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Ander (DayZ)

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Everything posted by Ander (DayZ)

  1. Pinned so discord link is available.
  2. Ander (DayZ)

    Why it is harder and harder to have interactions ?

    I was eating cereal in the guard hut at NWAF / tent-camp. I got shot in the face and killed while eating ^^ So rude :) But that's DayZ, I should have hunkered down a bit and not just chugged down. Wouldnt it be cool with mechanics that require interaction? Im sure the SA devs will be working on this in the long run.
  3. There are a lot of modded servers with DayZMod that has quicker gear progress and/or custom layouts to start with. Personally I prefer the cold gritty gameplay of the unmodded servers (both SA & mod). It just makes every single accomplishment feel so much real when you know you risk losing all to a stray bullet from either a bandit or your own buddy (Im looking at you Timberfox).
  4. Hello guys, These servers are strictly vanilla (meaning they are like any public / vanilla server) but may also run suggested upcoming changes which may come in near future. Help test out balancing and be part of development process (if you didnt help play, you cant bug us later right? ;) ). Come help us test new features and help balancing / finding bugs. Server list: CommunityDayZ - US 1 ( currently named : CommunityDayz - [1.7.4.4] US 1 [uTC -6] dayzmod.com - Hosted by R4Z0R49 ) IP: 209.239.124.1 PORT: 2322 LOCATION: US / StLouis DayZ.nu - SE1 IP: 46.253.205.106 PORT: 2302 LOCATION: SWEDEN DayZ.nu - SE2 IP: 46.253.206.106 PORT: 2324 LOCATION: SWEDEN Pre-release files are available on the CDN or: www.dayz.nu
  5. Ander (DayZ)

    Why is the NE Airfield so lame?

    I actually wanted to edit the official dayz map to include some more stuff up at the NEAF. Sadly I dont think this will happen in the mod version , but maybe in the SA :)
  6. Hello people! Hive 0.8.X has been available for quite some time now since 1.7.3 of DayzMod. The old hiveext 0.7.X is now disabled. Please make sure you upgrade if you havent already! Only the official hiveext is supported, not thirdparties. If you run a server that uses public hive, you must allow hiveext to fetch certificate on port 80 TCP remotely (it downloads certificate with connection details on each startup). Ping serverhosters.dayz.nu and cdn.dayz.nu if you need to white list ips. cdn.dayz.nu has a number of IPs in rotation, you might have to add all if you want very strict firewall rules. Public hive always runs the vanilla setup of hive, with the official vehicle numbers and official spawn locations. /Lead DayZMod Infrastructure Developer
  7. Ander (DayZ)

    Message to serverhosters (2012-11-23)

    Closing topic and unpinning as this is super old info.
  8. Ander (DayZ)

    DayZ hive maintenance

    There will be some HIVE maintenance in the coming days. This means that there will be intermittent outages while we move some data around. We apologize for the inconvenience.
  9. Ander (DayZ)

    DayZ hive maintenance

    Locked (see above)
  10. Ander (DayZ)

    DayZ hive maintenance

    Hi, I realise this was causing issues for you. But we've done what we can for the few servers that still use public hive for the "mod" version of dayz. Support for public "hive" officially ended sometimes back in august with the release of support for private hive. We asked people to migrate away from it as no official support for it would remain at the time. On the 8th of May, we got word that the hoster that had the current hive needed to shutdown. On the 10th the hoster setup the new box at new DC. There was no option to move the old box or IP so the only option was to setup a new box with new IP. Hive was fully migrated. But due to issues with the old box there was no way for us to shut it down fully. You can think of it as the bitcoin fork issue when there were two bitcoin chains being worked on at the same time. HIVE was fully migrated over to the new box (DB backup from the same hour/day). Normally this would be no issue as it just requires to change the remote connectivity certificates. One of the cdn mirrors were stale and did not update the files properly, that affected mirror admin was notified when it was discovered. Basicly due to round robin setup of DNS the stale mirror with old connection details still made servers connect to the old server. If you are still having issues (for example if your ISP has some proxy in the way that cached the file) you can add this manually to your hosts record (read up on how to edit HOSTS file in your OS) cdn.dayz.nu 46.253.206.193 I'd love to just shutdown the old hive entirely BUT there's some statistics still depending on it, and that box is severely broken (meaning no remote access at the moment). It'll be forcefully shutdown on the 20th by the hosting company. The OLD hive IP is 184.95.33.66 the NEW hive IP is 173.208.122.66 OLD and NEW hive got synced on the 10th of May. That's the last SYNC as old hive isnt meant to be used (but was accidently due to a stale mirror - fixed). Locking this thread as old HIVE is replaced with new HIVE. The stale connection certificate is updated (please reboot your box if you still have issues or use the solution above). PM me if you still have issues anyway and Ill try to help out.
  11. Ander (DayZ)

    DayZ hive maintenance

    Can you point me to which row it is? Ill be happy to help out and ask some of the mod devs to issue a patch if necessary.
  12. Ander (DayZ)

