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Found 41868 results

  1. Originals Gaming, 🔥 Map: Livonia, 50 Slot Game-Server. 🎮 (Xbox) Public Community Server, (SERVER - 20X BATTLE GROUNDS™️) https://discord.gg/dayz-battlegrounds ☑️ (English) Platform Community. 🟢 Active Discord Support-Team. 🌐 American, British Server Host. 🗞️ Free DayZ Server Promotions. 📍 Mouse and Keyboard enabled. ❕ Game Mode Screen 3PS & 1PS. ❗ Updates and Events on discord, 📢 Base Radars And Leaderboards. ⚠️ 3 Killfeeds, Economy & Bounties. 📌 PvP++ PvE, Factions, 24-7 Raid, 📌 PVE Safe-Zone, Custom-Trader. 📌 Custom Air-Field, PvP Arena, 20X- 📌 Loot, 25X Helis, 95X Vehicles, Max- 📌 Humvee's, Built Trucks, High Base- 📌 Building Supplies, Custom-Builds.
  2. Originals Gaming, 🔥 Map: Livonia, 50 Slot Game-Server. 🎮 (Xbox) Public Community Server, (SERVER - 20X BATTLE GROUNDS™️) https://discord.gg/dayz-battlegrounds ☑️ (English) Platform Community. 🟢 Active Discord Support-Team. 🌐 American, British Server Host. 🗞️ Free DayZ Server Promotions. 📍 Mouse and Keyboard enabled. ❕ Game Mode Screen 3PS & 1PS. ❗ Updates and Events on discord, 📢 Base Radars And Leaderboards. ⚠️ 3 Killfeeds, Economy & Bounties. 📌 PvP++ PvE, Factions, 24-7 Raid, 📌 PVE Safe-Zone, Custom-Trader. 📌 Custom Air-Field, PvP Arena, 20X- 📌 Loot, 25X Helis, 95X Vehicles, Max- 📌 Humvee's, Built Trucks, High Base- 📌 Building Supplies, Custom-Builds.
  3. Amberrxdankk-7d692e5cc23393ac

    Better Than Vanilla DayZ

    Welcome to Better Than Vanilla DayZ Servers! Are you ready to elevate your DayZ experience to unprecedented levels? Step into a world where action, thrills, and camaraderie await around every corner. Discover Our Servers: Chernarus: IP: 172.111.51.140:2302 Livonia: IP: 172.111.51.140:2402 DeerIsle: IP: 172.111.51.140:2602 Features: Experience PvP at its finest with enhanced loot and stamina dynamics, expanded arsenal options, and fortified base building capabilities. Engage in dynamic gameplay with features like killfeeds, custom reskin options, and raid item logout prevention. Encounter rare toxic and lava wildlife, uncover hidden stashes, and deploy custom gear and vehicles tailored to your survival needs. Enhance Your Gameplay with: -Blood pumping loot chests, Care Packages, KOTH, and Secure the zone events. -The best loot through custom keycards. -Custom skin repaint benches. -Ammo workbenches. -A ton of custom storage options. -24/7 C4 raiding to deter base exploitation. -Secret hidden stashes around the map for competitive advantage. -Personalize your gear anytime with a repaint bench. -Safe travel with balanced armored vehicles. -Advanced base construction mechanics. -Ensure fair play with Raid Item prevention log out. No more logging out with the goodies. -Real-time updates with graphical killfeed. -Rare, valuable wildlife encounters with toxic and lava bears that drop rare loot. -Gear protection with persistent body bags. Join Us Today! Embark on a journey into Chernarus, Livonia, and DeerIsle—where each decision is a test of survival. Whether you crave intense PvP, thrilling loot hunts, or cooperative base building, Better Than Vanilla DayZ Servers delivers. Join now and experience DayZ as it's meant to be played. https://discord.gg/better-than-vanilla-1114935474772004865
  4. steam-76561198161217074

    TrueKingZ DayZ Server

    DISCORD: discord.gg/y6gxw2xuGN TrueKingZ FreshWipe NoTapper/NoJugger/PVP/5Man/Helis/C4Raid/Trader/SleepingBag/Drones/KeyCards Here are some Infos about the Server: Connection Info: 188.40.113.85:2680 -First Person Only -5 Man Team Max -No Stamina -Autorun -We got the best Quality of Helicopters -Advanced Group/Spawn and Map System -Sleeping Bags -Safezone Trader / Bank -Blackmarket -Weed Trader -Collectibles Trader -Bunkers with Keycard -a Few Custom Building Areas -Custom Tisy Toxic Zone -Event Raid Island -Bank Rob -DNA Keycards -Grow Weed and Sell it -Better inspect your inventory -King of the Hill / Airdrops / Drop Airdrop with a AirdropFlare at your Position -more Vehicles -You can Fly with Drones -No Vehicle damage and Flip Vehicle with a Wrench -C4 Raid not Vanilla Raid -Door Raid only -using Basebuilding Plus not Vanilla Basebuilding -a Few more Guns (338. caliber max) -a Few more Clothes and Armor (No Jugger Vests and Helmets) -more Base Storage (Hacking Tablet for locked Storage Raid) And More !!!!
  5. Originals Gaming, 🔥 Map: Livonia, 50 Slot Game-Server. 🎮 (Xbox) Public Community Server, (SERVER - 20X BATTLE GROUNDS™️) https://discord.gg/dayz-battlegrounds ☑️ (English) Platform Community. 🟢 Active Discord Support-Team. 🌐 American, British Server Host. 🗞️ Free DayZ Server Promotions. 📍 Mouse and Keyboard enabled. ❕ Game Mode Screen 3PS & 1PS. ❗ Updates and Events on discord, 📢 Base Radars And Leaderboards. ⚠️ 3 Killfeeds, Economy & Bounties. 📌 PvP++ PvE, Factions, 24-7 Raid, 📌 PVE Safe-Zone, Custom-Trader. 📌 Custom Air-Field, PvP Arena, 20X- 📌 Loot, 25X Helis, 95X Vehicles, Max- 📌 Humvee's, Built Trucks, High Base- 📌 Building Supplies, Custom-Builds.
  6. Originall 223

