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Your DayZ Team
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Everything posted by colekern
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Has Rocket mentioned Wasteland Weapons?
colekern replied to applejaxc's topic in DayZ Mod Suggestions
As long as we keep it authentic, then maybe it could work. Good suggestion applejaxc. -
No DevBlog this week but here is some screens
colekern replied to rocket's topic in Mod Announcements & Info
Actually gummy, we all asked for it, except for you. And the reason that it looks like slop (in your opinion) is because it's a wip. Also, I'm really starting to wonder what it would take to please you. What would it take to make you happy? -
Really? I said that because the Xbox One really does use cloud computing just so you can play the actual game to its fullest potential. I'd imagine that cloud computing isn't something that's a walk in the park to set up.
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Overclock the CPU if you have water cooler.
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Its a fairly common script. Don't worry, you're in no danger. Also, google DDOS like orlock said.
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No DevBlog this week but here is some screens
colekern replied to rocket's topic in Mod Announcements & Info
And you know this how? Through a few screenshots? A 7 minute video? A wip inventory?Are you... What? The stupidity coming from your post is astounding. -
No DevBlog this week but here is some screens
colekern replied to rocket's topic in Mod Announcements & Info
Its a wip. Do you know what wip means?Work in progress.Do you know what work in progress means?NOT FINISHED.Its not hard, but I wouldn't expect you to get that considering you never have gotten anything that requires an ounce of common sense before. -
Could you make an offroader or a UAZ?
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If anything, it will most likely come to at least the PS4, because then they won't have to deal with stupid cloud computing. But it could come the Xbox to.
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The processor is absolutely terrible. That's the problem.
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SO OVER-COMPLICATED.
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Disagreement between a friend
colekern replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
It's not the prettiest game in my opinion. I agree that, from a certain standpoint, it's not better than COD, but it makes up for it with scale. -
They didn't: http://dayzmod.com/forum/index.php?/topic/134954-dayz-scam/page__st__40#entry1342759
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I'm not sure sure. It's pretty clear to me, from what Rocket has said, that cars are going to be a fairly major part of the standalone. The new repair system and customization system seem to prove this to me. It should be too hard to find a working vehicle. It's just keeping it working that might be tough.
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Can you take stuff OFF of vehicles?
colekern replied to Ghoul_Life's topic in DayZ Mod General Discussion
In servers like the one above and others such as Balota Buddies you can, but otherwise, no. -
How would we implement dizziness?
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Installation question, i think.
colekern replied to [email protected]'s topic in New Player Discussion
He would have to get the cd key from steam then manually replace the old one. -
If you see someone, don't run straight at them yelling "FRIENDLY!!!!" over and over.
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I'm almost wishing Rocket and the team would skip E3 and finish the game. Anyone else feel that way?
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[New Mod] DayZ Civilian [Work in progress]!
colekern replied to purplish's topic in Mod Servers & Private Hives
I works for me now. Oops, must have been a network error on my end. -
Uhh... I don't think so.
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An error occurred You have reached your quota of positive votes for the day Dang it.
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[New Mod] DayZ Civilian [Work in progress]!
colekern replied to purplish's topic in Mod Servers & Private Hives
I'm trying to fix the embedding, but there's nothing I can do. You need the BBcode from imgur: Oh, and the water looks great!! -
Give me a PM.
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If you aren't interested in Arma 2 itself, you may wanna wait for the full game first. The standalone version (as in, not an ultra-buggy mod) could possibly get it's release date announced tomorrow.