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Showing results for 'Vehicles'.
Found 41868 results
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Fuel Missing for all Vehicals
treshold82 replied to ubikPainKiller's topic in Mod Servers & Private Hives
If you do some further reading about issues with 1.7.2.6 it is known bug on the server side... Vehicles lose all fuel on server restart... so prepare yourself with plenty of filled jerry cans before server restart :D -
Hi Guys I have just done a restart on our server , and has come back up we are running Version 1.7.2.6 All our Vehicles and tents are saved, but the Vehicles have no fuel in them WTF... anyone else having this issue cheers PainKiller
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Forget the debug monitor, that's not a big deal. Vehicles fuel being reset to zero upon server restart, now THAT's a problem. I know rocket mentioned (twitter) that a server side fix is being worked on for this,.. has there been any update? I have not been able to find any and server reset IS still resetting all vehicles fuel to zero.
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Where are the cars and tents? US368
Pantera22 replied to tajion2's topic in Mod Servers & Private Hives
Nice to see there is kind of an easy fix for this. I don't run servers.. but have seen vehicles just disappear and can't be found anywhere on a server. So either spawned somewhere else or not. -
10-78 Server on the largest private hive thus far!
mrthames posted a topic in Mod Servers & Private Hives
Hey survivors. We moved our server over to the ViLayer Private Hive, The largest private hive in DayZ thus far! Server settings include the following: Regular | 3rd Person: On | CH: Off | NT: Off | Tracers: Off | Side Chat: On The server resets every six hours at 2 PM in game time. When it resets, it will start at 8 AM. This is to keep it day light 24/7. (We are testing out this new feature and may revert back to a full day schedule.) There are also extra vehicles. We currently have it set to 30 vehicles that can spawn at one time. Some bugs have been worked out by ViLayer and by the DayZ dev team such as tent saving, vehicle saving, desyncing, and graphical glitches! Visit our forums for more details on fixes and future updates. New maps such as Lingor, Utes, and Takistan will be tested on our server. These maps may make it into a regular schedule of map changes. (This will be determined on feedback I get from players.) Come enjoy our server! 216.244.93.170:2352 TeamSpeak: 64.31.13.66:4010 If you experience any issues on the server, feel free to contact the admins on our forums. UPDATES FROM VILAYER: ViCode 1.1 Update (DayZChernarus, DayZLingor, DayZUtes and DayZTakistan (To be released) ) #113 Implement reserved slots duplicate #111 Better error logging feature invalid #108 Fixed db_spawn_vehicles.pl #107 Typo in proc_getSchedulerTasks bug #106 Problem logging in after migration to 0.08 #105 NewSchema branch issues bug #104 Bind characters to specific instance #103 Add instance information to log_entry feature db #100 Whitelist checker and realtime connected/disconnect player status #99 Tents are not deleted when packed invalid #98 Humanity should persist on character death bug duplicate #97 Not all vehicles spawning #96 Suggested enhancements for vehicles.pl feature #95 Humanity not updated correctly bug duplicate #94 Add support for --cleanup --world lingor to vehicles.pl feature [ For server admins that want to wipe all tents and items on their server ] #92 High Player Count Complaints. [ Improved logging in time, fixed long connection times as well ] #91 Revised Schema #90 Add helicopter crash locations to diagnostic logs feature #89 Inventory/position resets for some characters on login bug #88 Delay in login on reconnect bug invalid [ See Item #92 ] #87 Cannot connect to MySQL server [ Resolved Mysql Issues, High load and cleaned up SQL code ] #86 Update name in main when player changes profile or name. duplicate feature #85 Intermittently killed when ejecting from helicopter bug #84 Pipe characters in database lead to character inventory/position resets wont fix #83 Helicopter crash sites do not have fire effect bug [ Fixed Gun Fire and Added More Fire Objects ] #82 Clean up setup script feature [ See Item #94 ] #80 Lingor custom loadouts are not working bug DayZUpdate [NEW] Bear trap has chance to spawn on infected hunters [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches) [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI) [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds) [FIXED] Vehicle and tents not saving (Now they save correctly) Model Updates #114 Barbed wire no longer causes glitched graphics. There are many many more updates behind the scene that fix 100s of further issues that should resolve all of the issues within the game. www.10-78.com www.vilayer.com -
1.7.2.6 - Problem with tents still?
treshold82 replied to sibexus's topic in DayZ Mod Troubleshooting
I had similar experience though after second restart tent kept stuff - Server was just recently updated to 1.7.2.6 and I pitched a tent and put some goodies in. After server restart everything had disappeared. I put more stuff into it and after next server restart, stuff was still there... I placed tent into uphill but does it count? Vehicles are working fine although after fixing 'em their state doesn't save... I run a pickup truck to concrete block and flat my left front tire and when I was going to fix it up... saving the vehicle insta-fixed it lol -
was it on 1.7.2.6? If so then it should be saving. I have 3 vehicles on my server including a helicopter and they all save no problem. The only problem they seem to have is after a server restart they lose all the fuel in their tanks, but other than that they save location and gear fine. Edit: Try restarting the server again, My friend told me that sometimes when my server restarts automatically it doesn't spawn any vehicles or tents, but a second restart usually does the trick.