    US-NY-XBOX, Public Server

    Originals Gaming, 🔥 (Xbox) Public Community Server, Map: Livonia, 50 Slot Game-Server. (SERVER - 20X BATTLE GROUNDS™️) https://discord.gg/dayz-battlegrounds ☑️ (English) Platform Community. 🟢 Active Discord Support-Team. 🌐 American, British Server Host. 🗞️ Free DayZ Server Promotions. 📍 Mouse and Keyboard enabled. ❕ Game Mode Screen 3PS & 1PS. ❗ Updates and Events on discord, 📢 Base Radars And Leaderboards. ⚠️ 3 Killfeeds, Economy & Bounties. 📌 PvP++ PvE, Factions, 24-7 Raid, 📌 PVE Safe-Zone, Custom-Trader. 📌 Custom Air-Field, PvP Arena, 20X- 📌 Loot, 25X Helis, 95X Vehicles, Max- 📌 Humvee's, Built Trucks, High Base- 📌 Building Supplies, Custom-Builds.
  7. Hi there! Long time no see! I've been away for a while (and still kind of am) but every now and then some idea crosses my mind and I would not want them to die as just a thought without first sharing them. What this list is about? A new list of QoL (Quality of life) suggestions for DayZ Standalone. I have created several of these lists in the past (you can check the links down below) and fortunately, many of them have made it into the game (Not because I have suggested them, of course). What is a QoL suggestion? These are small changes/tweaks that I think could/would improve the game experience and that do not imply huge development efforts for their implementation. Always within the philosophy and style that I understand DayZ has: a hardcore survival game. Do you have to read everything? No, the titles and pictures are intended to be illustrative and self-explanatory. Just make sure to check the brief explanation before commenting about them. OTHER SUGGESTIONS SUGGESTIONS PART 1: https://forums.dayz.com/topic/247601-50-qol-suggestions-dayz-future-updates/ SUGGESTIONS PART 2: https://forums.dayz.com/topic/250890-55-qol-suggestions-dayz-112/ SUGGESTIONS PART 3: https://forums.dayz.com/topic/251715-45-qol-suggestions-dayz-115/ SUGGESTIONS PART 4: https://forums.dayz.com/topic/252772-dayz-50-qol-suggestions-part-4/ SUGGESTIONS PART 5: https://forums.dayz.com/topic/254494-dayz-50-qol-suggestions-part-5/ SUGGESTIONS PART 6: https://forums.dayz.com/topic/259915-dayz-30-qol-suggestions-part-6/ HERE ARE MY +30 QOL SUGGESTIONS 1) Continuous action for patching clothes and repairing/cleaning weapons As it has already been done with the bandaging action a few updates ago, wringing clothes, patching multiple wounds and many other actions that are now continuous (you just hold the click and it performs multiple cycles). The suggestion is then to apply the same logic to everything related to repairing clothing, weapons or equipment. It is functional, intuitive and definitely a quality-of-life improvement for a smooth gameplay. 2) Increase Gorka/Patrol Jacket and pants insulation value Many of us were probably surprised to learn that the Gorka equipment (known as Patrol Jackets/pants currently in DayZ) has a low level of insulation. This means that they are not very functional clothes to combat the cold, although they are functional since they are waterproof. However, I think this definitely needs to be reviewed and modified to at least a medium insulation value. Is reasonable, easy to implement and would have a better match even with the gorka/patrol equipment description itself. 3) SAM splint as an alternative way to treat a fracture At present, the only thing we can use to treat a broken leg is an improvised splint or resign ourselves to wait long enough (30min) to heal a broken bone. It would be interesting - and in tune with the DayZ era -, to be able to add a specific mid/high tier medical item to treat a broken leg. Dr. Sam Scheinberg's invention during the Vietnam War, commonly known as SAM splint, would be an excellent alternative to broaden the range of medical items and provide them with a greater depth. This item could be better than an improvised splint by offering a shorter recovery time or maybe, just a compact size in our inventory with the same exact recovery time. 4) Dropping a headtorch should always point straight ahead (like flashlights) As has happened at some point with flashlights, if we decide to leave a lit headtorch on the ground by dragging it to vicinity or holding the "G", it should always point to the front. Throwing lights on the ground to illuminate the front is a widely used resource. This same criterion was used a few patches back with the flashlight, which now always points to the front. 5) Sawed-Off M79 Grenade Launcher Self-explanatory title, I suggest to add the possibility of sawing-off the M79 to make it even more compact in the same way we can do with the BK-43, BK-18, Mosin, etc. The saw-off feature is not really popular in general (there is no overly convenient reason to do it) but in the case of the M79 it would probably be the only weapon where this would imply a benefit for the gun since there is no really need for marksmanship nor precision. Would also be a way to revitalize this feature (sawing off weapons) with a concept that existed for decades IRL (very common in the Vietnam conflict for example). 6) Change the 40mm ammo position in the vests (vertical) Following with the M79, while it is mostly an aesthetic thing, it is unnatural in relation to how it looks on our player outside the inventory where grenades are carried vertically, while inside our inventory they are placed horizontally. The logical thing would be to unify and that they are always seen and stored vertically, like the rest of the grenades. 7) Allow to craft a tripwire with a Barbed wire Add the possibility of creating a tripwire with barbed wire (in addition to the classic one with metal wire) but that this also generates a cut in the player who crosses it. It would be a good alternative trap with or without attachment (grenade or whatever item) since it would generate a stumble followed by a cut, slowing down our prey. 😎 Bury barrels as a new storage method A bit more than a QoL suggestion o simple tweak, but I don't think it is a very complex implementation (credit to Dabs for reinforcing this idea with his server), being able to bury barrels underground, exposing only their lid, would be an excellent (and realistic) storage method for DayZ without being extremely OP. It would work exactly the same as the feature of burying any other container, except that it would expose the lid (which could be unified in the same color for any type of barrel). I also suggest that, in an area of at least 0.5 meters around, we could apply a metallic noise when walking on them as a way to balance the possibility of finding them. 9) Allow to fix the weapons attachments with epoxy putty I could not find too many reasons of why this should not happen to be honest. Simply allow the gun attachments to be repaired with the epoxy putty stick like the vehicle’s parts, helmets or vests. 10) Allow to get bark/sticks from trees by using a crowbar Right now, you cannot get bark/sticks from trees with a crowbar when common sense would tell you that it is probably the tool that would most easily allow you to do so. I suggest enabling this as happened with the axes at the time. 11) More item combination (The ones that make sense) Since the title is quite explanatory, so I will just mention the most obvious examples of items that could be linked together as being perfectly logical and possible: Leather sewing kit, regular sewing kit, Electronic Repair Kit, Duct tape, Tire Repair Kit, Garden Lime and bandages. This would improve the organization of our inventory, help to economize the quantity of items in general and would be a clear improvement in quality of life considering an eventual extension of the continuous cycles for the multiple actions (bandaging, repairing clothes, cleaning/fixing a weapon…) 12) Make portable gas lamp illumination warm (orange) instead of cold (white) This is a bit of a whim but it does not escape the realism argument, the portable gas lamp currently has an extremely white light as if it were an LED lighting when in fact it should be a much warmer light because it is still a flame. In this sense, the suggestion is to modify the tonality of the light for a less cold and more orange, giving a better atmosphere in pursuit of realism. 