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noisegrrrl

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Everything posted by noisegrrrl

  1. Please keep the ponies out of that.
  2. noisegrrrl

    Controls?

    Look in the arma 2 folder, there should be a manual as well as a sheet that recap all keys you have to know.
  3. noisegrrrl

    Controls?

    Maintain right click to zoom. Click once to aim.
  4. noisegrrrl

    Controls?

    right click, x, you can't jump, but you can go over some obstacles by pressing v.
  5. noisegrrrl

    Question about guns

    It's simple: unlike COD that has this magical automatic refilling magazines, when you reload your weapon in arma you only change your magazine. So if you had 3 out of 7 bullets left in your previous magazine and reload this magazine stays with 3 bullets. If you then fire 6 bullets out of 7 in your current magazine and reload, you'll have 1 magazine with 1 bullet in it, and one magazine with 3 bullet in it. So if you reload, you'll only have 3 bullets in your magazine and not 4.
  6. noisegrrrl

    The SP version should be allowed.

    It is not about what is right, or what is wrong, it is about what rocket wants the player experience to be.
  7. noisegrrrl

    The SP version should be allowed.

    You won't get the full experience in SP.
  8. Middle of the day' date=' in the center of the air field, surrounded. What was I suppose to do, crawl in hopes that non of them saw me in bright light day? [/quote'] Yes. That's what I do. So far it worked well.
  9. Honestly I don't see what the fuzz is about. It's not that hard to avoid them and they finally present a challenge if you warn them of your presence. It might have to be tweaked a bit though, they have the tendency to appear right before your eyes.
  10. A hello kitty backpack as a sort of easter egg would be kind of awesome though. Make it have more space than the alice one to compensate for the ridicule and the fact that it paints a big target on your back. Reminds me of the spongebob one that was (still is?) in ACE.
  11. noisegrrrl

    Headlamp or pistol/torch dual wield?

    I'd kinda like a piece of headgear for headlamp that would spawn more often than the nightvisions.
  12. noisegrrrl

    Should we scrap bandit models?

    I'd say scrap them (can't vote for some reason).
  13. Date/Time: 01/05/2012 What happened: No zombie spawning on US4 server. The debug menu was saying 0 zombies, no zombies were found anywhere by anyone Where you were: Anywhere on the map What you were doing: Playing *Current installed version: 1.5.2 *Server(s) you were on: US4 *Your system specs: Windows 7 x64, ATI HD5850, core i5 750, 4GB RAM *Timeline of events before/after error: The number of zombies was low to start with a few hours before it dropped to 0
  14. noisegrrrl

    The PvP Discussion Thread

    Needed for what? It is like shooting someone walking out of a McDonald's with food in their hand because you are too lazy to walk 10 feet and stand in line to place an order. I can understand shooting someone if he actually has something you want. Distrust has to be a part of the game, setting traps and such as well. Not mass-murdering for the heck of it. The only thing needed is for zombies to spawn everywhere (but with a lower space/zombie ratio in forests for instance) and to maybe be more lethal. This would force people to think before firing at someone since that could very well put them in trouble and force them to reveal their position. Right now zombies are mostly a joke and the AI is too easily exploited for them to be any scary.
  15. noisegrrrl

    The PvP Discussion Thread

    Just wait for zombies to spawn outside of towns, in the woods and such and it'll change.
  16. noisegrrrl

    Food and water being used offline

    it also seems food and water level are going down way faster than they used to.
  17. noisegrrrl

    The PvP Discussion Thread

    By roleplay I mean interacting with others not playing it like any other fps (and no, that doesn't mean making friends with everyone). Also a skin is much more artificial than actually feeling yourself becoming crazy but well. The Bandit skin has his face covered, an interesting thing to see would be mask, or balaclava to cover one's face, hiding your name in the process, if you want to play bandit, you have to make sure no one know who you were if you leave a survivor behind. But it would also make you a target, but volontarily, not because the game decided.
  18. noisegrrrl

    Remove the bandit, create the legend

    The point of this is to try to "simulate" life in a post apocalyptic setting. Adding goals like this kinda goes against the simulation aspect. I prefer to see this things as meta-games the player make for themselves personnally, not as game goals.
  19. Could it be possible to add an estimation of the percentage of need on each icons? As it is it's kinda hard for me (and others I guess) to know what shade of red/green an icon is.
  20. noisegrrrl

    Remove the bandit, create the legend

    Yeah, which explains why Counter Strike is not the most played online multiplayer game and is not played 10 years after its creation... Seriously unlocks are a bad idea. I understand not wanting to look the same as everyon else, but that can be achieved in some other way. By having clothes spawning as loot for instance.
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