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colekern

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Everything posted by colekern

  1. colekern

    Teleported by a hacker...

    Inb4graveyard. But PM one of the forum admins and they might reset your character.
  2. Nah... if anything, players should get the same starter gear and skin choices, but have certain skills that make them unique.
  3. colekern

    Disappointed new player.

    You can't really help but disappointed by a mod, and not only that, but a mod in alpha. The standalone will be much better.
  4. colekern

    new maps.

    I like the starter map idea, sorta. It would have to be experimented with. As for loot maps... no.
  5. colekern

    Glitches

    Did you read around the forums at all? The bugs and hackers are literally the first thing on Rocket's priority list for the standalone.
  6. Note: I did use the search function. I saw all of the threads that are already on this topic. But no one has really gone this in-depth (or at least used grammar) when making this suggestion. The melee system right now sucks. Badly. I know that melee weapons are essentially heavily modified pistols, and it suprises me they've even gotten this far on a re-skinned pistol. The melee system could be very interesting and intense in standalone. However, many changes need to be made. Here's some possible suggestion: 1. Animations that matter. Animations shouldn't just be there for looks. Zombies should react realistically to the way you hit them. If I come in with a baseball bat to the legs from the side, it probably wouldn't kill you. There's not a doubt in my mind that if you were kinda crazy and clumsy(they are infected you know), you'd fall over. Also, more on the falling over thing... 2. Make it easier to hit with a melee weapon. I suggest adding a 'box' or radius on the screen that goes under a close enough philosophy. As long as the zombie we're swinging at is in the box or radius, we score a hit. It should shrink the more injured you are. 3. Most melee weapons shouldn't insta-kill infected. It should disable them temporarily instead. Hitting you with a bat wouldn't kill you. It would definitely hurt and make you fall over because your brain is sloshing around like jello, but it wouldn't kill you. So, hitting a zombie should make him fall over or trip up and turn around, leaving you time to escape or deliver another blow. 4. Direction-of-impact based damage. I'm gonna use the hatchet for an example. If I was in plain sight of an infected person, and in front of him, and I swing my hatchet, he could block it with his arm and survive (in the most painful way possible. Good thing he doesn't feel pain). If I attack from behind, there are no defenses. 5. Stealth moves should be restricted to knives. Knives are fairly silent. But a hatchet isn't. With a knife, you can go for the heart, but with a hatchet, the ribs are in the way. I doubt cutting through ribs would be easy or silent. 6. A separate weapon slot for melee. We all want it. Well, everyone except the guy who suggests DayZ shouldn't be changed in ANY way whatsoever. 7. Give them more of a use than just whacking stuff. It's 3 o'clock, and I can't think of anyhting right now... I ahd some ideas, but... zzzzzzz I'll post more ideas later guys. Tell me what you think. And forum admins, feel free to take this down if you see this as spam or something.
  7. colekern

    hacking in standalone ?

    It will be possible, but much harder due to the fact that the engine can be modified. Expect much less hacking.
  8. colekern

    Battle eye failed to update..

    The way I do it is go to steam, right click on Arma 2 OA and click properties. Go to set launch options. If there's anything written in the box that pops up, cut it (as in, highlight it and right-click on it and press cut). Now, close that box and properties then right click on Arma 2 OA and click reinstall battleye. Now go and and paste whatever you cut back in launch options,
  9. colekern

    DayZ on the Wii U

    I doubt it could be done from a hardware perspective. The Graphics card on the WiiU is better than the Xbox 360's or PS3's, but it's processor sucks. Arma 2 is EXTREMELY taxing on processors.
  10. colekern

    Over 230 hackers got banned on my server

    I've got an idea... why not create a script on your server that changes hacked to non-hacked weapons of equal value.
  11. I don't like this idea. In fact, I think more items need to be like the blood bag.
  12. colekern

    Deathmatch balance

    No. Punishing playstyles would officially make me quit DayZ forever.
  13. Wow, you're clumsy... -Break a leg after falling less than one foot.
  14. For the 400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000nth time, it's ALPHA!!!!!
  15. colekern

    Blood Regeneration

    I already made a poll about this.
  16. Has it ever occurred to you that you could maybe, I don't, ask? I'd give you some gear.
  17. colekern

    Cell phones.

    Right now, if we have to communicate with a buddy, we have to do it outside of the game. It kinda breaks immersion. Now, do you own a cell phone? Chances are you do. I think it would be something cool to experiment with. Obviously, there are some issues with the whole concept of reception and getting a signal during a zombie apocalypse. But still, it would be cool. Everyone should have a phone number assigned to them, and once you have the number, you add them to your contacts list. Obviously the phone would have to be charged etc. etc. It would also create some awesome stories. Imagine, your creeping through Cherno, when all of the sudden, "BRiIIIING!!!"
  18. colekern

    Things you shouldn't suggest? (Thread idea/game)

    Not suggesting what can and can't be suggested.
  19. colekern

    Zombies should be more deadly

    Or I could just run because the zombies are so slow.
  20. colekern

    Having to zero your weapon

    Most of the guns would be pre-sighted in. But there's going to be an attachment system in standalone. Maybe they could add this mechanic to scopes.
  21. If there's one suggestion that urks me every time I see it, it's the "make zombies tougher and slower" thread. Why? Cause 1. super-tough zombies wouldn't really fit in with DayZ's realistic nature and 2. If they were slower, by far the best option would be to run. So here's what I propose. Make zombies smarter. Make them think like predators would. Like uh... wolves? What I mean is that they should work together to get their meals.For example, if you attract a couple of zombies, then one should charge you while the others circle around and come from different directions. Pretty simple, nut it would make it much easier to get overwhelmed. Like it? Don't like it? Tell me in the comments!
  22. I was just thinking out loud. I've got full faith in Rocket, though.
  23. Female bodybuilders would be weird.
  24. That happens to me on DayZ commander also. Just connect to servers in your area and try port-forwarding.
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