13) Codeine pills effects. Calm/hide coughing, sneezing, shivers and pain sounds. Codeine tablets are probably the least used drug in DayZ because it is basically the little brother of morphine and there are very few scenarios where its use is really justified. In the quest to give more utility and depth to this drug, and always respecting the correlation with its realistic use, let's remember that codeine is an analgesic, a sedative and an antitussive. Thus, in addition to the current use to prevent shock damage (while having a broken bone), it would be interesting to be able to suppress flu/cold symptoms (coughing, sneezing) and shivering caused by cold through codeine. It would also be reasonable to also affect the pain sounds (low HP) from our character. By this, codeine will thus have a much more important role, not only to treat an ailment but also as a good ally at the time of a PVP or to hide our pains or noises (sneezing or coughs) when necessary. 14) Non-disinfected rags/bandages should have a visual representation In line with the previous suggestion, the suggestion is that rags/bandages that are non- disinfected should simply have a yellowish coloration (plus the wear and tear according to their state), while the disinfected ones should be white like the ones we currently have. I know that many will tell me that you only need to inspect the item to realize it. However, this QoL suggestions is not necessarily aimed at old players, but at those who find this a great frustration as they are unfamiliar with most of the DayZ features when they start playing. Believe me when I tell you that there are tons of new players who find in the wound infection feature one of the first major obstacle to learn if there is no one to teach them (plus I believe that anything that allows us to keep them out of our inventory/interface is always a good thing.) 15) Quick bait (worm) replacement for the fishing rod I hope I saw right, but in some gameplays of the new DLC (Frosline), this would already be possible. But to reinforce the idea, I emphasize this quality-of-life improvement: currently when fishing, we must craft a hook by combining the hook and the bait (worms). This requires a slow and clumsy animation for a very simple process. The suggestion is then to be able to combine them directly - without an animation, as with meat and a sharp stick for example. Once your bait is gone, you just drag and combine a new one into your fishing hook. Easy, simple and definitely possible. 16) Broken leg, “+” symbol after applying a splint Many of these suggestions arise after playing with friends who are completely new to the game and struggle with a learning curve. Dayz shouldn't be an easy game by any means (it isn't), but it shouldn't be counter-intuitive either. In the case of broken bones, we have the classic fracture symbol until we heal. However, when we apply a splint, the symbol remains exactly the same, without warning if we really did something right to heal the bone. The QoL suggestion in this case is to simply add a "+" symbol to the broken bone after applying a splint (could be any other symbol representation different from the broken bone stat symbol), indicating that the fracture is being progressively healed (similar to the "+" we get with the heat buff). 17) Bandanas should go to the mask slot by default Very simple but definitely a QoL change, I think 99% of players assign that slot directly by dragging it to our inventory and it always, by default, ends up in our character's head. It would be a simple and quality of life change that the default slot is the facemasks slot. 18) Slightly less “limiting” and more immersive unconsciousness This suggestion could be a bit more controversial than the previous ones, however, I am convinced that it could add a lot to the gameplay: Currently, when we fall unconscious, our screen turns completely black for the first seconds and then, we progressively recover vision through a dark vignette that alternates between 0 vision and minimal vision (small circle). The sound, both of the world and from our character is nonexistent, and if it were not for the lack of the classic “you are dead” message on our screen, we would not be able to distinguish death from unconsciousness at all. I think this could be improved by trying the way ARMA REFORGER treats unconsciousness, which is actually quite similar, but with subtle changes. How? 1) First of all, the screen is only completely black only in the first seconds after falling uncon, but then, the field of view (black vignette) is reduced to a minimum but without reaching full black. 2) Then, as we recover, this dark vignette becomes slightly larger and its edges become more transparent. Unlike ARMA Reforger, our head should NOT be able to move at all. 3) Simultaneously, the sound (both of the environment and of our character) is not completely suspended, but continues but in a mitigated form. We hear our heartbeat while the ambient and effect sound is significantly reduced. You can see an example of this concept of unconsciousness here: https://youtu.be/UWJq0q1hbcE?t=7850 19) Improvised fishing hook crafted from metal wire We have "professional" fishing hooks that we find around the world and improvised ones that we can craft out of bones. It would be interesting to be able to also have an intermediate and realistic version crafted from metal wire or barber wire as "metal fishing hooks". You can get one just by combining any of these items (metal/barbed wire) with a pair of pliers. 20) Improvised sewing needle from metal hooks Directly linked to the previous suggestion, metal hooks should not be limited to fishing, but, when combined with a rope or netting, could be transformed into an improvised sewing kit to repair our clothes (not leather). I am neither the first nor the last to suggest this. Of course, they should have less "uses" than the regular ones. 21) Allow to abort the climbing animation Definitely an idea that far exceeds what would be an easy implementation but, at the same time, a real evolution in terms of gameplay and control of our character, the suggestion is to eventually be able to have some control over complex animations such as vaulting, allowing us (in some case) to cancel the animation in the middle of its execution. In this way we could, for example, cancel the vaulting animation when jumping over a tall fence, backtracking the steps and performing the same animation but backwards. I repeat, I am sure there are hundreds of factors that limit this idea but I would like to leave the concept to get feedback from people who have more technical knowledge about this to analyze its feasibility. 22) Craft double armbands by using a sewing kit I am not suggesting anything new because there are already mods that allow it in an excellent way and its official implementation, I believe, should not have too many difficulties. The possibility of crafting a double armband from 2 armbands and a sewing kit would allow a much more visible identification between the members of a squad, an element that is sometimes a bit lost with single armbands. It's not a major or decisive change, but I think it would add depth, content and freshness to the gameplay. 