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Everything posted by colekern
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How many Australians play dayz?
colekern replied to Horseyspc's topic in DayZ Mod General Discussion
Hey! My grammar is not bad! Anyways, a lot of Australians play. -
Musty Gaming is one I know of.
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Need some help from you guys to create *new* & *official* DAYZ t-shirts!
colekern replied to DAYZ Store's topic in DayZ Mod Suggestions
Shameless bump. We need more opinions. -
What's your Favorite MOD for this MOD
colekern replied to xalienax's topic in DayZ Mod General Discussion
As of now, DayZero. But that might change with Aftermath. -
Globally Banned, I guess it had a reason.
colekern replied to EpsilonMC's topic in Mod Servers & Private Hives
Just did a quick search of his username, didn't see anything too suspicious, other than a Minecraft cheat client called Epsilon (it's a pretty cool sounding word, so I guess they just decided to name the cheat after it), but there was nothing about Arma 2. Anyways buddy, there's nothing we can do. DayZ is just a mod, you'll need to talk to Battleye. Email support@battleye.com and give them as many details as possible about the ban, and they'll unban you if it was a mistake. Mistakes happen, and I wish you the best of luck, provided you didn't hack. On a side note, have you downloaded anything slightly fishy lately lately? (FPS boosters, hacks, etc...) -
Why does crap like this exist?
colekern replied to OfficerRaymond's topic in DayZ Mod General Discussion
Unless that's your personal server that you own, switch. It would solve so many problems. -
Awesome. :beans:
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*cough cough* imgur *cough*
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Holy crap, you finished it? It's awesome! .
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The star trek reboot.
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If you could go back to being a noob, would you?
colekern posted a topic in DayZ Mod General Discussion
Simple question: if you could erase all knowledge of what DayZ was and how to play it, would you? I think I would. DayZ was at it's best when I was a new guy. I made lots of mistakes and discovered something new in the game every day. It was incredible. I loved every moment of it. The world felt so real, the players were terrifying and mysterious (they still are in a way), the zombies were a massive threat, and I killed myself if I had less than 10 thousand blood. -
I read back a while ago that every disease will have a starting point and jump from place to place via players. For example, cholera. When a server is made, a single body of water is chosen to have the cholera disease in it. A player drinks from that pond, and is now infected. He then goes to another body of water and infects that. It keeps going until before you know it, there's a full blown outbreak. Now, it may have changed by now, as it was a few months ago.
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Some thoughts on gameplay in the Standalone.
colekern replied to SalamanderAnder (DayZ)'s topic in DayZ Mod Suggestions
Last time humanity was removed, the game became a full on DeathmatchZ. -
Some thoughts on gameplay in the Standalone.
colekern replied to SalamanderAnder (DayZ)'s topic in DayZ Mod Suggestions
Humanity When it comes to humanity, I like this suggestion a bit more: http://dayzmod.com/forum/index.php?/topic/120185-standalone-suggestion-for-humanity-indicator/?hl=%2Bbody+%2Blanguage Yours isn't bad at all, in fact it's one of the better suggestions I've seen. Concurrent Cooperative Actions I like this. The intensely debated "Skill" System If we do a skill system, everyone should start with the same base stats then upgrade over their lifetime. Honestly, I'd just kill myself until I became a doctor. The "Comfort" System I like this, but perhaps we should change the name to "rest" system. Congrats, this is a pretty original idea. Environment changes I like this. Anyways, good suggestions. They're very well written, and, although I don't like all of them, they're very well thought out. -
1.7.7.1 pvp nerfing and opinable changes
colekern replied to the1freeMan (DayZ)'s topic in DayZ Mod General Discussion
Try DayZero. It has the feel of vanilla 1.7.6.1, but with new weapons, skins, more enterable buildings, and awesome optimization. It is, for me, the definitive DayZ experience. -
What beta patch are you using?
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Well... here it is... My new PC
colekern replied to OfficerRaymond's topic in Technology/Programming
Nice. -
[New DayZ Mod]rMod2.1FX Beta server welcome to test
colekern replied to airborne52 (DayZ)'s topic in Mod Servers & Private Hives
Do you even have permission to use these?Not trying to put the mod down or anything, but that's pretty important. -
Need some help from you guys to create *new* & *official* DAYZ t-shirts!
colekern replied to DAYZ Store's topic in DayZ Mod Suggestions
Zombies are cool, but personally I'd like to see some of this guys artwork made into a shirt if possible: http://dayzfanart.blogspot.com/ -
The M9 is the standard issue sidearm of the US army, however US police don't carry it. They carry mainly glock 17s.
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It's a m9, Carl is like, 13, so it should look big.
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Have you ever been hunting?
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Awesome idea.
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Allow me to direct you here: http://dayzmod.com/forum/index.php?/topic/115604-just-saw-rocket-again/?view=findpost&p=1412679&hl=%2Bjust+%2Bsaw+%2Brocket+%2Bagain