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colekern

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Everything posted by colekern

  1. colekern

    Up All Night To Play DayZ Parody

    This was great!
  2. colekern

    DayZ Double Developer Blog 14th May 2013

    Waaaaaaaaaaaaaay out there.
  3. colekern

    Low Frames Per Second

    Try this: Go into documents>Arma 2 Open arma2.cfg and arma2oa.cfg Find the lines GPUmaxframesahead and GPUdetectedframesahead Change the numbers after those to 1 in both files and save. Open Arma 2 and go into options>controls and turn off mouse smoothing. Done.
  4. This has bothered me for a while. I've seen a lot of servers with auto refuel on them, but I haven't bothered to try them out. Because of that, I don't know what Auto-Refuel is. So what is it?
  5. colekern

    Will this run dayz and how well?

    ^^^^^ BTW yes it will.
  6. colekern

    How do you take a screen shot?

    Try rebinding your screenshot key. I had to rebind mine to ctrl+alt+.
  7. Have to agree with this. I don't have to drop my pack for an LMG, so I shouldn't need to for a sniper.
  8. As most of you know, some servers have started offering bonuses to players who donate to the server. These can range anywhere from starting with guns, to a special skin of your choice, However, I get the feeling that not everyone likes these, so I created a poll. Personally, I think that bonuses in the form of cosmetic fluff (skins) are okay, but getting weapons for donating just crosses the line.
  9. Hey guys. I'm sure you've all seen the remove third person or balance third person posts that are on the forums these days. Recently, someone came up with an idea (can't remember who) that seemed pretty good. Have any of you guys played project zomboid? The game is top down, but it has an interesting way of making sure you can't see all the enemies around you. Watch this video to see what I mean: http://www.youtube.com/watch?feature=player_detailpage&v=j4iMO9BpGkQ Basically, if your character can't see an NPC or player in firstperson without peeking around a corner, you won't be able to see it in thirdperson. They would be hidden. This means you will have to lean around corners as if you were still in first person. You would also have the advantage of a higher FOV while using Thirdperson. You would be able to see the landscape and get a better view of your surroundings, but you would no longer be able to look around a corner or over a fence without exposing yourself. This would allow people to still use third person, while also eliminating any exploits. So tell me what you think! Do you not like or want to change something? Leave a comment! UPDATED 5/18: I've added a an example pic for clarification: The parts highlighted in yellow are what would be rendered if you went in thirdperson. Notice that what would be rendered has no relation to firstperson FOV. If I tried to use the camera exploit to look around the corner, the character around the corner wouldn't be rendered because I wouldn't be able to see him in firstperson.
  10. colekern

    CD help.

    Have you downloaded anything for Arma 2 that came in the form of an .exe lately?
  11. I love the idea. Also, what is this pic from? I that an edited DayZ SA pic?
  12. You need Arma 2 (or Arma 2 free) and Arma 2: Operation Arrowhead in order to play DayZ. The complete pack comes with the DLC, which gives DayZ characters high-res skins (otherwise, the skins are low-res because you only have the lite version of the DLC). Once you get Arma 2 and Arma 2: Operation Arrowhead, you install the DayZ mod with DayZ Commander.
  13. colekern

    Something different, but still DayZ

    Brilliant!
  14. colekern

    Dayz Commander not booting up!!!

    Try reinstalling.
  15. We don't know. It COULD be June, or later. The developer is climbing Everest (bad timing, but he's been planning it for years and can't postpone it), so when he gets back, they'll see if the game is ready for a release. But seriously, look around the forums a little bit. All the information we know is on the forums either in the Announcements section (http://dayzmod.com/forum/index.php?/forum/4-dayz-announcements/) or the information section (http://dayzmod.com/forum/index.php?/forum/5-dayz-information/).
  16. colekern

    New patch coming soon to dayz

    Why would you want to stop someones playstyle just because you don't like it?
  17. colekern

    Server rollback when restarting?

    No idea then. I'm not a server owner, so... yeah.
  18. colekern

    Server rollback when restarting?

    You may have missed this thread: http://dayzmod.com/f...ve-maintenance/ Edit: Just saw this: :facepalm: I really should pay more attention.
  19. What's off about it?
  20. Umm... no it wouldn't. I'm not sure if you realize this, but there is already a LOS mechanic for zombie spawns.
  21. colekern

    DayZ Double Developer Blog 14th May 2013

    When Rocket gets back, they'll see if they're ready for a release. Until then, no.
  22. colekern

    DayZ Double Developer Blog 14th May 2013

    They've redone a lot of it, and I guess it's still a work in progress.
  23. colekern

    DayZ Double Developer Blog 14th May 2013

    Wait, so actually seeing what you are trying to make is a waste of time? Do you ever say anything positive?
  24. I don't hunt them, but they're always a nice surprise. I got my MK 48 AIM from one of them.
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