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Everything posted by colekern
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Let's have less hi-tech guns available
colekern replied to JimJam (DayZ)'s topic in DayZ Mod Suggestions
Their military would. Plus, this is Russia, what soldier doesn't have an Ak-74 or 47? -
Is there anyway to check your humanity?
colekern replied to Undead Knight's topic in DayZ Mod General Discussion
I really like the fade out idea, but why not make the blood and water icons animated? That is, it looks like there's liquid in them and it will slosh around like real liquid. It would that if you took a hit, blood from the blood icon would leak out. -
Yeah, but the half life 2 actually supports unlimited ammo weapons, and weapons that don't have to be reloaded when you pick them up, along with the ability to hide the HUD ammo element. Arma 2 doesn't support any of that. That's an amazing game by the way.
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Oh now this is a zombie survival game!
colekern replied to ShallowTech's topic in New Player Discussion
I'd recommend finding a good private hive in the whitelisted private hive. Go here: http://dayzmod.com/forum/index.php?/topic/92982-community-private-hive-server-listing/ -
The point the following suggestions is to make driving a vehicle more immersive and more and action-packed. The first suggestion is to make running over zombies or players more realistic-ish. What I recommend is making it so that if you hit someone, they don't just fall over dead. They affect the car in some way. For example: You hit a zombie, the zombie might go under the car, beside the car, or over the car. What effects could this have? Well, of course, dents, but let's say zombie goes over the car. What if it could damage the windshield by cracking it or smashing it? I think it would jsut be a cool cinematic feature. My second suggestion is the ability to duck behind the dash in the car. I'm suggesting it because I saw a video where a guy managed to headshot a guy in a car because the driver tried to ram him. What is that person could duck like in real-life? He would've avoided the bullets, but he would've been blind. I just think it would be interesting to add. Anyways, that's my suggestion. Peace.
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That seems like a terribly awesome idea.
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They would have to make new animations, but yeah, other than that, fairly simple. Nice profile pic.
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They didn't go out of their way to make the hatchet "reloadable" weapon, they had to make it that. They had to modify a pistol because Arma doesn't support Melee.
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Night Time .... lets take it seriously.
colekern replied to Spunkmire's topic in DayZ Mod Suggestions
You may do that, but the chances are, the people that actually exploit it are immature. It's more than likely that the only way they know how to adjust gamma is in game settings. -
No Sense in Dying Alone *Revival* [Recruiting - Closed]
colekern replied to person915's topic in Clan / Group Recruitment
Also, I did read your post multiple times. -
No Sense in Dying Alone *Revival* [Recruiting - Closed]
colekern replied to person915's topic in Clan / Group Recruitment
Sorry. I've corrected my posts. Might want to update your quote. -
No Sense in Dying Alone *Revival* [Recruiting - Closed]
colekern replied to person915's topic in Clan / Group Recruitment
(deleted) -
MODDB - Vote DayZ MOTY - TOP100 Chosen - Vote Here.
colekern replied to zenorc123's topic in DayZ Mod General Discussion
I forgot I was a member of mod DB. Voted. Beans. Now. -
I getting my shovel ready...
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Night Time .... lets take it seriously.
colekern replied to Spunkmire's topic in DayZ Mod Suggestions
I gotta say that locking gamma isn't a bad idea. -
Yeah, but this is the zombie apocalypse. What am I going to use money for?