    DayZ hive maintenance

    Update: appearently fixed now according to mirror hoster.
  13. Ander (DayZ)

    DayZ hive maintenance

    There looks like one of the CDN servers dont update with the latest certificate file. I'll try to rectify this by temporarily moving that CDN server out of rotation.
  14. Ander (DayZ)

    DayZ hive maintenance

    Some updates. HIVE has been upgraded with some brand spanking new hardware. Including better CPU, much more RAM, SSDs. It has also been re-located to a new DC which is better in terms of connectivity to most of the world and the US. Restarting your public hive servers should move you over to the new HIVE. Note: you will notice a slight rollback (a couple of hours). Old HIVE server will be shutdown on November 20, they will not be continously synced. New HIVE will continue to run indefinately until any other decisions are made. Why public hive? We still collect statistics from public hive. We can see how many users are playing DayZ on regular basis. Well, with the advance of anti-cheat tools there's a bunch of servers out there on public hive that can be as cheat free as a private hive. Public hive has some advantages such as saving your character across several servers, a standard dayz without too much bling bling. If people have some ideas on how to improve hive, feel free to help out by letting me know :)
  15. Ander (DayZ)

    Public Hive Error

    Im looking at the CDN. Looks like one mirror in UK that is having issues. It's a bit odd that if one mirror is down, it doesnt use the other. Ill talk to hive maintainer and see if we can get a new DLL to fix that. The UK VPS will come up soon.
  16. Alright everyone. I'll be posting a bit of statistics gathered from database. (I wont be posting the statistics already available on the main website or things we cant record at the moment) For example: After removing empty tents from servers (they will despawn after next server restart) there are currently 21952 total tents. Current tents where the owner is still alive: 5747 Out of the 206511 players at the time of this post, about 19% of the total players play as a female survivor. The top 3 most commonly destroyed vehicles are the: Ikarus (the bus) Tractor Bicycle Ever wondered the kill/death ratio of your clan/corp/alliance/group? I can probably help you out with that. Ask and be answered!
  17. Ander (DayZ)

    BanZ Union - Banned on one, banned on ALL

    Hey guys. Been working on a global blacklister for trusted "honeypot" servers. If any of you guys got some really god anticheat scripts , send them my way and I can run them on our honeypot servers that are collecting bans. Send me a PM (remember, no executables without sourcecode that can be built in compiler for security reasons). The anticheat scripts will not be redistributed without permission, but will be run on approved honeypot servers run by dayz devs and staff. // Ander
  18. Ander (DayZ)

    You're favorate weapon in DayZ?

    The m4a1 holo HWS GL! I dont understand why more people dont use it :) it's awesome! (Also, hello xLas)
  19. Hello guys, Community dev testing servers are branded with "DayZ.nu -" in their names. They use individual hive servers meaning each character is unique per server. Please feel free to come in and test gameplay. Some of these servers may be a mix of say "1.7.3", "1.7.3.5" , "1.7.4" depending on which version is current. Others are there to provide a level playfield with vanilla settings for stability-tests. - Servers restarted on regular intervals (with warning 10 , 5 and 1 minute prior ). - Backups are made every 20 minutes (for rollback incase of bad bugs or cheating). - Bans are GLOBAL (yes, if you cheat on this server your GUID will be pushed to global banlist). Active players will be invited to take part in our public dayzmod test releases when they are made available. These servers will soon switch to three-step whitelisting using OpenID. The page to sign up on will be www.dayz.nu (or linked through dayzmod.com). Warning: Cheating is not allowed. We do extensive traffic and log-data parsing - bans on this server are global! /Lead DayZMod Infrastructure Developer
  20. Ander (DayZ)

    Server still not approved?

    Hey guys. Hive submissions are very slow due to limited time spent on this. Consider current hive servers a sort of gentlemen/ladies club. We may approve some servers, but not often. This is simply due to our time is spent elsewhere atm :) Hope you can understand .
  21. Ander (DayZ)

    CommunityDev - "Private" hive testservers

    Update: Anti-cheat works pretty well. Caught 5 GUIDs tonight doing malicious things. Why is it that people still cheat knowing these GUIDs will be pushed to global banlists? It says in big letters - warning this server is a source of global bans. Sadly BE is a bit "slow" so scripts still go through, but with regular backups it's an easy thing to restore to a couple mins earlier letting people continue as they were.
  22. Ander (DayZ)

    CommunityDev - "Private" hive testservers

    Thank you :) There seems to be some conflicts ingame between some of the groups. Im sure they have a lot of stories to tell.
  23. Ander (DayZ)

    New set of bans

    Unpinning as this thread isnt relevant anymore.
  24. Ander (DayZ)

    CommunityDev - "Private" hive testservers

    A question for you all. We need more players to test stability, how can we quickly attract more people? What would you guys like to see to be interested in testing? Server IS persistant so your gear will stay.
  25. This is not section for server announcements.
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