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Everything posted by colekern
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What a wonderful suggestion popped up in my head about realistic zombies
colekern replied to Spidey (DayZ)'s topic in DayZ Mod Suggestions
It could be something interesting to experiment with. I'm not sure it should implemented. But hey, what is alpha for? -
Simple idea to fix mindless deathmatching
colekern replied to thealgerian's topic in DayZ Mod Suggestions
No, but DayZ isn't meant to be a simulator. It's not supposed to be completely realistic. Adding in restrictions to DayZ, a game made unique by the fact that there is absolutely nothing stopping you from doing what you wanna do, would be ruined by adding in systems that prevent this freedom. -
Global Causality - Within the Scope of DayZ?
colekern replied to hoik's topic in DayZ Mod Suggestions
I don't really know what to think about this one. I think it's interesting. -
Simple idea to fix mindless deathmatching
colekern replied to thealgerian's topic in DayZ Mod Suggestions
One of the beautiful things about DayZ is that there isn't any of those systems in place. It's one of the most freeing experiences you can ever have in a video game when you learn to love that freedom. -
Why the heck is my singleplayer option not shaded out?
colekern posted a topic in DayZ Mod General Discussion
I was playing 1.7.3 for the first time, when I realized that the singleplayer option wasn't shaded out. DayZ? Singleplayer?!! HA!!! But seriously, anyone else noticing this? It's so weird that this is happening... -
Hey that's my li... wait, no I stole it from someone else.
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1.7.3 Sucks! only weapon vs hackers gone, they did nothing to prevent hacking.
colekern replied to Serious Stan's topic in New Player Discussion
Literally nothing can be done about the hacking in the mod. With 135 posts, I'd think you would know better than that. -
Does this look good for runing DayZ?
colekern replied to GodOfMoney's topic in New Player Discussion
Yeah, this thing will beat the crap out of DayZ. -
It's pretty obvious you're new here. Anyways, the heat thing is either a glitch, or you're playing in Namalsk, or your character is sick. As for the bugs, expect those to be to fixed in standalone. There's not much they can do about that right now. P.S. Use the search function next time.
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List of various suggestions for stand alone.
colekern replied to Lupatchi's topic in DayZ Mod Suggestions
Literally ALL of this has been suggested before. Use the search function. -
Void being a bit rude, but still no. It's not that I don't prefer my games to be unrealistic, it's that 1. this would be almost impossible to do and 2. it would make inventory even harder and more complicated to use than it is now.
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I think a system like this doesn't really belong in DayZ. I used to, though. When I was new, I suggested a squad/spawn on buddy idea. No one really liked the idea, but like every newbie, I was stubborn. Fortunately, my stubbornness in what I now consider to be a dumb suggestion didn't ruin my reputation or anything. Anyways, once you start playing DayZ for a while, you realize that the systems that power other games don't really belong in DayZ. Just my opinion.
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Don't feel sad, just use the search function next time.
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I'm sorry... What? What kind of kid doesn't wanna kill zombies? Also, what kind of kid will be honest and enter their real age?
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New interface for picking up loot and opening and closing doors.
colekern replied to koze's topic in DayZ Mod Suggestions
An optional keybinding would be nice. -
Community Releases Spectate Mode
colekern replied to Maxxgold (DayZ)'s topic in DayZ Mod General Discussion
How about this? You wait and see what happens, THEN we decide what to do. But no, that won't work, cause you won't even consider the fact that maybe, just maybe... programmers know what they're talking about! MIND-BLOWING!!!! -
Toggeable gore maybe. But I'm not a fan of excessive amounts of gore.
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I've heard about the new Namalsk map or however you spell, and I decided to try it out. Unfortunately, DayZ commander isn't agreeing with me, and it glitches when I try to download it. Where can I find a safe download? (and no, sixlauncher won't work.)
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[Outer Heaven] Currently working on a new DayZ map
colekern replied to paxtonmega's topic in DayZ Mod Suggestions
Rocket said that user-created maps could be used in standalone. Maybe, if it's good, you'll get it featured there. -
DayZ standalone suggestion: Seasonal loot balancing. "Hunger" season, "Cease fire" season, "Zombie infestation" season etc.
colekern replied to DZR_Mikhail's topic in Suggestions
Harvest season. Food spawns are doubled. -
Sanity meter re envisioned (long post)
colekern replied to Slyguy65's topic in DayZ Mod General Discussion
There's your problem. You're looking for balance in a game that shouldn't be balanced. -
The beautiful thing about DayZ is that we're free from those systems. That, and it wouldn't make a whole lot of sense to for a man to secretly murder someone then suddenly everyone knows that he's a bad guy. It'd be like oblivion's crime system. Horrible. Without a system in play, it's completely up to the humans to figure how he was killed and what to do after that. It's a whole lot more interesting and dynamic.
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I think players should make their own factions. I don't think there should be any faction mechanics.
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Could someone direct me to a good US private with NO side-chat?
colekern posted a topic in DayZ Mod General Discussion
My friend doesn't have a computer powerful enough to run DayZ, so when he comes over I let him play it. Anyways, long story short, he searched for a private hive for a long time. He never found a good one. Anyways, I've come here looking for help. What I need. A good private hive with decent hack prevention. The server's I.P. address. Preferably an incorrect time-zone. I have to play at night most of the time, so if a server keeps up with my time, it will always be night. My friend hates DayZ night. Preferably a server close to Arkansas that doesn't kick for ping over 250 (350-400 ping should be okay though. My internet isn't high-speed. And, most importantly... no side-chat. Thanks you guys. -
I smply asked to be moved back and it worked. Create a new thread or contact an admin and give them your character ID.