23) Disable traps from the vicinity tab I’m sure I already suggested this a while ago so I will use it as a reinforcement, the fact that you can detect active traps such as landmines or tripwires just by walking next to them with the vicinity tab open is kinda is a bit discouraging. This not only conspires against their effectiveness but also against the realism the game could have in this regard. The proposal is then that the traps, once set, cannot be seen at all through the vicinity tab. 24) Running heavy melee blow > regular heavy melee blow Many may not know it (probably because they don't follow WOBO, shame on them…), but the "strong" melee attack does the exact same damage (HP & Shock) as the running heavy attack. I think this should be slightly modified by increasing either health damage or shock damage in the latter case. By that, to be able to hit this blow that is “loaded” with our body's own inertia, in some cases would have to knock out the target in one hit. 25) High light and low light for vehicles I think it would be a good addition - and not extremely complex to implement in my opinion - the possibility of having high and low lights in vehicles with different levels of energy consumption (battery). The reasons are the same as in real life (higher consumption, higher visibility and vice versa), and at the same time the possibility of achieving a little more stealth when driving a vehicle. The low/high lights could be activated in the same way, but in one case you just need to hold the lights key (default L) and in the other, just tap it. 26) You should not be able to carry barrels full of water/gasoline Barrels are one of the first items to “disappear” after a server wipe. Players hide them for the first few days and then it is almost impossible to find one. At the same time, they are a key element in large bases to store liquids (water/gasoline) and equipment. The idea in this sense is to benefit both universes (availability of barrels in the world and persistence in the bases). For this it would be good that the barrels loaded with liquid can NOT be carried by the players without emptying them first. At the same time, and as it already happens, if one punctures the barrel, it loses all its liquid content and logically allows to transport it. In the latter case, it would also be interesting to reduce the lifetime of the barrel with holes to 1944000 seconds (22 days) instead of the 3888000 (45 days) of non-perforated barrels. 27) Immune system boost along with the heat buff Since its addition (about 3 years ago), the temperature boost (+) mostly implies a “bonus/buff” to prevent your temperature from dropping below a certain limit when obtained. Although this feature is key in cold maps (like Namalsk), is very rare to find its use in other maps like Chernarus or Livonia where it only works as a residual effect of cooking next to a fire. Therefore, my idea is to extend this feature a little bit by allowing that, once obtained, along with the temperature “bonus”, we also get a immune system boost (quite similar to the vitamins pills effect) that fulfills the same role but can be achieved thanks to this “comfort status”. (Thanks Dumpgrah for the feedback on this suggestion). 28) Reduced the sound for vaulting when crouching (or alternative animation) Let me illustrate it with an example: you are crouching stealthily in a city tracking some shots from inside a house close by and suddenly, you come across a very low fence. When trying to overcome it, your character jumps over it as if it implied a massive effort, making a loud sound and a dramatic animation. So much for our stealth. It would be interesting, therefore, to have an alternative animation (or sound reduction) when we pass over a fence from the crouching position. Perhaps something similar to the good and old vaulting back in the DayZ (one leg first and then the other). (Example: https://www.youtube.com/watch?v=F2s6z-qC4Yo) 29) Smoke grenades should cause coughing after a while (Tear gas alternative) Smoke grenades are an item that could definitely be given more love with small changes to their effects: when we find ourselves inside the smoke, they should cause our unprotected character (no gasmask, or facemask) to cough (alerting us to our presence to others). By this, their use be not be limited to cover a position or signaling, but also as a way to detect the presence of camping players inside buildings. An alternative to this may well be to simply add a 6230 CS grenade with the effects mentioned above that can be found under the police loot flag. It would be an excellent “low tier alternative” for the PO-X Vial, fulfilling a similar role in PVP situations (although without generating any real damage) and expanding this amazing PVP dynamic without the need to reach high tier areas or dynamic events. 40mm tear gas ammunition could also be a thing to consider in that case. 30) Butane canister | Apartment buildings stove and gas cannister refill This suggestion is intended to do 2 things: 1) Extending the use of gas canisters as a non-disposable item once they are used up. 2) Provide with a little life to the apartment buildings with a functional asset. What does it consist of? As with the wood-fired indoor stoves in multiple houses around the map, we can do something similar in the apartment buildings around the map by adding portable butane canisters stove. This item could be “fueled” with the – already in the game files – butane cannister. In addition, the butane canister should be able to refill the gas cannisters by combining them together. 31) Extend the detonator range by using an electronic repair kit (or combining it with a GPS) Both the plastic explosive and the improvised explosive (case protector) require a remote detonator unit to be able to active them whenever we want (not with a timer). However, the detonation distance is, at most, about 50 meters, which for me is quite a small range to work as a trap and not just a raiding tool. That's why I think it would be a cool idea to be able to combine the remote detonation unit with a GPS (or retrofit it with an electrical repair kit) to double its signal range, leading to much more interesting (and safer) scenarios. Regardless of the item or method involved (it can also be the field transceiver for example), the concept is to allow improvement of this item to increase the detonation distance. 32) Modify the compass holding position/animation The idea is to slightly modify the position of the compass in our hand to avoid those situations where the excess or lack of illumination prevents us from seeing it correctly. Simply giving a greater verticality (as ARMA Reforger does, for example) would be enough. 33) Increase bullet dispersion in automatic weapons This suggestion is far from being simple and definitely requires a lot of testing to reach the best conclusion. However, after having personally tested all automatic weapons in DayZ, my humble opinion is that the bullet dispersion of automatic weapons when firing from the waist (misnamed “hip fire” or “off ADS”), is extremely low (impacts are extremely close together). Why is this a problem? Mainly because, even on hardcore servers that disable the crosshair, TONS of players are using artificial crosshairs (from their monitors or with external software) to have an advantage. They abuse the “hipfire” thanks to the (IMO) minimal bullet dispersion that exists in automatic weapons, controlling recoil much better than in ADS and delivering many, many shots almost effortlessly. The suggestion, therefore, is to significantly increase bullet dispersion for automatic weapons when shooting outside ADS, so that PVP does not become a mere point + click. I really recommend checking out the other suggestion threads. Most of them are still valid and Im sure they would make excellent QOL additions for DayZ. THANKS FOR YOUR TIME OTHER SUGGESTIONS SUGGESTIONS PART 1: https://forums.dayz.com/topic/247601-50-qol-suggestions-dayz-future-updates/ SUGGESTIONS PART 2: https://forums.dayz.com/topic/250890-55-qol-suggestions-dayz-112/ SUGGESTIONS PART 3: https://forums.dayz.com/topic/251715-45-qol-suggestions-dayz-115/ SUGGESTIONS PART 4: https://forums.dayz.com/topic/252772-dayz-50-qol-suggestions-part-4/ SUGGESTIONS PART 5: https://forums.dayz.com/topic/254494-dayz-50-qol-suggestions-part-5/ SUGGESTIONS PART 6: https://forums.dayz.com/topic/259915-dayz-30-qol-suggestions-part-6/
  8. Hello everyone, today ill be sharing with you my new server Patient Zero Hardcore Namalsk No bases Vanilla. The hardcore setup has no vehicles, no base building options (except stashes and small tents), higher lifetime values, lower weapon/ammo availability and December temperature values. This is a hardcore version of Namalsk and the settings have been updated correspondingly. We have a total of 9 mods, those being windstrideclothing, gauss rifle, ear plugs, community tools, CF, advanced weapon scopes, dabs framework, namalsk island, namalsk survival. Currently we have 82 slots and we will be updating the hardware as the server progresses. We felt that 82 slots was a sweet spot for not overwhelming the map with to many players yet having enough to have constant action throughout your adventure. I have purchased a discord for my other game server and will be purchasing another shortly for Patient Zero. Also looking for staff, mainly just chat moderators is all for now. I really appreciate anyone that joins and would love to hear your feedback!
  9. Amberrxdankk-7d692e5cc23393ac

