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Your DayZ Team
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Everything posted by colekern
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A re-vamped weapon and ammo equip system. (has pictures!)
colekern replied to colekern's topic in DayZ Mod Suggestions
I've read it many times. This is just my idea. As I said, everything is up to community discussion. Each mag takes up a slot except for the one stored in your gun. You can't can't carry an unlimited amount of guns. It's limited to three. Any ways I could improve it? -
A re-vamped weapon and ammo equip system. (has pictures!)
colekern replied to colekern's topic in DayZ Mod Suggestions
Lol, no prob. Glad you like it. -
Guys, I want to come back to DAY Z! Please tell me there are less hackers!?!? I have a few questions!
colekern replied to redmantab's topic in New Player Discussion
In DayZ commander, go to favorites and copy and paste the Ip in the IP box. Click add to favorites then join. -
It depends. If a hacker was kicked by battleye itself, then yes, he is banned. If he was kicked by an admin (it displays the same message), then he's is probably banned, but only from that server.
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FAMAS F1 5.56mm <<< Edited to add a poll !!! Please Vote !!! >>>
colekern replied to Choice777's topic in DayZ Mod Suggestions
I like the idea of the updated Famas G2 better. -
Got any ideas to make Dayz standalone insanely hard? :)
colekern replied to jaytmuk (DayZ)'s topic in DayZ Mod Suggestions
I can't tell you how many times I've thought the same about you. -
Most of these will be fixed in the standalone. As for the hacking, it caused by Arma's engine. DayZ standalone will be using a custom engine. Also, nothing will be in place to prevent KOS. The idea is that by adding more content, players will want to work together to achieve their goals.
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list of things that the game is currently lacking in
colekern replied to ry247syme's topic in DayZ Mod Suggestions
A lot of these suggestions has been mentioned before. However, I kinda like the dehydration and hunger suggestion. It should be experimented with. -
It may be the server.
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I must agree...
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Take On Helicopters (DayZ SA) flying adjustments!
colekern replied to finkone's topic in DayZ Mod Suggestions
Except Arma 2 wouldn't be representative of how to fly a helicopter in DayZ. This is an idea for standalone, buddy. -
I agree. Someone (FinKone) talked about skill. He said that, in order to be good at something, the player would have to practice. Basically, his character wouldn't get any advantages whatsoever, but the player himself would get better. Then there would be no need to add a artificial skill system.
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It sounds like he wants sniping to take more skill. I hope that, In order to be good at something in DayZ standalone, you would have to practice it. Sniping, piloting, assault, repairing, medical, etc.
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Got any ideas to make Dayz standalone insanely hard? :)
colekern replied to jaytmuk (DayZ)'s topic in DayZ Mod Suggestions
In real life. -
That;s just a bad server. Anyways: Optimization is one of the goals of DayZ. Rocket has stated it a lot, and even stated how it's already begun.
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Take On Helicopters (DayZ SA) flying adjustments!
colekern replied to finkone's topic in DayZ Mod Suggestions
yessssssssssss Tigerww2: 1 FinKone: 2 -
@Rocket - Please Read (Ideas for creating Fulfilling & Enriching game features to the DayZ Experience)
colekern replied to adcamo (DayZ)'s topic in DayZ Mod Suggestions
Rocket has already stated that he would like to see a crafting system. This thread would be useless, if it weren't for the fact that stated exactly the scale you want to see it in. having hundreds of combinations available... Couldn't agree more. -
Take On Helicopters (DayZ SA) flying adjustments!
colekern replied to finkone's topic in DayZ Mod Suggestions
Funny you mention this, because Rocket has already ported take on helicopter vehicles. -
Can't for the life of me figure out how to improve FPS
colekern replied to newb (DayZ)'s topic in DayZ Mod General Discussion
Im not saying 100%, I'm saying it has to match whatever you set the 3D resolution to. -
Hint: YOU'RE WINNER!!!
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I'm in a 9 hour van ride... In real life.
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A little advice for a computer noob?
colekern replied to Tegan's topic in DayZ Mod General Discussion
The syrup is like thermal paste. I'm serious, a friend told me!!!! -
So my CD Key was stolen...
colekern replied to [email protected]'s topic in DayZ Mod General Discussion
You need to use reg-edit to delete your old CD key and then use a new steam account to buy Arma 2. No need for a windows reinstall. -
Can't for the life of me figure out how to improve FPS
colekern replied to newb (DayZ)'s topic in DayZ Mod General Discussion
Try setting your interface resolution and 3d resolution to the same size. Also, try this: Go to documents>Arma 2 Open Arma2 and Arma2oa (both are cfg files with notepad. Find Gpumaxframesahead= and Gpudetectedframesahead=. Change whatever is after = to 1 -
Is there still a point in buying Arma 2?
colekern replied to Crimsons's topic in New Player Discussion
Standalone is more than likely due in the next few weeks because they've finished the huge parts of the initial standalone release (re-doing the way multiplayer works and hackers), so now it's just making sure the engine changes didn't cause any problems and bugfixing. Also, if you can run Arma 2, you can run Arma 3 and DayZ standalone.