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log spamming after updating to 1.7.2.6
kaindebuddy replied to kaindebuddy's topic in Mod Servers & Private Hives
when i have asked around how to solve this i have been told that if the vehicles remain untouched for 7 days they revert back to their original spawn point. is this true? should i just wait it out and try and purge the logs the best i can until then? -
Happened on DE 2883 Since pictures are better than text, here is a self explainatory story : "wee found an easily repaired truck too best day ever" annnnddd. most frustrating dayz experience ever. i mean come on i waited so long to get this to happen and i get banned because of a freaking bug. Even if i get unbanned the truck won't be here anymore in one hour max, and the worst is that i started putting my stuff in the truck before getting kicked. seriously..... no wonder people spawn weapons and vehicles. Edit : I don't think it's a butthurt admin move since the first time I got kicked for the same reason and he didn't know I was stalking him...
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Looking for a few like minded clans
AphexTwin04 replied to AphexTwin04's topic in Mod Servers & Private Hives
Not sure about the sys requirements but if someone could host it for free/cheap that would be ideal. The main problem with the idea a couple months back was figuring out how to populate it enough to justify paying for it. We need to have sufficient level of gamers in it most of the time and the only way is to get 6-8 clans with 10+ people who play at least a few days per week. The hard part is varifying that no dirty players get in so this will have to be done with great consideration. A basic "background" check of the clans/players can be easily performed and once we have a couple clans checked and cleared for battle, the server could be a great place for setting up bases/tents/vehicles. I am open to get together and discuss the options. A frequently asked question is if the clans are US or EU. I think thats a minor problem as if we set up and successfully run a server on either continent, we can set up on the other side. Having a sterile place to share the server info and rules/regulation(which should be few) wont be hard to come by as I know my clan is reputable with a solid forum. -
I am done, and so is most of my Clan due to hackers
4Lex replied to Fatetaker's topic in DayZ Mod General Discussion
We all have the same problems, we cant really overplay DayZ at this point, by that i mean building huge camps with alot of vehicles and storage. They'll eventually get raided by "bandits". If your clan is into setting up camps i suggest you play // rent private. I enjoy the MOD no matter the problems, but i can only do that because i keep my gameplay simple, i spend my time in DayZ actually trying to have fun instead of running back and forth across servers to repair vehicles // setup camps. In stand-alone however, i'll surely get into this sort of DayZ activities, for now its just "useless" gameplay and it's not worth the time and dedication. Go PK someone, you'll feel alot better, that's what i do. -
If you knew what you were doing, and weren't shit at driving, you'd be able to find a vehicle within an hour every time, and keep it for weeks. But of course, you are shit, so no vehicles for you.
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Some guerrilla offroad vehicles with mounted weapons would be pretty cool if they were as rare as choppers.
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Hacker teleporting all vehicles to a point - Solutions to make them spawn normally again...
Pennyworth (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
Where abouts did you find these vehicles? My server was attacked at some point last night and all my vehicles have vanished... Been roaming for hours on foot but cant find anything. -
Never posted for a ban appeal before, in any game, due to not being the kind to cause issues. However, tonight 9/7/12 at around 9:30PM EDT I was banned by the admin of US 3040 DayZ Rangerz hosted by SurvivalServers.com for "Vehicle Creation". I think I know the issue but I have no way of contacting the admin ([DRZ] Maximus?) to attempt to get an appeal. Potential issue: Friend and I were fixing up a vehicle and I had just put a tire on it, as I went to get our scrap metal I lagged out. After several attempts of apparent "kicked from game" messages (was being broadcast via chat according to friend) I finally logged in and suddenly got a message saying: You were kicked off the game. (BattlEye: Admin Ban (Vehicle Creation)) I noticed in my gear right before that I had a tire again. I am guessing it lagged and thought I "created" a tire because I had already used it but still had one. I didn't "create" a tire, but I can see how it thought I did. If I was really a person able to "create vehicles" and things of that sort I likely wouldn't have been so nice as to let you all fly away with a perfect Heli while we spent hours fixing 2 vehicles, would I? You all scared the hell out of us while you were refueling that Heli btw. :P With any luck someone knows how to contact the admin of the server, or the admin sees this. Would love to get back to what little gear we had on the vehicles. <S> X
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Bring da amberlamps! I'd like if the vehicles initially spawned at random intervals over the course of say a week instead of as soon as the server goes live to give people who are not admin or friends of the admin the chance of getting them. Doubling and tripling the number of vehicles that spawn would also be worth experimenting with. A timer to make them respawn if they aren't used within 72 hours would be good too. Perhaps make fuel a lot rarer in rural areas and the north forcing people down to the more populated south to fuel up.
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Newly Created Dayz Server Hosted by Fatal Forces
Tragoul replied to HiPllFiRe's topic in Mod Servers & Private Hives
how many vehicles are there? -
More TYPES of vehicles would be nice. Maybe the UH-60D blackhawk, or a refueling truck? Maybe even an Ambulance/Medic Truck or humvee?
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I'd love to see a lot of vehicles and very sparse fuel.
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We Want More Vehicles?
sausagekingofchicago replied to iReJambo's topic in DayZ Mod General Discussion
Vehicles don't spawn on every spawn location found on the map. I'd honestly prefer if there were more bikes and if a bike could carry an extra guy (or two for hilarity sake) at the cost of speed. -
IMO vehicles in running condition should be everywhere, fuel should be the rare commodity.
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vehicles appear to save correctly now too. Although my van was transformed to an off-road by the update. I only played for an hour but in that time I found 2 heli crash sites (within 600m of each other) including an as50, dmr, and nvgs. I also found a tractor and repaired my truck fully (engine and chassis). Maybe just lucky today.