    Better Than Vanilla Servers

    Welcome to Better Than Vanilla DayZ Servers! Are you ready to elevate your DayZ experience to new heights? Look no further than our servers, where action, excitement, and community thrive! Server IPs and Features: Server IP: 172.111.51.140:2302 - Map: Chernarus Server IP: 172.111.51.140:2402- Map: Livonia Server IP: 172.111.51.140:2602 - Map: DeerIsle Features: PvP, Loot/Stamina+, Guns+, Base Building Plus, Killfeed, Custom Reskin/Repaint Bench, Raid Item Logout Prevention, Prison Sentence for Rule Breaking, Rare Custom Toxic/Lava Bears and Wolves, Hidden Stashes, Custom Gear and Vehicles, Custom Base Supplies, Custom Keycards, Body Bags, 24/7 C4 Raiding, Spawn Select, Balanced Armored Vehicles, Loot Chests, KOTH, Airdrops, Collectable Items, RawCore/Pitstop Clothing and Weapons. Experience Enhanced Gameplay with: Inventory Build Base Building Plus for improved construction mechanics. Raid item logout prevention to ensure fair play. Graphical in-game and Discord killfeed for real-time updates. Custom reskin/repaint bench to preserve your custom skins. Prison sentences for minor rule infractions instead of outright bans. Rare custom toxic, lava bears, and wolves with valuable drops. Hidden stashes for competitive edge acquisition. Custom gear, vehicles, and clothing for personalization. Access to the best loot via custom keycards. Persistent body bags to safeguard your gear. 24/7 C4 raiding system to eliminate base exploitation. Balanced armored vehicles for safe travel in custom military zones. Loot chests and KOTH events for exciting challenges. Collectable items to decorate and personalize your base. RawCore/Pitstop clothing and weapons for style and functionality. 👥 Join our Community: Immerse yourself in a vibrant community of fellow survivors who share your passion for DayZ. Connect with like-minded players on our Discord server, where you can share tips, trade resources, and form alliances. Participate in community events, competitions, and role-playing scenarios that bring our world to life. Our dedicated, non-playing staff are always available to provide support, answer questions, and ensure a fair and enjoyable experience for all. 🎉 Join Us Today! 🎉 Embark on an unforgettable journey by joining our DayZ servers now! Dive into the action-packed world of Chernarus, Livonia, and DeerIsle, where every decision you make could mean life or death. Whether you're seeking intense PvP battles, thrilling loot hunts, or cooperative base-building adventures, you'll find it all here. Don't wait—join our community today and experience DayZ like never before. See you in-game! [Join Better Than Vanilla DayZ Servers] https://discord.gg/better-than-vanilla-1114935474772004865
  10. Originals Gaming, 🔥 DayZ Map: Livonia, 50 Slots. (Xbox) Public Community Server, (Server - 20X BATTLE GROUNDS™️) https://discord.gg/dayz-battlegrounds ( PvP+ | PvE, Factions, 24-7 Raid, PvE Safe-Zone, Custom Trader, Custom PvP Arena, 20X Loot, 25X Helis, 95X Vehicles, Max-Humvee's, Max Trucks, Max Base Supplies, Custom Jsons. ) ☑️ (English) Platform. 🟢 Active Discord Support. 🌐 American, British Server. 📍 Mouse and Keyboard enabled. ❗ Updates and Events on discord, 📢 Free Base Alarms, Custom Bases. ⚠️ 3 Killfeeds, Banking and Bounties.
  11. Welcome to REIMAGINED!. We are a new upcoming server focused on PVP without taking away the survival aspects of DAYZ. Here is some of the much stuff we offer: A meticulously balanced economy: High-tier stuff can't be bought until you have enough reputation (the highest tier requires lots of reputation). Loot is properly balanced (food, for example, is balanced by calories); high-tier stuff isn't easily found. Good player progression: the more you play, the better stuff you will find. Thousands of different new items: Lots of different gear and uniforms. Almost no player will look the same on this server. Weapons are balanced; every weapon has a unique price and rarity depending on how good it is. Lower-tier weapons are actually useful. There are many medical items with unique effects, so you always have a different item for a different situation. Sleeping bags (very balanced to avoid abuse), IRPS that, when opened, give different types of rewards, etc. Tons of QOL mods: Things like managing your inventory inside vehicles are possible; you can eat, drink, and do other stuff too. Cars have better traction, repair kits can be combined, items like ammo are automatically stacked when double clicked, inventory sorting can be done, almost all items were resized, items can be continuously repaired, and so much more. Other stuff: Custom storyline quests with a unique plot (we currently have 30 quests ready with progression-based rewards and difficulty) as well as many different daily quests. AI Bosses (which are very challenging but spawn very good gear), AI Scavengers, and AI Events that occasionally spawn around the map. Keys, keycard rooms with alarms and global notifications, and four helicopter evacuation points that lead to the safe zone. Custom-made locations: Safezone, Blackmarket, Health Resort, Custom Airstrips, and many others. Many premium mods, things like realistic car radio with tons of different stations and songs, and others. Global chat with avaliable custom tags (Info in Discord) Appropiate rules to keep server fair, balanced and out of toxicity. Active staff who will offer you a great experience with frequent events and monitorize gameplay to avoid cheaters Active Discord server to share stories and exepriences with other survivors, with active moderators to keep an appropriate environment Ticket system to report suspicious player behaviour And this is not even everything; we offer so much more. Make sure you check us out! Join our discord (https://discord.gg/jKzC67WA8W) now for updates and to be part of the server when its released.
  12. Originals Gaming, 🔥 DayZ Map: Livonia, 50 Slots. (Xbox) Public Community Server, Server Name - 20X BATTLE GROUNDS™️ https://discord.gg/dayz-battlegrounds ( PvP+ | PvE, Factions, 24-7 Raid, PvE Safe-Zone, Custom Trader, Custom PvP Arena, 20X Loot, 25X Helis, 95X Vehicles, Max-Humvee's, Max Trucks, Max Base Supplies, Custom Jsons. ) ☑️ (English) Platform. 🟢 Active Discord Support. 🌐 American, British Server. 📍 Mouse and Keyboard enabled. ❗ Updates and Events on discord, 📢 Free Base Alarms, Custom Bases. ⚠️ 3 Killfeeds, Banking and Bounties.
  13. Originals Gaming, 🔥 DayZ Map: Livonia, 50 Slots. (Xbox) Public Community Server, Server Name - 20X BATTLE GROUNDS™️ https://discord.gg/dayz-battlegrounds ( PvP+ | PvE, Factions, 24-7 Raid, PvE Safe-Zone, Custom Trader, Custom PvP Arena, 20X Loot, 25X Helis, 95X Vehicles, Max-Humvee's, Max Trucks, Max Base Supplies, Custom Jsons. ) ☑️ (English) Platform. 🟢 Active Discord Support. 🌐 American, British Server. 📍 Mouse and Keyboard enabled. ❗ Updates and Events on discord, 📢 Free Base Alarms, Custom Bases. ⚠️ 3 Killfeeds, Banking and Bounties.
  14. Hey everyone! [S.T.A.R.S.] Vigilance Valour Victory Is a freshly modded server with a small player base already! We got all sorts of mods: We are using the map: Deer Isle which is a VERY good map with a lot of hidden secrets to be found! - We got Traders - We got Helicopters, Boats, extra Cars - We got 3x Loot - We got Nearly 100+ Weapons - We got a Party system - We got unlimited Stamina - We got Bases to build or to Raid - We got A LOT of clothing - We got Drugs to grow and to sell - We got 1PP but in vehicles we got 3PP - We got a Flip so you can always stay driving just like the no vehicle damage - We got Territories - We got 3 Different Airdrops falling on different places - We got high risk high award areas like a very unique Black Market Trader - and We got much more! Come check it out! IP: 86.93.157.105:2302
  15. Originals Gaming, 🔥 (Xbox) Public Community Server, DayZ Map: Livonia, 50 Slots. Server Name - 20X BATTLE GROUNDS™️ https://discord.gg/dayz-battlegrounds ( PvP+ | PvE, Factions, 24-7 Raid, PvE Safe-Zone, Custom Trader, Custom PvP Arena, 20X Loot, 25X Helis, 95X Vehicles, Max-Humvee's, Max Trucks, Max Base Supplies, Custom Jsons. ) 🌐 US, (English) Platform. 🔵 Active Discord Support. 🇺🇲 American/British, Server. 🇬🇧 📍 Mouse and Keyboard enabled. ❗ Updates and Events on discord, ⚠️ 3 Killfeeds, Banking and Bounties.
  16. Just wiped 6/28 Welcome to Red Winter RP: DayZ Sunset Island: Where Paradise Turns to Peril Awaken in one of the resort spawn points and venture into the captivating landscape of Lux, a vacation island now transformed into an apocalyptic nightmare. Form alliances with fellow survivors, unite to conquer the island's formidable challenges, or carve your own path through the dense jungle. Every decision on Sunset Isle holds the power to determine life or death. Key Features of Our Server Include: - RaG Basebuilding: Construct your sanctuary from the ground up. - RaG Cabins: Find refuge in ready-made shelters. - RedFalcon Watercraft: Navigate the waters with ease. - RedFalcon Helicopters: Take to the skies for a bird's eye view. - CanAM Side by Sides: Traverse the island with powerful off-road vehicles. - Wildlife: Encounter spiders, tigers, and alligators in their natural habitats. - Diverse Zombie Variants: Face a multitude of undead threats. - Extensive Vehicle Options: Choose from a wide array of transportation. - NPC Traders: Engage in dynamic player commerce. - Weather Challenges: Survive thunderstorms and other harsh conditions. - Cannabis Cultivation: Engage in illicit activities for profit. - CJ Loot Chests: Discover hidden treasures. - Gebs Fish: Enjoy a variety of catches. And much more! Experience the Depth of Gameplay: - Explore Deadly Caves: Dark passages filled with unknown dangers and secrets. - Fishing & Hunting: Enjoy moments of calm before the storm, if you dare. - Find Rare Treasure: Hidden amongst ancient temple ruins, waiting to be discovered. - Adapt to roles like a cunning jungle bandit or a resourceful drug lord. Your narrative unfolds uniquely in your hands. And that's just the beginning! Red Winter introduces an array of custom features designed to enrich your gaming experience. From weapons, attire, and vehicles to innovative base-building mechanics, our enhanced map edits give endless opportunities for exploration and discovery. Join our Community of Survivors: Discord: https://discord.gg/frGVsH7ap4 Enter if you dare. The island is waiting... but so is the terror. Video showing some of the trader areas and some of the custom locations around the map to explore. https://youtu.be/kIoVNBhIBA4?si=lHPCgUcSdKsMrhiG
  17. Howard Swinnerton

