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Your DayZ Team
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Everything posted by colekern
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I've gotta say no. Do you realize how much griefing would happen? People would log on to DayZ for the sole purpose of finding and killing other players. Also, tying a person to one server? No, because not everyone has the greatest internet. Many of us switch servers to help with lag.
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What the heck is the Winchester 1866?
colekern replied to JimJam (DayZ)'s topic in DayZ Mod Suggestions
It's been stated by Rocket himself that the winchester is nothing more than a place-holder. It will be changed. -
Dangers of Port Forwarding for TeamSpeak?
colekern replied to person915's topic in DayZ Mod Troubleshooting
Basically what P_griffin08 said. Port Forwarding basically maps a shortcut for certain types of data to your computer. So if I say, port forward teamspeak, the router will automatically send the data to my computer because of my port forwarding, rather than the router having figure which device over the network was requesting the data. You're just as safe as before. -
Make zombies a little more slower and allow grouping.
colekern replied to ResidentEvil's topic in DayZ Mod Suggestions
My bad, that was supposed to why not direct him to the stickies. My typing skills are worse than I thought. -
Please, Mr. mod, don't get offended... but... GO PLAY WARZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I couldn't resist. EDIT- Man, I act so different now.
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Make zombies a little more slower and allow grouping.
colekern replied to ResidentEvil's topic in DayZ Mod Suggestions
But it can't hurt. The only thing insulting the guy will do is make the OP feel like an idiot and the insulter look like a massive jerk. Why direct him to the stickies? -
My advice? Desktop. I know, it's a little disappointing, but it's what you need. I highly recommend custom building one, as pre-built desktops cost more. First off, I'm no PC building wizard, so I'd recommend using Google and the Tom's hardware forums. Use the search function on it. You should be able to build one for a fair price with some help. And lastly, always check the minimum system requirements before you buy a game. It'll save you a headache.
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Is there going to be an Xbox version of the standalone?
colekern replied to A.Williams's topic in DayZ Mod Suggestions
They would need to wait for the next-gen, because what I've seen of it, it will be pretty darn powerful. -
A troll post... made by a mod... my mind has been shattered. Please excuse me while I crawl under my covers and beat my head with a brick.
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Are there going to be more suits in the standalone?
colekern replied to ResidentEvil's topic in DayZ Mod General Discussion
They've already announced more clothes. Use the search function, as you can normally find everything you need. Also, check out the Rocket said thread, as it answers a LOT. -
It would definitely be an interesting one-time thing, but that's it. I don't think DayZ could survive like that, as new players would have even less of a chance and servers would have to be restarted every so often.
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Could you at least post some pictures of it? I know it didn't occur to you, but not everyone knows what it looks like.
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He probably knows that. The reason he's suggesting it is because it's the civilian, semi-auto version. I seriously don't see a reason not to implement as it would be extremely easy because we already have the models.
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Sounds cool, but I'm not interested. My DayZ hasn't been working right lately and I'm taking a break.
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DayZ needs a sound improvement immediately
colekern replied to wolffe's topic in DayZ Mod Suggestions
I agree completely. You have my beans. -
Make zombies a little more slower and allow grouping.
colekern replied to ResidentEvil's topic in DayZ Mod Suggestions
Hey man, you need to chill. This guy may not have the best suggestions, but there's no need to be a jerk about it. Why not give him some advice so he can become a productive member of the forums instead of insulting him? -
What's your longest survival time?
colekern replied to craft (DayZ)'s topic in DayZ Mod General Discussion
About 30 days, either the counter glitched or I was a lot more addicted to DayZ than I thought. -
I'm gonna have to say no. One of the things that makes DayZ special is that, other than the zombies and random loot spawns, it's completely player driven. Adding NPC bandits would destroy that.
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He's got my respect because he actually had the decency to read the stickies and at least some of the rules. Your not supposed to make a list of suggestions like so many noobs do.
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I agree with this. Adding semi auto only civilian variants of weapons would be pretty cool.
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Why has the "debug" monitor made a return in 1.7.4.4?
colekern replied to Dreygar (DayZ)'s topic in DayZ Mod General Discussion
Or, like castle said, your playing on a midifed server that has it. -
Why has the "debug" monitor made a return in 1.7.4.4?
colekern replied to Dreygar (DayZ)'s topic in DayZ Mod General Discussion
Go into options, go to game options, turn DayZ UI to normal. -
Change use of .50 cal Sniper Rifles
colekern replied to JimJam (DayZ)'s topic in DayZ Mod Suggestions
I APPROVE!!! -
They would seriously have to fix up the 1st person for me to give the okay to restrict 3rd person.
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Actually, this suggestion was in one of the stickied threads, but you have my beans just for the pic.