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No Sense in Dying Alone *Revival* [Recruiting - Closed]
colekern replied to person915's topic in Clan / Group Recruitment
I think I got it right this time. ArmA name-Cole [email protected] Gender- I'm a guy. Age-15 Country-US, Arkansas Available Hours-Week-Basically anytime after 5 pm Weekend- Whenever. (unless it's like, 6 am or 4 in the morning.) How Long Played DayZ- A couple months. Wanted Position- Soldier Wanted Weapon (be realistic)- M4 CCO Skills- Mid-range mainly, but I can also do some piloting, driving, and sniping. I've also memorized what buildings you can evade zombies in and stuff but i think that's a given. Weaknesses-Boats and bulldozers. Sniping is a little rusty when it comes to moving targets. Skype/TS/Vent/Steam- Typing in Colekern in steam might work (it will have a picture of me in a paintball mask), otherwise try At0mz109 or Atomz109 additional details: I don't have the best internet. -
No Sense in Dying Alone *Revival* [Recruiting - Closed]
colekern replied to person915's topic in Clan / Group Recruitment
I don't understand exactly what I did wrong, but I guess I'll edit a bit and make more specific. ArmA name-Cole [email protected] Gender- I'm a guy. Age-15 Country-US, Arkansas Available Hours-Week-Basically anytime after 5 pm Weekend- Whenever. (unless it's like, 6 am or 4 in the morning.) How Long Played DayZ- A couple months. I've got a 40 Day character, if it helps. Wanted Position- Mid range combat medic. I would actually prefer to be whatever we need at that moment, but i think you want me to be specific. Wanted Weapon (be realistic)- I prefer Assault Rifles, and especially prefer rifles that use stanag mags and are NV goggle compatible. Skills- mid-range mainly, but i can also do some piloting, driving, and sniping. I've also memorized what buildings you can evade zombies in and stuff but i think that's a given. Weaknesses-Boats and bulldozers. Sniping is a little rusty when it comes to moving targets. Skype/TS/Vent/Steam- Typing in Colekern in steam might work (it will have a picture of me in a paintball mask), otherwise try At0mz109 or Atomz109 additional details: I don't have the best internet. -
No Sense in Dying Alone *Revival* [Recruiting - Closed]
colekern replied to person915's topic in Clan / Group Recruitment
ArmA name-Cole [email protected] Gender- I'm a guy. Age-15 Country-US, Arkansas Available Hours-Week-Basically anytime after 5 pm Weekend- Whenever. (unless it's like, 6 am or 4 in the morning.) How Long Played DayZ- A couple months. I've got a 40 Day character, if it helps. Wanted Position- Basically anything. I can snipe, fly, drive, shoot zombies, whatever. I don't have a personal preference. Wanted Weapon (be realistic)- I prefer Assault Rifles, and especially prefer rifles that use stanag mags and are NV goggle compatible. Skills- I'm an all around kind of guy. I don't really excel in anything specific, but I can do pretty much anything you ask me to do. Weaknesses-Boats and bulldozers. Sniping is a little rusty when it comes to moving targets. Skype/TS/Vent/Steam- Typing in Colekern in steam might work (it will have a picture of me in a paintball mask), otherwise try At0mz109 or Atomz109 Additional Details- I have 2950 humanity. I've never murdered anyone. I've given help to random people. I gave my life to save a random new spawn. I currently have some of the best gear in the game(NVG, Rangefinder, M4, FAL, G17, the large sized Coyote backpack, 4 cantines, cooked meat, etc...). I'll help the team out in any way I can. -
No Sense in Dying Alone *Revival* [Recruiting - Closed]
colekern replied to person915's topic in Clan / Group Recruitment
D you play US servers? Sorry to ask, but my internet ins't exactly the gretest. -
If you want free beans come here!!!!!!!!
colekern replied to Candylol's topic in DayZ Mod General Discussion
Paragraphs. Now give me beans. -
Can ArmA 2: CO players play with DayZ Standalone players?
colekern replied to rolaca11's topic in New Player Discussion
Standalone will run on a completely different engine. So no. -
Couple of moronic logic's that should be fixed.
colekern replied to DiazWaffleCrabstro's topic in DayZ Mod Suggestions
You misunderstood. You can't clean a deer with an axe because it's such a delicate operation. You try to use an axe, you'll just end destroying the deer. If you actually went out and gutted one, you'd understand. -
Couple of moronic logic's that should be fixed.
colekern replied to DiazWaffleCrabstro's topic in DayZ Mod Suggestions
Have you ever had to clean a deer? Yeah, good luck doing it with an axe. It's a LOT more delicate than you think. -
How is ping determined in DayZ ?
colekern replied to dirtyzerg's topic in DayZ Mod General Discussion
Ping is, in all games, the time it takes for your computer to send a message to the server, then receive a message from the server in response. One thing that might help is updating your router.