    Vanishing vehicles

    Please please please fix this. You spend three days searching for parts for the car after spending endless days to find one. Fix it all and get it back to your base (supposedly protected by flagpole) only to find it has vanished the next time you log in. WTF.
  18. lonewolfgaming

    Vehicles Spawn Stripped

    I am having issues with my vehicles. When I spawn one in with admin tools and purchase at traders they come in stripped, wheels, doors, battery.etc. and at the trader you cannot use the key to get inside since the door is missing. Any ideas why this is happening? I even tried this on a fresh server with just cf and community online tools and they spawn in stripped.
  19. Sid Debian

    Deleting Character

    Mate you're wrong with understanding of deleting of specific character. I can say about DayZ official servers, but all custom servers has two sub types of database. Database A aka player database is SQLite3 datanase file format. It has 2 tables, 1st is 'vesion' table and seconds 'data' table with data of all characters that's was on the server. The structure is quite simple: field ID - number of integer type; Alive - bollean (0 or 1), means is character alive (1) or not (0); UID - the character UID is stremid64 stored as AES 254 hash; Data - the character data. Knowing of player's steamid64 and some C# code for converting to aes256 gives you the UID, within you will able to get charater for deletion, but if admin has no idea how to use C# or anyother programming language he/she can search for logs by character name and find data marked as Player XXXX (UID=HASH) joining to the server. He/she will able to perform character wipe on the server. Second type of DB is server's database (events, buildings, vehicles and etc) that's no way for description (generally) without knowing of how it was serialized (all fields and etc) all those data stored as binarized data, cam be debinarized if you know all class fields that used for serialization (thanks to the MFC-model, where classes can be overriten and extented). So generally if admin/op has some knowlages he/she can perform all nessary actions or at least to contact with server admin for resolving the situation around the trouble.
  20. Amberrxdankk-7d692e5cc23393ac

