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hr1

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About hr1

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  1. works correctly in most cases. point here is that cheater has tools with which he sees buggy walls where he can shoot through. important thing is that he sees the other player through the wall I'm talking about that.
  2. this is a normal feature of game, as it should be аnd not idiotic function. the problem in the case described by me above is that the player simply cannot see what is happening on the territory of prison in yard. from such a distance look at the server log: 16:28:05 | Player "Survivor" (DEAD) (id=xH1YRlPQsY-eGR5behVw23mj70XPVPax118THFULstI= pos=<5534.2, 8774.9, 311.4>)[HP: 0] hit by Player "Zlodey" (id=MkfrP0cLt4XLLBj9WiQkBD7GWCYOLD9zj9G_O_e8-j8= pos=<5580.7, 8423.7, 273.7>) into Head(0) for 27.5 damage (Bullet_556x45) with Pioneer from 356.201 meters 16:28:05 | Player "Survivor" (DEAD) (id=xH1YRlPQsY-eGR5behVw23mj70XPVPax118THFULstI= pos=<5534.2, 8774.9, 311.4>) killed by Player "Zlodey" (id=MkfrP0cLt4XLLBj9WiQkBD7GWCYOLD9zj9G_O_e8-j8= pos=<5580.7, 8423.7, 273.7>) with Pioneer from 356.201 meters 16:30:02 | Player "Zlodey"(id=MkfrP0cLt4XLLBj9WiQkBD7GWCYOLD9zj9G_O_e8-j8=) has been disconnected and now analyze the coordinates of killed player and shooter (Livonia map). now explain to me how he killed the player in tent, he hit exactly in head? without seeing player himself and being below prison level (being 300 meters). ps: if the developers are reading this, please ban this player from game.
  3. Hi I am administrator of server, but recently I began to face fact that a player killed another through wall in head who was in a tent, and he was standing in a prison in the yard on the Livonian map. the shooter himself was lower on the map, below the prison, behind the trees. I have been administering my servers for many years, but such egregious cases indicate that cheating with some simple tools has become very widespread and players are not at all afraid of a global ban. in my case, the player who made such a shot played on my servers for quite a long time and did not arouse any suspicion, his steam profile is quite old. one can only hope that developers will find new ways to detect cheaters. in this particular case, I mean different ways to control player kills, when the system checks whether such a shot is possible or not. although the game is developed with the help of the community, there may be smart people who can implement this by analyzing the server logs. in the meantime, only manual control and handling of player complaints, which is sometimes problematic, since weak players often accuse others of cheating by creating a lot of garbage check requests.
  4. may be not cheaters this is CRAZY Admins servers and his FRIENDS using admin tools for bullying players? you underestimate the scale of abuse of these tools, admins never admit to provide their friends with access to these tools(I'm not talking about how admins with friends rob other players bases just for fun). try to play on servers where certain аdmin mods are not installed that do not allow you to get legal cheating.
  5. hr1

    This game is total garbage

    you quit? so fast? in just a couple of months? i play dayz mod in 2012 and die thousand times some glitches. but I still play in 2020 and I think that bugs are part of the game play))
  6. hr1

    Stable Update 1.04.152076

    if you post this, please post coordinates or write the name of the village it is located so that developers can fix it.
  7. hr1

    Stable Update 1.04

    I think this is also a problem not from the Bohemia side, it is completely on the server administrator’s side and it should put the server’s configuration files in order.
  8. hr1

    Stable Update 1.04

    This is a server issue. If the administrator uses CFtools (or something similar) to automatically update server, he must manually review the configuration files in mpmissons folder, because utility incorrectly updates and leaves old versions of configuration files and does not write new ones.
  9. hr1

    Stable Update 1.03.151552

    I have no dissapear/damaged cars problems on my server after this stable update
  10. hr1

    Stable Update 1.03

    I confirm disappearance of cars. I began to receive complaints from players that the machines they collected disappear within 12 hours or less. My friends and I left two cars in the hangar, one of them was gone, the other fell into textures. When we explored terrain, we observed that some cars were on the roof, and those that were without wheels changed their position. It all started after completely erasing the database and reinstalling the server from scratch after patch 1.03. No mods on the server are worth all default configuration files. Now I have 1 server crash per day stable (with 10 players online on average) I suspect the machines after crash / restart of server start to jump or move sharply damaged, so they are deleted. I recommended that players do not place cars near the walls and some objects, because in this case they are guaranteed to be lost.
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