheap" or "easy-mode" by their nature, I think you're just ignoring all the benefits they bring to the game. You do have a point though, which I have agreed with multiple times when replying to multiple people, tents shouldn't be an extra-life. The problem is how to solve it without decimating multiple playstyles. I really can't make it any clearer than that.
  20. I think what I, and a lot of people like about DayZ is the level of immersion you can feel that's inherent to the nature of the game itself. These are the elements of the game that I'd like to see preserved: 1. Permanent death / item loss. 2. Combat that often has serious consequences even if you survive, and is therefore often best avoided. 3. A heavy emphasis on travel/navigation. 4. Having to attend to basic survival needs beyond avoiding/treating injuries. 5. Having good reason to distrust (and a strong incentive to kill) other survivors. 6. (Relative) safety in numbers, provided your your companions are trustworthy and somewhat competent. 7. Gameplay that creates stories organically through the game mechanics themselves, with little emphasis on scripted content. IF the SA were going to be rpg style levelling there'd need to be scaling. Assume all characters start out directly from being white collar lazy and slightly overweight. 1. Improving accuracy with handguns unless at <7 ft which improves over time (worst level is only at most 25% worse than best level). 2. Terrible recoil spray from full auto weapons until the character gets used to it (worst level is only at most 25% worse than best level).. 3. Falling from low heights no longer breaks your legs, and you can level up shock absorption (like parkour training). 4. You gain the ability to jump higher as you increase your strength. 5. As your hunger meter rises, your ability to focus/do stuff decreases, but the hunger meter slows down its use the more you play/get in shape in game. However, it speeds up dramatically with prolonged sprinting/strenuous activity. This would encourage energy saving behavior which would be what "survivors" would be doing in a true post apocalyptic scenario. These things being said, you also need negative repercussions to just training for hours . . increased needs for consumables (obviously), but they need to incorporate soreness for pretty much ALL skill training. However, characters still need to be permadeath, and "bullet resistance" should not be something you can train. You might be able to train hand to hand combat against zombies though. Make the difference big enough that you can feel it, but not so big that an experienced character can easily overpower a new character if they're comparably equipped and go heads-up. Player skill would remain the dominant factor. Though I think the skill differences between trained and untrained could be a bit more stark when it comes to utility skills, like repairing vehicles and electronics, building/dismantling fortifications, first aid/medicine, locksmithing, explosives/demolition and skinning/butchering. These are skills may be helpful in surviving your first few days, but probably aren't essential ... but eventually become near-essential for doing some of the more advanced stuff in the game, like scavenging high-value (or widely distanced) sites effectively and efficiently, establishing your own semi-permanent base, or raiding other players' bases.
  21. Doc Glock

    Relogged and Spawned in Prig, Kept Inventory

    Yeah, the server update will do it, a bug that "kills you" will do it. It's happened to me 2/3 time I've last played. Not to mention I think the update may have reset a few vehicles and tents afterwards because I'm missing a decent amount of gear but not all of it. Certainly makes my job a whole lot more difficult when this happens.
  22. Skully (DayZ)

    Hotfix Build 1.7.2.5 Rolling Update

    see that what i am looking for fix on tents/vehicles =D
  23. otsit

    No goddamn vehicles

    Same problem here. German Server, 4 days old, hosted by PGS, which is the same company that is also behind gamed. No vehicles whatsoever, 8 people walked like 5000 miles the last 4 days.
  24. Hello dear Server Admins! I'm hosting my own HackZ server for about 2 weeks now. Before I became an admin myself, I rarely met any hackers and thought there wouldn't be more than 10% of all players cheating. Now I know better. By now it's nearly 25%, that means 1 out of 4 guys is hacking. This is not DayZ anymore, i pefer to call it HackZ. I've been killed by invisible or porting hackers about 10 times in the last week. It's awful to have to kick masses of players if you don't know WHO is the cheater. I do not want or like to kick or even ban players who did absolutely nothing. Luckily I managed to get to know someone who has an undetected map hack running. He's not playing with me or my group, he's just somewhere in the woods tracking suspicious players. In the last week, he told me EVERY evening about at least 3-4 people who were teleport-killing other players and spawning vehicles en masse. This guy is the MOST EFFECTIVE CHEAT PROTECTION, his speed of detection is insane, which makes him 1000 times better than BattlEye. "Someone just spawned a huey near Kamenka. His name is ... oh wait, there's a second one who just ported over to him. His name is..." I Log on to RCon, BANHAMMER INCOMING - 2 cheaters less. I think it's quite sad to say this but you better have your own friendly hacker to detect others because the games anti-cheat engine is totally worthless. If this guy is going to leave my server one day, I will shut it down and never try to set up a new one - unless there will be an extremely improved anti-cheat protection in this mod. Another bad thing is that server admins get their servers blacklisted/ disconntected from hive if they kick/ban too much. This means if many hackers visit your server and you do not know who it is you'll have to kick/ban many players to re-obtain power over your server. This will lead to a server blacklist. Hackers win, server admins lose. It's not going to change as long as useless BE is running.
  25. JaneSalva

    No goddamn vehicles

    Tbh you are talking about lost vehicles. I/We are talking about /new/8 days/ old servers which never had any vehicle spawns.
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