    Better Than Vanilla DayZ Servers

    Welcome to Better Than Vanilla DayZ Servers!! Are you ready to elevate your DayZ experience to new heights? Look no further than our servers, where action, excitement, and community thrive! Server IP: 172.111.51.140:2302 - Map: Chernarus Server IP: 172.111.51.140:2402- Map: Livonia Server IP: 172.111.51.140:2602 - Map: DeerIsle Features: PvP, Loot/Stamina+, Guns+, Base Building Plus, Killfeed, Custom Reskin/Repaint Bench, Raid Item Logout Prevention, Prison Sentence for Rule Breaking, Rare Custom Toxic/Lava Bears and Wolves, Hidden Stashes, Custom Gear and Vehicles, Custom Base Supplies, Custom Keycards, Body Bags, 24/7 C4 Raiding, Spawn Select, Balanced Armored Vehicles, Loot Chests, KOTH, Airdrops, Collectable Items, RawCore/Pitstop Clothing and Weapons. Experience Enhanced Gameplay with: Iventory Build Base Building Plus for improved construction mechanics. Raid item logout prevention to ensure fair play. Graphical in-game and Discord killfeed for real-time updates. Custom reskin/repaint bench to preserve your custom skins. Custom Ammo bench to reload your mags fast. Prison sentences for minor rule infractions instead of outright bans. Rare custom toxic, lava bears, and wolves with valuable drops. Hidden stashes for competitive edge acquisition. Custom gear, vehicles, and clothing for personalization Access to the best loot via custom keycards. Persistent body bags to safeguard your gear. 24/7 C4 raiding system to eliminate base exploitation. Balanced armored vehicles for safe travel in custom military zones. Loot chests and KOTH events for exciting challenges. Collectable items to decorate and personalize your base. RawCore/Pitstop clothing and weapons for style and functionality. Join our Community: Immerse yourself in a vibrant community of fellow survivors who share your passion for DayZ. Connect with like-minded players on our Discord server, where you can share tips, trade resources, and form alliances. Participate in community events, competitions, and role-playing scenarios that bring our world to life. Our dedicated, non-playing staff are always available to provide support, answer questions, and ensure a fair and enjoyable experience for all. Join Us Today! Embark on an unforgettable journey by joining our DayZ servers now! Dive into the action-packed world of Chernarus, Livonia, and DeerIsle, where every decision you make could mean life or death. Whether you're seeking intense PvP battles, thrilling loot hunts, or cooperative base-building adventures, you'll find it all here. Don't wait—join our community today and experience DayZ like never before. See you in-game! Join Better Than Vanilla DayZ Servers https://discord.gg/better-than-vanilla-1114935474772004865
  21. Wildfire RP is a new Xbox server where Roleplaying is not only our primary focus but is also expanded by things such as NPCs and quests for the community to join in on. - 3 hour days and 45 minute nights - Whitelisted enabled - Build anywhere is enabled - EU and US playerbase - Mostly assembled vehicles - an evolving Safe zone with traders and Police department - Staff run NPC characters who offer quests, assistance and more - World and community organised events which can shape the growth of the game and the discord - Custom locations which not only tell a story on their own but also tie into the servers lore. - Modified lootpool which makes the loot more in line with the server lore and have a unique twist. - Custom events - Faction controlled territories alongside a custom HQ and dedicated faction invasion events. - Base raiding weekends and bounties. - 3rd and 1st person perspective - fair and active staff (including a lore team who are more then welcome to help you with your characters backstory) - Recently opened - solo and faction friendly - rules which make your RP enjoyable but also fair and balanced. - PvP areas for those who are more interested in PvP Discord invite: https://discord.com/invite/kxbDcRAMe8
  22. Wildfire RP is a new Xbox server where Roleplaying is not only our primary focus but is also expanded by things such as NPCs and quests for the community to join in on. - 3 hour days and 45 minute nights - Whitelisted enabled - Build anywhere is enabled - EU and US playerbase - Mostly assembled vehicles - an evolving Safe zone with traders and Police department - Staff run NPC characters who offer quests, assistance and more - World and community organised events which can shape the growth of the game and the discord - Custom locations which not only tell a story on their own but also tie into the servers lore. - Modified lootpool which makes the loot more in line with the server lore and have a unique twist. - Custom events - Faction controlled territories alongside a custom HQ and dedicated faction invasion events. - Base raiding weekends and bounties. - 3rd and 1st person perspective - fair and active staff (including a lore team who are more then welcome to help you with your characters backstory) - Recently opened - solo and faction friendly - rules which make your RP enjoyable but also fair and balanced. - PvP areas for those who are more interested in PvP Discord invite: https://discord.com/invite/kxbDcRAMe8
  23. Kyiara

