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Everything posted by colekern
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I need that
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That's definitely a hardware problem, your card is too hot. My specs aren't as good as yours, and mine runs just fine. You need to keep your card cooler.
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What's the longest you've gone with a single DayZ character before dying?
colekern replied to Speightinator's topic in General Discussion
I had one character that I played with for a few months before he was ended by a hacker. I think he was around for about 285 days, if I remember right, but of course I didn't play all of those. -
Were the zombies around when you logged?
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That was fantastic. What ended up happening?
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Oh gosh, there were multiple ones? And if marriage doesn't do it for you, the legendary wall climbing machetes ought to do it.
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Not even remotely close. Remember the marriage suggestion?
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Will this custom pc be able to run DayZ?
colekern replied to themanofthehour3561's topic in General Discussion
Got an HD TV? Use that if so. Also, have you thought about getting the 2500k instead of the 2500? You can overclock the 2500k. -
No. I kind of see 'vicinity' as feeling around with your hands.
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Unfortunately, no.
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This is so far out left field it's not even funny it just might work.
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Great video! The camerawork was nice, the scenery was great. The acting was what I'd expect from a low-budget short film. However, a good mic would've made the video better, or some sound effects. It was very quiet, unusually so. Other that, it was pretty great!
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It's normal, and one of my favorite parts about the game. I've always been a friendly player, but there have been times where I've felt bad for a kill that could have been avoided or I could've accidently gotten the wrong guy.
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Ugly graphic even with Very High. How to fix?
colekern replied to flygamer1's topic in Troubleshooting
Alpha to Coverage. Basically, it's an anti-aliasing effect that smooths complex objects and textures such as grass or tree foliage. -
Where can I get a source? If co-op were added, I would've at least seen one or two articles. I honestly don't think you're talking about State of Decay. EDIT: Just saw your other post. I looked on their website at the news, and still saw nothing about multiplayer. Can you please link me to the source?
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When was this announced? And can I get a source? Last I heard it just wasn't feasible.
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State of Decay does not have multiplayer.
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That's not really DayZ. That's a completely different game. DayZ is special because it wasn't the norm. It didn't follow conventional rules and as a result stories were bred from. Stories of survival, betrayal, tragedy, victory, loss, and human interaction. Human nature made the game what it was. To remove human nature would be to destroy DayZ. If you want a different game, go play a different game. but PvP will always be a part of DayZ, and that's not a problem: that's the defining feature.
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Because converting to Mac is a very difficult process. You'd essentially have to make two different versions alongside each other- one with DirectX and one without DirectX. It'd be easier (as in, actually feasible) to develop the PC version- what the engine is designed for- then make the Mac version once 1.0.0 releases.
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Grab some duct tape and you can make a backpack out of it. EDIT: Facepalm. It's burlap sack and rope.
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Do you kill people with the payday masks on sight?
colekern replied to meat pie's topic in General Discussion
The hundreds of crazy people who wear payday masks and KOS. -
Wait you typed this while getting shot?
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I support this idea.
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I like the idea. I've shot a few .50 cal muzzleloaders and they feel about like a twelve gauge, not much kick. But the loading time is sloooooow and you have to clean it pretty often. Seems like a good idea.
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Is this what you're seeing? By the way, you probably won't see this exactly when you open DayZ's properties, just something similar. It's just that Starbound is the only game I have installed on my computer.