    Console Update 1.24

    Console Stable 1.24 Update 1 - Version 1.24.157448 (Release on 20.02.2024) NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME ADDED Vikhr rifle 30rd 9x39mm magazine for the Vikhr, ASVAL and VSS rifles Camouflage variants of the ballistic helmet Updated book shelves with the winning entries of our #DayZBookZ contest Sounds for crafting improvised clothing from rags Sounds for crafting base-building kits Sounds for crafting a bone knife Sounds for wringing out clothing Sounds for splitting firewood Sounds for breaking down bushes with hands Animations for cleaning hands with the cooking pot and gasoline canister Server browser filter for 1st and 3rd person servers Control hints for the in-game map FIXED Entering ADS with firearms could result in an unintended switch of the 3rd person camera position Voice section of the settings did not change its color correctly when hovered over with a mouse When accepting an server invite while joining a separate server, the ongoing connection attempt would not be overridden When taking a container with items into hands, only the first row of items would be displayed (https://feedback.bistudio.com/T169893) The descriptive text of the Livonia DLC in the main menu could disappear when switching accounts on Xbox The shoulder triggers were not properly switching between inventory containers (https://feedback.bistudio.com/T174203) The heavy melee attack was displayed with the wrong key assigned in the settings for keyboard-users Weapons could desynchronize when modified outside of the players network range Item interaction by a player who just left another players network bubble could result in item desynchronization The microphone icon could be displayed on-screen with no microphone connected when in voice activation mode and lowest voice threshold Bolts attached to a door wouldn't move or animate with a vehicle Unloading a bolt with full inventory would reset the bolt health to full (https://feedback.bistudio.com/T177396) Corpses could not be pulled out of vehicles properly Fixed an exploit to glitch the camera through walls Weather could be desynchronized for players Bolts shot on players or creatures would attach in the wrong direction (https://feedback.bistudio.com/T173208) Potatoes would yield full quantity when peeled regardless of the tool used When standing up from prone with raised hands, the camera would not properly follow the player It was possible for players to rotate with their dead bodies until respawn All colored skirts appeared blue on female characters (https://feedback.bistudio.com/T175252) Some birch trees were offering the option to collect dark bark The lab coat was not correctly reflecting damage visually The leather duffel bag had wrong buttons being displayed (https://feedback.bistudio.com/T174349) The blue hoodie was displayed as red in the inventory view The sling bag was clipping with most clothing items on the female model Several items were displayed too big in the inventory view It was possible to shoot through some corners of the base fence It was possible to get stuck in the blocking position if activating it right after picking up a firearm Unjamming the AUR AX would play the wrong sound The jammed state of firearm models was not synchronized when on the ground The camera was briefly in the wrong position after waking up from unconsciousness in a car Padded gloves could not be repaired with a leather sewing kit No widget allowed to attach barbed wire or camo net to a fence or watchtower (https://feedback.bistudio.com/T169159, https://feedback.bistudio.com/T175010) The widget of the watchtower's roof blocked widgets for other walls The large entry door of the cement works played the wrong sound (https://feedback.bistudio.com/T175866) It was possible for the stagger animation to be skipped (https://feedback.bistudio.com/T174787 - private) Infected were reacting to suppressed shots over long ranges (https://feedback.bistudio.com/T161760) It was possible to push a car while a gear was clutched Firearms would twitch in some cases when too close to obstacles An error with despawning base-building objects could result in invisible barbed wire (https://feedback.bistudio.com/T176347 - private) The state of the crossbow was not always correctly saved during server restarts The inventory view was sometimes cut off in narrow screen resolutions (https://feedback.bistudio.com/T167177, https://feedback.bistudio.com/T174019, https://feedback.bistudio.com/T176060) Fixed a game crash that could occur when connecting to multiple servers at the same time The combine button did not work when an item was in the cargo of another held item Fixed an exploit that created infinite amounts of liquids Some item spawn points inside the bus wreck were in the ground or floating (https://feedback.bistudio.com/T176895) Two players putting an item from their hands into the same cargo slot could result in desync Reduced server performance load on player-(dis)connection and -respawn (https://feedback.bistudio.com/T177400) It was not possible to remove items fast from a incapacitated player or infected through CTRL+LMB It was possible to get stuck in prone by using the portable map with enabled "use3DMap: true" settings (https://feedback.bistudio.com/T175771) Fixed a server crash related to player death Items dropped next to a fence or gate could not be picked back up (https://feedback.bistudio.com/T176992) Fixed an animation glitch that allowed passing below walls faster than intended It was not possible to refuel a torch while it was burning (https://feedback.bistudio.com/T176149) The large ship wreck had several collision issues (https://feedback.bistudio.com/T170004, https://feedback.bistudio.com/T172940) Ambient fruits from trees were still spawning at their old positions at the NWA (https://feedback.bistudio.com/T178137 - private) Items in the Chernogorsk hotel were spawned below the map Fixed rendering distance for the city hospital (https://feedback.bistudio.com/T177897 - private) Some spawn points at the military truck wrecks were not accessible (https://feedback.bistudio.com/T177530) Fixed an exploit related to inventory interactions (https://feedback.bistudio.com/T178430 - private) Fixed a bug resulting in the exit countdown stopping Fallen tree branches had too many trivial collisions, interrupting character movement Fixed some misplaced street lights (https://feedback.bistudio.com/T178510, https://feedback.bistudio.com/T178524 - private) Characters could end up with their hands stuck in raised pose while in tight spaces CHANGED The weather in the main menu screen was always clouded and rainy Changed the collision checks for weapon raising for better accuracy Reconfigured the calculation of weapon lengths for more accurate collision detection Shock damage of blunt weapons will now partially be translated into health damage when fighting infected and animals Bandaging is now a continuous action when treating multiple cuts Removed outdated server browser filters Partial optimizations on the network traffic (https://feedback.bistudio.com/T177400) Simplified collisions of trees for better behavior with vehicles and reduced performance impact from penetrating shots Gave basic chemical protection to the OKZK cap The great helmet, chestplate, tripod and barrel can now be repaired using the blow torch Pulling a body from a vehicle is now done by simply pressing F instead of holding Adjusted insulation values of tracksuits and police clothing for consistency (https://feedback.bistudio.com/T174705) Re-balanced the weight of tools and melee weapons Reduced the weight of shovels (https://feedback.bistudio.com/T176615) Reduced the weight of plant material (https://feedback.bistudio.com/T175196) It is no longer possible to split plant material Adjusted the recoil of several automatic firearms Reduced the fire rate of the Vaiga and slightly lowered its recoil Reduced area in which infected will be alerted by bullet impacts Reduced the alert level impact on infected by suppressed shots Slightly increased the silencing effect of the pistol suppressor Regular infected will keep their alert state for slightly longer periods Tweaked the overheating particles of firearms Updated sounds of the SK 59/66 rifle Updated the game credits LIVONIA Updated the Lukov Airfield SERVER Added: PlayerSpawnEditor now has (?) next to values to tell you more about them Added: It is now possible to have player spawn points not generate a grid and stay a singular spawn point by setting density to 0 Added: Player spawn point editor now saves which subwindows are hidden and what checkboxes were ticked Added: Player spawn point editor now has options for the debug shapes being drawn Added: Player Spawn Points can now avoid triggers Added: <groups_as_regular> was using its default value, but was not defined in playerspawnpoints.xml (Documentation) Fixed: PlayerSpawnEditor duplicating group points into regular points when saving with <groups_as_regular>true</groups_as_regular> Fixed: Servers with verifySignatures=0 should no longer disconnect players in the queue due to validation errors (https://feedback.bistudio.com/T175275) Fixed: An unused event was causing errors in logs (https://feedback.bistudio.com/T178270) Changed: Player Spawn Points will now automatically force change group when no good points are available in the currently selected group Changed: PlayerSpawnEditor now saves documentation when saving xml Changed: Player spawn gear JSON: If a particular preset has an empty or undefined characterTypes, the character model last set in character creation menu will be used for that preset (Documentation) KNOWN ISSUES A loud sound distortion might appear when entering the main menu, a fix is being tested in internally
  24. Originals Gaming, 🔥 (XBOX) Public Community Server, DayZ Map: Livonia, 50 Slots. [Xbox Server - 20X BATTLE GROUNDS™️] https://discord.gg/dayz-battlegrounds ( PvP+ | PvE, Factions, 24-7 Raid, PvE Safe-Zone, Custom Trader, Custom PvP Arena, 20X Loot, 25X Helis, 95X Vehicles, Max-Humvee's, Max Trucks, Max Base Supplies, Custom Jsons. ) 🌐 US, (English) Platform. 🟩 DayZ Xbox (Console). 🔵 Active Discord Support. 👥 Public-Community-Server. 🇺🇲 American/British, Server. 🇬🇧 📌 Livonia 50 Slot, (Xbox DayZ Server). 🥳 Giveaways and Events on discord,
  25. Sid Debian

    camo netting on cars

    But we will not able to do so because for 10 years devs didn't see any reason why players shall use it. You know players can not be wice to use swaying kits and camo nets for joining them together and make huge camo nets for making enough camo net for covering the vehicles. So i guess it's no way.
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